# Missed Opportunity on Group Content

**URL:** <https://forums.eveonline.com/t/missed-opportunity-on-group-content/383510>\
**Category:** Warfare & Tactics\
**Created:** [November 8, 2022, 2:45pm UTC](https://forums.eveonline.com/t/missed-opportunity-on-group-content/383510 "2022-11-08T14:45:13Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Dantelion\_Shinoni](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dantelion_shinoni/32/383315_2.png) [@Dantelion\_Shinoni](https://forums.eveonline.com/u/Dantelion_Shinoni)\
**Post date:** [November 8, 2022, 2:45pm UTC](https://forums.eveonline.com/t/missed-opportunity-on-group-content/383510/1 "2022-11-08T14:45:13Z")

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If the goal of ‘Elastic’ group plexes was to encourage people to group up, a more significant number than 5 should have been chosen.

Ideally 10.

5 is too small to cultivate the habit of looking out for people and incentivize people into forming groups, they especially won’t do it for a measly 25%.

With 10, you had the space for bigger rewards, bigger incentives, and more capturing challenge on a daily basis.  
That and it’s highly probable that people will find ways to solo those 5-plexes, entirely defeating the goal.

I would advise changing the size of those places to 10 and increase payouts to 100% so that the effort of finding people is more properly rewarded.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [February 6, 2023, 2:45pm UTC](https://forums.eveonline.com/t/missed-opportunity-on-group-content/383510/2 "2023-02-06T14:45:20Z")

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