# Mass Test on Singularity - Tuesday 12 August - Raytracing & Upscaling!

**URL:** <https://forums.eveonline.com/t/mass-test-on-singularity-tuesday-12-august-raytracing-upscaling/495264>\
**Category:** Announcements\
**Tags:** mass-test\
**Created:** [August 8, 2025, 10:30am UTC](https://forums.eveonline.com/t/mass-test-on-singularity-tuesday-12-august-raytracing-upscaling/495264 "2025-08-08T10:30:30Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![snipereagle1](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/snipereagle1/32/410299_2.png) [@snipereagle1](https://forums.eveonline.com/u/snipereagle1)\
**Post date:** [August 12, 2025, 6:22pm UTC](https://forums.eveonline.com/t/mass-test-on-singularity-tuesday-12-august-raytracing-upscaling/495264/21 "2025-08-12T18:22:09Z")

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Decent test overall, a few notes:

- changing dlss quality settings didn’t make much of an impact on frame rate
- though on that note, i had a fps cap in the nvidia software and I had to restart and disable it (it would be amazing to have an in game fps cap setting). probably worth reminding people to disable this, though i was seeing a lower frame rate than my cap of 100
- the fps counter showing base + generated FPS separately is super cool
- long black screens on dock/undock
- upscaling settings don’t always persist through restarts – i kept getting swapped from DLSS to XeSS on restart
- i had one crash while turning on v-sync with framegen – also vsync didn’t cap the frame rate to monitor refresh when framegen was enabled

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**Author:** ![Tycho\_VI](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tycho_vi/32/430368_2.png) [@Tycho\_VI](https://forums.eveonline.com/u/Tycho_VI)\
**Post date:** [August 12, 2025, 6:29pm UTC](https://forums.eveonline.com/t/mass-test-on-singularity-tuesday-12-august-raytracing-upscaling/495264/22 "2025-08-12T18:29:23Z")

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also noticed vsync not working as i was getting such good fps with frame gen that i had to turn it on to stop tearing, but it didn’t work.

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**Author:** ![snipereagle1](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/snipereagle1/32/410299_2.png) [@snipereagle1](https://forums.eveonline.com/u/snipereagle1)\
**Post date:** [August 12, 2025, 6:31pm UTC](https://forums.eveonline.com/t/mass-test-on-singularity-tuesday-12-august-raytracing-upscaling/495264/23 "2025-08-12T18:31:19Z")

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CCP Caffeine \> DLSS version is a bit more complex than the others. It’s defined by your GPU, the drivers, the OS to some degree. To keep it simple though, we are running the latest version of Nvidia Streamline. So if you’re using DLSS upscaling, then it’s on the latest version right now (which is 4). We don’t have everything available (like multi frame gen) from DLSS 4 though, only single frame generation.

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**Author:** ![Rexxar\_Santaro](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rexxar_santaro/32/420075_2.png) [@Rexxar\_Santaro](https://forums.eveonline.com/u/Rexxar_Santaro)\
**Post date:** [August 12, 2025, 6:32pm UTC](https://forums.eveonline.com/t/mass-test-on-singularity-tuesday-12-august-raytracing-upscaling/495264/24 "2025-08-12T18:32:56Z")

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V-Sync didn’t work.

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**Author:** ![Rexxar\_Santaro](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rexxar_santaro/32/420075_2.png) [@Rexxar\_Santaro](https://forums.eveonline.com/u/Rexxar_Santaro)\
**Post date:** [August 12, 2025, 6:38pm UTC](https://forums.eveonline.com/t/mass-test-on-singularity-tuesday-12-august-raytracing-upscaling/495264/25 "2025-08-12T18:38:55Z")

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My GPU supports AMD FSR3, but only FSR1 was available for me to choose and test.

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**Author:** ![Verite\_Rendition](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/verite_rendition/32/390015_2.png) [@Verite\_Rendition](https://forums.eveonline.com/u/Verite_Rendition)\
**Post date:** [August 12, 2025, 8:28pm UTC](https://forums.eveonline.com/t/mass-test-on-singularity-tuesday-12-august-raytracing-upscaling/495264/26 "2025-08-12T20:28:37Z")

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> [@Tycho\_VI](#):
>
> Hi there, could we get an option for DLAA in the future?

Seconded, please.

> [@Rexxar\_Santaro](#):
>
> My GPU supports AMD FSR3, but only FSR1 was available for me to choose and test.

Make sure you’re running the client in DirectX 12 mode. The newer rendering technologies are not available under DirectX 11.

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**Author:** ![Verite\_Rendition](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/verite_rendition/32/390015_2.png) [@Verite\_Rendition](https://forums.eveonline.com/u/Verite_Rendition)\
**Post date:** [August 13, 2025, 6:45am UTC](https://forums.eveonline.com/t/mass-test-on-singularity-tuesday-12-august-raytracing-upscaling/495264/27 "2025-08-13T06:45:52Z")

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Addendum: any suggestions from the devs for what to look at to really push the raytracing? Both to check for performance, and to show off what it can do for EVE versus the classic shadowing system?

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**Author:** ![Rexxar\_Santaro](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rexxar_santaro/32/420075_2.png) [@Rexxar\_Santaro](https://forums.eveonline.com/u/Rexxar_Santaro)\
**Post date:** [August 13, 2025, 2:05pm UTC](https://forums.eveonline.com/t/mass-test-on-singularity-tuesday-12-august-raytracing-upscaling/495264/28 "2025-08-13T14:05:57Z")

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> [@Verite\_Rendition](#):
>
> Make sure you’re running the client in DirectX 12 mode. The newer rendering technologies are not available under DirectX 11.

Thx! It’s working now. By the way, the article

> **[Carbon 1.0 - Rendering and Physics Mass Test | EVE Online](https://www.eveonline.com/news/view/carbon-1-0-rendering-and-physics-mass-test?utm_source=launcher&origin=launcher&utm_content=en)**
>
> Bringing new rendering tech and paving the way for future improvements

doesn’t mention anything about DirectX requirements. According to AMD’s official resources, all modes of FSR 1, 2, and 3 can work normally on both DirectX 11 and 12. If FSR 3 in EVE Online works only with DirectX 12, that’s not very good. On my GPU, DirectX 12 in EVE Online consumes about 20–30% more power (resources) to deliver the same FPS, with only minimal improvements in visual quality.

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**Author:** ![Rexxar\_Santaro](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rexxar_santaro/32/420075_2.png) [@Rexxar\_Santaro](https://forums.eveonline.com/u/Rexxar_Santaro)\
**Post date:** [August 13, 2025, 2:55pm UTC](https://forums.eveonline.com/t/mass-test-on-singularity-tuesday-12-august-raytracing-upscaling/495264/29 "2025-08-13T14:55:30Z")

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**AMD GPU – FSR & DirectX Testing**

I ran additional tests and found some unexpected, sometimes random, results depending on configuration.

- **DirectX 11** → Best results with **FSR1** at maximum upscaling quality for an ideal FPS/GPU load ratio. FPS is managed by Radeon Chill driver.

- **DirectX 12** → Best results with **FSR3** (with or without Frame Generation). Performance is similar to DX11 + FSR1 but with better visuals. Ray Tracing made little difference in both quality and performance. FPS can’t be controlled through default or per-game Adrenalin driver settings when using native or FSR1 in-game quality modes.

Notable quirks:

- With DX12, Anti-Aliasing is disabled regardless of Ray Tracing status.

- V-Sync behaves differently on SiSi vs TQ when using DX11 + FSR1.

- Current V-Sync options lack flexibility, which can cause issues for high-refresh monitors (140–240 Hz), especially on budget/mid-range GPUs.

- We need the ability to cap FPS through driver or RivaTuner settings rather than relying only on in game option V-Sync:on/off.

Example: My monitor has 180 Hz, but EVE often locks to 180 FPS regardless of my AMD Adrenalin “Radeon Chill” limits. The game actually runs great at 80–120 FPS across various quality modes.

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<div class="post-metadata">

**Author:** ![Verite\_Rendition](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/verite_rendition/32/390015_2.png) [@Verite\_Rendition](https://forums.eveonline.com/u/Verite_Rendition)\
**Post date:** [August 13, 2025, 10:08pm UTC](https://forums.eveonline.com/t/mass-test-on-singularity-tuesday-12-august-raytracing-upscaling/495264/30 "2025-08-13T22:08:53Z")

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> [@Rexxar\_Santaro](#):
>
> Thx! It’s working now. By the way, the article doesn’t mention anything about DirectX requirements

Yeah, CCP’s documentation here isn’t great. They seem to be bundling all of the new technologies together as part of a single update to the graphics engine. Ray tracing and DLSS frame generation are both DX12-only, so for CCP it’s all or nothing - for better or worse.

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**Author:** ![Franz\_Schmidt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/franz_schmidt/32/395751_2.png) [@Franz\_Schmidt](https://forums.eveonline.com/u/Franz_Schmidt)\
**Post date:** [August 16, 2025, 6:03am UTC](https://forums.eveonline.com/t/mass-test-on-singularity-tuesday-12-august-raytracing-upscaling/495264/31 "2025-08-16T06:03:43Z")

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Saddly I was not able to join the masstest. But: Should FSR 3 be available on the current client (when DX12 is enabled) or will it be availiable with the new client on Tuesday? Just wondering.

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**Author:** ![Srima\_Darkstar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/srima_darkstar/32/374461_2.png) [@Srima\_Darkstar](https://forums.eveonline.com/u/Srima_Darkstar)\
**Post date:** [August 17, 2025, 8:40pm UTC](https://forums.eveonline.com/t/mass-test-on-singularity-tuesday-12-august-raytracing-upscaling/495264/32 "2025-08-17T20:40:22Z")

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I have a question for those who took part in this test. Is this going to mean players who don’t have a DLSS card or a whoopty-doo GPU thing-a-ma-bob will be out on the street?

I currently operate Windows 10 OS on a 22 GB Hewlett Packard toaster oven. I have a gpu Nvidia GTX 950m with 2 GB RAM. I am certainly not going to purchase a new card to keep up with this game.

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**Author:** ![Suki\_Vokkonen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/suki_vokkonen/32/382402_2.png) [@Suki\_Vokkonen](https://forums.eveonline.com/u/Suki_Vokkonen)\
**Post date:** [August 18, 2025, 5:12am UTC](https://forums.eveonline.com/t/mass-test-on-singularity-tuesday-12-august-raytracing-upscaling/495264/33 "2025-08-18T05:12:41Z")

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Probably more a question for a Dev, but to my understanding, it only add visual stuff to people who have the hardware for it. You still have the options to disable things or keep everything at low, medium, high. It was possible to disable DLSS, for example, even though my card supports it.

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**Author:** ![Srima\_Darkstar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/srima_darkstar/32/374461_2.png) [@Srima\_Darkstar](https://forums.eveonline.com/u/Srima_Darkstar)\
**Post date:** [August 18, 2025, 8:51am UTC](https://forums.eveonline.com/t/mass-test-on-singularity-tuesday-12-august-raytracing-upscaling/495264/34 "2025-08-18T08:51:20Z")

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Thanks for that information, I like an off switch. According to wikipedia my card is about 10 years old. We all know Nvidia could sell these new cards cheaper, yet because some use their GPUs to mine bitcoin we suffer a price gouge. Sure I am employed and make money, but I don’t bend to the whims of those who exploit us. At present the graphics card companies are tyrannical dictators. The only way I am replacing the gpu on this machine is a fiery explosion.

o7

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**Author:** ![Lodemai](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lodemai/32/374211_2.png) [@Lodemai](https://forums.eveonline.com/u/Lodemai)\
**Post date:** [August 20, 2025, 2:56pm UTC](https://forums.eveonline.com/t/mass-test-on-singularity-tuesday-12-august-raytracing-upscaling/495264/35 "2025-08-20T14:56:55Z")

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Game freezing on warp tunnel with DLSS active on a GTX 3060 for me

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**Author:** ![Suki\_Vokkonen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/suki_vokkonen/32/382402_2.png) [@Suki\_Vokkonen](https://forums.eveonline.com/u/Suki_Vokkonen)\
**Post date:** [August 21, 2025, 7:02am UTC](https://forums.eveonline.com/t/mass-test-on-singularity-tuesday-12-august-raytracing-upscaling/495264/36 "2025-08-21T07:02:42Z")

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Same for me yesterday, but not limited to warp. I disabled that buggy thing today and all went fine. Can’t risk a freeze in the Abyss.

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**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [August 21, 2025, 10:20am UTC](https://forums.eveonline.com/t/mass-test-on-singularity-tuesday-12-august-raytracing-upscaling/495264/37 "2025-08-21T10:20:58Z")

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If i want/need win 11 I gotta update mine

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**Author:** ![Srima\_Darkstar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/srima_darkstar/32/374461_2.png) [@Srima\_Darkstar](https://forums.eveonline.com/u/Srima_Darkstar)\
**Post date:** [August 21, 2025, 10:50pm UTC](https://forums.eveonline.com/t/mass-test-on-singularity-tuesday-12-august-raytracing-upscaling/495264/38 "2025-08-21T22:50:32Z")

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I doubt CCP plans to alienate all the windows 10 users. I hear windows 12 has been pushed back to 2027. They were supposed to announce and unveil it this October. I assume, it was the leaked desktop that got people mad, it looks a lot like linux os with a docker at the bottom center.

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**Author:** ![HE\_XAMU\_bPATAH](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/he_xamu_bpatah/32/459634_2.png) [@HE\_XAMU\_bPATAH](https://forums.eveonline.com/u/HE_XAMU_bPATAH)\
**Post date:** [August 21, 2025, 11:26pm UTC](https://forums.eveonline.com/t/mass-test-on-singularity-tuesday-12-august-raytracing-upscaling/495264/39 "2025-08-21T23:26:25Z")

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![изображение_2025-08-22_082606979](https://global.discourse-cdn.com/eveonline/original/4X/7/4/c/74c7749bb32fc8f972cbde86071f52e883d92d8a.png)

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [November 19, 2025, 11:27pm UTC](https://forums.eveonline.com/t/mass-test-on-singularity-tuesday-12-august-raytracing-upscaling/495264/40 "2025-11-19T23:27:11Z")

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