# Marauder ganked by 9 players---- no need 100% EHP?

**URL:** <https://forums.eveonline.com/t/marauder-ganked-by-9-players-no-need-100-ehp/515554>\
**Category:** Warfare & Tactics\
**Created:** [July 30, 2026, 11:13am UTC](https://forums.eveonline.com/t/marauder-ganked-by-9-players-no-need-100-ehp/515554 "2026-07-30T11:13:16Z")\
**Posts on this page:** 20\
**Page:** 8

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**Author:** ![Queotzcatl](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/queotzcatl/32/436120_2.png) [@Queotzcatl](https://forums.eveonline.com/u/Queotzcatl)\
**Post date:** [August 4, 2026, 12:55pm UTC](https://forums.eveonline.com/t/marauder-ganked-by-9-players-no-need-100-ehp/515554/150 "2026-08-04T12:55:52Z")

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Hallo?

I’m questioning the Marauder Nerfs from three years now, it’s getting worse by the day.

If you lose a close combat in the Abyss, with bling ship. Recorded and everything.

I won’t come and claim I can do it without watching the screen, with a 10M T1 ship, post ZERO video proofs unedited of it, then disappear.

I will analyze their damage profile, my damage profile. See if I did something wrong.

And ask. Sometime I made something wrong. Others you needed to use a specific ship for that case scenario ( which is random normally) and hope to not get the other Nemesis room for your ship.

Be it a T1, T2, T3 ,T4, or T5.

Stop posting conjectures that you would do better, if you can not proof it with an unedited video.

You’re making yourself the joker.

I will still stick to math and stats, for as long as it works.

o7.

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**Author:** ![Christine\_Creed](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/christine_creed/32/510186_2.png) [@Christine\_Creed](https://forums.eveonline.com/u/Christine_Creed)\
**Post date:** [August 4, 2026, 1:32pm UTC](https://forums.eveonline.com/t/marauder-ganked-by-9-players-no-need-100-ehp/515554/151 "2026-08-04T13:32:18Z")

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> [@Queotzcatl](#):
>
> You’re making yourself the joker.

Yes, yes you are certainly doing that.

I thought that i could handle you being off my block list…but i cannot tolerate your constant jibberish any longer. Even Uta is more tolerable than you are.

Au revoir to you.

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**Author:** ![Wyk\_Bathana](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wyk_bathana/32/374287_2.png) [@Wyk\_Bathana](https://forums.eveonline.com/u/Wyk_Bathana)\
**Post date:** [August 4, 2026, 2:32pm UTC](https://forums.eveonline.com/t/marauder-ganked-by-9-players-no-need-100-ehp/515554/152 "2026-08-04T14:32:46Z")

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OP  
may i recommend you to check this? [Broadcast4Reps - Channel dedicated to Mental Health Awareness](https://forums.eveonline.com/t/broadcast4reps-channel-dedicated-to-mental-health-awareness/140991)  
You really seem to need some help

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**Author:** ![Zaera\_Keena](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zaera_keena/32/449938_2.png) [@Zaera\_Keena](https://forums.eveonline.com/u/Zaera_Keena)\
**Post date:** [August 4, 2026, 2:45pm UTC](https://forums.eveonline.com/t/marauder-ganked-by-9-players-no-need-100-ehp/515554/153 "2026-08-04T14:45:14Z")

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> [@Queotzcatl](#):
>
> It was over in less then 15seconds.

 ![image](https://global.discourse-cdn.com/eveonline/original/4X/3/5/d/35deb3a9f47c3926e3b3351655760b0eed102460.jpeg)

Sounds like somebody I knew 🫦

For **5 billion ISK** Zaera will deal with them

**Hurry** while offer lasts, and get a Zaera doll thrown in fo **r 1 billion ISK**

 ![image](https://global.discourse-cdn.com/eveonline/original/4X/7/8/d/78dffef95bb067884b5736ae15a17495e4f3a371.jpeg)

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**Author:** ![Joe\_Amiedoule\_Vemane](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/joe_amiedoule_vemane/32/503842_2.png) [@Joe\_Amiedoule\_Vemane](https://forums.eveonline.com/u/Joe_Amiedoule_Vemane)\
**Post date:** [August 4, 2026, 11:17pm UTC](https://forums.eveonline.com/t/marauder-ganked-by-9-players-no-need-100-ehp/515554/154 "2026-08-04T23:17:00Z")

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Multiboxing Marauder fleets were too powerful?

I do not believe so. Multiboxing fleets are too powerful regardless of hull type. The solution does not include nerfs against specific ships favored by multiboxers. No, the correct solution directly changes multiboxing combat fleet mechanics. When players just spam more ships for the win, everyone else looses.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [August 5, 2026, 5:23am UTC](https://forums.eveonline.com/t/marauder-ganked-by-9-players-no-need-100-ehp/515554/155 "2026-08-05T05:23:35Z")

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Not just multiboxed Marauder fleets, non-multiboxed Marauder fleets also were too powerful.

The problem was twofold and both multiboxing and Marauders needed a nerf, separately.

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**Author:** ![Queotzcatl](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/queotzcatl/32/436120_2.png) [@Queotzcatl](https://forums.eveonline.com/u/Queotzcatl)\
**Post date:** [August 5, 2026, 11:36am UTC](https://forums.eveonline.com/t/marauder-ganked-by-9-players-no-need-100-ehp/515554/156 "2026-08-05T11:36:01Z")

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They were not.

And no-one asked for their Nerfs. (except triple-agents working for some secret society…Szy…)

All we had was having a very good time. Now they will be taking dust in the hangars.

Maybe, just maybe, if bankers and their ship were mad costlier and harder to run, then,

and only then, Marauders could have been Nerfed a bit.

A bit. Not completely reversed the 2020 Marauders equilibrate policy that made them suffer to kill even one of them.

They got destroyed. In no Universe a T2 BS should have less survivability than a T1 BS that costs 1/10th the price.

It was murder.

And we want the killer head on a post… so we can screenshot him and play harrows with it!😅

I’ll go out for a small run, feel free to check if I dock out?!?

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**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [August 5, 2026, 11:47am UTC](https://forums.eveonline.com/t/marauder-ganked-by-9-players-no-need-100-ehp/515554/157 "2026-08-05T11:47:23Z")

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> [@Queotzcatl](#):
>
> They were not.

Yes they were. People fitted buffer Paladins, warped into battle and switched into bastion. And the one that came under fire overheated the hardeners and disabled the bastion module, giving the opponents fleet ~50 seconds to grind through more than half a million eHP while the FAX and/or logis already prelocked him. And once he got out of Bastion he was instantly repped back up to full.

This enabled whole fleets of Marauders to basically _double_ their firepower most of the time because as long as the opposing fleet couldn’t crack one of them in less than 50 seconds, they were pretty much safe. And guess what, move some Burst-Jam Damnations into the middle of the opponents and you reduce their DPS and focus fire good enough to achieve that up do medium-sized engagements. Horrible especially in wormholes where the fleets rarely exceed these numbers.

It is only your total _lack of pvp experience_ that leads to a pov from which you cannot see this.

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**Author:** ![Anna\_Dyneaux](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anna_dyneaux/32/510758_2.png) [@Anna\_Dyneaux](https://forums.eveonline.com/u/Anna_Dyneaux)\
**Post date:** [August 5, 2026, 11:50am UTC](https://forums.eveonline.com/t/marauder-ganked-by-9-players-no-need-100-ehp/515554/158 "2026-08-05T11:50:22Z")

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Tech 2 hulls are designed to be more specialised versions of the tech 1 hull. The more survivable version is the navy issue one. Blops specialise in mobility, while Marauders specialise in DPS and active tanking. If you just want to stack EHP, get a navy issue battleship instead. The current bonuses look fine to me, both blops and marauders are viable in their specialised field, without dominating PvP by also having excessive buffer.

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**Author:** ![TR09N](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tr09n/32/479710_2.png) [@TR09N](https://forums.eveonline.com/u/TR09N)\
**Post date:** [August 5, 2026, 12:18pm UTC](https://forums.eveonline.com/t/marauder-ganked-by-9-players-no-need-100-ehp/515554/159 "2026-08-05T12:18:30Z")

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I think marauders should be nerfed further, subcapital shouldnt have active tank like dread in a cheap fit.

 ![1](https://global.discourse-cdn.com/eveonline/original/4X/0/0/4/004566d9e02a92ab2850eab78eba2947b1ec6867.png)

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**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [August 5, 2026, 12:22pm UTC](https://forums.eveonline.com/t/marauder-ganked-by-9-players-no-need-100-ehp/515554/160 "2026-08-05T12:22:16Z")

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wait… that thing could tank 15 Catalysts easily!

_IMPOSSIBLE_!

🤣

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [August 5, 2026, 12:33pm UTC](https://forums.eveonline.com/t/marauder-ganked-by-9-players-no-need-100-ehp/515554/161 "2026-08-05T12:33:56Z")

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> [@Queotzcatl](#):
>
> They were not.
> 
> And no-one asked for their Nerfs.

So that’s why we were facing massive Paladin fleets at the time in null. 🙄

Totally not problematic, because fleet balance between hundreds or thousands of players is of much less importance than the capability of a high sec player with skill issues to stay alive even after making muliple other errors.

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**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [August 5, 2026, 12:36pm UTC](https://forums.eveonline.com/t/marauder-ganked-by-9-players-no-need-100-ehp/515554/162 "2026-08-05T12:36:47Z")

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He will surely come along with a totally valid and _easy solution:_

> Activating Bastion Mode in HS will grant +1000% hitpoints, cycle time of the bastion module is reduced to 3 seconds and on exit you are invulnerable for 20 seconds. Also CONCORD spawns within 3 seconds if you get attacked in bastion mode!

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**Author:** ![Queotzcatl](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/queotzcatl/32/436120_2.png) [@Queotzcatl](https://forums.eveonline.com/u/Queotzcatl)\
**Post date:** [August 5, 2026, 12:55pm UTC](https://forums.eveonline.com/t/marauder-ganked-by-9-players-no-need-100-ehp/515554/163 "2026-08-05T12:55:59Z")

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Raven, Passive 88HP/s, 200k EHP

 ![RAVEN PASSIVE 88hp](https://global.discourse-cdn.com/eveonline/original/4X/b/b/b/bbb51901cf36c2ff8c30270abb82a5ac73851e9e.jpeg)

GOLEM, Bastion OFF, ACTIVE TANK, 150HP/s 120k EHP

 ![GOLEM BASTION OFF](https://global.discourse-cdn.com/eveonline/original/4X/1/6/b/16b5feb4f3c58a2b4d74adf72fe7b8c4d34fe890.jpeg)

GOLEM, BASTION ON, 300HP/s ACTIVE REP, 170kEHP

 ![GOLEM BASTION ON](https://global.discourse-cdn.com/eveonline/original/4X/5/c/1/5c19f526b0683308f0ac43ddb6f829f4fa26cb84.jpeg)

Whatever excuse you tell yourself, won’t change this.

Cruise GOLEM, Bastion OFF…

 ![GOLEM CRUISES](https://global.discourse-cdn.com/eveonline/original/4X/f/1/a/f1a601341fbeb1b650e2f4510cdbe27ad1b0269d.jpeg)

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [August 5, 2026, 1:06pm UTC](https://forums.eveonline.com/t/marauder-ganked-by-9-players-no-need-100-ehp/515554/164 "2026-08-05T13:06:11Z")

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Are you trying to tell us T1 battleships like the Raven have more EHP than Marauders like the Golem?

I think most of us knew that already.

I have been trying to tell you to use a T1 or faction battleship if you wish to have high EHP.

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**Author:** ![Queotzcatl](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/queotzcatl/32/436120_2.png) [@Queotzcatl](https://forums.eveonline.com/u/Queotzcatl)\
**Post date:** [August 5, 2026, 1:23pm UTC](https://forums.eveonline.com/t/marauder-ganked-by-9-players-no-need-100-ehp/515554/165 "2026-08-05T13:23:40Z")

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A Complex problem, requires a complex solution.

A Fleet of Paladin, will be met with a Fleet of Vargurs… for example… the players, can equilibrate the battle field with similar ships formations.

A Solo players, against Multibox gankers, has revealed to be a complex solution, because gankers and Multiboxers always found a way around any cheap solution to give Marauders SOLO pilots, a chance to survive a 15+ 1000PDS frigs or Destroyers attack. The Marauder Buff of 2020, to this day, has been the only viable option. I trained and spent 1000’s of $ to get into Marauder specialization.

I would like the DEVs would put some effort into making viable the use of Marauders to everybody.

It took me thousands hours of Raven missions to be able to buy me my first Marauder.

Thousands of hours.

It can take 4 hours to clear a single Lv4 mission in a Raven. Its price doubled. The Loot has become a bunch of scrap metals. No Thanks. I occasionally used Faction BS bc too many gankers were in the system. I’ve been doing this for four years now.

It was just a matter of luck and when if I took out my Maruder I was locked on or someone else was chosen as victim.

We are not one or two Solo Marauders pilot. There’s a lot of us.

It’s unfair to give me all the pression for bringing up this reality.

Another idea could be to give T2 Marauders rigs a 50% more effectiveness.

So Two Shield extend nigh equal three Shield extenders on T1 BS.

Then try only 75% Shield boost, but not 0%!!!

Try Raise base resists up so with the same modules, at least a T2 Marauder, has a little more total EHP of it’s T1 counterpart, with the same modules.

Faction BS will always have their niche place whatever you do, it doesn’t matter the slightest.

I Just don’t want to spend all my time in a Faction BS with a Marauder rusting in the hangar!

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**Author:** ![Namdor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/namdor/32/396179_2.png) [@Namdor](https://forums.eveonline.com/u/Namdor)\
**Post date:** [August 5, 2026, 1:32pm UTC](https://forums.eveonline.com/t/marauder-ganked-by-9-players-no-need-100-ehp/515554/166 "2026-08-05T13:32:17Z")

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> [@Queotzcatl](#):
>
> I would like the DEVs would put some effort into making viable the use of Marauders to everybody.

If Marauder use is unviable, why do I sell so many of them?

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**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [August 5, 2026, 1:33pm UTC](https://forums.eveonline.com/t/marauder-ganked-by-9-players-no-need-100-ehp/515554/167 "2026-08-05T13:33:44Z")

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> [@Queotzcatl](#):
>
> It’s unfair to give me all the pression for bringing up this reality.

This _reality_ exists only in your head. It’s not the devs fault if you have no idea how to use the ships and are unwilling to take any advice by experienced players. Face it, you are simply _bad at the game_. Horribly bad. You could learn, but you don’t want to. You want to be _right_ where you are not.

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<div class="post-metadata">

**Author:** ![Queotzcatl](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/queotzcatl/32/436120_2.png) [@Queotzcatl](https://forums.eveonline.com/u/Queotzcatl)\
**Post date:** [August 5, 2026, 1:34pm UTC](https://forums.eveonline.com/t/marauder-ganked-by-9-players-no-need-100-ehp/515554/168 "2026-08-05T13:34:34Z")

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You’re without hope. I’m become your personal. nightmare. Zero objectivity.

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<div class="post-metadata">

**Author:** ![Queotzcatl](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/queotzcatl/32/436120_2.png) [@Queotzcatl](https://forums.eveonline.com/u/Queotzcatl)\
**Post date:** [August 5, 2026, 1:36pm UTC](https://forums.eveonline.com/t/marauder-ganked-by-9-players-no-need-100-ehp/515554/169 "2026-08-05T13:36:43Z")

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Because evidently in fleets with proper logis, they are still better than some faction BS?

I Don’t know… Market context is completely irrelevant to this thread.

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