# Making Low-Sec Gate-Camping A Concord-able Offence

**URL:** <https://forums.eveonline.com/t/making-low-sec-gate-camping-a-concord-able-offence/173694>\
**Category:** Player Features & Ideas\
**Created:** [July 9, 2019, 10:50pm UTC](https://forums.eveonline.com/t/making-low-sec-gate-camping-a-concord-able-offence/173694 "2019-07-09T22:50:53Z")\
**Posts on this page:** 20\
**Page:** 11

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**Author:** ![Loki\_Orkund](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/loki_orkund/32/146159_2.png) [@Loki\_Orkund](https://forums.eveonline.com/u/Loki_Orkund)\
**Post date:** [July 16, 2019, 3:08am UTC](https://forums.eveonline.com/t/making-low-sec-gate-camping-a-concord-able-offence/173694/202 "2019-07-16T03:08:51Z")

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No, talentless fuckwits like the gatecampers in this thread. Can’t you read?

And the suggestion that you should have to have a scout ship near every gate just to travel in lowsec/nullsec makes you seem more stupid than them.  
And don’t say third-party websites are the answer…

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<div class="post-metadata">

**Author:** ![Maria\_Dragoon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/maria_dragoon/32/176816_2.png) [@Maria\_Dragoon](https://forums.eveonline.com/u/Maria_Dragoon)\
**Post date:** [July 16, 2019, 3:14am UTC](https://forums.eveonline.com/t/making-low-sec-gate-camping-a-concord-able-offence/173694/203 "2019-07-16T03:14:03Z")

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> [@Loki\_Orkund](#):
>
> And the suggestion that you should have to have a scout ship near every gate just to travel

Tell you what, I’ll give you my gate crashing build, and it actually doesn’t require a scout for it to work! Just really good timing with the afterburner/microwarp drive.

 ![image](https://global.discourse-cdn.com/eveonline/original/3X/4/b/4bcb261687a5f4ff604b188c78543bf2f434001e.jpeg)

> [@Loki\_Orkund](#):
>
> And don’t say third-party websites are the answer…

Likely a gate camp, as it one of front door systems in that constellation.

![image](https://global.discourse-cdn.com/eveonline/original/3X/6/b/6b27b187ac1b70c7a8acc313b3e6fd77d1484eff.png)

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<div class="post-metadata">

**Author:** ![Knowledgeminer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/knowledgeminer/32/422883_2.png) [@Knowledgeminer](https://forums.eveonline.com/u/Knowledgeminer)\
**Post date:** [July 16, 2019, 3:44am UTC](https://forums.eveonline.com/t/making-low-sec-gate-camping-a-concord-able-offence/173694/204 "2019-07-16T03:44:59Z")

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> [@Loki\_Orkund](#):
>
> And the suggestion that you should have to have a scout ship near every gate just to travel in lowsec/nullsec makes you seem more stupid than them.

ROFLMAO. What is incredibly stupid and ridiculous is pretending you should be able to safely travel through LOW and/or NULL sec in a T1 industrial _without_ a scout.

What an hilarious total lack of understanding of the game this thread is…

🤣 🤣 🤣

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<div class="post-metadata">

**Author:** ![Loki\_Orkund](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/loki_orkund/32/146159_2.png) [@Loki\_Orkund](https://forums.eveonline.com/u/Loki_Orkund)\
**Post date:** [July 16, 2019, 4:12am UTC](https://forums.eveonline.com/t/making-low-sec-gate-camping-a-concord-able-offence/173694/205 "2019-07-16T04:12:56Z")

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> What is incredibly stupid and ridiculous is pretending you should be able to safely travel through LOW and/or NULL sec in a T1 industrial _without_ a scout.

Yes, which is why no-one is pretending it or said it.

Gotta love the invented strawmans you gatecampers use. You just can’t compete on normal terms, can you.

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<div class="post-metadata">

**Author:** ![Loki\_Orkund](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/loki_orkund/32/146159_2.png) [@Loki\_Orkund](https://forums.eveonline.com/u/Loki_Orkund)\
**Post date:** [July 16, 2019, 4:26am UTC](https://forums.eveonline.com/t/making-low-sec-gate-camping-a-concord-able-offence/173694/206 "2019-07-16T04:26:26Z")

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> Tell you what, I’ll give you my gate crashing build

So no travelling unless with a scout or a gatecrashing build LOL.

I take it you realised how bad your ‘scout’ counterargument was.

> ![image](https://global.discourse-cdn.com/eveonline/original/3X/6/b/6b27b187ac1b70c7a8acc313b3e6fd77d1484eff.png)

That helped but only shows podding. A lot of gatecamps don’t pod for that reason.

Now I’ve given part of the reason why gatecamping is bad for the game. How is it good for the game?

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**Author:** ![Maria\_Dragoon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/maria_dragoon/32/176816_2.png) [@Maria\_Dragoon](https://forums.eveonline.com/u/Maria_Dragoon)\
**Post date:** [July 16, 2019, 5:34am UTC](https://forums.eveonline.com/t/making-low-sec-gate-camping-a-concord-able-offence/173694/207 "2019-07-16T05:34:12Z")

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> [@Loki\_Orkund](#):
>
> Now I’ve given part of the reason why gatecamping is bad for the game. How is it good for the game?

Actually you completely avoided the question, I gave you an ingame, non-third party way to look for gate camps. People like to pop pods for the potential to get that one guy who flying with a crap ton of implants. Of course there are other ways to do side by sides, like how many players traveled through that area in the past hour.

I also provided you with a clear, and while not perfectly optimized, build for crashing through gate camps, if you have a cyno alt, you can simply bypass them. **There are multiple ingame ways of getting past, or around a gate camp,** you speak of a system that is a non-issue, you absolutely refuse to accept that a number of people are telling you, **you are wrong.** And judging how you ask “Why keep x mechanic” tells me you have very little understanding on the emergent mechanic itself.

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**Author:** ![DeMichael\_Crimson](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/demichael_crimson/32/514115_2.png) [@DeMichael\_Crimson](https://forums.eveonline.com/u/DeMichael_Crimson)\
**Post date:** [July 16, 2019, 6:17am UTC](https://forums.eveonline.com/t/making-low-sec-gate-camping-a-concord-able-offence/173694/208 "2019-07-16T06:17:44Z")

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> [@Galaxy\_Pig](#):
>
> > [@DeMichael\_Crimson](#):
> >
> > I didn’t say Concord, I said Empire Faction NPC’s. Was actually talking about High Sec gates and stations. Also it should be timed, for example after 10 minutes of loitering you receive a notice to vacate within a set amount of time. Course that would be linked to being within a specific distance from the structure.
> > 
> > Most places in real life have laws against loitering, granted it’s usually only enforced when security is threatened or when the normal proceedings of a public place is disrupted.
> 
> DMC advocating for the carebearization of game mechanics, using lame-ass ad-hoc “blah blah real life” excuses to justify them, AND posting paragraphs of nonsense no one really cares to read on the forums AGAIN.

Heh, the only reason you don’t like it is because you’re one of the criminals that loiter near high sec gates and structures.

Back when CCP added the 11% tax on all characters still in NPC started corps, CCP said it was done to make Eve more lifelike.

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**Author:** ![Knowledgeminer](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/knowledgeminer/32/422883_2.png) [@Knowledgeminer](https://forums.eveonline.com/u/Knowledgeminer)\
**Post date:** [July 16, 2019, 7:27am UTC](https://forums.eveonline.com/t/making-low-sec-gate-camping-a-concord-able-offence/173694/209 "2019-07-16T07:27:36Z")

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> [@Loki\_Orkund](#):
>
> Gotta love the invented strawmans

LOL, says the guy that had previously said this (and to which I was replying to):

> [@Loki\_Orkund](#):
>
> And the suggestion that you should have to have a scout ship near every gate just to travel in lowsec/nullsec makes you seem more stupid than them.

Who suggested you should have to have a scout ship near every gate? Nobody. YOU are the one using a strawman to try to make it appear stupid the suggestion to use a scout if you want to travel in a T1 industrial through lowsec…

Using a scout makes perfect sense and is the right way to deal with gatecamps if you want to travel through low sec in something not capable of getting through by itself, such as a T1 industrial. Pretending the game should be changed so you don’t need a scout for that kind of situations is ridiculous. The strawmans are the inane arguments you and the OP are using to justify not wanting to have to use a scout and pretending the game should be changed so you don’t have to…

Also, FWIW, the scout doesn’t have to be a “sacrificial lamb” like the OP said. Being a scout and not having to haul anything, the scout may fly something capable of getting through, such as an Astero with cov ops cloak and lower than 2 sec align time, for example. It may then stay cloaked in system watching if he wants to.

But you’re of course not interested in knowing this, are you? You prefer to try to make it appear that the idea of using a scout is stupid, simply because you _don’t want_ to have to use one, nor fly a ship capable of getting through without the need of a scout… You feel entitled to demand the game be made easier for you instead, so you may fly through low sec in whatever ship you want to fly…

> [@Loki\_Orkund](#):
>
> you gatecampers

You have no idea what you’re talking about… I’m no lowsec gatecamper, I even lost a 1.7 billion DST in low sec just a few months ago… The difference between you and me being that I don’t whine and cry demanding the game be made easier for me when I lose a ship… I learn to do things better instead, so the same thing doesn’t happen to me again…

> [@Loki\_Orkund](#):
>
> You just can’t compete on normal terms, can you.

It’s YOU who is unable to say anything that makes sense and pretending it’s “us gatecampers”, LOL, who cannot “compete on normal terms”, so you don’t have to…

It’s YOU who is refusing to explain why gatecamping is bad for the game, and pretending it “does not need explaining” and “everyone gets this”…

It’s YOU who is making up his own definition of what “real” PvP is, so you may arbitrarily exclude gatecamping from it and use it as a “reason” to support your claims…

You have not given a single argument to support the idea that gatecamping should work in low sec the same way it does in high sec… nor will you be able to because the whole idea of low sec is to **not** have CONCORD in it… but I don’t expect you to be able to understand this…

> [@Loki\_Orkund](#):
>
> because when you die in this game it should be to someone with skill and not to talentless fuckwits like the gatecampers in this thread.

This perfectly illustrates how ridiculous your “reasons” are for why gatecamping is bad for the game, and who is the one unable to compete on normal terms here.

Even if this made sense, it would still not be a valid reason. You cannot infer how much talent someone has from the fact he’s a gatecamper. This is simply what you _want to_ believe and make others believe, but it doesn’t have a leg to stand upon.

But the really funny thing here is that the argument makes no sense at all and is actually a counter-argument. You can only die to a talentless fuckwit if you’re even more of a talentless fuckwit yourself. Anybody that knows how to gatecamp in low sec also knows how to get through it. You need to know _less_ and/or have less talent than the gatecamper in order to die to it…

YOU are the talentless fuckwit one for pretending you should be able to get through a gatecamp without scouting and without flying a ship fitted for that purpose… But worst of all is you’re not even capable of realising what a talentless fuckwit YOU are, and that makes you feel the need to believe there must be something wrong with the game or with the players that do know better…

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<div class="post-metadata">

**Author:** ![Haulie\_Berry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/haulie_berry/32/388021_2.png) [@Haulie\_Berry](https://forums.eveonline.com/u/Haulie_Berry)\
**Post date:** [July 16, 2019, 11:17am UTC](https://forums.eveonline.com/t/making-low-sec-gate-camping-a-concord-able-offence/173694/210 "2019-07-16T11:17:20Z")

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> [@Loki\_Orkund](#):
>
> A lot of gatecamps don’t pod for that reason.

Lol. That’s… not a thing. The only way you’re not getting podded in null is if you died outside of a bubble and managed to warp away.

In low sec, a very _rare_ few will not pod IF they care about their sec status, as the hit is gratuitous compared to the ship kill.

Absolutely ■■■■■■■ _nobody_ is skipping podding to suppress the map stats, however. That’s pure fiction. It wouldn’t even accomplish much, as there is also a ship kills per hour filter, which works just as well (especially when combined with the slightest bit of critical thinking about whether or not a particular system is suitable for a camp), and, even better… zkill exists.

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**Author:** ![Bronson\_Hughes](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/bronson_hughes/32/189075_2.png) [@Bronson\_Hughes](https://forums.eveonline.com/u/Bronson_Hughes)\
**Post date:** [July 16, 2019, 11:32am UTC](https://forums.eveonline.com/t/making-low-sec-gate-camping-a-concord-able-offence/173694/211 "2019-07-16T11:32:54Z")

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> [@Haulie\_Berry](#):
>
> In low sec, a very _rare_ few will not pod IF they care about their sec status, as the hit is gratuitous compared to the ship kill.

I won’t pod in losec unless my target has a LE timer with me for exactly this reason. I’m not _overly_ concerned with my sec status, but I like to keep it above -2 so I don’t have to worry about limiting where I can fly.

Also…this thread delivers.

/popcorn

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**Author:** ![Galaxy\_Pig](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/galaxy_pig/32/374625_2.png) [@Galaxy\_Pig](https://forums.eveonline.com/u/Galaxy_Pig)\
**Post date:** [July 16, 2019, 1:28pm UTC](https://forums.eveonline.com/t/making-low-sec-gate-camping-a-concord-able-offence/173694/212 "2019-07-16T13:28:30Z")

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> [@DeMichael\_Crimson](#):
>
> Back when CCP added the 11% tax on all characters still in NPC started corps, CCP said it was done to make Eve more lifelike.

AAAAND doubling down on the whole ~blah blah real life~ fallacy. Way to go.

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<div class="post-metadata">

**Author:** ![Loki\_Orkund](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/loki_orkund/32/146159_2.png) [@Loki\_Orkund](https://forums.eveonline.com/u/Loki_Orkund)\
**Post date:** [July 17, 2019, 2:45am UTC](https://forums.eveonline.com/t/making-low-sec-gate-camping-a-concord-able-offence/173694/213 "2019-07-17T02:45:19Z")

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> [@Haulie\_Berry](#):
>
> In low sec, a very _rare_ few will not pod IF they care about their sec status, as the hit is gratuitous compared to the ship kill.

Do you lie or do you just not have a clue?

The sec hit for podding is about 10x more. And fixing that is relatively expensive for players that don’t have a profitable side venture.

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<div class="post-metadata">

**Author:** ![Haulie\_Berry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/haulie_berry/32/388021_2.png) [@Haulie\_Berry](https://forums.eveonline.com/u/Haulie_Berry)\
**Post date:** [July 17, 2019, 2:47am UTC](https://forums.eveonline.com/t/making-low-sec-gate-camping-a-concord-able-offence/173694/214 "2019-07-17T02:47:51Z")

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> [@Loki\_Orkund](#):
>
> Do you lie or do you just not have a clue?
> 
> The sec hit for podding is about 10x more. And fixing that is relatively expensive for players that don’t have a profitable side venture.

I’m assuming you don’t know what the word “gratuitous” means?

That’s okay, we’ll wait for you to catch up with that high school vocab heavy hitter.

Let me walk you through the exchange we just had, paint by numbers style, because apparently Hooked on Phonics didn’t work for you.

What I said: A few people won’t pod in low sec because the sec hit is really high.

What you said: Grr, you don’t know what you’re talking about! Some people won’t pod in low sec because the sec hit is really high!

You’re honestly barely literate, guy. Just pack it in.

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<div class="post-metadata">

**Author:** ![Runa\_Yamaguchi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/runa_yamaguchi/32/197532_2.png) [@Runa\_Yamaguchi](https://forums.eveonline.com/u/Runa_Yamaguchi)\
**Post date:** [July 17, 2019, 2:51am UTC](https://forums.eveonline.com/t/making-low-sec-gate-camping-a-concord-able-offence/173694/215 "2019-07-17T02:51:27Z")

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> [@Loki\_Orkund](#):
>
> Do you lie

Is this your go to insult to shutdown the conversation?

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<div class="post-metadata">

**Author:** ![Loki\_Orkund](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/loki_orkund/32/146159_2.png) [@Loki\_Orkund](https://forums.eveonline.com/u/Loki_Orkund)\
**Post date:** [July 17, 2019, 2:52am UTC](https://forums.eveonline.com/t/making-low-sec-gate-camping-a-concord-able-offence/173694/216 "2019-07-17T02:52:55Z")

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> [@Knowledgeminer](#):
>
> Who suggested you should have to have a scout ship near every gate? Nobody. YOU are the one using a strawman to try to make it appear stupid the suggestion to use a scout if you want to travel in a T1 industrial through lowsec…
> 
> Using a scout makes perfect sense and is the right way to deal with gatecamps if you want to travel through low sec in something not capable of getting through by itself, such as a T1 industrial. Pretending the game should be changed so you don’t need a scout for that kind of situations is ridiculous.

Just  
Can’t  
Stop  
Laughing

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<div class="post-metadata">

**Author:** ![Maria\_Dragoon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/maria_dragoon/32/176816_2.png) [@Maria\_Dragoon](https://forums.eveonline.com/u/Maria_Dragoon)\
**Post date:** [July 17, 2019, 3:02am UTC](https://forums.eveonline.com/t/making-low-sec-gate-camping-a-concord-able-offence/173694/217 "2019-07-17T03:02:13Z")

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> [@Loki\_Orkund](#):
>
> Just  
> Can’t  
> Stop  
> Laughing

Personally, I kinda find it sad that people have basically told you multiple ways how to dodge gate camps, yet you continue to act dismissive and insulting.

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<div class="post-metadata">

**Author:** ![Maria\_Dragoon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/maria_dragoon/32/176816_2.png) [@Maria\_Dragoon](https://forums.eveonline.com/u/Maria_Dragoon)\
**Post date:** [July 17, 2019, 3:04am UTC](https://forums.eveonline.com/t/making-low-sec-gate-camping-a-concord-able-offence/173694/219 "2019-07-17T03:04:32Z")

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> [@Loki\_Orkund](#):
>
> This is what was actually said:

Most people who sit in gate camps, do so in PVP alts, who find the negative standing as a badge of honor.

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<div class="post-metadata">

**Author:** ![Haulie\_Berry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/haulie_berry/32/388021_2.png) [@Haulie\_Berry](https://forums.eveonline.com/u/Haulie_Berry)\
**Post date:** [July 17, 2019, 3:08am UTC](https://forums.eveonline.com/t/making-low-sec-gate-camping-a-concord-able-offence/173694/220 "2019-07-17T03:08:54Z")

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> [@Loki\_Orkund](#):
>
> It means free. What did you think it means?

Man, it’s going to blow your tiny pea brain when your second grade teacher finally gets to the lesson on how words often have differing, context-sensitive definitions.

See, in the context in which I used the word “gratuitous”, it’s actually synonymous with “wanton” or “unwarranted” or “unjustified”.

Which is to say, “It’s really outlandishly excessive.”

Since you like pictures so much, here’s a helpful one.

 ![image](https://global.discourse-cdn.com/eveonline/original/3X/f/4/f45faaaec72cf11b946228c1fd3c6201a3e4b351.png)

Note that the context of the sentence clearly gives away which definition is in use.

Also note that Bronson Hughes understood the context perfectly, probably because the context of the sentence makes it crystal clear which definition is being used: Would someone who cares about their sec status refrain from podding if the sec hit were “free”? No, that doesn’t sound right. Would someone who cares about their sec status refrain from podding if the sec hit is _inappropriate_?

Yes, that makes a lot more sense, doesn’t it!

Hope this helps.

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<div class="post-metadata">

**Author:** ![Haulie\_Berry](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/haulie_berry/32/388021_2.png) [@Haulie\_Berry](https://forums.eveonline.com/u/Haulie_Berry)\
**Post date:** [July 17, 2019, 3:43am UTC](https://forums.eveonline.com/t/making-low-sec-gate-camping-a-concord-able-offence/173694/221 "2019-07-17T03:43:53Z")

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> [@Maria\_Dragoon](#):
>
> Most people who sit in gate camps, do so in PVP alts, who find the negative standing as a badge of honor.

And really, anyone else will pop them if they have the sec to spare, for the most part. Never know who’s running around in an HG pod. If I can catch it and stay north of -2, I’m rolling the dice.

The main thing preserving low-sec pods is… lack of bubbles.

But under no circumstance is anybody, anywhere, _not_ killing a pod to keep it from showing up on the bloody _map stats_ 🤣

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<div class="post-metadata">

**Author:** ![Loki\_Orkund](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/loki_orkund/32/146159_2.png) [@Loki\_Orkund](https://forums.eveonline.com/u/Loki_Orkund)\
**Post date:** [July 17, 2019, 3:49am UTC](https://forums.eveonline.com/t/making-low-sec-gate-camping-a-concord-able-offence/173694/222 "2019-07-17T03:49:10Z")

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> Note that the context of the sentence clearly gives away which definition is in use.

I don’t think even you believe this. I’m prepared to believe that you wrote your sentence without bothering to check the obvious misinterpretation and most reasonable interpretation.

But you’ve already proven yourself a liar… And I cited it and kept proof, so feel free to sue.

Bored now.

Someone post a benefit of gatecamping because literally the only one posted after 220 comments is ‘I can make friends there.’ 🤣

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