# New Wardec mechanics - can't wait!

**URL:** <https://forums.eveonline.com/t/new-wardec-mechanics-cant-wait/84378>\
**Category:** Player Features & Ideas\
**Created:** [June 21, 2018, 2:56pm UTC](https://forums.eveonline.com/t/new-wardec-mechanics-cant-wait/84378 "2018-06-21T14:56:28Z")\
**Posts on this page:** 20\
**Page:** 21

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**Author:** ![MinerArt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/minerart/32/33728_2.png) [@MinerArt](https://forums.eveonline.com/u/MinerArt)\
**Post date:** [June 26, 2018, 10:53pm UTC](https://forums.eveonline.com/t/new-wardec-mechanics-cant-wait/84378/402 "2018-06-26T22:53:45Z")

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> [@Whitehound](#):
>
> What do you want to know?

What you are afraid of. Can you list one reason why besides “it hasn’t been done this way and I don’t like it” for any change?

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**Author:** ![Whitehound](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/whitehound/32/59604_2.png) [@Whitehound](https://forums.eveonline.com/u/Whitehound)\
**Post date:** [June 26, 2018, 10:55pm UTC](https://forums.eveonline.com/t/new-wardec-mechanics-cant-wait/84378/403 "2018-06-26T22:55:38Z")

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> [@MinerArt](#):
>
> What you are afraid of. Can you list one reason why besides “it hasn’t been done this way and I don’t like it” for any change?

What are you talking about?

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<div class="post-metadata">

**Author:** ![MinerArt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/minerart/32/33728_2.png) [@MinerArt](https://forums.eveonline.com/u/MinerArt)\
**Post date:** [June 26, 2018, 10:59pm UTC](https://forums.eveonline.com/t/new-wardec-mechanics-cant-wait/84378/404 "2018-06-26T22:59:35Z")

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> [@Whitehound](#):
>
> What are you talking about?

> [@Whitehound](#):
>
> but wars are in no way limited engagements. They can be about anything and take as long as they take. To think they’re only about structures is the problem here.
> 
> And we do have structure fights in high-sec. Dracvlad doesn’t even seem to think that his idea could easily destroy his fun when more people start bashing structures. Or what happens when others destroy his structures and they keep doing it over and over again? Where will be his fun then?
> 
> And the idea EVE would need to be provided with your idea of order and structure just says that you don’t see the existing order and structure. What then happens is what always happens when people work against the grain and not with it. Players will work around it and pervert it where you end up regretting it.

Your fear of risk. It’s an obvious thing. You don’t want more risk to your activity. Why? Eve has always been a game about taking risks for opportunity.

[![](https://global.discourse-cdn.com/eveonline/original/3X/f/8/f81f385af0e852bdfbf904c3ea8048b1051af507.jpg "EVE Online - Birth Of The Capsuleer") ](https://www.youtube.com/watch?v=M5AtqXOe3Jw)

Why are you risk averse?

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<div class="post-metadata">

**Author:** ![Whitehound](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/whitehound/32/59604_2.png) [@Whitehound](https://forums.eveonline.com/u/Whitehound)\
**Post date:** [June 26, 2018, 11:02pm UTC](https://forums.eveonline.com/t/new-wardec-mechanics-cant-wait/84378/405 "2018-06-26T23:02:19Z")

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> [@MinerArt](#):
>
> Your fear of risk. It’s an obvious thing. You don’t want more risk to your activity. Why? Eve has always been a game about taking risks for opportunity.

I don’t know what you’re talking about. I don’t have a need to change the game.

Are you barking up the wrong tree maybe? You tell me.

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<div class="post-metadata">

**Author:** ![MinerArt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/minerart/32/33728_2.png) [@MinerArt](https://forums.eveonline.com/u/MinerArt)\
**Post date:** [June 26, 2018, 11:03pm UTC](https://forums.eveonline.com/t/new-wardec-mechanics-cant-wait/84378/406 "2018-06-26T23:03:33Z")

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> [@Whitehound](#):
>
> I don’t know what you’re talking about. I don’t have a need to change the game.

No. You’re against any change so hard that you’re afraid of taking the risk involved with it. HTFU?

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<div class="post-metadata">

**Author:** ![Whitehound](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/whitehound/32/59604_2.png) [@Whitehound](https://forums.eveonline.com/u/Whitehound)\
**Post date:** [June 26, 2018, 11:04pm UTC](https://forums.eveonline.com/t/new-wardec-mechanics-cant-wait/84378/407 "2018-06-26T23:04:04Z")

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> [@MinerArt](#):
>
> No. You’re against any change so hard that you’re afraid of taking the risk involved with it. HTFU?

How about you HTFU? 🤣

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<div class="post-metadata">

**Author:** ![MinerArt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/minerart/32/33728_2.png) [@MinerArt](https://forums.eveonline.com/u/MinerArt)\
**Post date:** [June 26, 2018, 11:04pm UTC](https://forums.eveonline.com/t/new-wardec-mechanics-cant-wait/84378/408 "2018-06-26T23:04:55Z")

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> [@Whitehound](#):
>
> How about you HTFU? 🤣

Already have. I’m ready to take risk related to the activity I’m involved in. Are you ready to risk your structure to declare war?

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**Author:** ![Whitehound](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/whitehound/32/59604_2.png) [@Whitehound](https://forums.eveonline.com/u/Whitehound)\
**Post date:** [June 26, 2018, 11:05pm UTC](https://forums.eveonline.com/t/new-wardec-mechanics-cant-wait/84378/409 "2018-06-26T23:05:42Z")

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> [@MinerArt](#):
>
> Already have

Doesn’t look like it to me. Try again.

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**Author:** ![Dantelion\_Shinoni](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dantelion_shinoni/32/383315_2.png) [@Dantelion\_Shinoni](https://forums.eveonline.com/u/Dantelion_Shinoni)\
**Post date:** [June 26, 2018, 11:06pm UTC](https://forums.eveonline.com/t/new-wardec-mechanics-cant-wait/84378/410 "2018-06-26T23:06:14Z")

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> [@Max\_Deveron](#):
>
> Required to have at least 1 astrahus or those new FOB’s proposed for players in a region to be able to aggress war targets in THAT region.

I’m convinced a new type of structure will be needed for that.  
Something smaller and more practical to use and less tedious to attack (although @Dracvlad convinced me that that tedium might have been a tad exaggerated).

> [@Max\_Deveron](#):
>
> Such i think, give those who really want to control resources and areas the ability to wardec others(only the aggressor needs a structure, defenders do not require one to get dec’d).

I think one element that will have to be tackled alongside that rework of wardecs is adding ways to curb the proliferation of structures, such that people would actually contest each other to put them in.

In that case, a merc group anchoring a structure in your system would be significant. It would be an alarm signal for everyone in that system, and it would serve as a way to indicate “I’m here for your space, bitches!!!”.

This can’t happen if people can just anchor whatever structure they want wherever whenever.

Actually, people should be able to do so. But more value should be placed upon the ones like Mining Refineries that ask for limited spots. And Diplomatic structures could ask for one of those spots.

And I just realized one of those things could be stations………

Will have to think about that for a bit, BRB…

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<div class="post-metadata">

**Author:** ![MinerArt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/minerart/32/33728_2.png) [@MinerArt](https://forums.eveonline.com/u/MinerArt)\
**Post date:** [June 26, 2018, 11:07pm UTC](https://forums.eveonline.com/t/new-wardec-mechanics-cant-wait/84378/411 "2018-06-26T23:07:45Z")

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> [@Whitehound](#):
>
> Doesn’t look like it to me. Try again.

Aww… so you don’t want to have risk. Shame. Too bad.

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<div class="post-metadata">

**Author:** ![Whitehound](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/whitehound/32/59604_2.png) [@Whitehound](https://forums.eveonline.com/u/Whitehound)\
**Post date:** [June 26, 2018, 11:08pm UTC](https://forums.eveonline.com/t/new-wardec-mechanics-cant-wait/84378/412 "2018-06-26T23:08:53Z")

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> [@MinerArt](#):
>
> Aww… so you don’t want to have risk. Shame. Too bad.

We already have structure war in the game and you already put it at risk.

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<div class="post-metadata">

**Author:** ![MinerArt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/minerart/32/33728_2.png) [@MinerArt](https://forums.eveonline.com/u/MinerArt)\
**Post date:** [June 26, 2018, 11:11pm UTC](https://forums.eveonline.com/t/new-wardec-mechanics-cant-wait/84378/413 "2018-06-26T23:11:45Z")

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> [@Whitehound](#):
>
> We already have structure war in the game and you already put it at risk.

And yet adding to that is something you’re risk adverse to. Again and again. More and more. Repeating it forever like a broken record when benefits can be gained for adding it.

> **[Ad nauseam](https://en.wikipedia.org/wiki/Ad_nauseam)**
>
> Ad nauseam is a Latin term for an argument or other discussion that has continued to the point of nausea. For example, "this has been discussed ad nauseam" indicates that the topic has been discussed extensively and those involved have grown sick of it. The fallacy of dragging the conversation to an ad nauseam state in order to then assert one's position as correct due to it not having been contradicted is also called argumentum ad infinitum (to infinity) and argument from repetition.
> The term ...

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<div class="post-metadata">

**Author:** ![Whitehound](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/whitehound/32/59604_2.png) [@Whitehound](https://forums.eveonline.com/u/Whitehound)\
**Post date:** [June 26, 2018, 11:13pm UTC](https://forums.eveonline.com/t/new-wardec-mechanics-cant-wait/84378/414 "2018-06-26T23:13:42Z")

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> [@MinerArt](#):
>
> And yet adding to that is something you’re risk adverse to. Again and again. More and more. Repeating it forever like a broken record when benefits can be gained for adding it.

No. I’m saying it’s not needed, because it’s already in the game.

If this doesn’t make sense to you then what will?

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<div class="post-metadata">

**Author:** ![MinerArt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/minerart/32/33728_2.png) [@MinerArt](https://forums.eveonline.com/u/MinerArt)\
**Post date:** [June 26, 2018, 11:19pm UTC](https://forums.eveonline.com/t/new-wardec-mechanics-cant-wait/84378/415 "2018-06-26T23:19:48Z")

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> [@Whitehound](#):
>
> No. I’m saying it’s not needed, because it’s already in the game.

Oh goodie. Structures are already needed for war in the game. Wait… No it isn’t. That’s you projecting one risk as another.

> **[Straw man](https://en.wikipedia.org/wiki/Straw_man)**
>
> A straw man fallacy (sometimes written as strawman) is the informal fallacy of refuting an argument different from the one actually under discussion, while not recognizing or acknowledging the distinction. One who engages in this fallacy is said to be "attacking a straw man".
> The typical straw man argument creates the illusion of having refuted or defeated an opponent's proposition through the covert replacement of it with a different proposition (i.e., "stand up a straw man") and the subsequ...

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<div class="post-metadata">

**Author:** ![StonerPhReaK](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/stonerphreak/32/391015_2.png) [@StonerPhReaK](https://forums.eveonline.com/u/StonerPhReaK)\
**Post date:** [June 26, 2018, 11:20pm UTC](https://forums.eveonline.com/t/new-wardec-mechanics-cant-wait/84378/416 "2018-06-26T23:20:01Z")

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Over 400 posts. There has to be a link somewhere about this being something ccp is working on. Where is this link to talks of changing dec mechanics?

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<div class="post-metadata">

**Author:** ![Whitehound](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/whitehound/32/59604_2.png) [@Whitehound](https://forums.eveonline.com/u/Whitehound)\
**Post date:** [June 26, 2018, 11:23pm UTC](https://forums.eveonline.com/t/new-wardec-mechanics-cant-wait/84378/417 "2018-06-26T23:23:06Z")

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> [@MinerArt](#):
>
> Oh goodie. Structures are already needed for war in the game. Wait… No it isn’t. That’s you projecting one risk as another.

No. You can have war without structures, too. You only what that part removed. Maybe that’s something you fear?

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<div class="post-metadata">

**Author:** ![MinerArt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/minerart/32/33728_2.png) [@MinerArt](https://forums.eveonline.com/u/MinerArt)\
**Post date:** [June 26, 2018, 11:24pm UTC](https://forums.eveonline.com/t/new-wardec-mechanics-cant-wait/84378/418 "2018-06-26T23:24:14Z")

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> [@Whitehound](#):
>
> You only what that part removed. Maybe that’s something you fear?

Added. Removal would be deleting the option to declare war. Added would be tying the ability to declare war to a risk. Isk isn’t risk. Never will be.

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<div class="post-metadata">

**Author:** ![Whitehound](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/whitehound/32/59604_2.png) [@Whitehound](https://forums.eveonline.com/u/Whitehound)\
**Post date:** [June 26, 2018, 11:26pm UTC](https://forums.eveonline.com/t/new-wardec-mechanics-cant-wait/84378/419 "2018-06-26T23:26:08Z")

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> [@MinerArt](#):
>
> Added. Removal would be deleting the option to declare war. Added would be tying the ability to declare war to a risk. Isk isn’t risk. Never will be.

If you think your structures aren’t currently tied to any risk then go set them up. See if I care.

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<div class="post-metadata">

**Author:** ![MinerArt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/minerart/32/33728_2.png) [@MinerArt](https://forums.eveonline.com/u/MinerArt)\
**Post date:** [June 26, 2018, 11:26pm UTC](https://forums.eveonline.com/t/new-wardec-mechanics-cant-wait/84378/420 "2018-06-26T23:26:57Z")

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> [@Whitehound](#):
>
> If you think your structures aren’t currently tied to any risk then go set them up. See if I care.

No, I think war isn’t tied to any risk. Switching the target again strawman.

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<div class="post-metadata">

**Author:** ![Whitehound](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/whitehound/32/59604_2.png) [@Whitehound](https://forums.eveonline.com/u/Whitehound)\
**Post date:** [June 26, 2018, 11:28pm UTC](https://forums.eveonline.com/t/new-wardec-mechanics-cant-wait/84378/421 "2018-06-26T23:28:43Z")

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> [@MinerArt](#):
>
> No, I think war isn’t tied to any risk.

Do you mean by war the war declarations or the actual fighting?

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