# New Mechanic - Battleships "Frigate Escape Bay"

**URL:** <https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995>\
**Category:** General Discussion\
**Tags:** singularity\
**Created:** [February 20, 2020, 5:09pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995 "2020-02-20T17:09:18Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Chaotic\_Moon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chaotic_moon/32/168032_2.png) [@Chaotic\_Moon](https://forums.eveonline.com/u/Chaotic_Moon)\
**Post date:** [February 20, 2020, 5:09pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/1 "2020-02-20T17:09:18Z")

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**Frigate Escape Bay !!!**

New mechanic for Battleships will be available for testing on Singularity.

> **[Frigate Escape Bay is coming! | EVE Online](https://www.eveonline.com/article/q6087d/frigate-escape-bay-is-coming?origin=launcher&utm_medium=app&utm_source=launcher)**
>
> Test the new upcoming feature on Singularity!

What a crazy mechanic.  
How will this affect the game mechanic and the game balance ?  
Available for testing on Singularity next Monday 02/24/2020.

https://player.twitch.tv/?video=v555039634&autoplay=false

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**Author:** ![Ramona\_McCandless](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ramona_mccandless/32/468438_2.png) [@Ramona\_McCandless](https://forums.eveonline.com/u/Ramona_McCandless)\
**Post date:** [February 20, 2020, 5:13pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/2 "2020-02-20T17:13:02Z")

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I thought it was a place name at first.

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [February 20, 2020, 5:13pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/3 "2020-02-20T17:13:27Z")

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That’s………retarded.

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**Author:** ![Nathan\_Galbadia](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nathan_galbadia/32/467506_2.png) [@Nathan\_Galbadia](https://forums.eveonline.com/u/Nathan_Galbadia)\
**Post date:** [February 20, 2020, 5:14pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/4 "2020-02-20T17:14:00Z")

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I think it’s kinda cool

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**Author:** ![Sen\_Isu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sen_isu/32/388091_2.png) [@Sen\_Isu](https://forums.eveonline.com/u/Sen_Isu)\
**Post date:** [February 20, 2020, 5:15pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/5 "2020-02-20T17:15:01Z")

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I don’t know how this will play out, but holy crap I think it is a very cool idea.

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**Author:** ![Chaotic\_Moon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chaotic_moon/32/168032_2.png) [@Chaotic\_Moon](https://forums.eveonline.com/u/Chaotic_Moon)\
**Post date:** [February 20, 2020, 5:15pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/6 "2020-02-20T17:15:07Z")

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Available for testing on Singularity next Monday 02/24/2020.

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [February 20, 2020, 5:16pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/7 "2020-02-20T17:16:41Z")

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All that will happen is you not only lose your battleship, but also the assault frigate that you eject into. I mean, you were already outnumbered enough to get your battleship nuked. That little frigate isn’t going to save you…

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**Author:** ![Daichi\_Yamato](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daichi_yamato/32/252995_2.png) [@Daichi\_Yamato](https://forums.eveonline.com/u/Daichi_Yamato)\
**Post date:** [February 20, 2020, 5:18pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/8 "2020-02-20T17:18:31Z")

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‘Shake up the battleship meta’ by making them haulers. 🤣

This is a ‘wtf?!’ moment for sure.

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [February 20, 2020, 5:19pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/9 "2020-02-20T17:19:26Z")

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It’s useless if you can only use it when your ship is destroyed. I mean, you won’t want to undock in it from your battleship and leave your battleship open to someone coming along and hopping in it and taking it from you…

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [February 20, 2020, 5:20pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/10 "2020-02-20T17:20:51Z")

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I can already see the whines. Please CCP, let me carry ships in my Orca. Let us have an escape ship for our barges. I want to be able to undock a cruiser from my Venture when it gets popped…

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**Author:** ![Sen\_Isu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sen_isu/32/388091_2.png) [@Sen\_Isu](https://forums.eveonline.com/u/Sen_Isu)\
**Post date:** [February 20, 2020, 5:21pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/11 "2020-02-20T17:21:20Z")

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Here comes the salt 🎵

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<div class="post-metadata">

**Author:** ![Chaotic\_Moon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chaotic_moon/32/168032_2.png) [@Chaotic\_Moon](https://forums.eveonline.com/u/Chaotic_Moon)\
**Post date:** [February 20, 2020, 5:23pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/12 "2020-02-20T17:23:30Z")

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I’m waiting to see what the craziest pilots will come up with using this new mechanic.

Different pilots may find different uses for this mechanism depending on the region and the activity.

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**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [February 20, 2020, 5:28pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/13 "2020-02-20T17:28:13Z")

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That means I can bring also a frigate to every place I visit, while journeying in Battleship? Thats convenient.

As for balance in PvP, If people will use fleets of battleships, they will be immediately into fight right after destruction of their main ship, then they could fill support role for batleship, like sensor dampening the enemy or logistic support for friends.

I think it will make fleet fights longer and more interesting. 🤔

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<div class="post-metadata">

**Author:** ![Chaotic\_Moon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/chaotic_moon/32/168032_2.png) [@Chaotic\_Moon](https://forums.eveonline.com/u/Chaotic_Moon)\
**Post date:** [February 20, 2020, 5:29pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/14 "2020-02-20T17:29:20Z")

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To my knowledge Elite Dangerous has the same or a similar mechanic.

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<div class="post-metadata">

**Author:** ![Sen\_Isu](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sen_isu/32/388091_2.png) [@Sen\_Isu](https://forums.eveonline.com/u/Sen_Isu)\
**Post date:** [February 20, 2020, 5:30pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/15 "2020-02-20T17:30:10Z")

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Wait, does it? I know there’s the like, rover thing, but what else is there? It’s been a while since I played.

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**Author:** ![Ugren\_Okaski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ugren_okaski/32/181459_2.png) [@Ugren\_Okaski](https://forums.eveonline.com/u/Ugren_Okaski)\
**Post date:** [February 20, 2020, 5:30pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/16 "2020-02-20T17:30:15Z")

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What’s next, battleship escape bay for supers?

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**Author:** ![Black\_Pedro](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/black_pedro/32/257285_2.png) [@Black\_Pedro](https://forums.eveonline.com/u/Black_Pedro)\
**Post date:** [February 20, 2020, 5:33pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/17 "2020-02-20T17:33:07Z")

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I like this. Something new, that will likely bring new gameplay. Nothing crazy here, but a refreshing twist on things. Might be niche, or might be enough to put more battleships in space.

👍

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<div class="post-metadata">

**Author:** ![Nathan\_Galbadia](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nathan_galbadia/32/467506_2.png) [@Nathan\_Galbadia](https://forums.eveonline.com/u/Nathan_Galbadia)\
**Post date:** [February 20, 2020, 5:34pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/18 "2020-02-20T17:34:40Z")

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I think it will make fleet fights much more interesting. “I popped his BS, but now he’s repping the fleet mates”

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**Author:** ![Xeux](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xeux/32/428022_2.png) [@Xeux](https://forums.eveonline.com/u/Xeux)\
**Post date:** [February 20, 2020, 5:37pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/19 "2020-02-20T17:37:46Z")

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It seems odd that they are excluding some frigates. Wouldn’t a bay like this be volume based and you could put in any ship that would fit?

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**Author:** ![Waster\_of\_Space](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/waster_of_space/32/165073_2.png) [@Waster\_of\_Space](https://forums.eveonline.com/u/Waster_of_Space)\
**Post date:** [February 20, 2020, 5:38pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/20 "2020-02-20T17:38:58Z")

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And I can just imagine CTA requirements…

You must fly the following ship and then register as using one of the following frigates.

Or can you imagine the fleet fight where the fleet commander instructs you to self destruct your ship so you can help with your frigate…

Hey CCP, if you have spare engineering cycles capable of adding new and improved features - how about using some of them to fix known bugs?!

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