# Missions not updated for Ore redistribution!

**URL:** <https://forums.eveonline.com/t/missions-not-updated-for-ore-redistribution/276985>\
**Category:** Missions\
**Tags:** bug-reporting\
**Created:** [October 30, 2020, 2:35pm UTC](https://forums.eveonline.com/t/missions-not-updated-for-ore-redistribution/276985 "2020-10-30T14:35:19Z")\
**Posts on this page:** 12\
**Page:** 3

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**Author:** ![Siegfried\_Tahl](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/siegfried_tahl/32/377209_2.png) [@Siegfried\_Tahl](https://forums.eveonline.com/u/Siegfried_Tahl)\
**Post date:** [October 31, 2020, 8:26am UTC](https://forums.eveonline.com/t/missions-not-updated-for-ore-redistribution/276985/41 "2020-10-31T08:26:21Z")

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This “War effort” mission seems out of place being a combat mission, not mining. I’d rather they asked to bring 500/1000/1500m3 of (meta) loot or something. Handful of minerals as a meaningful contribution for the Empires always sounded cheesy, immersion breaking.

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [October 31, 2020, 8:41am UTC](https://forums.eveonline.com/t/missions-not-updated-for-ore-redistribution/276985/42 "2020-10-31T08:41:44Z")

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The agents asks for types. They may ask for metal scraps ?

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**Author:** ![SeriousPun\_K](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/seriouspun_k/32/238132_2.png) [@SeriousPun\_K](https://forums.eveonline.com/u/SeriousPun_K)\
**Post date:** [October 31, 2020, 12:04pm UTC](https://forums.eveonline.com/t/missions-not-updated-for-ore-redistribution/276985/43 "2020-10-31T12:04:20Z")

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10k Omber are around 12 million in Dodixie now, just a bit less than you can sell the mission reward implant for.

But then, CCP spits us carebears in the face anyway, and constantly. How many PvE missions were added in the last decade? None, as far as I can tell. Instead, they make a Halloween event where they basically call all the gankers and rabid pirates into highsec to make life hell for carebears.

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**Author:** ![Buoytender\_Bob](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/buoytender_bob/32/374377_2.png) [@Buoytender\_Bob](https://forums.eveonline.com/u/Buoytender_Bob)\
**Post date:** [October 31, 2020, 2:41pm UTC](https://forums.eveonline.com/t/missions-not-updated-for-ore-redistribution/276985/44 "2020-10-31T14:41:15Z")

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My faint hope is that they can use the same programing and development that is able to provide abyssal runs at different levels, different opponents, and different awards and which was introduced recently into EVE and translate it over to creating a mission generator that would be doing the same general thing.

…I know, but I can at least dream. 🤔 😊

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**Author:** ![Buggs\_LeRoach](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/buggs_leroach/32/376676_2.png) [@Buggs\_LeRoach](https://forums.eveonline.com/u/Buggs_LeRoach)\
**Post date:** [October 31, 2020, 3:10pm UTC](https://forums.eveonline.com/t/missions-not-updated-for-ore-redistribution/276985/45 "2020-10-31T15:10:26Z")

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> [@SeriousPun\_K](#):
>
> 10k Omber are around 12 million in Dodixie now, just a bit less than you can sell the mission reward implant for.

> **[Goodbye Evepraisal](https://sudorandom.dev/posts/goodbye-evepraisal/)**
>
> Saying goodbye to an amazing long running project; evepraisal price checking utility for the MMORPG game Eve Online

so \< 2 mill for 10k omber and implant that sells for ~8.5 mill .

have a nice day …

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**Author:** ![Dravick\_Afterthought](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dravick_afterthought/32/282017_2.png) [@Dravick\_Afterthought](https://forums.eveonline.com/u/Dravick_Afterthought)\
**Post date:** [October 31, 2020, 3:20pm UTC](https://forums.eveonline.com/t/missions-not-updated-for-ore-redistribution/276985/46 "2020-10-31T15:20:37Z")

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I think some of the _“it’ll be easy to do this little change”_ merchants in here need to read about [SMOPs](https://en.wikipedia.org/wiki/Small_matter_of_programming).

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**Author:** ![Giddy\_McFee](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/giddy_mcfee/32/375711_2.png) [@Giddy\_McFee](https://forums.eveonline.com/u/Giddy_McFee)\
**Post date:** [October 31, 2020, 6:10pm UTC](https://forums.eveonline.com/t/missions-not-updated-for-ore-redistribution/276985/47 "2020-10-31T18:10:59Z")

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> [@Dravick\_Afterthought](#):
>
> I think some of the _“it’ll be easy to do this little change”_ merchants in here need to read about

Isn’t that what devs do though.

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**Author:** ![Xeux](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xeux/32/428022_2.png) [@Xeux](https://forums.eveonline.com/u/Xeux)\
**Post date:** [October 31, 2020, 6:19pm UTC](https://forums.eveonline.com/t/missions-not-updated-for-ore-redistribution/276985/48 "2020-10-31T18:19:19Z")

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I think the Devs are busy working on all the ways to make Pochven suck - no time to work on missions.

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**Author:** ![Chan\_aar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chan_aar/32/377560_2.png) [@Chan\_aar](https://forums.eveonline.com/u/Chan_aar)\
**Post date:** [October 31, 2020, 6:51pm UTC](https://forums.eveonline.com/t/missions-not-updated-for-ore-redistribution/276985/49 "2020-10-31T18:51:34Z")

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“Legacy code” has been a CCP mantra for ten(?) years now.

The sad fact is there are very few (if any) software engineers that enjoy picking apart undocumented code written by people no longer with the company.

On the other hand CCP have been saying for years that they need better tools to create PvE content. All that seems to happen is even more code gets added to the pile of undocumented stuff that new employees “will not touch with a barge pole”.

In this specifc instance i suspect CCP will disable the “Materials for war” set of missions. They have disabled missions before over the years for various reasons.

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**Author:** ![Dravick\_Afterthought](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dravick_afterthought/32/282017_2.png) [@Dravick\_Afterthought](https://forums.eveonline.com/u/Dravick_Afterthought)\
**Post date:** [November 1, 2020, 7:49am UTC](https://forums.eveonline.com/t/missions-not-updated-for-ore-redistribution/276985/50 "2020-11-01T07:49:37Z")

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> [@Giddy\_McFee](#):
>
> > [@Dravick\_Afterthought](#):
> >
> > I think some of the _“it’ll be easy to do this little change”_ merchants in here need to read about
> 
> Isn’t that what devs do though.

Sorry, don’t understand the (somewhat ambiguous) question ?

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**Author:** ![Professor\_Yoshun](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/professor_yoshun/32/291146_2.png) [@Professor\_Yoshun](https://forums.eveonline.com/u/Professor_Yoshun)\
**Post date:** [November 12, 2020, 6:26am UTC](https://forums.eveonline.com/t/missions-not-updated-for-ore-redistribution/276985/51 "2020-11-12T06:26:53Z")

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The good news is that when they do release the new missions with the new code authoring system they will be the same difficulty as FOB or Incursions and require a fleet of 15 minimum. No more easy isk solo missions. It will be more fun and more fleets for the same rewards!

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [February 10, 2021, 6:27am UTC](https://forums.eveonline.com/t/missions-not-updated-for-ore-redistribution/276985/52 "2021-02-10T06:27:02Z")

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