# Modules not automaticly turn off when overheat isnt possible duo repair or modules overheat and turn repairing modules off automaticaly

**URL:** <https://forums.eveonline.com/t/modules-not-automaticly-turn-off-when-overheat-isnt-possible-duo-repair-or-modules-overheat-and-turn-repairing-modules-off-automaticaly/399780>\
**Category:** Player Features & Ideas\
**Created:** [March 20, 2023, 9:05am UTC](https://forums.eveonline.com/t/modules-not-automaticly-turn-off-when-overheat-isnt-possible-duo-repair-or-modules-overheat-and-turn-repairing-modules-off-automaticaly/399780 "2023-03-20T09:05:13Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![NOVA\_Andromedan](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nova_andromedan/32/480069_2.png) [@NOVA\_Andromedan](https://forums.eveonline.com/u/NOVA_Andromedan)\
**Post date:** [March 20, 2023, 9:05am UTC](https://forums.eveonline.com/t/modules-not-automaticly-turn-off-when-overheat-isnt-possible-duo-repair-or-modules-overheat-and-turn-repairing-modules-off-automaticaly/399780/1 "2023-03-20T09:05:13Z")

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when ever i repair my launchers and turn the hardener on overheat it will be disabled automaticaly and i nearly died duo this.

2 options:  
-i would prefer it runns on with not overheating what would be logical…eve is litaly killing me here 😃  
-what would be awesome tho is a menu with 2 buttons to decide IF i overheat a module that it automaticaly turns of the repair OR that the module continues to work without turning the repair off

 ![hardener_issue](https://global.discourse-cdn.com/eveonline/original/4X/e/7/a/e7a83b2ae3fb782dc0d4f6348f38d6c98bec30f9.jpeg)

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**Author:** ![Virgin\_Sacrifice](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/virgin_sacrifice/32/503352_2.png) [@Virgin\_Sacrifice](https://forums.eveonline.com/u/Virgin_Sacrifice)\
**Post date:** [March 26, 2023, 8:48pm UTC](https://forums.eveonline.com/t/modules-not-automaticly-turn-off-when-overheat-isnt-possible-duo-repair-or-modules-overheat-and-turn-repairing-modules-off-automaticaly/399780/2 "2023-03-26T20:48:31Z")

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Not sure I follow. are you repairing the hardener? or an adjacent module? if it is the herdener then repair has to stop when u activate it. if u are referring to a module that is now being damaged due to the hardeners damage leaking over to it, It too has to stop or u have the situation where a module is taking damage at the same time it is being repaired.

Overheating modules damage those next to it in the slot layout. to avoid your situation have the module u wish to repair at the same time two slots away from the hardener. the slot between them will act as a buffer preventing the overheat damage to leak to it.

Wait … just noticed you said launchers … your high slot modules stop repairing when u activate OH on a low slot module? if so then ignore me, have no clue. And I would file a bug report too.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [June 24, 2023, 8:49pm UTC](https://forums.eveonline.com/t/modules-not-automaticly-turn-off-when-overheat-isnt-possible-duo-repair-or-modules-overheat-and-turn-repairing-modules-off-automaticaly/399780/3 "2023-06-24T20:49:04Z")

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