# Little things / Small QoL suggestions

**URL:** <https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550>\
**Category:** Player Features & Ideas\
**Created:** [March 14, 2025, 3:37pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550 "2025-03-14T15:37:01Z")\
**Posts on this page:** 20\
**Page:** 47

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**Author:** ![Nikarus2370](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nikarus2370/32/488866_2.png) [@Nikarus2370](https://forums.eveonline.com/u/Nikarus2370)\
**Post date:** [February 21, 2026, 12:00am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/965 "2026-02-21T00:00:57Z")

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… Why?

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**Author:** ![Dyver\_Phycad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dyver_phycad/32/358575_2.png) [@Dyver\_Phycad](https://forums.eveonline.com/u/Dyver_Phycad)\
**Post date:** [February 21, 2026, 11:36am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/966 "2026-02-21T11:36:50Z")

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Suggestion: The Security Status value in the Char Info should be colored, red for below -5, yellow between -5 and 0 and, white for 0 to 1, green for above 1.  
Keywords: UI, char info, info window, security status, value, colors  
Note: Make it easier to see who’s a bad boy/girl and utilize the new design capabilities better.

![grafik](https://global.discourse-cdn.com/eveonline/original/4X/1/9/a/19a2bbf32e63c338d4aac7d61c00c874a6e33d4b.png)

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**Author:** ![Dyver\_Phycad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dyver_phycad/32/358575_2.png) [@Dyver\_Phycad](https://forums.eveonline.com/u/Dyver_Phycad)\
**Post date:** [February 22, 2026, 6:13am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/967 "2026-02-22T06:13:52Z")

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Suggestion: Ban Rules in a chat need to apply immediately after the Ban Reason takes effect, not after the next login or DT.  
Keywords: chat, chat moderation, moderation, blocked list, list ban  
Notes: –

–

When a corp/alliance is banned in a chat and someone previously not part of that group joins that group, the ban of that C/A does not apply to that char and the char cannot be kicked properly either. Mods have to remove the C/A from the ban list and re-add it to be able to kick that char out of a chat.

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**Author:** ![Dyver\_Phycad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dyver_phycad/32/358575_2.png) [@Dyver\_Phycad](https://forums.eveonline.com/u/Dyver_Phycad)\
**Post date:** [February 22, 2026, 6:22am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/968 "2026-02-22T06:22:38Z")

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Suggestions: Mailing Lists need a new setting “Open to Public (with timer)” and timers of x h, x d.  
Keywords: UI, mailing list, mail, access, timer  
Note: Give mods ways to automatically remove people from specific mailing list that do not need public users in it for longer than the x amount of time.

–  
This is helpful for public moderation mailing lists where public users can bring stuff to the attention of mods but don’t need to stay in that list for long.

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**Author:** ![Dyver\_Phycad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dyver_phycad/32/358575_2.png) [@Dyver\_Phycad](https://forums.eveonline.com/u/Dyver_Phycad)\
**Post date:** [February 22, 2026, 11:08am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/969 "2026-02-22T11:08:56Z")

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Suggestion: Hovering over a bookmark in the Locations in System window should highlight that bookmark in the System map.  
Keywords: UI, map, system map, F9, locations, bookmarks  
Note: –

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**Author:** ![Dyver\_Phycad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dyver_phycad/32/358575_2.png) [@Dyver\_Phycad](https://forums.eveonline.com/u/Dyver_Phycad)\
**Post date:** [February 22, 2026, 11:11am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/970 "2026-02-22T11:11:36Z")

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Suggestion: Clicking on a bookmark in the Locations in System window should center the System Map on that bookmark.  
Keywords: UI, map, system map, F9, locations, bookmarks  
Note: Clicking on the bookmark in the F9 map already does that, there’s no reason why LiS shouldn’t do the same.

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**Author:** ![Dyver\_Phycad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dyver_phycad/32/358575_2.png) [@Dyver\_Phycad](https://forums.eveonline.com/u/Dyver_Phycad)\
**Post date:** [February 22, 2026, 6:07pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/971 "2026-02-22T18:07:48Z")

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Suggestion: Fleet Finder in “All Available Fleets” needs the columns “Alliance” and “Corp” to sort fleets by alliance for better sorting of what’s available to you.  
Keywords: UI, fleet window, fleet finder  
Note: … without having to use the Availability filter, which is annoying to reset every time you need different fleets visible to you.

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**Author:** ![Krops\_Vont](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/krops_vont/32/502297_2.png) [@Krops\_Vont](https://forums.eveonline.com/u/Krops_Vont)\
**Post date:** [February 22, 2026, 8:09pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/972 "2026-02-22T20:09:10Z")

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If you have to ask, you haven’t been targeted by anyone in eve before. Even an unfortunate friend who passed away had ships delivered to their character in a station in which you cant trash assets if its Reinforced. Its also one sided because you can eject it from the station if its in an area where asset safety doesn’t exist, in which you would need access to (if its someone who just plunks down a structure and delivers thousands of t1 ships/shuttles in your name, you now receive endless spam of notifications, killmails, losses against your will with no counter play.

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**Author:** ![Nikarus2370](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nikarus2370/32/488866_2.png) [@Nikarus2370](https://forums.eveonline.com/u/Nikarus2370)\
**Post date:** [February 22, 2026, 8:34pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/973 "2026-02-22T20:34:34Z")

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oh that’s an oddly specific case. I was figuring you were suggesting it more for an attempted scam avenue (Make contract to an NPC station, but set yourself so you can never receive said delivery and end up getting the collateral)

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**Author:** ![Krops\_Vont](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/krops_vont/32/502297_2.png) [@Krops\_Vont](https://forums.eveonline.com/u/Krops_Vont)\
**Post date:** [February 22, 2026, 8:56pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/974 "2026-02-22T20:56:35Z")

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Its so common that a 3rd party tool to track killmails came out with a sub-category like (solo) or (ganked) where there is another called PADDING and it can be seen daily from corporations and alliances alike sending enemies troll deliveries (1 t1 hauler can bring in hundreds of these ships and spam hundreds of characters. Now add thousands and multiboxers spamming unaccessable and no counter play en masse to any station kill ever since upwell structures came out.

On top of, multifit makes it easier with 1 round of ammunition in cargo as a “fit”. This is also used to server lag spike people as a combat tool for people fighting in pochven or null systems alike with corporate hangars en masse items moved/assembled/delivered to.

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**Author:** ![Nikarus2370](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nikarus2370/32/488866_2.png) [@Nikarus2370](https://forums.eveonline.com/u/Nikarus2370)\
**Post date:** [February 22, 2026, 11:21pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/975 "2026-02-22T23:21:41Z")

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hah, if it’s causing lag spikes like that, almost seems like it’d run into violating TOS #16  
[https://support.eveonline.com/hc/en-us/articles/8414770561948-EVE-Online-Terms-of-Service](https://support.eveonline.com/hc/en-us/articles/8414770561948-EVE-Online-Terms-of-Service)

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**Author:** ![MILINT\_ARC\_Trooper](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/milint_arc_trooper/32/475857_2.png) [@MILINT\_ARC\_Trooper](https://forums.eveonline.com/u/MILINT_ARC_Trooper)\
**Post date:** [February 23, 2026, 6:09am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/976 "2026-02-23T06:09:10Z")

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> [@](#):
>
> ## Suggestion: Buffing the T1 Deep Core and Ore Deep Core to 95Tf CPU cost.
> 
> Keywords: Mining, Deep Core, Mining Laser, Mining and Extraction  
> Note: Adjusting the T1 Deep Core Mining Laser and Ore Deep Core Mining Laser to 95Tf to ease fitting.
> 
> I have been playing EVE since 2020, and the T1 and ORE Deep Core Mining Lasers have been frustrating to use in any use case basis even though they are easier to access by skill, because they are currently stuck with a 150Tf CPU fitting stat that makes no sense, when the Modulated T2 has 85Tf CPU and isn’t penalized into the ground by mining upgrades adding additional CPU penality; it should be 95Tf for these deep core mining lasers.

 ![Screenshot (8353b)](https://global.discourse-cdn.com/eveonline/original/4X/e/9/2/e929d3e806992261c738d6f71a3f06c1f7e8997e.jpeg)

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**Author:** ![Boniface\_Vachon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/boniface_vachon/32/467792_2.png) [@Boniface\_Vachon](https://forums.eveonline.com/u/Boniface_Vachon)\
**Post date:** [February 24, 2026, 10:01pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/977 "2026-02-24T22:01:12Z")

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## Suggestion: Indicator for when you are in deadspace

Keywords: ui, anomalies, faction warfare, missions

Note: Deadspace has specific restrictions, but there is only the error message when you get restricted to let you know

Deadspace is both commonly occuring and somewhat obscure. Currently, it’s mostly just experience that informs a pilot whether they are in deadspace or not. For example, many grids with an acceleration gate are deadspace, but not all (e.g. the Amarr Epic arc final mission of The Old Guard chapter: The Right to Rule). Newer players are often confused and even experienced players don’t understand deadspace fully. It’s a common source of pitfalls, I think.

My suggestion is a UI indicator, perhaps a bubble next to the cap wheel just like all the other beacon/weather/environmental/remote effects.

The tooltip of this could be helpful, listing restrictions. However, even if it was as vague as the “natural phenomena” error it would still be a considerable QoL improvement in my opinion.

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**Author:** ![Dyver\_Phycad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dyver_phycad/32/358575_2.png) [@Dyver\_Phycad](https://forums.eveonline.com/u/Dyver_Phycad)\
**Post date:** [February 25, 2026, 7:30pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/978 "2026-02-25T19:30:14Z")

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Suggestion: The Wallet tab Market Transactions should have a button to open the Market Orders.  
Keywords: UI, wallet, market, transactions, market orders, window  
Note: That’s the tab where you see most of your market activity but you have no way to conveniently check the orders.

 ![grafik](https://global.discourse-cdn.com/eveonline/original/4X/8/a/a/8aa9775d9e051210d3559744532cb1581dbcdebc.png)

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<div class="post-metadata">

**Author:** ![Dyver\_Phycad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dyver_phycad/32/358575_2.png) [@Dyver\_Phycad](https://forums.eveonline.com/u/Dyver_Phycad)\
**Post date:** [February 27, 2026, 12:07pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/979 "2026-02-27T12:07:42Z")

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Suggestion: The Station/Structure info window should have the same Route tab that the System info window has.  
Keywords: UI, info windows, route, route finding, systems  
Note: This tab is very helpful in figuring out where exactly something is, for instance, from a current location.

 ![grafik](https://global.discourse-cdn.com/eveonline/original/4X/9/6/b/96bf1c27ab511c9927000838379047feb3b482bd.png)

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**Author:** ![Master\_El-Tom](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/master_el-tom/32/492515_2.png) [@Master\_El-Tom](https://forums.eveonline.com/u/Master_El-Tom)\
**Post date:** [February 28, 2026, 11:01am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/980 "2026-02-28T11:01:08Z")

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Suggestion: add a clear button for the multibuy feature.

i want to quickly compare things and everytime i need to close the multibuy and open it again or delete all the items from it.

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**Author:** ![Axium\_Cog](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/axium_cog/32/477282_2.png) [@Axium\_Cog](https://forums.eveonline.com/u/Axium_Cog)\
**Post date:** [March 1, 2026, 5:30am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/981 "2026-03-01T05:30:10Z")

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> # **Suggestion: Add Reinforcement Mechanics Descriptions to relevant Info Panels**
> 
> Keywords: ui, information, qol
> 
> I would like to be able to find a description of the reinforcement mechanics of a given structure or deployable on its information panel.

As many different structures and deployables as there are, the details of its reinforcement mechanics should be in the information panel. It’s a pain to have to go to the eve-uni wiki every time I touch something I haven’t used in a while, and I can only imagine the headache for new players. Take a page from the new wormhole info panel.

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**Author:** ![Kismeteer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kismeteer/32/418260_2.png) [@Kismeteer](https://forums.eveonline.com/u/Kismeteer)\
**Post date:** [March 2, 2026, 7:19pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/982 "2026-03-02T19:19:33Z")

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Please update description of citadels in game to show what can dock and what cannot.

[https://support.eveonline.com/hc/en-us/articles/213021829-Upwell-Structures](https://support.eveonline.com/hc/en-us/articles/213021829-Upwell-Structures) has this setup:

With language like:

```auto
Allowed docking: Sub Caps, Freighters, Capitals, Super Capitals/Titans

Allowed docking: Sub Caps, Freighters, Capitals
Not allowed: Super Capitals/Titans

Allowed docking: Sub Caps, Freighters, Rorquals
Not allowed: Capitals, Super Capitals/Titans

Allowed docking: None

Allowed docking: Sub Caps, Freighters
Not allowed: Capitals, Super Capitals/Titans

Allowed docking: Sub Caps, Freighters
Not allowed: Capitals, Super Capitals/Titans

```

an example screenshot:

 ![wckg-structures](https://global.discourse-cdn.com/eveonline/original/4X/d/0/1/d01af8c573520ee6610bf8aad5aac4466bd55437.jpeg)

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<div class="post-metadata">

**Author:** ![Dyver\_Phycad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dyver_phycad/32/358575_2.png) [@Dyver\_Phycad](https://forums.eveonline.com/u/Dyver_Phycad)\
**Post date:** [March 4, 2026, 8:00am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/983 "2026-03-04T08:00:04Z")

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Suggestion: Presets for Dscan ranges and cone angles.  
Keywords: UI, directional scan, scanning, dscan  
Note: Make it more convenient to use non-standard values.

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<div class="post-metadata">

**Author:** ![Dyver\_Phycad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dyver_phycad/32/358575_2.png) [@Dyver\_Phycad](https://forums.eveonline.com/u/Dyver_Phycad)\
**Post date:** [March 4, 2026, 8:07am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/984 "2026-03-04T08:07:08Z")

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Suggestion: The right-click options on Locator Agents (eg. in the Agency list) need the option “Locate Character”.  
Keywords: UI, agents, locators, character search, locator agents, right click  
Note: Skip the unnecessary mouse movements and clicks all over the screen.

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