# More skill hungry ( battle - )ships - more impact/benefits please - pirate ships\>marauders :((

**URL:** <https://forums.eveonline.com/t/more-skill-hungry-battle-ships-more-impact-benefits-please-pirate-ships-marauders/51770>\
**Category:** PvE Ships & Modules\
**Created:** [January 18, 2018, 1:53am UTC](https://forums.eveonline.com/t/more-skill-hungry-battle-ships-more-impact-benefits-please-pirate-ships-marauders/51770 "2018-01-18T01:53:54Z")\
**Posts on this page:** 1\
**Showing post:** 1

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**Author:** ![MorliDots22](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/morlidots22/32/159489_2.png) [@MorliDots22](https://forums.eveonline.com/u/MorliDots22)\
**Post date:** [January 18, 2018, 1:53am UTC](https://forums.eveonline.com/t/more-skill-hungry-battle-ships-more-impact-benefits-please-pirate-ships-marauders/51770/1 "2018-01-18T01:53:55Z")

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Dear Devs and Community,

I realized that its easier to do missions and general pve in pirate ships like machariel or rattlesnake rather than with a marauder. Which makes marauders useless. After the last update/expansion I can even relax dual boxing level 4s with 2 rattlesnakes/machariels as alpha with full alpha skills !!. I would like to see marauders boosted making them something like carriers for high sec space or t3 battleships . A specialized marauder fighters or 3-4 only marauder subsystems would be nice. Thank you

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