# Little things / Small QoL suggestions (old)

**URL:** <https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545>\
**Category:** Player Features & Ideas\
**Created:** [June 19, 2017, 2:30pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545 "2017-06-19T14:30:08Z")\
**Posts on this page:** 20\
**Page:** 4

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**Author:** ![Def\_Monk](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/def_monk/32/16592_2.png) [@Def\_Monk](https://forums.eveonline.com/u/Def_Monk)\
**Post date:** [July 28, 2017, 2:34am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/66 "2017-07-28T02:34:19Z")

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> [@Sgt\_Ocker](#):
>
> Def Monk6h  
> Suggestion: Option for vertically listed chat channels.  
> Keywords: ui, chat  
> Note: Useful for people with many chat channels, especially those in diplomacy roles or involved with many groups/communities.
> 
> Good idea, nice mock up.  
> 2 things though, 1. people with smaller screen landscape would lose more to chat.  
> 2. what happens when you’re in a chat that has people coming and going regularly, which also gets lots of chatter going on at the same time. Your colour code doesn’t allow a user to see when a channel has had people leave and also received messages.  
> Fix? Keep blink channel for new messages (optional as now), green and red highlights for join leave but limited to buddy list… This way you can still monitor channels for new messages and see when a buddy you may want to chat with has joined or left.
> 
> EG; I have 15 channels open most of the time on my Trade, JF alt - Much of the time they are just in the background unattended. A few though I monitor closely watching for specific people, so having a chat light up to indicate someone I want to chat with has joined would be a nice qol addition…

Hey! Yea. So, for the smaller screen landscape, I did explicitly mention I wanted it as an option. I know this wouldn’t work for everyone’s screen layout (especially ones that keep the chat channel thin, rather than fairly wide like I do), so tabs should still remain if someone prefers them. I know this adds complexity to the code pipeline, but considering how customizable the UI is currently, it is sort of a necessary evil.

As for the chat windows, the title of the channel would turn bold when there’s unread messages (which is the same as it is currently, it also blinks, as you said). The colors would only be for people entering and leaving the channels, with priority for people who have entered. So, if there has been both, it would be green (since there’s more concern for a new random person than someone you already looked at). It’s specifically useful for keeping track of when a new random enters local, rather than always having to keep local separate.

Buddy list is, in my experience, very unused ever since the two-way requirement. In the select few cases people do use it, you already get a notification in the notification center for it, which I would think would be enough to notice that.

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**Author:** ![ISD\_Rontea](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/isd_rontea/32/13309_2.png) [@ISD\_Rontea](https://forums.eveonline.com/u/ISD_Rontea)\
**Post date:** [July 28, 2017, 9:06am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/67 "2017-07-28T09:06:57Z")

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Suggestion: Add “Remout repair amount” in "Messages in Space"  
Keywords: ui, messages in space, log and messages  
Note: Now you can`t disable messages like "500 remote shield boosted to %target% - %remote\_repair\_module% separately. You can only disable all messages in space.

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**Author:** ![Veskin\_Sentinel](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/veskin_sentinel/32/506480_2.png) [@Veskin\_Sentinel](https://forums.eveonline.com/u/Veskin_Sentinel)\
**Post date:** [July 29, 2017, 9:13am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/68 "2017-07-29T09:13:29Z")

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Suggestion: Add Volume in Industry window Outcome Tooltip  
Keywords: UI, Industry, Tooltip, Volume  
Note: Useful to know the exact volume of the thing you’re going to produce.

* * *

Would be really cool and time saving if we had the option to see the volume of the things we’re producing - in the Outcome section of the Industry Window - shown in a tooltip upon mouseover on the Outcome icon. For example when we want to know how much cargo space would be required for hauling purposes.

Not sure if someone already suggested it, but here it goes. 🙂

Here are some mockups:

 ![Industry WIndow Outcome Volume1](https://global.discourse-cdn.com/eveonline/original/2X/4/4784ff9584da47641ce3f79218510157a7229941.png)

 ![Industry Window Outcome Volume2](https://global.discourse-cdn.com/eveonline/original/2X/9/940ee7039bc9944be95fe849edc8f1b59efdf2a4.png)

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**Author:** ![Hemp\_Invader](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/hemp_invader/32/10829_2.png) [@Hemp\_Invader](https://forums.eveonline.com/u/Hemp_Invader)\
**Post date:** [July 29, 2017, 9:34am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/69 "2017-07-29T09:34:42Z")

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Suggestion: In the personal assets window remove the “All items” Tab, rename the “Search” tab text to “All items”, set it as the first tab. You can include the search box to the region and constellation tabs as well. Crossing my fingers on including the Total Estimate Price next to the system name.  
Keywords: UI, Personal Asset window  
Note: I think that the “All items” serves no purpose and it doesn’t fit in with the rest of the asset windows because it has no search bar.

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**Author:** ![Dior\_Ambraelle](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dior_ambraelle/32/393685_2.png) [@Dior\_Ambraelle](https://forums.eveonline.com/u/Dior_Ambraelle)\
**Post date:** [July 29, 2017, 10:59am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/70 "2017-07-29T10:59:37Z")

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Suggestion: Make the drone window indicate when drones take damage more obviously  
Keywords: UI, drone window, damage  
Note: There are a lot of windows people usually have to deal with during combat, it would be nice if we could see easier when our drones start to take damage, like the drone on the list is being highlighted with red for a second.

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**Author:** ![Annatolya\_Dalloncourt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/annatolya_dalloncourt/32/11277_2.png) [@Annatolya\_Dalloncourt](https://forums.eveonline.com/u/Annatolya_Dalloncourt)\
**Post date:** [August 1, 2017, 5:27am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/71 "2017-08-01T05:27:55Z")

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**Suggestion: Better Cloaking Notification**  
Keywords: ui, cloaking  
Note: More visibility for when you’re zoomed-out.

* * *

It’s easy to miss the green blink on your modules panel when you’re focused on something else, like moving around a battlefield. A notification like the **“Warp Drive Active”** when initiating cloak and one like the **“Capsule Ejected”** with the red text and all when breaking cloak would really help things out when in a messy situation with a hundred ships.

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**Author:** ![Rina\_Asanari](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rina_asanari/32/11483_2.png) [@Rina\_Asanari](https://forums.eveonline.com/u/Rina_Asanari)\
**Post date:** [August 2, 2017, 7:13am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/72 "2017-08-02T07:13:34Z")

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Suggestion: Bring back the Jukebox  
Keywords: ui, tools  
Note: Managing a playlist with the tunes present in EvE Online (and maybe given in a specific music folder on the system) shouldn’t be that much of a hassle, right?

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**Author:** ![Rina\_Asanari](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rina_asanari/32/11483_2.png) [@Rina\_Asanari](https://forums.eveonline.com/u/Rina_Asanari)\
**Post date:** [August 2, 2017, 7:23am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/73 "2017-08-02T07:23:12Z")

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Suggestion: Audible alerts on player movement  
Keywords: ui, ingame, alert, audio, player movement, PvP  
Note: Assistance when being on picket or guard duty

When someone is put on guard duty (mainly to watch for war targets or generally not-blues) he or she usually has to watch local like a hawk and yell on TS or Discord when there’s suspicious movement.

It would help much if one has a configurable audio alert to give a warning whenever a player meeting specific requirements (not blue/not of fleet/war target - the watching player’s choice) enters local. It’s still up to the “guard” to relay the warning to his fleetmates, but it might make his job easier.

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**Author:** ![Red\_Frog\_Rufen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/red_frog_rufen/32/166556_2.png) [@Red\_Frog\_Rufen](https://forums.eveonline.com/u/Red_Frog_Rufen)\
**Post date:** [August 3, 2017, 2:05pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/74 "2017-08-03T14:05:35Z")

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Suggestion: Being able to copy whole bookmark folder to a container  
Keywords: Bookmark ui  
Note: Still don’t know why this is not a thing after so many years…

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**Author:** ![Rivr\_Luzade](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rivr_luzade/32/311061_2.png) [@Rivr\_Luzade](https://forums.eveonline.com/u/Rivr_Luzade)\
**Post date:** [August 4, 2017, 12:31pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/75 "2017-08-04T12:31:01Z")

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Suggestion: Industry window needs Constellation range option  
Keywords: Industry window, UI, menu, range  
Note: Constellation range option needs to be available in Facilities tab for better granularity than 5 system range option.

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**Author:** ![Lady\_Ayeipsia](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lady_ayeipsia/32/23528_2.png) [@Lady\_Ayeipsia](https://forums.eveonline.com/u/Lady_Ayeipsia)\
**Post date:** [August 4, 2017, 2:31pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/76 "2017-08-04T14:31:43Z")

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Suggestion: allow us to remove medals from the list if a medal is for a limited time use.

Keywords: Corporate Management, medals, UI

Note: some medals are for one time events, such as surviving a major battle, gaining the first kill in a war, etc. Yet these medals persist in the medal section until a corp is closed, creating a cluttered mess. Plus a later player could grant the medal to themselves, diluting the original value of the medal. If we could remove the medal from the list, this would be great. I am not saying delete the medal from the game, but simply a way to remove the medal from the list and prevent anyone from giving the medal out.

2 examples… I created a test medal in my Indy corp to try the system. Until I close my corp, that medal will always be there taking up space.

In another instance, when RvB when through a leadership shake up, and ex director issued himself every medal. This dilutes the value of say the medal for achieving the first kill in the forever war. Had we been able to clean up the medals prior, this would not happen.

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**Author:** ![Snypar\_Australis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/snypar_australis/32/13183_2.png) [@Snypar\_Australis](https://forums.eveonline.com/u/Snypar_Australis)\
**Post date:** [August 5, 2017, 5:13am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/77 "2017-08-05T05:13:05Z")

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```
Suggestion: Multi-Activate ship SKINs
Keywords: skins, ux
Note: makes life easier for all us SKIN-whores/hoarders

```

We can plug-in multiple implants at once, why can’t we activate multiple SKINs at once?

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**Author:** ![Eternus8lux8lucis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/eternus8lux8lucis/32/385152_2.png) [@Eternus8lux8lucis](https://forums.eveonline.com/u/Eternus8lux8lucis)\
**Post date:** [August 5, 2017, 7:05am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/78 "2017-08-05T07:05:42Z")

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Drone Management

Much like we can move around threats and so forth on the overview I would love a feature were we could manage what our drones shoot at first by priority. With the advanced AI coming and them liking drones more I would love to see a proactive way to manage where and what drones are aggressive or passive too.

> **[Screenshot](https://prnt.sc/g4mfin)**
>
> Captured with Lightshot

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<div class="post-metadata">

**Author:** ![Rivr\_Luzade](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rivr_luzade/32/311061_2.png) [@Rivr\_Luzade](https://forums.eveonline.com/u/Rivr_Luzade)\
**Post date:** [August 5, 2017, 10:03pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/79 "2017-08-05T22:03:40Z")

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Suggestion: Another way to move around fleet than dragging yourself.  
Keywords: UI, fleet, moving around  
Note: Moving around a fleet when people mass move and the list constantly resets to top of the list is annoying.

* * *

right clicking your name works but try to hit your name starting with anything but Aaa in a list that keeps refreshing to the top every second. The Move option should be in the white square menu in the top left corner.

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**Author:** ![Annatolya\_Dalloncourt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/annatolya_dalloncourt/32/11277_2.png) [@Annatolya\_Dalloncourt](https://forums.eveonline.com/u/Annatolya_Dalloncourt)\
**Post date:** [August 6, 2017, 8:32pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/80 "2017-08-06T20:32:29Z")

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**Suggestion: Set Default Ship Skin, faster skin application**  
Keywords: skins, visuals  
Note: Allow players to set a “default” skin to be applied when assembling a hull, and apply a skin without having to open the fitting window.

* * *

Say, you like to fly **Ruptures** , and you got that sweet **Firewall Breach** skin. You go through the hulls often, so you’re frequently assembling/buying more ships as the time goes. You can always fit them without even boarding, but you _always_ need to open the fitting window while docked and manually set the skin yourself.

Notable with that Capsuleer Day Skin, which you must manually reapply _every single time you switch into a pod._

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<div class="post-metadata">

**Author:** ![Rivr\_Luzade](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rivr_luzade/32/311061_2.png) [@Rivr\_Luzade](https://forums.eveonline.com/u/Rivr_Luzade)\
**Post date:** [August 7, 2017, 3:41pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/81 "2017-08-07T15:41:23Z")

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Suggestion: Show percentage of activity index after level 5.  
Keywords: UI, sov indexe, activity, level 5, percentage  
Note: It is not possible to see at which percentage level 5 of an index is, which is absolutely suboptimal for many cases, both defensive and offensive.

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<div class="post-metadata">

**Author:** ![Benje\_en\_Divalone](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/benje_en_divalone/32/11879_2.png) [@Benje\_en\_Divalone](https://forums.eveonline.com/u/Benje_en_Divalone)\
**Post date:** [August 8, 2017, 6:50pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/82 "2017-08-08T18:50:10Z")

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**Suggestion:** Need a way to mute or adjust the Character Customizer’s background music  
**Keywords:** audio, music, options, character customizer  
**Note:** The Character Customizer’s audio does not honor any of the now very limited audio adjustments nor does it mute itself when the window goes out of focus and all music related focus muting options have been selected.

* * *

Yes it’s a catchy tune but I’ve heard it enough. Now that you’re executing the Commanders Quarters the Customizer is one of the shrinking options I have left to see myself as my character instead of a bland hunk of space junk.

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<div class="post-metadata">

**Author:** ![Joe\_Bloggz](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/joe_bloggz/32/15205_2.png) [@Joe\_Bloggz](https://forums.eveonline.com/u/Joe_Bloggz)\
**Post date:** [August 10, 2017, 1:07am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/83 "2017-08-10T01:07:39Z")

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Suggestion: Jump Portals become active module  
Keywords: Black ops, jump portal, bridging  
Note: Change the Jump Portal Generator and Covert Jump Portal Generator to an active module. So when activated a box pops up containing the systems that appear through current bridging options, eg. like the current system/structure search box, with options of people and beacons. As well as adding the cycle time to the module view.

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<div class="post-metadata">

**Author:** ![MechaJeb\_Kerman](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mechajeb_kerman/32/271057_2.png) [@MechaJeb\_Kerman](https://forums.eveonline.com/u/MechaJeb_Kerman)\
**Post date:** [August 11, 2017, 8:11pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/84 "2017-08-11T20:11:44Z")

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Suggestion: Confirmation pop up when closing multiple stacked chat tabs and other UI elements.  
Keywords: UI, QOL  
Note: It’s a bit too easy to accidentally hit the little x and close multiple stacked UI tabs, a confirmation pop up would be nice.

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<div class="post-metadata">

**Author:** ![Tvashnar\_Crendraven](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tvashnar_crendraven/32/399991_2.png) [@Tvashnar\_Crendraven](https://forums.eveonline.com/u/Tvashnar_Crendraven)\
**Post date:** [August 12, 2017, 6:26am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/85 "2017-08-12T06:26:26Z")

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Suggestion: add context menu to lock/unlock “group all weapons” on fitting panel  
Keywords: ui,fitting  
Note: Make the control useful.

On the fitting window, to the left of high-slots, there is a button to group weapons. However, if you have that setting locked, you must undock and unlock it in order to group weapons.

I suggest adding a context-menu to the group weapons button to enable it to be unlocked and locked in the fitting panel.

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