# \[META\] CODE as a controversial topic

**URL:** <https://forums.eveonline.com/t/meta-code-as-a-controversial-topic/30995>\
**Category:** General Discussion\
**Created:** [October 12, 2017, 12:20am UTC](https://forums.eveonline.com/t/meta-code-as-a-controversial-topic/30995 "2017-10-12T00:20:40Z")\
**Posts on this page:** 1\
**Showing post:** 252

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**Author:** ![Black\_Pedro](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/black_pedro/32/257285_2.png) [@Black\_Pedro](https://forums.eveonline.com/u/Black_Pedro)\
**Post date:** [November 2, 2017, 8:05pm UTC](https://forums.eveonline.com/t/meta-code-as-a-controversial-topic/30995/252 "2017-11-02T20:05:15Z")

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Maybe:

> **[New high sec NPCS killing players in strong ships at stations](https://forums.eveonline.com/t/new-high-sec-npcs-killing-players-in-strong-ships-at-stations/35992?u=black_pedro)**
>
> What are these new npcs killing ships on station dock in 0.7 caldari space? Guristas destroyers or something, groups of them warping to and from stations in 0.7 caldari space attacking anyone outside a hi-sec station. They have enough dps to bring...

It’s seems plausible to me given all the work CCP has been doing on the new AI. After all, it has be postulated by experts in the field that if an artificial intelligence becomes sufficiently self-aware, the first thing it will do is go start dunking miners. Think of it as a sort of Turing test for NPC pirates.

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