# Local Comms Blackout - Discussion Thread

**URL:** <https://forums.eveonline.com/t/local-comms-blackout-discussion-thread/171935>\
**Category:** Announcements\
**Tags:** feedback, official\
**Created:** [July 5, 2019, 4:28pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread/171935 "2019-07-05T16:28:05Z")\
**Posts on this page:** 1\
**Showing post:** 10311

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**Author:** ![Makshima\_Shogo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/makshima_shogo/32/247769_2.png) [@Makshima\_Shogo](https://forums.eveonline.com/u/Makshima_Shogo)\
**Post date:** [July 15, 2019, 6:38pm UTC](https://forums.eveonline.com/t/local-comms-blackout-discussion-thread/171935/10311 "2019-07-15T18:38:31Z")

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Remove Local from low sec, Our bodies are ready!

> [@Low sec is ready for some danger as null sec tries to run from it](https://forums.eveonline.com/t/low-sec-is-ready-for-some-danger-as-null-sec-tries-to-run-from-it/175411):
>
> It’s pretty obvious ( edit: maybe not so obvious seems we only see the ones that cry the loudest on forums) by now that huge block null sec residence don’t want change, they don’t want a challenge and they don’t want a die hard universe that gets in the way of their farm. Solution Give us Low Secors the danger remove our local, remove our gate guns and station gun’s give us the mad npc’s with crazy environmental effects that we need to adapt to with some juicy rewards in return, we love change …

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