# Little things / Small QoL suggestions (old)

**URL:** <https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545>\
**Category:** Player Features & Ideas\
**Created:** [June 19, 2017, 2:30pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545 "2017-06-19T14:30:08Z")\
**Posts on this page:** 20\
**Page:** 195

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [February 11, 2025, 8:24pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3966 "2025-02-11T20:24:03Z")

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Are you blind? Can you not see the screen? Can you not see that your drones are taking damage?

An auditory warning would only serve AFK’ers in drone boats who are alt-tabbed out. We need less of that, not more…

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**Author:** ![Bakster\_Kane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bakster_kane/32/460913_2.png) [@Bakster\_Kane](https://forums.eveonline.com/u/Bakster_Kane)\
**Post date:** [February 11, 2025, 8:30pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3967 "2025-02-11T20:30:12Z")

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Clearly you dont use drones

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [February 11, 2025, 8:31pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3968 "2025-02-11T20:31:29Z")

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Yes, I do. It’s called drone management. If you are going up against something that you know eats drones, let them aggro your ship first before you deploy your drones. If they start taking damage, pull them back in. It’s that simple…

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**Author:** ![Bakster\_Kane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bakster_kane/32/460913_2.png) [@Bakster\_Kane](https://forums.eveonline.com/u/Bakster_Kane)\
**Post date:** [February 11, 2025, 8:36pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3969 "2025-02-11T20:36:40Z")

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If you use drones you wouldnt be against an alert if they take damage

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [February 11, 2025, 8:39pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3970 "2025-02-11T20:39:08Z")

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Like I said, it would only serve the lazy and AFK’ers…

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**Author:** ![Bakster\_Kane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bakster_kane/32/460913_2.png) [@Bakster\_Kane](https://forums.eveonline.com/u/Bakster_Kane)\
**Post date:** [February 11, 2025, 8:40pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3971 "2025-02-11T20:40:17Z")

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It would serve anyone who use drones, if you dont like it you can turn the sound off

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**Author:** ![Angewoman](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/angewoman/32/425566_2.png) [@Angewoman](https://forums.eveonline.com/u/Angewoman)\
**Post date:** [February 11, 2025, 9:37pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3972 "2025-02-11T21:37:10Z")

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I use drones and i look at their health. I lose one, ofw, my bad. Less alerts the better

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**Author:** ![Angewoman](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/angewoman/32/425566_2.png) [@Angewoman](https://forums.eveonline.com/u/Angewoman)\
**Post date:** [February 11, 2025, 9:37pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3973 "2025-02-11T21:37:32Z")

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An afker wont do that. Thats our point

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**Author:** ![CCP\_karkur](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ccp_karkur/32/394280_2.png) [@CCP\_karkur](https://forums.eveonline.com/u/CCP_karkur)\
**Post date:** [February 12, 2025, 2:46pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3974 "2025-02-12T14:46:31Z")

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Reminder:

> [@CCP\_karkur](#):
>
> Remember to follow the correct format and please keep the discussion on why or why not something is a good idea to a minimum 🙂
> 
> > [@CCP\_karkur](#):
> >
> > we are still following this thread, so please feel free to keep posting your Little things ideas here 🙂
> > 
> > Please keep the suggestion short, to the point and only 1 sentence. Please only 1 suggestion in each post.
> > 
> > To make it easier to read and process, please post your suggestions in the following format:
> > 
> > * * *
> > 
> > ## Suggestion: Ability to see volume in Multibuy
> > 
> > Keywords: ui, multibuy, market  
> > Note: Useful buying stuff to ship somewhere else
> > 
> > When I’m buying stuff from Jita with Multibuy and need to ship it somewhere else, it would be very useful to know how much space the order takes up so I know if it fits in my 60k m3 hauler.

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**Author:** ![Bakster\_Kane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bakster_kane/32/460913_2.png) [@Bakster\_Kane](https://forums.eveonline.com/u/Bakster_Kane)\
**Post date:** [February 13, 2025, 2:29pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3975 "2025-02-13T14:29:08Z")

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Suggestion: Physical tokens in LP stores  
Keywords: LP, Store, Market  
Note: Physical tokens in LP stores allows players to cash out / withdraw LP to inventory which opens up for trading them in for example Jita among other things

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [February 13, 2025, 2:33pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3976 "2025-02-13T14:33:19Z")

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I’ve wanted that for a very long time. But why to the inventory as a physical object? Why not to its own wallet like the PLEX vault?

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**Author:** ![Bakster\_Kane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bakster_kane/32/460913_2.png) [@Bakster\_Kane](https://forums.eveonline.com/u/Bakster_Kane)\
**Post date:** [February 13, 2025, 2:36pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3977 "2025-02-13T14:36:15Z")

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Why not have everything in its own inventory

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<div class="post-metadata">

**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [February 13, 2025, 2:37pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3978 "2025-02-13T14:37:57Z")

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Just saying, if you make it a physical tradeable object, then it can be stolen. Much like PLEX can be if you take it out of the vault and convert it to a physical object. Not too many players are stupid enough to run around with physical PLEX in their cargo hold…

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<div class="post-metadata">

**Author:** ![Bakster\_Kane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bakster_kane/32/460913_2.png) [@Bakster\_Kane](https://forums.eveonline.com/u/Bakster_Kane)\
**Post date:** [February 13, 2025, 2:38pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3979 "2025-02-13T14:38:17Z")

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> if you make it a physical tradeable object, then it can be stolen

Thanks captain obvious

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<div class="post-metadata">

**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [February 13, 2025, 2:40pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3980 "2025-02-13T14:40:36Z")

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Just make it tradeable on the market directly from the LP wallet. I have millions of LP in various corps that I will probably never spend because, due to changes in the LP stores, they are all but worthless.

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**Author:** ![Bakster\_Kane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bakster_kane/32/460913_2.png) [@Bakster\_Kane](https://forums.eveonline.com/u/Bakster_Kane)\
**Post date:** [February 14, 2025, 10:29am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3982 "2025-02-14T10:29:04Z")

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Suggestion: Fade or otherwise mark entities in overview that are in warp sequence and thus untargetable  
Keywords: Ratting, NPC, targeting, warp, overview  
Note: The overview does not distinguish between a target that is targetable or not due to for example warp which leads to depressing spam clicking

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**Author:** ![Gavrie\_Egivand](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gavrie_egivand/32/450112_2.png) [@Gavrie\_Egivand](https://forums.eveonline.com/u/Gavrie_Egivand)\
**Post date:** [February 14, 2025, 6:22pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3983 "2025-02-14T18:22:06Z")

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Suggestion: Drones auto guard fleet members  
Keywords: drones, fleet, guard  
Note: Drones guard other fleet members while mining  
Currently drones only protect their owner and not other members in a fleet. It would be great for example during a mining op, that one pilot can launch combat drones and when the few rats that do come by they will automatically guard other fleet mates. Maybe set this behavior to a toggle, like the auto attack and focus fire options.

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [February 14, 2025, 6:54pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3984 "2025-02-14T18:54:52Z")

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This is already a feature. You can tell your drones to guard another fleet member. You can also “loan” your drones to another fleet member. Right click on a drone. You see the options for “Guard” and “Assist”? That’s what you’re wanting…

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**Author:** ![Gavrie\_Egivand](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gavrie_egivand/32/450112_2.png) [@Gavrie\_Egivand](https://forums.eveonline.com/u/Gavrie_Egivand)\
**Post date:** [February 14, 2025, 7:26pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3985 "2025-02-14T19:26:26Z")

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no its not what i am wanting and I am aware of this feature, I am talking about the native feature of drones to protect their owner automatically. It would be nice for this behavior to carry over for situations like mining ops… In active combat yea I use this… I am not sure why if a fleet member is getting shot at by some ratts and they are literally next to my ship why my drones just sit idle unless actively told to defend. It doesn’t make sense.

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**Author:** ![Bakster\_Kane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bakster_kane/32/460913_2.png) [@Bakster\_Kane](https://forums.eveonline.com/u/Bakster_Kane)\
**Post date:** [February 14, 2025, 7:31pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/3986 "2025-02-14T19:31:24Z")

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Suggestion: Automatically rejoin fleet on disconnect  
Keywords: Fleet, launcher  
Note: At the moment if getting disconnected or restarting the game you will no longer be in fleet upon logging in again even if if you came back instantly

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