# Make Empire PvP Meta Sub-Cap

**URL:** <https://forums.eveonline.com/t/make-empire-pvp-meta-sub-cap/220599>\
**Category:** Player Features & Ideas\
**Created:** [February 18, 2020, 5:22pm UTC](https://forums.eveonline.com/t/make-empire-pvp-meta-sub-cap/220599 "2020-02-18T17:22:16Z")\
**Posts on this page:** 4\
**Page:** 2

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**Author:** ![Salt\_Foambreaker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salt_foambreaker/32/280119_2.png) [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Post date:** [February 18, 2020, 9:26pm UTC](https://forums.eveonline.com/t/make-empire-pvp-meta-sub-cap/220599/21 "2020-02-18T21:26:50Z")

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> [@Bronson\_Hughes](#):
>
> I suspect that a lot of folks see “Empire Space” and think “hisec”.

I figured by not spelling it out it would be easy to tell the high sec theory crafters from the actual low sec players 😉

Anyway, I think the hot drop and the ship class are both deterrents, eliminating one may help, but I am not sure it would make that much difference especially to small corps trying to defend structures. There is no element of surprise.

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**Author:** ![Salt\_Foambreaker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salt_foambreaker/32/280119_2.png) [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Post date:** [February 21, 2020, 4:01pm UTC](https://forums.eveonline.com/t/make-empire-pvp-meta-sub-cap/220599/22 "2020-02-21T16:01:39Z")

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> [@Lord\_Kalus](#):
>
> Elite PVP at it’s finest right here boys.

Forum PvP is half the game 😉

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**Author:** ![Sabus\_Narian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sabus_narian/32/147677_2.png) [@Sabus\_Narian](https://forums.eveonline.com/u/Sabus_Narian)\
**Post date:** [February 25, 2020, 8:50pm UTC](https://forums.eveonline.com/t/make-empire-pvp-meta-sub-cap/220599/23 "2020-02-25T20:50:21Z")

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> [@Salt\_Foambreaker](#):
>
> The title says it all.
> 
> This would allow an easier, low cost, entry into PvP for players wanting to try it out as well as making a sub-cap defense of structures more than just a dice roll.
> 
> This would give small corps the ability to be competitive in low, without the resulting hot drop from “alt in MegaCorp”.
> 
> All caps except freighters need **Banned in Empire Space = True**

No, allow full capital access including supers and titans in highsec space.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [May 25, 2020, 8:50pm UTC](https://forums.eveonline.com/t/make-empire-pvp-meta-sub-cap/220599/24 "2020-05-25T20:50:23Z")

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Closed on May 25, 2020, 8:50pm UTC

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