# Local Comms Blackout - Discussion Thread

**URL:** <https://forums.eveonline.com/t/local-comms-blackout-discussion-thread/171935>\
**Category:** Announcements\
**Tags:** feedback, official\
**Created:** [July 5, 2019, 4:28pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread/171935 "2019-07-05T16:28:05Z")\
**Posts on this page:** 20\
**Page:** 22

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**Author:** ![Tau\_Phoenix](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tau_phoenix/32/440375_2.png) [@Tau\_Phoenix](https://forums.eveonline.com/u/Tau_Phoenix)\
**Post date:** [July 5, 2019, 5:36pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread/171935/429 "2019-07-05T17:36:38Z")

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@ [CCP Falcon](https://forums.eveonline.com/u/CCP_Falcon)

I have no problem with the ‘nulsec blackout’ as long as it is a **TOTAL Blackout.**  
That means remove all map Intel such as NPC’s killed in 1Hr/24Hrs, Amount of pilots in space, jumps through a gate, Cyno activty etc.

Please confirm this is a full blackout so all parties in that game are equally affected and not just favoring the game mechanics on the aggressors. This will be fair to all players.

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**Author:** ![Freon\_Aideron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/freon_aideron/32/482533_2.png) [@Freon\_Aideron](https://forums.eveonline.com/u/Freon_Aideron)\
**Post date:** [July 5, 2019, 5:36pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread/171935/430 "2019-07-05T17:36:59Z")

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So what it boils down to, it seems, is that null-sec is now a pvp only space. No thanks, count on me to opt out as soon as my subscription runs out

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**Author:** ![Kell\_Idanian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kell_idanian/32/175628_2.png) [@Kell\_Idanian](https://forums.eveonline.com/u/Kell_Idanian)\
**Post date:** [July 5, 2019, 5:37pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread/171935/431 "2019-07-05T17:37:01Z")

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Thank God. One less whiney terrible FC.

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**Author:** ![Colindy\_Telemnar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/colindy_telemnar/32/145558_2.png) [@Colindy\_Telemnar](https://forums.eveonline.com/u/Colindy_Telemnar)\
**Post date:** [July 5, 2019, 5:37pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread/171935/432 "2019-07-05T17:37:27Z")

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Maybe, maybe not. I do both gameplay styles. I love to hunt and murder things, but I also enjoy being able to relax a bit a mine. It’s easier to go into something knowing it’s hard than to go into something that has a bit of a relaxing feel (if you do it right and set it up right, and even then it’s not completely safe) only to get the carpet yanked from you.  
The miners that were mining back then, how many have left the game now for other reasons? Either a game play change or life stuff or whatever. Those miners from back then aren’t around as much anymore so you aren’t changing the game for them, you’re changing it for those that are mining now. It’s easier to say “screw it” and move to a different game.

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**Author:** ![cpu939](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cpu939/32/250881_2.png) [@cpu939](https://forums.eveonline.com/u/cpu939)\
**Post date:** [July 5, 2019, 5:37pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread/171935/433 "2019-07-05T17:37:30Z")

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@CCP_Falcon, will you also turn off all intel that comes out of null sec.

Players in system  
NPC Kills  
Cynos in system

after all removing free intell should work both ways

saying that i am looking forward to seeing how this test works out

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**Author:** ![halcyonandOn](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/halcyonandon/32/131176_2.png) [@halcyonandOn](https://forums.eveonline.com/u/halcyonandOn)\
**Post date:** [July 5, 2019, 5:37pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread/171935/434 "2019-07-05T17:37:30Z")

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Pair this with a ratting bounty buff!

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**Author:** ![I\_Artorius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/i_artorius/32/318312_2.png) [@I\_Artorius](https://forums.eveonline.com/u/I_Artorius)\
**Post date:** [July 5, 2019, 5:37pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread/171935/436 "2019-07-05T17:37:37Z")

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When is that exactly, I´ll make sure ill be there to wave you off and take your stuff.

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**Author:** ![Sharcy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sharcy/32/412462_2.png) [@Sharcy](https://forums.eveonline.com/u/Sharcy)\
**Post date:** [July 5, 2019, 5:37pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread/171935/437 "2019-07-05T17:37:45Z")

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Even back then, there was local. There is a reason why most wormholes are deserted, despite the many riches in resources. Think about it.

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**Author:** ![Daniel\_Sajer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daniel_sajer/32/145756_2.png) [@Daniel\_Sajer](https://forums.eveonline.com/u/Daniel_Sajer)\
**Post date:** [July 5, 2019, 5:37pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread/171935/438 "2019-07-05T17:37:51Z")

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I think that you have made a serious mistake I and all of my corp some tens of accounts and alts are simply stopping logging on and possibly unsubbing until you stop ruining the game. You are going too far and just ruining game play people enjoy. If you dont like local live in a bloody wormhole.  
The drift thing is rubbish - the PVE enemy is ridiculously over powered - a joke.  
I have played eve for 10 years and this is just stopping me from playing i am not interested in grinding stupid drifter fleets - pathetic game play.

Why dont you fix something that has ruined game play for years - cloaky campers - so simple just have cloaks needing fuel like cynos!

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**Author:** ![Aradina\_Varren](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aradina_varren/32/398702_2.png) [@Aradina\_Varren](https://forums.eveonline.com/u/Aradina_Varren)\
**Post date:** [July 5, 2019, 5:38pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread/171935/439 "2019-07-05T17:38:28Z")

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ISDs take my energy. I believe in you poor souls.

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**Author:** ![Kais\_Alenzo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kais_alenzo/32/288527_2.png) [@Kais\_Alenzo](https://forums.eveonline.com/u/Kais_Alenzo)\
**Post date:** [July 5, 2019, 5:38pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread/171935/440 "2019-07-05T17:38:29Z")

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maybe but no infrastructure

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**Author:** ![Jason\_Xande](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jason_xande/32/145589_2.png) [@Jason\_Xande](https://forums.eveonline.com/u/Jason_Xande)\
**Post date:** [July 5, 2019, 5:38pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread/171935/441 "2019-07-05T17:38:41Z")

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That’s what lowsec is for…

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**Author:** ![Klipard](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/klipard/32/288091_2.png) [@Klipard](https://forums.eveonline.com/u/Klipard)\
**Post date:** [July 5, 2019, 5:38pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread/171935/442 "2019-07-05T17:38:53Z")

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Absolute nonsense since the Koreans came to CCP the game began to die one of the first nails in the game is drifters in zero sectors which have almost nothing to kill now disabling chat in the zero sector!!! My question is who ordered to kill the game and if you don’t want to kill the game chase the Koreans from the Directorate!

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<div class="post-metadata">

**Author:** ![I\_Artorius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/i_artorius/32/318312_2.png) [@I\_Artorius](https://forums.eveonline.com/u/I_Artorius)\
**Post date:** [July 5, 2019, 5:39pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread/171935/444 "2019-07-05T17:39:06Z")

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jezus man. just go pvp already. how hard is it to undock and dscan

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**Author:** ![Saelyth](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/saelyth/32/159016_2.png) [@Saelyth](https://forums.eveonline.com/u/Saelyth)\
**Post date:** [July 5, 2019, 5:39pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread/171935/445 "2019-07-05T17:39:13Z")

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WH space with Cynos.

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**Author:** ![Ember\_Niagara](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ember_niagara/32/278331_2.png) [@Ember\_Niagara](https://forums.eveonline.com/u/Ember_Niagara)\
**Post date:** [July 5, 2019, 5:39pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread/171935/446 "2019-07-05T17:39:31Z")

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HTFU.

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**Author:** ![Walter\_Haut](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/walter_haut/32/135662_2.png) [@Walter\_Haut](https://forums.eveonline.com/u/Walter_Haut)\
**Post date:** [July 5, 2019, 5:39pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread/171935/447 "2019-07-05T17:39:33Z")

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if you do keep this change up and keep the map statistics cynos and cloaking… because this is just like 5 notches up from jspace

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**Author:** ![SketchyManDan\_Williams](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sketchymandan_williams/32/278452_2.png) [@SketchyManDan\_Williams](https://forums.eveonline.com/u/SketchyManDan_Williams)\
**Post date:** [July 5, 2019, 5:39pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread/171935/448 "2019-07-05T17:39:58Z")

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kthxbye, someone will soon take your place, and the space you were living in  
glhf

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<div class="post-metadata">

**Author:** ![Cret\_Telvanen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cret_telvanen/32/224382_2.png) [@Cret\_Telvanen](https://forums.eveonline.com/u/Cret_Telvanen)\
**Post date:** [July 5, 2019, 5:40pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread/171935/449 "2019-07-05T17:40:02Z")

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I think everyone here forgot that null sec was originally designed to be dangerous. Grow up and deal with it or stop complaining. Or unsub. We need less risk adverse players.

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**Author:** ![Augustus\_Primus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/augustus_primus/32/271708_2.png) [@Augustus\_Primus](https://forums.eveonline.com/u/Augustus_Primus)\
**Post date:** [July 5, 2019, 5:40pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread/171935/450 "2019-07-05T17:40:05Z")

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This means people will have to use their D-Scan skills, like they do when travelling in wormholes and bear hunting. Could open up a lot more activity in wormholes once people develop their D-scan skills. Also makes it harder for bear hunters to find prey. They won’t KNOW that there is prey in system until they check around. And they won’t know skill levels of potential victims by just pulling ID from local and running killboard . Most corps will probably put scouts at gates during key active times.

Unfortunately I suck air like a vacuum at my D-scan skills. Well, this will force me to learn.

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