# Little things / Small QoL suggestions (old)

**URL:** <https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545>\
**Category:** Player Features & Ideas\
**Created:** [June 19, 2017, 2:30pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545 "2017-06-19T14:30:08Z")\
**Posts on this page:** 20\
**Page:** 98

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**Author:** ![Tonto\_Auri](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tonto_auri/32/388339_2.png) [@Tonto\_Auri](https://forums.eveonline.com/u/Tonto_Auri)\
**Post date:** [May 29, 2020, 5:30pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/1982 "2020-05-29T17:30:48Z")

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1. ![image](https://global.discourse-cdn.com/eveonline/original/3X/d/3/d3081f557f0b3e7c50c153eaa5b76e583d4d8517.png)
2. Use EVEMon already.

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**Author:** ![Yuki\_Akiyo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/yuki_akiyo/32/198990_2.png) [@Yuki\_Akiyo](https://forums.eveonline.com/u/Yuki_Akiyo)\
**Post date:** [May 29, 2020, 5:48pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/1983 "2020-05-29T17:48:38Z")

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if i dont show it on login, i have to do even one click more.

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**Author:** ![Elusive\_One](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/elusive_one/32/244613_2.png) [@Elusive\_One](https://forums.eveonline.com/u/Elusive_One)\
**Post date:** [May 29, 2020, 6:09pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/1984 "2020-05-29T18:09:04Z")

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## Suggestion: Tick on SKIN icons to show if already have/activated

Keywords: ui, inventory, market  
Note: Useful not buying dupes or sorting out ones for sale. ie. Project Discovery “Exoplanets” rewards tend to be a lot of duplicates.

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**Author:** ![Ideki](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ideki/32/398501_2.png) [@Ideki](https://forums.eveonline.com/u/Ideki)\
**Post date:** [June 2, 2020, 10:37pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/1985 "2020-06-02T22:37:58Z")

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## Suggestion: Ability to jump from Command Center to Space Ports in PI interface

Keywords: ui, PI, quality of life  
Note: Click on focus Command Center also focus the Space Ports

When I am looking at my PI planets, I often have to rotate it quite a lot to find where my structures are since I have to move them from time to time because of the hotspot migration. So that eventually my structures are nowhere near my command center.  
There is already a button to focus on the command center. Can you make it so that clicking on that button cycles through the list of Command Center and Spaceports on the planet?  
That would save everyone doing PI a LOT of time.  
I would prefer a popup with the list of structures, but I can settle for just jumping from structure to structure.

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**Author:** ![Jian\_Mira](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jian_mira/32/509519_2.png) [@Jian\_Mira](https://forums.eveonline.com/u/Jian_Mira)\
**Post date:** [June 2, 2020, 11:40pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/1986 "2020-06-02T23:40:43Z")

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I would also like to see this, sometimes it is hard to find all your structures on the planet.

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**Author:** ![Hitault\_Effor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/hitault_effor/32/206746_2.png) [@Hitault\_Effor](https://forums.eveonline.com/u/Hitault_Effor)\
**Post date:** [June 5, 2020, 12:47pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/1988 "2020-06-05T12:47:03Z")

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We should rearrange the station panel to be more efficient.

1. Put “View Outside”, “Undock”, and “Take Control” as square boxes arranged horizontally where “View Outside” is today.
2. Put “Board by Corvette” and all of the services into a drop down box.

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**Author:** ![Hitault\_Effor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/hitault_effor/32/206746_2.png) [@Hitault\_Effor](https://forums.eveonline.com/u/Hitault_Effor)\
**Post date:** [June 5, 2020, 12:47pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/1989 "2020-06-05T12:47:41Z")

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We need drug boosters for miners 🙂

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**Author:** ![Karl\_Axelman](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/karl_axelman/32/201623_2.png) [@Karl\_Axelman](https://forums.eveonline.com/u/Karl_Axelman)\
**Post date:** [June 5, 2020, 1:17pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/1990 "2020-06-05T13:17:19Z")

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Been a while since this was posted, but it’s still a great suggestion…

Dedicated icons on the inventory windows for “Stack All”, “Select All”, “Invert Selection”.

EVE is very “right-click” intensive.

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**Author:** ![Karl\_Axelman](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/karl_axelman/32/201623_2.png) [@Karl\_Axelman](https://forums.eveonline.com/u/Karl_Axelman)\
**Post date:** [June 5, 2020, 1:24pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/1991 "2020-06-05T13:24:01Z")

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How about reducing the number of right-clicks involved in PI ?  
The planets window appears to be just a display showing the 6 planetary colonies.  
All interaction with this window is in the form of a Right-Click submenu.

How about dedicated buttons on each planet in the planets window for “Access Customs Office”, “Warp to Customs Office” and “View Planet” ?

Would really cut down on the right-clicking.

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**Author:** ![Sylvia\_Kildare](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sylvia_kildare/32/416948_2.png) [@Sylvia\_Kildare](https://forums.eveonline.com/u/Sylvia_Kildare)\
**Post date:** [June 5, 2020, 6:47pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/1992 "2020-06-05T18:47:46Z")

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> [@Karl\_Axelman](#):
>
> Dedicated icons on the inventory windows for “Stack All”, “Select All”, “Invert Selection”.

ctrl-A handles select all without needing to right click, but… yes yes yes to the other two. ;D

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**Author:** ![Tonto\_Auri](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tonto_auri/32/388339_2.png) [@Tonto\_Auri](https://forums.eveonline.com/u/Tonto_Auri)\
**Post date:** [June 5, 2020, 7:13pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/1993 "2020-06-05T19:13:26Z")

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I’d like to have one less inventory window, though.  
Right now, there’s 3:

- one that opens from menu in station;
- one that opens from menu in space;
- one that opens from cargo button in space.

All 3 have different settings. This is frustrating.

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**Author:** ![z0ra\_Berg](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/z0ra_berg/32/187042_2.png) [@z0ra\_Berg](https://forums.eveonline.com/u/z0ra_Berg)\
**Post date:** [June 6, 2020, 7:54pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/1994 "2020-06-06T19:54:36Z")

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Suggestion: Remove the shitty bloom.

![image](https://global.discourse-cdn.com/eveonline/original/3X/d/b/dbcf5c153d62ad06c7a140f7adc2392bb3bc7bc0.png)

It’s ■■■■. It’s not adding anything aesthetically. It’s one of those things that are being added because it’s a thing that’s being added anywhere, with zero regards if it actually makes sense and looks pleasing. Pro Tip: It ■■■■■■■ doesn’t.

Your whole post processing “high” settings are ■■■■■■■■ and of less quality than your medium settings.

Hell, look at this thing:

![image](https://global.discourse-cdn.com/eveonline/original/3X/7/f/7f2bd2c7bc904383a2227bb54aa87411f99a60ef.jpeg)

It’s a pepsi can from the inside and it’s pissing off my sense for aesthetics, which is highly developed.

![image](https://global.discourse-cdn.com/eveonline/original/3X/d/5/d508dff947f478407f827e408403f02067140858.png)

Is this supposed to be looking good? There’s not even a real life justification for this. There is _no_ fog,  
so how is it possible we can see this shitty pile of light? It isn’t. Bloom is ■■■■■■■■.

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**Author:** ![Hirmuolio\_Pine](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/hirmuolio_pine/32/319874_2.png) [@Hirmuolio\_Pine](https://forums.eveonline.com/u/Hirmuolio_Pine)\
**Post date:** [June 8, 2020, 3:43pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/1995 "2020-06-08T15:43:08Z")

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**Suggestion: Remove reduntant skill requirements**  
**Keywords: UI, items, skills**

Items can require multiple skills of which multiple skills can require same skills multiple times.  
As a result the skill requirement tab on item info will list same skills multiple times.

Example: ‘Excavator’ mining drone

 ![drone1](https://global.discourse-cdn.com/eveonline/original/3X/e/1/e197c2b6d7e3a40ec82ece8ded05d3603b5a8173.png)  
So many duplicate skills:

- Mining II
- Mining II
- Mining IV
- Mining Drone Operation I
- Mining Drone Operation V
- Drones I
- Drones I
- Drones I

With the duplicates removed the skill requirements would be listed as

- Mining Drone Specialization I
  - Mining Drone Operation V
    - Drones I

  - Mining IV

This is much more compact and gives the information in more clear manner.

While it is technically possible to operate this item with only Mining Drone I (grandfathered Mining Drone Specialization skill. Not applicable here but applies to some ship hulls). Same technicality applies to the other prerequirements of the directly required skills.  
Grandfathered skills are rare enough that the UI doesn’t need to reflect that edgecase.

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**Author:** ![Sylvia\_Kildare](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sylvia_kildare/32/416948_2.png) [@Sylvia\_Kildare](https://forums.eveonline.com/u/Sylvia_Kildare)\
**Post date:** [June 9, 2020, 12:52pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/1996 "2020-06-09T12:52:57Z")

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> [@Hirmuolio\_Pine](#):
>
> So many duplicate skills:
> 
> - Mining II
> - Mining II
> - Mining IV
> - Mining Drone Operation I
> - Mining Drone Operation V
> - Drones I
> - Drones I
> - Drones I

you missed a Mining II, it’s actually 3 of those, 3 of the Drones Is… jesus…

Excellent point. I think the threaded duplicates are mostly due to skill additions and requirement changes over the years and nobody cleaning up the requirements tab, but… this would actually be better for new players than all the module tiericide and renaming, IMO.

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**Author:** ![darkbra](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/darkbra/32/249441_2.png) [@darkbra](https://forums.eveonline.com/u/darkbra)\
**Post date:** [June 9, 2020, 4:25pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/1997 "2020-06-09T16:25:31Z")

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Another suggestion for the partially sighted people of which I am one.

Can you make the portrait section in the local chat window have the characters portraitbackground with the colour of your standings please? So Green for Corp Blue for Good and Red for BAD.  
I cannot see the little tiny icon let alone its colour as it stands. By adding this larger visual queue to the local channel I can easily work out who is who.

Secondly another suggestion. (this might fall into bug but we shall see)

If you are typing in any chat window as you dock the focus of the chat immediately switches to local.  
So for example if I am typing in corp as I dock then half the sentence ends up in the local text entry section. This is rather annoying.

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**Author:** ![Tonto\_Auri](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tonto_auri/32/388339_2.png) [@Tonto\_Auri](https://forums.eveonline.com/u/Tonto_Auri)\
**Post date:** [June 9, 2020, 5:37pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/1998 "2020-06-09T17:37:47Z")

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> [@Sylvia\_Kildare](#):
>
> I think the threaded duplicates are mostly due to skill additions and requirement changes over the years and nobody cleaning up the requirements tab

Requirements tab is generated. While I can see benefit in some trimming on that tab, especially for some industrial items, I don’t see much of a disadvantage either.

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**Author:** ![Tonto\_Auri](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tonto_auri/32/388339_2.png) [@Tonto\_Auri](https://forums.eveonline.com/u/Tonto_Auri)\
**Post date:** [June 9, 2020, 5:39pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/1999 "2020-06-09T17:39:19Z")

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> [@darkbra](#):
>
> If you are typing in any chat window as you dock the focus of the chat immediately switches to local.  
> So for example if I am typing in corp as I dock then half the sentence ends up in the local text entry section. This is rather annoying.

Definitely file it as a bug. Record video of it, if you can.

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**Author:** ![baseLine](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/baseline/32/380948_2.png) [@baseLine](https://forums.eveonline.com/u/baseLine)\
**Post date:** [June 10, 2020, 10:01am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/2000 "2020-06-10T10:01:17Z")

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## Suggestion: Add numbers next to blueprints indicating their researched ME and TE levels

## Keywords: ui, industry

## Note: Useful for quickly scanning over blueprints in hangars

So something like this:  
 ![BP research](https://global.discourse-cdn.com/eveonline/original/3X/0/f/0f45c81e6cc7daed36797e9e51b5e8601b707589.jpeg)

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<div class="post-metadata">

**Author:** ![Tonto\_Auri](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tonto_auri/32/388339_2.png) [@Tonto\_Auri](https://forums.eveonline.com/u/Tonto_Auri)\
**Post date:** [June 10, 2020, 1:58pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/2001 "2020-06-10T13:58:50Z")

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> [@baseLine](#):
>
> Useful for quickly scanning over blueprints in hangars

Has been said multiple times that this data is not readily available.

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<div class="post-metadata">

**Author:** ![Kelon\_Darklight](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kelon_darklight/32/395511_2.png) [@Kelon\_Darklight](https://forums.eveonline.com/u/Kelon_Darklight)\
**Post date:** [June 10, 2020, 11:40pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions-old/3545/2002 "2020-06-10T23:40:22Z")

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Suggestion: Ammo Color Change  
Keywords: UI, Ammo  
Note: It would be a massive improvement if you can always ID ammo by eye, as for example Gleam/multi, void/antimatter look exactly the same loaded, but it makes a rather large difference in how the guns for those. The same goes for missiles, its impossible to know by eye which missile type (faction, rage, jav) you have loaded by eye.

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