# Make Concord Nerf Damage % In Highsec

**URL:** <https://forums.eveonline.com/t/make-concord-nerf-damage-in-highsec/92917>\
**Category:** Player Features & Ideas\
**Tags:** game-mechanics\
**Created:** [July 27, 2018, 9:46am UTC](https://forums.eveonline.com/t/make-concord-nerf-damage-in-highsec/92917 "2018-07-27T09:46:34Z")\
**Posts on this page:** 1\
**Showing post:** 53

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**Author:** ![Scipio\_Artelius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scipio_artelius/32/408264_2.png) [@Scipio\_Artelius](https://forums.eveonline.com/u/Scipio_Artelius)\
**Post date:** [August 12, 2018, 9:09pm UTC](https://forums.eveonline.com/t/make-concord-nerf-damage-in-highsec/92917/53 "2018-08-12T21:09:24Z")

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> [@Raw\_Matters](#):
>
> Which is perfectly fine to assume, because random PvP should by definition not be a thing in high-sec.

> [@8 Golden Rules for EVE Online](https://forums.eveonline.com/t/8-golden-rules-for-eve-online/3973):
>
> [image] These are based on [Akita T’s Golden rules for new players](https://oldforums.eveonline.com/?a=topic&threadID=588605), originally published on the old forums. Be able to afford a loss Never fly something (or with something in the cargo) you can’t afford to lose. Yes, not even in highsec. Meaning that you should not fly a ship you cannot afford to replace and refit. Consent to PvP You consent to PvP when you click “undock”. You are not safe in 1.0 security space. [CONCORD](https://support.eveonline.com/hc/en-us/articles/203208902-CONCORD) is there to punish, not to protect. Get used to the idea. In most case…

Also, see the PvP section of “What can I do in EvE”:

> **[EVE-Online-New-Pilot-FAQ.pdf](https://web.ccpgamescdn.com/communityassets/pdf/EVE-Online-New-Pilot-FAQ.pdf)**

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