# Make First person from the ships bridge perspective?

**URL:** <https://forums.eveonline.com/t/make-first-person-from-the-ships-bridge-perspective/111376>\
**Category:** Player Features & Ideas\
**Created:** [October 6, 2018, 12:36am UTC](https://forums.eveonline.com/t/make-first-person-from-the-ships-bridge-perspective/111376 "2018-10-06T00:36:49Z")\
**Posts on this page:** 14\
**Page:** 1

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**Author:** ![T\_Ping](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/t_ping/32/232835_2.png) [@T\_Ping](https://forums.eveonline.com/u/T_Ping)\
**Post date:** [October 6, 2018, 12:36am UTC](https://forums.eveonline.com/t/make-first-person-from-the-ships-bridge-perspective/111376/1 "2018-10-06T00:36:50Z")

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imagine looking across the hull of your ship, and seeing your rows of guns firing away (I don’t use first person much anyway, this would add a cinematic element to it though, wouldnt it?

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**Author:** ![Sepheir\_Sepheron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sepheir_sepheron/32/279597_2.png) [@Sepheir\_Sepheron](https://forums.eveonline.com/u/Sepheir_Sepheron)\
**Post date:** [October 6, 2018, 12:39am UTC](https://forums.eveonline.com/t/make-first-person-from-the-ships-bridge-perspective/111376/2 "2018-10-06T00:39:57Z")

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It would be very very cool but seldom used in actual activities.

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**Author:** ![Old\_Pervert](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/old_pervert/32/149708_2.png) [@Old\_Pervert](https://forums.eveonline.com/u/Old_Pervert)\
**Post date:** [October 6, 2018, 1:55am UTC](https://forums.eveonline.com/t/make-first-person-from-the-ships-bridge-perspective/111376/3 "2018-10-06T01:55:21Z")

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You aren’t in the bridge. Allow me to provide a true visual representation from your pilot’s perspective:

![image](https://global.discourse-cdn.com/eveonline/original/3X/f/2/f2a2614939584cb71a3746c83ff2f7e2a6681164.jpeg)

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**Author:** ![Lukett\_MyDabb](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lukett_mydabb/32/14034_2.png) [@Lukett\_MyDabb](https://forums.eveonline.com/u/Lukett_MyDabb)\
**Post date:** [October 6, 2018, 2:08am UTC](https://forums.eveonline.com/t/make-first-person-from-the-ships-bridge-perspective/111376/4 "2018-10-06T02:08:47Z")

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Perv does have a point that you aren’t actually on the bridge of your ship , your stuck within your pod the whole time. yes, that pod. (The model scaling doesn’t do it justice sometimes i know)

not to say getting some better cinematic views wouldn’t be cool, but i don’t think their gonna let us have some. they’d have to pour more work of the art department seeing as i can zoom in on a venture and see the texture all digitized, which could also be a whole 'nother can of worms.

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**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [October 6, 2018, 5:19am UTC](https://forums.eveonline.com/t/make-first-person-from-the-ships-bridge-perspective/111376/5 "2018-10-06T05:19:08Z")

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Hey ccp remember when you waisted all that time and resources on interiors for 4 stations?

Well now that your company is in even worse shape how about you try again but for every ship I the game

Also op you realise what you see in game is the first person representation of what your character sees right?

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**Author:** ![Do\_Little](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/do_little/32/411571_2.png) [@Do\_Little](https://forums.eveonline.com/u/Do_Little)\
**Post date:** [October 6, 2018, 9:18am UTC](https://forums.eveonline.com/t/make-first-person-from-the-ships-bridge-perspective/111376/6 "2018-10-06T09:18:15Z")

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Some of us would be happy if they would simply maintain the camera viewpoint and zoom we’ve selected after a jump. That shouldn’t require a huge development effort!

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**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [October 6, 2018, 9:42am UTC](https://forums.eveonline.com/t/make-first-person-from-the-ships-bridge-perspective/111376/7 "2018-10-06T09:42:40Z")

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Doesn’t it? I have never noticed a change

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**Author:** ![Do\_Little](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/do_little/32/411571_2.png) [@Do\_Little](https://forums.eveonline.com/u/Do_Little)\
**Post date:** [October 6, 2018, 9:58am UTC](https://forums.eveonline.com/t/make-first-person-from-the-ships-bridge-perspective/111376/8 "2018-10-06T09:58:27Z")

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No. I like to look forward, along the spine of my ship to see where I’m going. It’s still a 3rd person view - but subjectively, I find it feels more like I’m flying the ship and the scenery tends to be more interesting. The client will not maintain this camera orientation after a jump.

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**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [October 6, 2018, 10:10am UTC](https://forums.eveonline.com/t/make-first-person-from-the-ships-bridge-perspective/111376/9 "2018-10-06T10:10:57Z")

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Well if that’s the case then at the very least the current system helps discourage players from getting comfortable using a camera angle like that.

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**Author:** ![Omnathious\_Deninard](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/omnathious_deninard/32/266675_2.png) [@Omnathious\_Deninard](https://forums.eveonline.com/u/Omnathious_Deninard)\
**Post date:** [October 6, 2018, 11:47am UTC](https://forums.eveonline.com/t/make-first-person-from-the-ships-bridge-perspective/111376/10 "2018-10-06T11:47:05Z")

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They did create a viewpoint for EVe that was similar to Valkrie, can control with wsad also.

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**Author:** ![Salt\_Foambreaker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salt_foambreaker/32/280119_2.png) [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Post date:** [October 6, 2018, 3:08pm UTC](https://forums.eveonline.com/t/make-first-person-from-the-ships-bridge-perspective/111376/11 "2018-10-06T15:08:18Z")

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> [@Lukett\_MyDabb](#):
>
> yes, that pod

The one without windows…

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**Author:** ![Lukett\_MyDabb](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lukett_mydabb/32/14034_2.png) [@Lukett\_MyDabb](https://forums.eveonline.com/u/Lukett_MyDabb)\
**Post date:** [October 8, 2018, 2:54pm UTC](https://forums.eveonline.com/t/make-first-person-from-the-ships-bridge-perspective/111376/12 "2018-10-08T14:54:17Z")

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yes i know you know what pod I’m talking about, but does he?

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<div class="post-metadata">

**Author:** ![Lukett\_MyDabb](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lukett_mydabb/32/14034_2.png) [@Lukett\_MyDabb](https://forums.eveonline.com/u/Lukett_MyDabb)\
**Post date:** [October 8, 2018, 2:57pm UTC](https://forums.eveonline.com/t/make-first-person-from-the-ships-bridge-perspective/111376/13 "2018-10-08T14:57:32Z")

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the OP’s suggestion for first person was a viewpoint from within the ship just like Valkyrie, not the flight telemetries from a camera on the front like we currently have.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [January 6, 2019, 3:10pm UTC](https://forums.eveonline.com/t/make-first-person-from-the-ships-bridge-perspective/111376/14 "2019-01-06T15:10:10Z")

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