# Mining UX, Phased Fields, Highsec Mining Content and New Ships

**URL:** <https://forums.eveonline.com/t/mining-ux-phased-fields-highsec-mining-content-and-new-ships/499285>\
**Category:** Announcements\
**Tags:** mass-test, singularity\
**Created:** [October 16, 2025, 10:28am UTC](https://forums.eveonline.com/t/mining-ux-phased-fields-highsec-mining-content-and-new-ships/499285 "2025-10-16T10:28:25Z")\
**Posts on this page:** 20\
**Page:** 6

<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [October 24, 2025, 12:57pm UTC](https://forums.eveonline.com/t/mining-ux-phased-fields-highsec-mining-content-and-new-ships/499285/104 "2025-10-24T12:57:18Z")

</div>

That window is still available, @Suki_Vokkonen . Rightclick the new mining scan button to see it.

Quantity and volume will be lacking from the list if your ship has no Mining Sensor Array equipped.

---

<div class="post-metadata">

**Author:** ![AlexIIL\_Antollare](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/alexiil_antollare/32/477582_2.png) [@AlexIIL\_Antollare](https://forums.eveonline.com/u/AlexIIL_Antollare)\
**Post date:** [October 24, 2025, 12:58pm UTC](https://forums.eveonline.com/t/mining-ux-phased-fields-highsec-mining-content-and-new-ships/499285/105 "2025-10-24T12:58:21Z")

</div>

Just FYI the window has not been removed - it is still accessible if you right-click the Mining Scan button, then click “Open Scan Results Window”. The table now has a new column with the estimated value too.

 ![image](https://global.discourse-cdn.com/eveonline/original/4X/9/d/8/9d8dfd672261b63e830b5ee5c890090d0e3840c0.jpeg)

---

<div class="post-metadata">

**Author:** ![Eagleklaw](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/eagleklaw/32/395397_2.png) [@Eagleklaw](https://forums.eveonline.com/u/Eagleklaw)\
**Post date:** [October 26, 2025, 10:54am UTC](https://forums.eveonline.com/t/mining-ux-phased-fields-highsec-mining-content-and-new-ships/499285/106 "2025-10-26T10:54:56Z")

</div>

please look into the reactions side, i understand that it’s intended as a balancing mechanism if certain ores get too out of wack, but atm none of them are remotely viable, and only will become viable if at the low end, specific mineral prices increase at a minimum of 40%, some minerals wouldn’t become a viable reaction unless they raised in price 300%, so the strength of this balance seems almost non existant.

---

<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [October 26, 2025, 11:53am UTC](https://forums.eveonline.com/t/mining-ux-phased-fields-highsec-mining-content-and-new-ships/499285/107 "2025-10-26T11:53:40Z")

</div>

> [@Eagleklaw](#):
>
> but atm none of them are remotely viable

How are none of them viable? How is that possible?

If I understand correctly the new ore can be refined in any sort of mineral at different rates.

I would expect the price of the ore to likely settle around the point of the best mineral to refine, so at all times at least _one_ mineral should be viable right?

And whenever the market is lacking another mineral which then shoots up in price this ore should follow the price of that other mineral, providing a safety mechanism for the game against big single mineral shortages.

I would not expect this new random ore to be worth refining in all minerals, just into the current best ones.

---

<div class="post-metadata">

**Author:** ![Adada\_Tuesday](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/adada_tuesday/32/478186_2.png) [@Adada\_Tuesday](https://forums.eveonline.com/u/Adada_Tuesday)\
**Post date:** [October 26, 2025, 1:31pm UTC](https://forums.eveonline.com/t/mining-ux-phased-fields-highsec-mining-content-and-new-ships/499285/108 "2025-10-26T13:31:40Z")

</div>

Hello, I dont know how to say this!

Miners should not get crits by default. It should only happen if you mine in fleets with a boosting ship that has the Mining Sensor Array.

In other words mining crits should only happen with the proper fleet setup.

Thank you for reading

---

<div class="post-metadata">

**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [October 26, 2025, 1:49pm UTC](https://forums.eveonline.com/t/mining-ux-phased-fields-highsec-mining-content-and-new-ships/499285/109 "2025-10-26T13:49:20Z")

</div>

I am not sure they are even meant to be profitable.  
As I have understand it, they are a way to access minerals you usually don’t have where you live, so you save yourself imports and can still fill gaps in your production chain.  
So you should put the time saved from hauling runs into the equation.

---

<div class="post-metadata">

**Author:** ![Adada\_Tuesday](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/adada_tuesday/32/478186_2.png) [@Adada\_Tuesday](https://forums.eveonline.com/u/Adada_Tuesday)\
**Post date:** [October 26, 2025, 1:56pm UTC](https://forums.eveonline.com/t/mining-ux-phased-fields-highsec-mining-content-and-new-ships/499285/110 "2025-10-26T13:56:13Z")

</div>

Adding a fleet boost for mining crits feels like a bonus or expansion, unlike giving crits to everyone by default.

---

<div class="post-metadata">

**Author:** ![Glenduil](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/glenduil/32/501812_2.png) [@Glenduil](https://forums.eveonline.com/u/Glenduil)\
**Post date:** [October 26, 2025, 4:23pm UTC](https://forums.eveonline.com/t/mining-ux-phased-fields-highsec-mining-content-and-new-ships/499285/111 "2025-10-26T16:23:32Z")

</div>

> [@Adada\_Tuesday](#):
>
> Hello, I dont know how to say this!
> 
> Miners should not get crits by default. It should only happen if you mine in fleets with a boosting ship that has the Mining Sensor Array.
> 
> In other words mining crits should only happen with the proper fleet setup.
> 
> Thank you for reading

The mining crits are so weak that they’re not worth worrying about. They’re not even worth wasting skill points on. 1.5% yield increase overall? I think you’ll be able to sleep at night knowing that miners aren’t getting anything extra.

---

<div class="post-metadata">

**Author:** ![Adada\_Tuesday](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/adada_tuesday/32/478186_2.png) [@Adada\_Tuesday](https://forums.eveonline.com/u/Adada_Tuesday)\
**Post date:** [October 26, 2025, 5:16pm UTC](https://forums.eveonline.com/t/mining-ux-phased-fields-highsec-mining-content-and-new-ships/499285/112 "2025-10-26T17:16:21Z")

</div>

It seems that mining crits would be more meaningful if they could only happen if you had the right fleet composition. Everyone getting them by default seems undesirable to me.

For example if the Rorqual became the provider of mining crits then every miner would be excited to be in a fleet with a Rorqual. But i could be wrong.

---

<div class="post-metadata">

**Author:** ![Miss\_Stardust](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/miss_stardust/32/506894_2.png) [@Miss\_Stardust](https://forums.eveonline.com/u/Miss_Stardust)\
**Post date:** [October 26, 2025, 6:01pm UTC](https://forums.eveonline.com/t/mining-ux-phased-fields-highsec-mining-content-and-new-ships/499285/113 "2025-10-26T18:01:57Z")

</div>

@CCP_Kestrel

I know this seems silly and a minor (miner?) thing, but while you are overhauling the mining missions, could you PLEASE bring back the Level 3 ice mission “Stay Frosty”? Although I never saw any patch notes officially removing this mission, I haven’t pulled it in many years. I get that Alphas can’t mine ice, but this should still be an option for those of us who Omega.

Also, please allow Outrider the ability to fit ice mining lasers.

/msd

---

<div class="post-metadata">

**Author:** ![Power\_Armor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/power_armor/32/413178_2.png) [@Power\_Armor](https://forums.eveonline.com/u/Power_Armor)\
**Post date:** [October 26, 2025, 6:08pm UTC](https://forums.eveonline.com/t/mining-ux-phased-fields-highsec-mining-content-and-new-ships/499285/114 "2025-10-26T18:08:07Z")

</div>

> [@Arikko\_Erata](#):
>
> how do you test the new ships on the test server? i went to jita on sisi but none were available

You may want to reread the first post to know about how to “test”:

> These ships will not be obtainable on Singularity and you will not be able to fly them in space. however, you will be able to simulate them and see an early version of their proposed stats and bonuses.

---

<div class="post-metadata">

**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [October 26, 2025, 6:14pm UTC](https://forums.eveonline.com/t/mining-ux-phased-fields-highsec-mining-content-and-new-ships/499285/115 "2025-10-26T18:14:08Z")

</div>

> [@Miss\_Stardust](#):
>
> overhauling the mining missions

they are not doing anything with mining missions.

---

<div class="post-metadata">

**Author:** ![Miss\_Stardust](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/miss_stardust/32/506894_2.png) [@Miss\_Stardust](https://forums.eveonline.com/u/Miss_Stardust)\
**Post date:** [October 26, 2025, 7:06pm UTC](https://forums.eveonline.com/t/mining-ux-phased-fields-highsec-mining-content-and-new-ships/499285/116 "2025-10-26T19:06:17Z")

</div>

@Geo_Eclipse_Oksaras

Let me help you. From Kestrels post above:

“ and we’ve also done a visual overhaul of level 1 through level 3 mining missions. We’ve also bumped up the LP and ISK rewards from level 1 and level 2 mining missions by 50%. “

/msd

---

<div class="post-metadata">

**Author:** ![Adada\_Tuesday](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/adada_tuesday/32/478186_2.png) [@Adada\_Tuesday](https://forums.eveonline.com/u/Adada_Tuesday)\
**Post date:** [October 26, 2025, 7:13pm UTC](https://forums.eveonline.com/t/mining-ux-phased-fields-highsec-mining-content-and-new-ships/499285/117 "2025-10-26T19:13:55Z")

</div>

Imo mining missions should prioritize salvaging hazardous space debris—especially pieces on collision paths or at risk of misuse—requiring careful dismantling and disposal. This is far superior to current mining missions that lack imagination and produces worthless fake ores.

Ps.  
_Visual overhaul and increased LP and ISK earnable from bad content is not going to make it better content!_

Yes i am an optimist

---

<div class="post-metadata">

**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [October 26, 2025, 7:31pm UTC](https://forums.eveonline.com/t/mining-ux-phased-fields-highsec-mining-content-and-new-ships/499285/118 "2025-10-26T19:31:58Z")

</div>

visual…visual means look better right? aside from that, nothing else changes with mining missions..

---

<div class="post-metadata">

**Author:** ![Miss\_Stardust](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/miss_stardust/32/506894_2.png) [@Miss\_Stardust](https://forums.eveonline.com/u/Miss_Stardust)\
**Post date:** [October 26, 2025, 7:34pm UTC](https://forums.eveonline.com/t/mining-ux-phased-fields-highsec-mining-content-and-new-ships/499285/119 "2025-10-26T19:34:53Z")

</div>

**We’ve also bumped up the LP and ISK rewards from level 1 and level 2 mining missions by 50%.**

So what’s the definition of “nothing” in the @Geo_Eclipse_Oksaras dictionary? Post it here please and I’ll show myself out.

/msd

---

<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [October 26, 2025, 8:23pm UTC](https://forums.eveonline.com/t/mining-ux-phased-fields-highsec-mining-content-and-new-ships/499285/120 "2025-10-26T20:23:15Z")

</div>

With the addition of new small mining ships, will the Ice Mining Laser restriction be expanded?

 ![image](https://global.discourse-cdn.com/eveonline/original/4X/1/c/9/1c976a61185be6e7f1fdbccb2d35a56b2d0835f5.png)

I can understand it if CCP does not want to make ice mining available to Alpha pilots in this patch, so perhaps not the Pioneer.

But can the T2 Outrider be added to this list?

It has three turrets for mining while it boosts. I’d love to see it be useful for ice mining as well.

---

<div class="post-metadata">

**Author:** ![Miss\_Stardust](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/miss_stardust/32/506894_2.png) [@Miss\_Stardust](https://forums.eveonline.com/u/Miss_Stardust)\
**Post date:** [October 26, 2025, 8:44pm UTC](https://forums.eveonline.com/t/mining-ux-phased-fields-highsec-mining-content-and-new-ships/499285/121 "2025-10-26T20:44:17Z")

</div>

@CCP_Kestrel

@Gerard_Amatin and I were discussing this on another thread, and it seems appropriate to include here. How about un-gating Ice Mining Lasers from Expedition Frigates? Ice Harvesting is an Omega skill, so why is a ship gate required? Allow us to fit ice lasers to any ship with a cargo hold big enough hold a block of ice. Endurance will still keep its massive advantage to ice harvesting, but it will allow for some niche setups - in keeping with the sandbox.

/msd

---

<div class="post-metadata">

**Author:** ![Adada\_Tuesday](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/adada_tuesday/32/478186_2.png) [@Adada\_Tuesday](https://forums.eveonline.com/u/Adada_Tuesday)\
**Post date:** [October 26, 2025, 11:28pm UTC](https://forums.eveonline.com/t/mining-ux-phased-fields-highsec-mining-content-and-new-ships/499285/122 "2025-10-26T23:28:03Z")

</div>

There seems to be an issue with the design philosphy. For example:

> This site contains a brand new special ore type, and brand new mining gameplay

The problem is that its supposed to be exciting because its new? But how long is it going to be new? You know what i mean?

AFAIK salvaging and rigs was part of an expansion. This content has held up over time because it was developed to last and the selling point wasnt that “it was brand new wtf bbq”. The whole point of this content was it was good.

So please emphasise on content being good rather than just new! I mean anyone could be a game dev if you just had to make new content and new games to make money. Gotta make good content and good games to make a difference. Maybe the brand new mining gameplay and brand new special ore type is actually good and not just new content.

---

<div class="post-metadata">

**Author:** ![Malak\_Starfire](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/malak_starfire/32/501915_2.png) [@Malak\_Starfire](https://forums.eveonline.com/u/Malak_Starfire)\
**Post date:** [October 27, 2025, 12:46am UTC](https://forums.eveonline.com/t/mining-ux-phased-fields-highsec-mining-content-and-new-ships/499285/123 "2025-10-27T00:46:26Z")

</div>

Being able to turn this ore into whatever mineral you want isn’t exciting to you? New mining ships aren’t exciting? What would be if not?

[Previous page](https://forums.eveonline.com/t/mining-ux-phased-fields-highsec-mining-content-and-new-ships/499285.md?page=5)

[Next page](https://forums.eveonline.com/t/mining-ux-phased-fields-highsec-mining-content-and-new-ships/499285.md?page=7)
