# Navy Crucifier Weapon Bonuses inverted?

**URL:** <https://forums.eveonline.com/t/navy-crucifier-weapon-bonuses-inverted/365343>\
**Category:** PvE Ships & Modules\
**Created:** [June 2, 2022, 7:45pm UTC](https://forums.eveonline.com/t/navy-crucifier-weapon-bonuses-inverted/365343 "2022-06-02T19:45:30Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Queotzcatl](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/queotzcatl/32/436120_2.png) [@Queotzcatl](https://forums.eveonline.com/u/Queotzcatl)\
**Post date:** [June 2, 2022, 7:45pm UTC](https://forums.eveonline.com/t/navy-crucifier-weapon-bonuses-inverted/365343/1 "2022-06-02T19:45:30Z")

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The Crucifier has -85$% penalty on weapon disruptors

Range is reduced to 6000-9000 opt-falloff…  
Is it normal?? I thought it should have the effect to make the modules more powerful, not less…  
What

 ![CRUXYY.PNG](https://global.discourse-cdn.com/eveonline/original/4X/5/1/4/514fec333a4703e64251db879757bc72562deea3.jpeg)  
do you think???

The T1 non-navy Crucifier has a 10% Optimal range bonus, so Weapon Disruptors fitted to it gets  
a wopping 62-64km opt-falloff…

I was thinking, that the -85% range bonus, was to be applied to the EFFECTIVENESS of the disruptors,  
so instead of -32% it would do -59% disruption. That would actually makes sense.  
It seems to me that its a penalty this way more than a Bonus…

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**Author:** ![Zhalyd\_Lyehin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zhalyd_lyehin/32/358574_2.png) [@Zhalyd\_Lyehin](https://forums.eveonline.com/u/Zhalyd_Lyehin)\
**Post date:** [June 3, 2022, 4:50am UTC](https://forums.eveonline.com/t/navy-crucifier-weapon-bonuses-inverted/365343/2 "2022-06-03T04:50:40Z")

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That’s by design. The effect range is supposed to be severely limited because it is supposed to be a brawler ship. All the navy ewar frigates have the same sub 20km range to their primary ewar. In return, you get a higher effectiveness of the ewar (Cruci and Griffin) or increased range to match the other two (more fixed web and scram range for Vigil and Maulus).

![REDNES](https://global.discourse-cdn.com/eveonline/original/4X/9/6/5/96524d53cb22e8d34dff925203908c55729b363e.png)

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [June 3, 2022, 5:21pm UTC](https://forums.eveonline.com/t/navy-crucifier-weapon-bonuses-inverted/365343/3 "2022-06-03T17:21:05Z")

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It seems the bonus is a malus in this case.

But yea, the reduced range is intended.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [September 1, 2022, 5:21pm UTC](https://forums.eveonline.com/t/navy-crucifier-weapon-bonuses-inverted/365343/4 "2022-09-01T17:21:38Z")

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