# New Player Recruitment and Retention

**URL:** <https://forums.eveonline.com/t/new-player-recruitment-and-retention/180504>\
**Category:** Player Features & Ideas\
**Created:** [August 5, 2019, 8:07pm UTC](https://forums.eveonline.com/t/new-player-recruitment-and-retention/180504 "2019-08-05T20:07:12Z")\
**Posts on this page:** 1\
**Showing post:** 10

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**Author:** ![Ms\_Steak](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ms_steak/32/168834_2.png) [@Ms\_Steak](https://forums.eveonline.com/u/Ms_Steak)\
**Post date:** [August 6, 2019, 7:11am UTC](https://forums.eveonline.com/t/new-player-recruitment-and-retention/180504/10 "2019-08-06T07:11:23Z")

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> [@Legion\_Reaver](#):
>
> As an real world example. The other week I sent out 3000 mails to everyone in the rookie help channel. Out of that 3000 mails i got about 50 people to join the channel who came and went. Out of those about 10 joined and out of those 2 have been consistently active and participating in fleets.

A real world example: nobody likes spam mail, cold calls and other forms of aggressive marketing.  
50/3000 = 0.0166 or 1.66%  
10/3000 = 0.0033 or 0.33%  
2/3000 = 0.00066 or 0.066%  
or if we compare players that remained to how many were interested at first  
2/50 = 0.04 or 4%  
From [devblog](https://www.eveonline.com/article/ptrtk0/skillpoints-cash-and-new-players-an-update):

> 4.09% is also a hard number. That’s the percentage of new players that have stuck around in EVE after 30 days during Q1 of 2019.

Your noble attempt yielded (way) lower results than the average at worst and on par at best. Maybe your way of doing things is not as “new player friendly” as you think it is? And yet you want/propose to funnel (force) new players to something they might not enjoy.

New eve players are fine in NPC corps - there are plenty of like-minded players with similar experience to talk to. And Help chat is already a good tool to answer whatever questions they might have, although i think a little bit more strict moderation is required.

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