# Main AFK cloaky thread

**URL:** <https://forums.eveonline.com/t/main-afk-cloaky-thread/4731>\
**Category:** Player Features & Ideas\
**Created:** [June 21, 2017, 3:19am UTC](https://forums.eveonline.com/t/main-afk-cloaky-thread/4731 "2017-06-21T03:19:15Z")\
**Posts on this page:** 1\
**Showing post:** 1695

<div class="post-metadata">

**Author:** ![von\_Susla](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/von_susla/32/227774_2.png) [@von\_Susla](https://forums.eveonline.com/u/von_Susla)\
**Post date:** [March 11, 2018, 8:42am UTC](https://forums.eveonline.com/t/main-afk-cloaky-thread/4731/1695 "2018-03-11T08:42:32Z")

</div>

> [@Merin\_Ryskin](#):
>
> Why should being in space be the defining line? Why can’t I shoot you in a station? Why can’t I shoot you while you are logged off?

You are right

> [@The First Seven Sins of EVE](https://forums.eveonline.com/t/the-first-seven-sins-of-eve/61376):
>
> This world should be cruel and dark. There shouldn’t never ever be safe place under no conditions. But some things allow a player to feel the warm cover of invulnerability, to feel protected from the outer cruel world. This things should be removed from EVE universe. Summary Ship in logoff (no aggro) can’t be destroyed against will of player Cloaked on safe spot ship can’t be destroyed against will of player (almost) Capsuleer can’t be destroyed against will of player Gates can’t be destro…

---

_[View the full topic](https://forums.eveonline.com/t/main-afk-cloaky-thread/4731)._
