# Little things / Small QoL suggestions

**URL:** <https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550>\
**Category:** Player Features & Ideas\
**Created:** [March 14, 2025, 3:37pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550 "2025-03-14T15:37:01Z")\
**Posts on this page:** 20\
**Page:** 50

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**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [April 15, 2026, 11:11pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/1025 "2026-04-15T23:11:11Z")

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Not to mention, someone has already argued against that.. plus @Marvins_Vyvorant CCP won’t see your post as you didn’t follow instructions

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**Author:** ![TiberianSun371AlexW](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tiberiansun371alexw/32/510819_2.png) [@TiberianSun371AlexW](https://forums.eveonline.com/u/TiberianSun371AlexW)\
**Post date:** [April 18, 2026, 5:46pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/1026 "2026-04-18T17:46:22Z")

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## Suggestion: Focus on Extractor Heads in PI

Keyword: PI

When trying to move extractor heads in PI, often the interface will select the building it under instead of the extract, freezing the extractor head and penalizing it since it will be next to another head that can’t be moved since it is often under another nearby building. When selecting the extractor, it should be prioritized over the building. It’s not like anyone would be moving the building anyways, you can only delete and build launchpads and facotries, nto move them.

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**Author:** ![Sir\_Cuddles](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sir_cuddles/32/405031_2.png) [@Sir\_Cuddles](https://forums.eveonline.com/u/Sir_Cuddles)\
**Post date:** [April 18, 2026, 6:19pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/1027 "2026-04-18T18:19:28Z")

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> [@](#):
>
> ## Suggestion: corpse description has link to killmail
> 
> Keywords: collectable, nft  
> Note: what good is a trophy if it doesn’t say how you won it?
> 
> Who doesn’t have a hangar full of corpses that you scooped as a newbie, and now have no idea where they came from? What if that hangar could have a view that looks more like zkill?
> 
> I hope this suggestion is simple. Easy. I worry that the killmail ID isn’t available when the corpse is spawned, but alternatively even the current date and time and system would be sufficient.

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**Author:** ![Dyver\_Phycad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dyver_phycad/32/358575_2.png) [@Dyver\_Phycad](https://forums.eveonline.com/u/Dyver_Phycad)\
**Post date:** [April 19, 2026, 5:10am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/1028 "2026-04-19T05:10:25Z")

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Suggestion: Similar to the Offense section in the fitting window that shows DPS and DPS composition, mining ships should have a Mining section in the fitting window showing the mining yield composition.  
Keywords: UI, fitting, mining, offense  
Note: Make it as easy to figure out your total mining yield as it is to see your total DPS.

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**Author:** ![Otsinen\_Eistiras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/otsinen_eistiras/32/496696_2.png) [@Otsinen\_Eistiras](https://forums.eveonline.com/u/Otsinen_Eistiras)\
**Post date:** [April 19, 2026, 9:07am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/1029 "2026-04-19T09:07:28Z")

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Suggestion: Ability to add a corpwide note on corp members

Keywords: management, corporation, utility  
Note: Allowing easier ingame tracking of corp member and theyr alts

Atm. we can add a private personal note to someone, that only we can see, But if we could add a corp note to them like “karkur’s Alt” that all other staff members could see, then it would help out a ton

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**Author:** ![Veruca\_Jamess](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/veruca_jamess/32/497769_2.png) [@Veruca\_Jamess](https://forums.eveonline.com/u/Veruca_Jamess)\
**Post date:** [May 2, 2026, 3:04am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/1030 "2026-05-02T03:04:59Z")

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add a mobile Salvage unit. that you can deploy near a mobile tractor unit. (it salvages wrecks within a certain range) or have a 2 in 1 mobile tractor unit/salvager. once it is no longer using its tractor mode. it switches to salvaging mode.

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**Author:** ![Anna\_Dyneaux](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anna_dyneaux/32/510758_2.png) [@Anna\_Dyneaux](https://forums.eveonline.com/u/Anna_Dyneaux)\
**Post date:** [May 2, 2026, 4:18am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/1031 "2026-05-02T04:18:28Z")

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> **[Salvage Drone I | EVE Ref](https://everef.net/types/32787)**
>
> Once launched and given the order to salvage, this drone will automatically seek out your wrecks in the vicinity, salvage from them any useable materials and deposit those materials in your ship's car

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**Author:** ![Veruca\_Jamess](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/veruca_jamess/32/497769_2.png) [@Veruca\_Jamess](https://forums.eveonline.com/u/Veruca_Jamess)\
**Post date:** [May 2, 2026, 4:38am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/1032 "2026-05-02T04:38:00Z")

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thanks but not what i requested. what i requested was for a deployable not a drone. (add a mobile Salvage unit)

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**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [May 2, 2026, 10:40am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/1033 "2026-05-02T10:40:40Z")

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Well your suggestion wont be seen. Quit being lazy and use a ship or a drone.

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**Author:** ![Veruca\_Jamess](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/veruca_jamess/32/497769_2.png) [@Veruca\_Jamess](https://forums.eveonline.com/u/Veruca_Jamess)\
**Post date:** [May 2, 2026, 3:59pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/1034 "2026-05-02T15:59:16Z")

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lol salty

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**Author:** ![Elumynim](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/elumynim/32/422582_2.png) [@Elumynim](https://forums.eveonline.com/u/Elumynim)\
**Post date:** [May 2, 2026, 6:42pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/1035 "2026-05-02T18:42:03Z")

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**Suggestion:** Ability to purchase emblems for corp members (either individually, current fleet, or all members)

**Keywords:** evermarks, personalization, management, corporation

**Note:** To aid community and corporate identity, allow the corporation to purchase emblems for all their members. This would allow fleets to show their corporation support by flying emblems.

Having the ability to purchase (for example) a Venture for all corporate members before a newbro mining excursion would be a nice way to introduce them to personalization of their ship.

Having another method to utilize corporation evermarks would be useful.

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**Author:** ![Cassian\_Vale](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cassian_vale/32/500553_2.png) [@Cassian\_Vale](https://forums.eveonline.com/u/Cassian_Vale)\
**Post date:** [May 3, 2026, 8:01pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/1036 "2026-05-03T20:01:05Z")

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> [@CCP\_karkur](#):
>
> > Suggestion: Add a box to click that allows us to favorite a skin for each hull.
> > 
> > Keywords: ui, skins, qol  
> > Note: qol change for skin application.

It would be nice to have a way to just click a box, favorite a skin for the hull, and then have it automatically apply when I get in that hull.

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**Author:** ![okoolos\_rimmer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/okoolos_rimmer/32/495960_2.png) [@okoolos\_rimmer](https://forums.eveonline.com/u/okoolos_rimmer)\
**Post date:** [May 14, 2026, 1:47pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/1037 "2026-05-14T13:47:13Z")

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Suggestion: Add option in “search for anything” to sort results by jump distance when searching for a station or system

Keywords: Search, UI  
Note: QOL change for people looking for the nearest CONCORD station

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**Author:** ![Pepper\_en\_Potts](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/pepper_en_potts/32/476513_2.png) [@Pepper\_en\_Potts](https://forums.eveonline.com/u/Pepper_en_Potts)\
**Post date:** [May 14, 2026, 3:55pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/1038 "2026-05-14T15:55:43Z")

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> [@CCP\_karkur](#):
>
> ## Suggestion: Ability to see volume in Multibuy
> 
> Keywords: ui, multibuy, market  
> Note: Useful buying stuff to ship somewhere else

Suggestion: Separating the Accelerators/boosters from the drug wheel.

Keywords: UI, DRUGS, ACCELERATORS

Note, The Accelerators make it hard to see if i have drugs active or not. a warning when drugs expre would also be good.

that white circle thing,

 ![image](https://global.discourse-cdn.com/eveonline/original/4X/5/0/4/5045936f892b02bb54d9f95a9dade370d0b29d7a.jpeg)

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<div class="post-metadata">

**Author:** ![Pepper\_en\_Potts](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/pepper_en_potts/32/476513_2.png) [@Pepper\_en\_Potts](https://forums.eveonline.com/u/Pepper_en_Potts)\
**Post date:** [May 14, 2026, 4:39pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/1039 "2026-05-14T16:39:03Z")

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i dont know if im allowed to respond in here, but if you are searching for concord stations the best way to do it is through the wallet

My wallet, Lp CORPs, Overview and then you can see the nearest one, and you can click show info then stations. for more

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**Author:** ![TiberianSun371AlexW](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tiberiansun371alexw/32/510819_2.png) [@TiberianSun371AlexW](https://forums.eveonline.com/u/TiberianSun371AlexW)\
**Post date:** [May 15, 2026, 1:46am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/1040 "2026-05-15T01:46:01Z")

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Suggestion: Ability to Sell Stuff From Cargo and Fleet Hanger

Saves the lazy from dragging stuff from cargo to their inventory.

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**Author:** ![itzgottabedazza](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/itzgottabedazza/32/498959_2.png) [@itzgottabedazza](https://forums.eveonline.com/u/itzgottabedazza)\
**Post date:** [May 15, 2026, 1:25pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/1041 "2026-05-15T13:25:21Z")

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Suggestion: move the mining rock cruching audio to the turret sounds volume slider so that muting the endless crunching audio doesnt turn off your shield armor and hull warnings, Cargo warnings and many more very important audio ques that you DO want to hear…

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**Author:** ![okoolos\_rimmer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/okoolos_rimmer/32/495960_2.png) [@okoolos\_rimmer](https://forums.eveonline.com/u/okoolos_rimmer)\
**Post date:** [May 27, 2026, 3:37pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/1042 "2026-05-27T15:37:32Z")

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Suggestion: String filters in D-scan/Overview (just like in inventory)

Keywords: Overview, D-scan, UI

Note: I want to filter only certain ships/pilotsex: Atrons only.

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**Author:** ![okoolos\_rimmer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/okoolos_rimmer/32/495960_2.png) [@okoolos\_rimmer](https://forums.eveonline.com/u/okoolos_rimmer)\
**Post date:** [May 27, 2026, 3:59pm UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/1043 "2026-05-27T15:59:30Z")

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Suggestion: Copy distance filter from D-scan to Overview

Keywords: Overview, D-scan, UI

Note: I want to show ships only within certain distance say 150km. On deadspace grid ships beyond 150km don’t matter much.

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**Author:** ![Blenden](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/blenden/32/498978_2.png) [@Blenden](https://forums.eveonline.com/u/Blenden)\
**Post date:** [May 30, 2026, 4:46am UTC](https://forums.eveonline.com/t/little-things-small-qol-suggestions/479550/1044 "2026-05-30T04:46:15Z")

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## Suggestion: Ability to export Plex transactions including Price paid for purchases or Price received for Sales

Keywords: ui, plex transactions, export  
Note: Useful for analyzing transaction records

Currently we have to download the Wallet transactions AND Plex transactions and cross reference to populate the Plex txn wtith purchase price data. It would be much easier for further processing to have the related Unit Price info in the Plex transaction tab

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