# New Agency Boosters

**URL:** <https://forums.eveonline.com/t/new-agency-boosters/75867>\
**Category:** General Discussion\
**Created:** [May 12, 2018, 2:10pm UTC](https://forums.eveonline.com/t/new-agency-boosters/75867 "2018-05-12T14:10:33Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![zluq\_zabaa](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zluq_zabaa/32/19011_2.png) [@zluq\_zabaa](https://forums.eveonline.com/u/zluq_zabaa)\
**Post date:** [May 12, 2018, 2:10pm UTC](https://forums.eveonline.com/t/new-agency-boosters/75867/1 "2018-05-12T14:10:33Z")

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The already existing +3% +5% and +7% Agency Boosters for Reps, Velocity and Damage will soon get a new pair of siblings, the +9% Boosters, as they are on SiSi now.

CCP running out of ideas what to drop as loot? Was it not enough that you made it almost mandatory to PVP with an active Booster in Slot 11? What’s next; Quafe Zero Super? Super Plus? +20% Implants? Skilltraining to Level X?

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [May 12, 2018, 2:35pm UTC](https://forums.eveonline.com/t/new-agency-boosters/75867/2 "2018-05-12T14:35:02Z")

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![image](https://global.discourse-cdn.com/eveonline/original/3X/a/4/a46a570926048ecfcf29028d1145a1c545631661.jpeg)

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**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [May 12, 2018, 4:14pm UTC](https://forums.eveonline.com/t/new-agency-boosters/75867/3 "2018-05-12T16:14:08Z")

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Turboboosters that go in slot XXX, working for a few seconds and giving you few extra percents here and there.

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**Author:** ![Uriel\_the\_Flame](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/uriel_the_flame/32/490165_2.png) [@Uriel\_the\_Flame](https://forums.eveonline.com/u/Uriel_the_Flame)\
**Post date:** [May 12, 2018, 4:56pm UTC](https://forums.eveonline.com/t/new-agency-boosters/75867/4 "2018-05-12T16:56:21Z")

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> [@zluq\_zabaa](#):
>
> What’s next

Golden Boosters only available for purchase in the NES store for 💳 PLEX only. 😱

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**Author:** ![Chan\_aar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chan_aar/32/377560_2.png) [@Chan\_aar](https://forums.eveonline.com/u/Chan_aar)\
**Post date:** [May 13, 2018, 7:49am UTC](https://forums.eveonline.com/t/new-agency-boosters/75867/5 "2018-05-13T07:49:50Z")

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> [@Uriel\_the\_Flame](#):
>
> Golden Boosters only available for purchase in the NES store for 💳 PLEX only. 😱

DO NOT GIVE THEM IDEAS FFS!

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**Author:** ![Uriel\_the\_Flame](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/uriel_the_flame/32/490165_2.png) [@Uriel\_the\_Flame](https://forums.eveonline.com/u/Uriel_the_Flame)\
**Post date:** [May 13, 2018, 8:10am UTC](https://forums.eveonline.com/t/new-agency-boosters/75867/6 "2018-05-13T08:10:21Z")

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#### I rather do, I quite enjoy seeing the world burn around me. 😈

 ![image](https://global.discourse-cdn.com/eveonline/original/3X/e/7/e70857cb6fa5b2ef99023040539fbb3b1994c47d.png)

#### Also I like giving ideas in general, but even more so when it involves PLEX…

> [@Conscious Interruption Problem](https://forums.eveonline.com/t/conscious-interruption-problem/73857/228):
>
> Maybe the drifters bought golden MWDs for credit_card PLEX from the NES store that are unaffected by scrams… as part of testing features that will be made available to capsuleers in the future. neutral_face

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> [@Future of solo and small PvP is great!](https://forums.eveonline.com/t/future-of-solo-and-small-pvp-is-great/73615/2):
>
> Maybe CCP will be generous and in their mercy offer direct buy of top tier abyssal modules from the NES store for credit_card PLEX. wink

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> [@This is how CCP and EVE ONLINE could make MORE MONEY](https://forums.eveonline.com/t/this-is-how-ccp-and-eve-online-could-make-more-money/51236/101):
>
> How about CCP being more efficient (and lazy) so instead of spending devtime, resources and $$$ on creating pay2win stuff simply add a simple new mechanic to the game that achieves the exact same results for 0.1% of the effort: PLEX tanking Every single PLEX in your ship’s cargo hold adds 0.1% omni resist to your ship and increases your weapon (and drone / fighter) damage by removing 0.1% of the attacked ship’s PLEX tank. This way if your opponent goes beyond 100% resist the only way you can …

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> [@Collectibles: Sets, Achievements, Checkboxes, Cards](https://forums.eveonline.com/t/collectibles-sets-achievements-checkboxes-cards/49340/7):
>
> “For the trivial price of 25 PLEX you can unlock Premium achievements. Click here to buy now.”

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> [@Warp Disrupted by NPCs outside a station in 0.9](https://forums.eveonline.com/t/warp-disrupted-by-npcs-outside-a-station-in-0-9/51001/9):
>
> Simply rename these NPC corps to “CODEx” and add the option to purchase a mining permit from their agents floating in space in catalysts, for a trivial price of 35 PLEX per month to be ignored by the NPC fleets unless the player actually attacks them or their miners. grin

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> [@Christmas 2018](https://forums.eveonline.com/t/christmas-2018/50085/7):
>
> How about CONCORD keys available for PLEX for CONCORD crates available from sites or even randomly appearing in your redeemable items?

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> [@The Yoiul Festival gifts?](https://forums.eveonline.com/t/the-yoiul-festival-gifts/46259/32):
>
> Maybe next year everyone will get a free loot box in their redeemable items… gift …that can be opened for the trivial price of 25 PLEX. expressionless

#### As you can see 💳 PLEX is the ultimate answer to EVERYTHING. 😏

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**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [May 13, 2018, 9:45am UTC](https://forums.eveonline.com/t/new-agency-boosters/75867/7 "2018-05-13T09:45:23Z")

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Just counting the days until golden ammo. ☣

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**Author:** ![Manzo\_Schwat](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/manzo_schwat/32/71304_2.png) [@Manzo\_Schwat](https://forums.eveonline.com/u/Manzo_Schwat)\
**Post date:** [May 13, 2018, 10:14am UTC](https://forums.eveonline.com/t/new-agency-boosters/75867/8 "2018-05-13T10:14:45Z")

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Welcome to the age of F2P. You can’t use Barrage L (Or, efficiently use a ship that shoots it.) unless you pay. And that does not change anything.  
Let’s face it: The game became P2W the moment CCP allowed us to trade characters for in game money.

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**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [May 13, 2018, 11:35am UTC](https://forums.eveonline.com/t/new-agency-boosters/75867/9 "2018-05-13T11:35:36Z")

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> [@Manzo\_Schwat](#):
>
> Let’s face it: The game became P2W the moment CCP allowed us to trade characters for in game money.

i mean in that case every game is pay to win… considering toon bizarre and plex were add simply to lessen the RMT that happens in both those areas already in every mmo.

as for this i think ccp may have just officialy said “■■■■ it” to power creep…

if they are going to go this direction I would like to see one bonused to armor buffer and shield recharge. (shield buffer would come with recharge and could be broken TBH if ccp took this approach with shield slaves it would probably be easier and keep shield and armor unique)

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [August 11, 2018, 11:35am UTC](https://forums.eveonline.com/t/new-agency-boosters/75867/10 "2018-08-11T11:35:37Z")

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Closed on August 11, 2018, 11:35am UTC

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