# Local Comms Blackout - Discussion Thread - Part Deux!

**URL:** <https://forums.eveonline.com/t/local-comms-blackout-discussion-thread-part-deux/176410>\
**Category:** Announcements\
**Tags:** feedback, official\
**Created:** [July 18, 2019, 7:57pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread-part-deux/176410 "2019-07-18T19:57:00Z")\
**Posts on this page:** 20\
**Page:** 85

<div class="post-metadata">

**Author:** ![Haulie\_Berry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/haulie_berry/32/388021_2.png) [@Haulie\_Berry](https://forums.eveonline.com/u/Haulie_Berry)\
**Post date:** [August 2, 2019, 1:55pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread-part-deux/176410/1719 "2019-08-02T13:55:51Z")

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> [@Aaron](#):
>
> You were all happy to do that when local was immediate mode, LOL, switching off local is all it took to reveal how many of you need your hand held while gaming.

You might want to review my post history before attempting that particular tack. I think most would say I fall pretty well into the “Pro-blackout” camp (although personally, I’d describe it more as the, “This is certainly worth exploring long enough to get some usable data on,” camp).

None of that has any bearing on the fact that it is unreasonable to expect people to continue engaging in an entertainment activity they do not enjoy.

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<div class="post-metadata">

**Author:** ![Aaron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aaron/32/379788_2.png) [@Aaron](https://forums.eveonline.com/u/Aaron)\
**Post date:** [August 2, 2019, 1:57pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread-part-deux/176410/1720 "2019-08-02T13:57:17Z")

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Oh go away pretender. The blackout rocks. anyone who don’t like it should have their ship destroyed.

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**Author:** ![Mizhara\_Del\_thul](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mizhara_del_thul/32/486150_2.png) [@Mizhara\_Del\_thul](https://forums.eveonline.com/u/Mizhara_Del_thul)\
**Post date:** [August 2, 2019, 2:37pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread-part-deux/176410/1721 "2019-08-02T14:37:29Z")

</div>

You should really spend a bit more time looking at who you’re talking to. Haulie here has been pretty positive towards the Blackout, and to my knowledge hasn’t quit sod all.

That they’re mocking _you_ is another thing entirely. A wholly justified and entertaining thing, but separate nonetheless.

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<div class="post-metadata">

**Author:** ![Abe\_Rollin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/abe_rollin/32/272864_2.png) [@Abe\_Rollin](https://forums.eveonline.com/u/Abe_Rollin)\
**Post date:** [August 2, 2019, 2:43pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread-part-deux/176410/1722 "2019-08-02T14:43:54Z")

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Some of these are renters, which alliances do they pay rent to?

Maybe the thought is - not to report them if it damages the bottom line and because it’s one step removed we don’t get our hands dirty.

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [August 2, 2019, 2:55pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread-part-deux/176410/1723 "2019-08-02T14:55:01Z")

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Yeah set an example of how success isnt tolerated

Good move 🤪

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<div class="post-metadata">

**Author:** ![Elwha\_Lynx](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/elwha_lynx/32/246048_2.png) [@Elwha\_Lynx](https://forums.eveonline.com/u/Elwha_Lynx)\
**Post date:** [August 2, 2019, 3:23pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread-part-deux/176410/1724 "2019-08-02T15:23:46Z")

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They don’t want a short term game…they want a long term sustainable one. NS was in a terrible place with almost no risk farming was ruining the entire New Eden economy. BO might not be the answer (and CCP is looking at other reasons—aka the VNI pvp bump), but it probably in the right direction.

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<div class="post-metadata">

**Author:** ![Arrendis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arrendis/32/432594_2.png) [@Arrendis](https://forums.eveonline.com/u/Arrendis)\
**Post date:** [August 2, 2019, 3:37pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread-part-deux/176410/1725 "2019-08-02T15:37:44Z")

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> [@Sgt\_Ocker](#):
>
> Do those number mean anything as far as the generally worst MER of the year goes.

That’ll be completely obscured by the lack of subcap ratters all over the place, and switch from excavators.

> [@Sgt\_Ocker](#):
>
> Unfortunately if they do change things every week it will make pulling useful stats for any changes more difficult…

Almost like that’s the plan, huh?

> [@Haulie\_Berry](#):
>
> Okay? So if 30% of them are active, that’s about 10,000.

We estimate the number of actual players, based on forum accounts, is about 10k in CONDI. But otherwise, yes, he’s basically acting like a 16 year old on reddit, trying to push an air of authority when he’s clearly not actually running any numbers or looking at any data.

> [@Aaron](#):
>
> The debate isn’t who likes FPS games or not, the debate is why is so many players resolve so weak? I insult or belittle because you put the game that I love in jeopardy with your silly, lazy and emotional decision to quit just because local chat is delayed.

Well, first, I’m not quitting. I have no reason to quit. I enjoy what I do in EVE. See how simple that is?

Just because someone else does _not_ enjoy what _you_ want them to do in EVE, however, is no reason to insult them, any more than they should call you a vicious, spiteful little troll whose mommy never loved him just for doing what you enjoy in the game.

Find a game, or a part of the game, you enjoy. Then enjoy it. The game’s in a much healthier place if the people in it are doing things they _want_ to be doing than if they feel like they ‘have’ to do something they hate.

Also: no, I’m not surprised at all, and the Triglavians and Drifters aren’t aliens. They’re human—at least, as human as any other offshoot of 2nd Empire-era Jove contemporaries can be. CCP’s even said, nice and clearly, there are no actual ‘aliens’ in EVE. Closest thing is the rogue drones.

But, you know, thoroughness, attention to detail, knowing what you’re talking about… clearly not the things _you_ enjoy in EVE.

> [@Aaron](#):
>
> Drifters have attacked in fast powerful ships and destroyed lots of isk, many players scrambled to mobilize and fight and took more losses, Drifters then attacked communication relays and made it difficult to obtain materials…

No… no they didn’t.

Drifters attacked for a very brief window in ships that were, quite frankly, much _weaker_ than the Drifters we normally encounter. They destroyed a number of idiots, and one anchoring structure. Then they stopped, restarted a few days later, and stopped again. On the whole, it was incredibly underwhelming.

> [@Aaron](#):
>
> This is a forum so I will use it to bring fourth my personal opinion.

‘Forth’. Learn to homophone.

> [@Aaron](#):
>
> You were all happy to do that when local was immediate mode, LOL, switching off local is all it took to reveal how many of you need your hand held while gaming.

You could even, maybe, try not to repeat your weak little attempts to troll in your _very next post_. I mean, c’mon. Show some pride in what you do.

> [@Abe\_Rollin](#):
>
> Some of these are renters, which alliances do they pay rent to?
> 
> Maybe the thought is - not to report them if it damages the bottom line and because it’s one step removed we don’t get our hands dirty.

All of them are renters. And they pay rent to all of the alliances out there. Well, almost all. We don’t actually charge _rent_ for PBLRD. It’s a one-time fee, and then you pay market fees. The alliance is run at a loss. The purpose of PBLRD, after all, isn’t to make money. It’s to keep other groups from making money. We wholeheartedly encourage CCP’s efforts to follow the money and take any money gained from botters away from any alliance they’ve paid it to, be it in the form of taxes, rent, or market fees.

Edit: As a minor note on that, let’s keep in mind: hunting the botters and chasing their money _has_ already resulted in at least one alliance getting negwalleted and dropping sov because of it: Fraternity.

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<div class="post-metadata">

**Author:** ![Haulie\_Berry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/haulie_berry/32/388021_2.png) [@Haulie\_Berry](https://forums.eveonline.com/u/Haulie_Berry)\
**Post date:** [August 2, 2019, 3:40pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread-part-deux/176410/1726 "2019-08-02T15:40:47Z")

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> [@Arrendis](#):
>
> We estimate the number of actual players, based on forum accounts, is about 10k in CONDI.

Just out of curiosity, if you had to throw a number at “How many _characters_ are used for krabbing across Delve, multibox inclusive,” bout how many you think?

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<div class="post-metadata">

**Author:** ![Arrendis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arrendis/32/432594_2.png) [@Arrendis](https://forums.eveonline.com/u/Arrendis)\
**Post date:** [August 2, 2019, 3:49pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread-part-deux/176410/1727 "2019-08-02T15:49:04Z")

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Well, probably none of the Suddenly Seamen alts. The BJBees are mostly alphas, so there’d be no point. Multibox-inclusive… I dunno, really. I’d have to look at our next LocustFleet to get a solid idea of the rorq spam, figure there’s probably an equivalent number of ratters.

I think last time we were on the low side, with only about 4-500 rorquals in the fleet for a few reasons (including the Blackout), so… at a _guess_… and keep in mind, none of this is anything more than observation and speculation, so there’s nothing really ‘secret’ or ‘opsec’ in my ramblings… there’s probably on the order of 1500-2500 rorquals across all TZs, probably 1.5-3x that number of ratting supers (with most of those as dual-use combat supers, not dedicated ratting fits). I mean, it was pretty well publicized by both our enemies _and_ the Meta Show that we moved well over a thousand titans for the last war.

How many of those are _active_ at any given time? vOv Somewhere between 5 and all of 'em? I don’t really try to keep an eye on that. Not my box.

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<div class="post-metadata">

**Author:** ![Darquies\_Shade](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/darquies_shade/32/410887_2.png) [@Darquies\_Shade](https://forums.eveonline.com/u/Darquies_Shade)\
**Post date:** [August 2, 2019, 4:54pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread-part-deux/176410/1728 "2019-08-02T16:54:56Z")

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so I just heard a bit from the “Talking in Stations” they were talking about MAU and DAU for July. did they take in account the week of Free skill points login???

Also talking about making it harder for Vets and Easier for Newbies??? most Vets have the Umbrella, while the newbies don’t have capitals

I just don’t get it?

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<div class="post-metadata">

**Author:** ![Naari\_Naarian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/naari_naarian/32/173077_2.png) [@Naari\_Naarian](https://forums.eveonline.com/u/Naari_Naarian)\
**Post date:** [August 2, 2019, 5:15pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread-part-deux/176410/1729 "2019-08-02T17:15:46Z")

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> [@Abe\_Rollin](#):
>
> Some of these are renters, which alliances do they pay rent to?
> 
> Maybe the thought is - not to report them if it damages the bottom line and because it’s one step removed we don’t get our hands dirty.

\*\*Renting to alliances is one of those things that ccp could turn into an amazing mechanic in the game.\*\*The issue is that the diplomatic system in eve is badly outdated for these days and should be out right replaced.

Limiting the alliances to the amount of wars (use to be this way) and allies is a good way to start moving in a better direction of control on the sizes of coalitions.

A lot of people want to remove"renting" but i think renting could be set up in a way that is beneficial and controlled from abuse. An example of this would of new mechanic which diplomacy builds over time, and has various types of agreements “signed” (accepted) by alliances. Purposing these treaties in game via the gui, with a completely new system.

For example If there was a new type of “treaty” that an alliance could sign to other alliances called “subjugated treaty” in which people in the subjugated alliances were taxed a % of what they rat, refine, etc. (say 15-20%). Instead of alliances passing the money from player to player the money is there deposited directly the alliance bank. this enables them to dock, repair, etc.

We could expand this to other types of treaties and we could set caps on the amount of treaties that each alliance has to prevent blobbing, then we can lock out chains by conditional statements in code that say something like “if you have an ally (or 2 or 3), cannot have another”.

This makes it important to choose wisely who is allied with them, it helps give mechanic value to coalitions in the game (ie no more out side of game mechanics) and so forth.

While we are on the topic of alliances Spying and the like really only takes place because of the lack of tools in eve to support information gathering. upwell modules that could for example provide key income information on a rivals fleet movements would significantly help with this. This could be done by adding some new mechanic to the map that enables an alliance with this module to see the fleets of a rival empire, their location with in a set range, and member could in fleet. Thus invalidating spying.

**On top of that it would also help to act as a counter mechanic to the blackout and could potentially be countered by some sort of other module that jams the scan in specific systems.**

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<div class="post-metadata">

**Author:** ![Naari\_Naarian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/naari_naarian/32/173077_2.png) [@Naari\_Naarian](https://forums.eveonline.com/u/Naari_Naarian)\
**Post date:** [August 2, 2019, 5:16pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread-part-deux/176410/1730 "2019-08-02T17:16:23Z")

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> [@Darquies\_Shade](#):
>
> so I just heard a bit from the “Talking in Stations” they were talking about MAU and DAU for July. did they take in account the week of Free skill points login???
> 
> Also talking about making it harder for Vets and Easier for Newbies??? most Vets have the Umbrella, while the newbies don’t have capitals
> 
> I just don’t get it?

No. This is hellmars game. he likes to do events on steam, get lots of alts created then say “oh look lots of people want to play!”

All lies.

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<div class="post-metadata">

**Author:** ![Zhalyd\_Lyehin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zhalyd_lyehin/32/358574_2.png) [@Zhalyd\_Lyehin](https://forums.eveonline.com/u/Zhalyd_Lyehin)\
**Post date:** [August 2, 2019, 5:33pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread-part-deux/176410/1731 "2019-08-02T17:33:49Z")

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Zhalyd\_Lyehin \> Testbong - undelivered

This new chat error is so much fun. Now the chat not only keeps disconnecting, it also stops delivering messages altogether.

And fleet chats do not show up at all. This is going great.

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<div class="post-metadata">

**Author:** ![LigrayOu\_Kva](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ligrayou_kva/32/135362_2.png) [@LigrayOu\_Kva](https://forums.eveonline.com/u/LigrayOu_Kva)\
**Post date:** [August 2, 2019, 5:49pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread-part-deux/176410/1732 "2019-08-02T17:49:30Z")

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And local in nullsec is visible now. Fail on fail…

 ![](https://global.discourse-cdn.com/eveonline/original/3X/a/d/ad5cc3e992de995b1fe675befe9872ea8297de45.png)

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<div class="post-metadata">

**Author:** ![Vallarion](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/vallarion/32/244732_2.png) [@Vallarion](https://forums.eveonline.com/u/Vallarion)\
**Post date:** [August 2, 2019, 5:50pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread-part-deux/176410/1733 "2019-08-02T17:50:43Z")

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Local chats filling in 0.0s, fleet chats failing. Fleet chat remaining after leaving fleet. CCP, you’re doing great!

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<div class="post-metadata">

**Author:** ![Zhalyd\_Lyehin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zhalyd_lyehin/32/358574_2.png) [@Zhalyd\_Lyehin](https://forums.eveonline.com/u/Zhalyd_Lyehin)\
**Post date:** [August 2, 2019, 5:57pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread-part-deux/176410/1734 "2019-08-02T17:57:26Z")

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And local not working in high sec, either. CCP.

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<div class="post-metadata">

**Author:** ![Sana\_Yamada](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sana_yamada/32/377691_2.png) [@Sana\_Yamada](https://forums.eveonline.com/u/Sana_Yamada)\
**Post date:** [August 2, 2019, 6:11pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread-part-deux/176410/1735 "2019-08-02T18:11:16Z")

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Maybe this it that horror they were talking about hmm complete Comms blackout nah but yes if local is back Huzzah you PVP guys had your 3 week killing spree I heard it did not turn out that great as there was less to hunt.

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<div class="post-metadata">

**Author:** ![Naari\_Naarian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/naari_naarian/32/173077_2.png) [@Naari\_Naarian](https://forums.eveonline.com/u/Naari_Naarian)\
**Post date:** [August 2, 2019, 6:12pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread-part-deux/176410/1736 "2019-08-02T18:12:19Z")

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Ccp caved to the idea. They needed it to last a while, for alliances to find ways to counter the issues, a great amount of pvp would of been generated from it.

more fail from them.

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<div class="post-metadata">

**Author:** ![Mizhara\_Del\_thul](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mizhara_del_thul/32/486150_2.png) [@Mizhara\_Del\_thul](https://forums.eveonline.com/u/Mizhara_Del_thul)\
**Post date:** [August 2, 2019, 6:34pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread-part-deux/176410/1737 "2019-08-02T18:34:31Z")

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> [@Sana\_Yamada](#):
>
> I heard it did not turn out that great as there was less to hunt.

Heard wrong. The dotlan statistics show PvP deaths were up in nullsec, while lower in high and lowsec. Blackout still needs more data to show anything for certain, but the data so far does not support the claims that PvP went down. Especially given how several wars had stalled hard before Blackout even started.

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<div class="post-metadata">

**Author:** ![Arrendis](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arrendis/32/432594_2.png) [@Arrendis](https://forums.eveonline.com/u/Arrendis)\
**Post date:** [August 2, 2019, 6:51pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread-part-deux/176410/1738 "2019-08-02T18:51:36Z")

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> [@Mizhara\_Del\_thul](#):
>
> Especially given how several wars had stalled hard before Blackout even started.

Due to CCP’s intervention with the Drifters, setting up the Blackout.

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