# Matthew Dust for CSM 14 (Faction Warfare/Lowsec)

**URL:** <https://forums.eveonline.com/t/matthew-dust-for-csm-14-faction-warfare-lowsec/158042>\
**Category:** CSM Campaigns\
**Tags:** faction-war, low-sec, community\
**Created:** [May 10, 2019, 8:13am UTC](https://forums.eveonline.com/t/matthew-dust-for-csm-14-faction-warfare-lowsec/158042 "2019-05-10T08:13:49Z")\
**Posts on this page:** 1\
**Showing post:** 34

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**Author:** ![Retribution\_atSubZero](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/retribution_atsubzero/32/139672_2.png) [@Retribution\_atSubZero](https://forums.eveonline.com/u/Retribution_atSubZero)\
**Post date:** [June 9, 2019, 10:55am UTC](https://forums.eveonline.com/t/matthew-dust-for-csm-14-faction-warfare-lowsec/158042/34 "2019-06-09T10:55:09Z")

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Well, mainly the fact you’re fighting an unwinnable battle against the changes in high security space.  
I see an answer being in discounting citadels(in one’s mind) as a loss, it’s only a means to attack. Make them cheap as possible by having p4 planeteers make tons of them as that is their major component I think?  
An astrahus or reitaru for some fun? Sounds doable? You think? Put the timers all over the place, just be a general azz about it.  
CCP just wants people anchoring citadels for their fun-\> more $$ for CCP, which they certainly need as eve has voided it’s bowels long ago.

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