# Local, cloak and cyno suggestions

**URL:** <https://forums.eveonline.com/t/local-cloak-and-cyno-suggestions/91326>\
**Category:** Player Features & Ideas\
**Created:** [July 21, 2018, 9:26pm UTC](https://forums.eveonline.com/t/local-cloak-and-cyno-suggestions/91326 "2018-07-21T21:26:43Z")\
**Posts on this page:** 3\
**Page:** 3

<div class="post-metadata">

**Author:** ![elitatwo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/elitatwo/32/373473_2.png) [@elitatwo](https://forums.eveonline.com/u/elitatwo)\
**Post date:** [August 17, 2018, 8:42am UTC](https://forums.eveonline.com/t/local-cloak-and-cyno-suggestions/91326/41 "2018-08-17T08:42:50Z")

</div>

> [@abandonship](#):
>
> I Guarantee not one Idea one this Forum that has been posted was ever put into game exactly as the poster initially typed up.

That is not entirely true. A few years back I did propose to give drones a little more range with longer falloff and a tad more speed.  
I was being shot down by some but that is exactly what happened a year later.

When citadels were in the idea phase, I proposed that access to hangar would be similar to the ext2 file system, which has 3 attributes, read, write and execute.  
I am making a very educated guess that CCP liked that idea as well.

---

<div class="post-metadata">

**Author:** ![Teckos\_Pech](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/teckos_pech/32/375283_2.png) [@Teckos\_Pech](https://forums.eveonline.com/u/Teckos_Pech)\
**Post date:** [August 17, 2018, 5:51pm UTC](https://forums.eveonline.com/t/local-cloak-and-cyno-suggestions/91326/42 "2018-08-17T17:51:31Z")

</div>

> [@Mala\_Zvitorepka](#):
>
> Short range anti-bomber counter doesn’t sound too problematic and this is actually one of the main purposes of the module (well, the main purpose are cloaked T3C. The anti-AFK-cloaky is countered well enough by probes already).

Sounds like it is too good. Put one of these ships/bubbles/whatever on a gate and you have effectively blocked the bombers, especially when coupled with a hictor, dictors, and/or warp disruption bubbles.

> [@Mala\_Zvitorepka](#):
>
> But I failed to cover the tons of areas where the module is quite broken.  
> Bubbles + this would be a huge issue indeed. You could set the module to prevent activation near structures (like smartbomb), but this doesn’t solve all troubles. Not sure if that can be fixed without the module being a mostly pointless gadget.

Agreed…

And I am in favor of reworking local and cloaks…just don’t see this being the way.

---

<div class="post-metadata">

**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [November 15, 2018, 5:59pm UTC](https://forums.eveonline.com/t/local-cloak-and-cyno-suggestions/91326/43 "2018-11-15T17:59:37Z")

</div>

This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.

[Previous page](https://forums.eveonline.com/t/local-cloak-and-cyno-suggestions/91326.md?page=2)
