# Little things / Small QoL suggestions

**URL:** <https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550>\
**Category:** Player Features & Ideas\
**Created:** [March 14, 2025, 3:37pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550 "2025-03-14T15:37:01Z")\
**Posts on this page:** 20\
**Page:** 12

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**Author:** ![Grandpa\_Fogie](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/grandpa_fogie/32/396035_2.png) [@Grandpa\_Fogie](https://forums.eveonline.com/u/Grandpa_Fogie)\
**Post date:** [April 5, 2025, 4:37pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/235 "2025-04-05T16:37:42Z")

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I’d imagine color variance in addition to the tiered visual would communicate that fairly well.

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**Author:** ![Grandpa\_Fogie](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/grandpa_fogie/32/396035_2.png) [@Grandpa\_Fogie](https://forums.eveonline.com/u/Grandpa_Fogie)\
**Post date:** [April 5, 2025, 4:58pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/236 "2025-04-05T16:58:15Z")

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## Suggestion: Display Rig Calibration information at all times in Fitting Simulator

Keywords: ui, fitting window, QoL, fitting simulator  
Note: This would reduce clicks as I could hover over a Rig in the list of options, view the calibration that is missing and move on, rather than: hover over a Rig, see that my ship doesn’t have enough Calibration, apply the Rig so that I can see how much Calibration is missing, remove the Rig and move on.

 ![image](https://global.discourse-cdn.com/eveonline/original/4X/8/4/b/84bb5e64e764c7ec9807e7dffacd9520b782bacf.png)

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**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [April 5, 2025, 5:00pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/237 "2025-04-05T17:00:10Z")

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i disagree.. rigs cannot be placed and removed without being destroyed. and if you don’t have enough calibration you can’t place that rig in the first place.

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**Author:** ![Grandpa\_Fogie](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/grandpa_fogie/32/396035_2.png) [@Grandpa\_Fogie](https://forums.eveonline.com/u/Grandpa_Fogie)\
**Post date:** [April 5, 2025, 5:00pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/238 "2025-04-05T17:00:42Z")

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I was not clear, sorry. I will update the post to mention the context of the Ship Simulator

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**Author:** ![Skadoos](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/skadoos/32/409261_2.png) [@Skadoos](https://forums.eveonline.com/u/Skadoos)\
**Post date:** [April 8, 2025, 9:14am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/239 "2025-04-08T09:14:18Z")

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**Suggestion** : Allow us to remove or forget skills  
Keywords: UI, Skills  
Note: Unused or extracted skills should be able to be removed

When refocusing or reskilling a character with Skill Extractors, having a list of unused 0/5 skills in the Skills window left over triggers me.

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**Author:** ![Draspid](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/draspid/32/456621_2.png) [@Draspid](https://forums.eveonline.com/u/Draspid)\
**Post date:** [April 8, 2025, 11:33am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/240 "2025-04-08T11:33:08Z")

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**Suggestion** : Shortcut to Open Infrastructure Hold

**Keywords** : UI, Keybind, Shortcut

**Note** : A keybind shortcut option to open the infrastructure hold of the Upwell haulers would be a great QoL change for anyone using them for PI en masse - alternatively the Planetary Commodity Hold keybind could also work to open them.

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**Author:** ![Lazy\_High](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lazy_high/32/456636_2.png) [@Lazy\_High](https://forums.eveonline.com/u/Lazy_High)\
**Post date:** [April 8, 2025, 1:40pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/241 "2025-04-08T13:40:07Z")

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**Suggestion: Add sorting options (e.g., Name, Ship Type) to the Watch List.**

**Keywords:** ui, fleet, watch list, quality of life  
**Note:** Would help logistics, FCs, and fleet members quickly find pilots mid-fight.

Adding optional sort functions—even basic ones like “Sort by Name” or “Sort by Ship Type”—would allow players to adapt the Watch List to fit their current situation without losing the ability to manually prioritize.

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**Author:** ![Stridsflygplan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/stridsflygplan/32/454162_2.png) [@Stridsflygplan](https://forums.eveonline.com/u/Stridsflygplan)\
**Post date:** [April 9, 2025, 11:39pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/242 "2025-04-09T23:39:00Z")

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## Suggestion: Structure Pirate Rigs for Low-Sec Drug Reactions & Manufacturing

Keywords: industry, reactions, low sec, LS, boosters, drugs  
Note: This would fit the theme for low sec if there were pirate structure rigs designed for making drugs/boosters in low-sec space.

Structure rigs focused on reactions and/or manufacturing gas into booster products.  
There are already some faction structure rigs (e.g., Thukker) for low sec that significantly benefit capital and advanced component production. Perhaps Serpentis could have pirate faction versions in a similar style, but tailored for boosters.

Examples:

- Standup M-Set Serpentis Biochemical Booster Reactor Material Efficiency

- Standup L-Set Serpentis Biochemical Reactor Efficiency

P.S.: Of course, it would be even cooler if there were pirate versions of the Athanor or other structures that could provide bonuses to boosters instead, but that might not qualify as a “little thing” anymore! 😛

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**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [April 10, 2025, 12:44am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/243 "2025-04-10T00:44:47Z")

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> [@Stridsflygplan](#):
>
> pirate versions

there are faction fortizars.

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**Author:** ![Irridan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/irridan/32/423856_2.png) [@Irridan](https://forums.eveonline.com/u/Irridan)\
**Post date:** [April 10, 2025, 6:35pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/244 "2025-04-10T18:35:45Z")

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## Suggestion: Add “Compress All” button to ore holds

Keywords: ui  
Note: Less complexity

We have a stack all button, why not make “Compress All” button to ore holds. It could also stack all ore.

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**Author:** ![Irridan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/irridan/32/423856_2.png) [@Irridan](https://forums.eveonline.com/u/Irridan)\
**Post date:** [April 10, 2025, 7:09pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/245 "2025-04-10T19:09:34Z")

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## Suggestion: Add buff icon if a compressor in fleet is active

Keywords: ui  
Note: Understanding when you can actually compress

Unless you own a compressing ship, or you are in comms, there is zero indication that you can compress ore. You only have to guess. This a bit awkward. Adding a buff like any bonus could be useful.

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<div class="post-metadata">

**Author:** ![Grandpa\_Fogie](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/grandpa_fogie/32/396035_2.png) [@Grandpa\_Fogie](https://forums.eveonline.com/u/Grandpa_Fogie)\
**Post date:** [April 11, 2025, 1:33am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/246 "2025-04-11T01:33:57Z")

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## Suggestion: Add a UI element to the player information card that tells me if I have information in the player’s notes.

Keywords: ui, player information card, notes  
Note: Make notes easier to track in day to day gameplay.

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<div class="post-metadata">

**Author:** ![Elinore\_en\_Divalone](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/elinore_en_divalone/32/507815_2.png) [@Elinore\_en\_Divalone](https://forums.eveonline.com/u/Elinore_en_Divalone)\
**Post date:** [April 11, 2025, 6:23am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/247 "2025-04-11T06:23:59Z")

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It could also be added automatically in a dedicated folder in the Notepad, with sub folders for every type of in-game area personal notes can be added - characters, corporations, structures, etc

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**Author:** ![TA5E](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ta5e/32/496455_2.png) [@TA5E](https://forums.eveonline.com/u/TA5E)\
**Post date:** [April 13, 2025, 3:33am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/248 "2025-04-13T03:33:02Z")

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> ## Suggestion: Add Reason field to Wallet’s Give ISK
> 
> Keywords: ui, wallet  
> Note: Surely an oversight
> 
> When using the “Give ISK” feature found in the Wallet window, there is no way to set a reason, unlike “Give money”

 ![image](https://global.discourse-cdn.com/eveonline/original/4X/8/7/e/87e7224311cd1c8e61c25b09d7a645f73abfa5d2.jpeg) ![414db50b4ffb3d369d6985c327994ddc510a0a07_2_951x750](https://global.discourse-cdn.com/eveonline/original/4X/1/d/5/1d528bd868b980ec26c8800ecf7a94c00a2ad084.jpeg)

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**Author:** ![Dyver\_Phycad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dyver_phycad/32/358575_2.png) [@Dyver\_Phycad](https://forums.eveonline.com/u/Dyver_Phycad)\
**Post date:** [April 14, 2025, 12:10pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/249 "2025-04-14T12:10:28Z")

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Suggestion: Make the Locations window pinable to the Neocom Sidebar.  
Keywords: UI, neocom, locations, pin window  
Note: It is not possible to do that ever since the locations rework.

 ![grafik](https://global.discourse-cdn.com/eveonline/original/4X/a/3/d/a3d667fc1b2d51a411885f21784a800be72e5bd5.png)

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**Author:** ![ChakanForever](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chakanforever/32/453263_2.png) [@ChakanForever](https://forums.eveonline.com/u/ChakanForever)\
**Post date:** [April 17, 2025, 2:27pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/250 "2025-04-17T14:27:40Z")

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Suggestion: Rework data/relic sites to spawn ‘loot’ can after all cans hacked  
Keywords: relic, data, hack, exploration  
Note: Rework data/relics sites so that all cans need to be hacked. After all cans are hacked either spawn a final can or unlock an existing ‘loot’ can to get all of the loot. Eliminated cherry picking and puts hackers on grid longer to increase risk/reward.

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**Author:** ![Bakster\_Kane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bakster_kane/32/460913_2.png) [@Bakster\_Kane](https://forums.eveonline.com/u/Bakster_Kane)\
**Post date:** [April 18, 2025, 8:38am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/251 "2025-04-18T08:38:25Z")

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Suggestion: Despawn relic and data containers after they have been hacked and looted  
Keywords: Exploration, data sites, relic sites  
Note: Try a few relic and hacking sites and see if you like how a container dont despawn after you have hacked and looted it

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**Author:** ![Working\_925](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/working_925/32/457790_2.png) [@Working\_925](https://forums.eveonline.com/u/Working_925)\
**Post date:** [April 18, 2025, 8:59pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/252 "2025-04-18T20:59:44Z")

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On the inventory windows when you click lock window size and place you can still accidentally click and move the divider between available locations and the open inventory section

Please can you include the divider when you choose the lock window option.

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**Author:** ![Stridsflygplan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/stridsflygplan/32/454162_2.png) [@Stridsflygplan](https://forums.eveonline.com/u/Stridsflygplan)\
**Post date:** [April 20, 2025, 1:35pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/254 "2025-04-20T13:35:31Z")

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## Suggestion: Search filter for placing a remote buy order in space

Keywords: ui, market, buy order, QoL

When pressing the “Place Buy Order” button in space you open a “Select Station” window. This window might need some love. My main suggestion is a search filter since there can be 100s of stations in this list. One other solution could be that it remembers what station you picked so selecting the station for every new order is not needed.

Some other small things for that window could be columns for station tax rate and security status.

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<div class="post-metadata">

**Author:** ![masty](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/masty/32/494038_2.png) [@masty](https://forums.eveonline.com/u/masty)\
**Post date:** [April 23, 2025, 7:26pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/255 "2025-04-23T19:26:51Z")

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## Suggestion: Fix the issue with camera viewpoint on rightclick

Keywords: camera, tracking, right click in space

There is an ongoing annoying bug where periodically if you are moving in space and right click empty space the camera position will lock in place and not follow your ship anymore. This is highly disorientating and requires additional clicks to sort out.

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