# New Mechanic - Battleships "Frigate Escape Bay"

**URL:** <https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995>\
**Category:** General Discussion\
**Tags:** singularity\
**Created:** [February 20, 2020, 5:09pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995 "2020-02-20T17:09:18Z")\
**Posts on this page:** 20\
**Page:** 17

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**Author:** ![Xeux](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xeux/32/428022_2.png) [@Xeux](https://forums.eveonline.com/u/Xeux)\
**Post date:** [February 24, 2020, 6:42pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/335 "2020-02-24T18:42:29Z")

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> [@Algathas](#):
>
> constellation and region gates

In my somewhat limited experience, these are the preferred gates for smartbombing, because it is harder to find an out-of-alignment ping to them them (because they are located far away from celestials) - and also because they are outside of dscan range of most (or all) of the celestials.

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**Author:** ![Algathas](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/algathas/32/397229_2.png) [@Algathas](https://forums.eveonline.com/u/Algathas)\
**Post date:** [February 24, 2020, 6:47pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/336 "2020-02-24T18:47:56Z")

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> [@Xeux](#):
>
> In my somewhat limited experience

Yes, there are some gates where they are way above or below the “celestial disk” of the system. Thus they are hard to D-Scan or warp from a celestial to create a large enough angle.

For these ones you can warp at range hoping there is not a bubble to pull you in (likely because the bomber wouldn’t want to trap themselves, and they also would want to bomb ceptors that can get through bubbles anyway) and just burn to an angle outside of the bomb’s radius. or warp away.

Sure they could have a pull/stop bubble and a bomber on the gate. But I just think about how greedy people are. The bomber wouldn’t get on kills that are pulled/stopped, and the people on the bubble would miss out on the kills the bomber gets. Also if you have to reposition a lot, then bubbles being in the way of gates is annoying and makes things slower. Targets aren’t waiting for you to reposition for them.

If you use the route often where these types of gates exist then just make bookmarks at angles not in line with any celestial. Warp to the bookmark first then down to the gate.

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**Author:** ![Drx\_Drx](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/drx_drx/32/383107_2.png) [@Drx\_Drx](https://forums.eveonline.com/u/Drx_Drx)\
**Post date:** [February 24, 2020, 6:49pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/337 "2020-02-24T18:49:48Z")

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> [@Algathas](#):
>
> So pretty much the only use for the “mega escape pod” would be if you are solo roaming in a BS in null. Get caught somewhere and bubble is up. Lose your battleship

And undock your 4k unscramable frigate.

Whats that? You brought only one full rack smartbombing bs? Oh im sorry, that wasnt enough, no higrade snakes for you.

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**Author:** ![Algathas](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/algathas/32/397229_2.png) [@Algathas](https://forums.eveonline.com/u/Algathas)\
**Post date:** [February 24, 2020, 6:54pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/338 "2020-02-24T18:54:18Z")

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> [@Drx\_Drx](#):
>
> You brought only one full rack smartbombing bs

If we tackled and killed your BS on the gate, we wouldn’t be using smartbombs. Why would we bomb our own fleet to kill some “escape pod”? Your “escape pod” would just be tackled like your BS was.

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**Author:** ![Drx\_Drx](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/drx_drx/32/383107_2.png) [@Drx\_Drx](https://forums.eveonline.com/u/Drx_Drx)\
**Post date:** [February 24, 2020, 6:57pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/339 "2020-02-24T18:57:00Z")

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One does not simply tackle a succubus

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<div class="post-metadata">

**Author:** ![Xeux](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xeux/32/428022_2.png) [@Xeux](https://forums.eveonline.com/u/Xeux)\
**Post date:** [February 24, 2020, 6:57pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/340 "2020-02-24T18:57:24Z")

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Because of the spines?

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [February 24, 2020, 6:57pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/341 "2020-02-24T18:57:54Z")

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because of oversized AB ?

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<div class="post-metadata">

**Author:** ![Algathas](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/algathas/32/397229_2.png) [@Algathas](https://forums.eveonline.com/u/Algathas)\
**Post date:** [February 24, 2020, 6:58pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/342 "2020-02-24T18:58:23Z")

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> [@Drx\_Drx](#):
>
> succubus

I think we should allow the mounting of corpses on the spines.

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<div class="post-metadata">

**Author:** ![Drx\_Drx](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/drx_drx/32/383107_2.png) [@Drx\_Drx](https://forums.eveonline.com/u/Drx_Drx)\
**Post date:** [February 24, 2020, 7:00pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/343 "2020-02-24T19:00:52Z")

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Doesnt have to be oversized, just shiny

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<div class="post-metadata">

**Author:** ![Algathas](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/algathas/32/397229_2.png) [@Algathas](https://forums.eveonline.com/u/Algathas)\
**Post date:** [February 24, 2020, 7:01pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/344 "2020-02-24T19:01:22Z")

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I welcome escape frigates worth more than the BS they came out of.

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<div class="post-metadata">

**Author:** ![Drx\_Drx](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/drx_drx/32/383107_2.png) [@Drx\_Drx](https://forums.eveonline.com/u/Drx_Drx)\
**Post date:** [February 24, 2020, 7:03pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/345 "2020-02-24T19:03:59Z")

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To hide the pod thats worth even more

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<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [February 24, 2020, 7:10pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/346 "2020-02-24T19:10:18Z")

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> [@Drx\_Drx](#):
>
> Doesnt have to be oversized, just shiny

Why not both ?

> **fit**
>
> ```
> [Succubus, can't touch this]
> Overdrive Injector System II
> Overdrive Injector System II
> Overdrive Injector System II
> 
> Corelum A-Type 10MN Afterburner
> Thukker Small Shield Extender
> Adaptive Invulnerability Field II
> Adaptive Invulnerability Field II
> 
> Small Low Friction Nozzle Joints II
> Small Low Friction Nozzle Joints II
> Small Engine Thermal Shielding II
> 
> ```

9100 m/s hot, 33m sig. 15s align 😛

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<div class="post-metadata">

**Author:** ![Drx\_Drx](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/drx_drx/32/383107_2.png) [@Drx\_Drx](https://forums.eveonline.com/u/Drx_Drx)\
**Post date:** [February 24, 2020, 7:14pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/347 "2020-02-24T19:14:33Z")

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Triggered by the small shield extender

They are useless, dont use them , ever, plz, just trust me

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<div class="post-metadata">

**Author:** ![Alexander\_Crowden](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/alexander_crowden/32/188913_2.png) [@Alexander\_Crowden](https://forums.eveonline.com/u/Alexander_Crowden)\
**Post date:** [February 24, 2020, 8:19pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/348 "2020-02-24T20:19:47Z")

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Honestly I love this feature, as a WH dweeler it’s really nice to carry a scanning Frig in it.

Plus if a Bs roam goes wrong you can just turn it into a Frig Roam and pretend nothing happend xD

(On a more serious note, we had a few fights in the last weeks which we prob would have won if this feature was in place, namely AssFrigs to hold the fight for a bit longer until the cavalry arrives)

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<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [February 25, 2020, 12:45am UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/349 "2020-02-25T00:45:58Z")

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> [@Drx\_Drx](#):
>
> They are useless, dont use them , ever, plz, just trust me

but why ? It has no sig effect.

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**Author:** ![Aaron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aaron/32/379788_2.png) [@Aaron](https://forums.eveonline.com/u/Aaron)\
**Post date:** [February 25, 2020, 12:56am UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/350 "2020-02-25T00:56:36Z")

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It looks like one might get a chance to save their pod if they have expensive gear plugged in. The name seems to focus on getting away after a battleship loss. I’m hoping there is some kind of initial speed boost which will provide a head start to escaping, maybe the energy from the battleship exploding will be harnessed and used to provide a small micro jump if the ship is fitted correctly and skills are trained.

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**Author:** ![Scipio\_Artelius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scipio_artelius/32/408264_2.png) [@Scipio\_Artelius](https://forums.eveonline.com/u/Scipio_Artelius)\
**Post date:** [February 25, 2020, 1:09am UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/351 "2020-02-25T01:09:22Z")

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CCP, from SiSi testing, you can’t put a BS in a Ship Maintenance Bay if it has a frigate in it.

So if you want to move multiple BS with a bowhead, or store one in a Carrier or Titan, the frigate needs to be offloaded first.

Probably not a big issue, but given the introduction of this feature, it would be good if they could be transported with the frigate in the bay.

I also couldn’t unload the frigate into an SMB to then store the BS when in space. So swapping ships doesn’t seem possible if there is a frigate in the BS. I need to test that more, but that is a bit more of a PITA.

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**Author:** ![FairyTail\_Omaristos](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/fairytail_omaristos/32/145000_2.png) [@FairyTail\_Omaristos](https://forums.eveonline.com/u/FairyTail_Omaristos)\
**Post date:** [February 25, 2020, 1:52am UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/352 "2020-02-25T01:52:56Z")

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> [@Scipio\_Artelius](#):
>
> Probably not a big issue

You’re right - it isn’t. Moving on…

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<div class="post-metadata">

**Author:** ![Scipio\_Artelius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scipio_artelius/32/408264_2.png) [@Scipio\_Artelius](https://forums.eveonline.com/u/Scipio_Artelius)\
**Post date:** [February 25, 2020, 1:55am UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/353 "2020-02-25T01:55:27Z")

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> [@FairyTail\_Omaristos](#):
>
> You’re right - it isn’t. Moving on…

Thanks CCP. You guys are so good.

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<div class="post-metadata">

**Author:** ![Shuckstar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/shuckstar/32/415435_2.png) [@Shuckstar](https://forums.eveonline.com/u/Shuckstar)\
**Post date:** [February 25, 2020, 10:26pm UTC](https://forums.eveonline.com/t/new-mechanic-battleships-frigate-escape-bay/220995/354 "2020-02-25T22:26:50Z")

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> [@Aaron](#):
>
> I’m hoping there is some kind of initial speed boost

At the moment on sisi, you just appear in your frigate completely stationary next to your Battleship wreck.

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