# Niarja Referendum

**URL:** <https://forums.eveonline.com/t/niarja-referendum/500791>\
**Category:** General Discussion\
**Created:** [November 13, 2025, 4:11pm UTC](https://forums.eveonline.com/t/niarja-referendum/500791 "2025-11-13T16:11:09Z")\
**Posts on this page:** 20\
**Page:** 10

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**Author:** ![Razor8lade](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/razor8lade/32/469689_2.png) [@Razor8lade](https://forums.eveonline.com/u/Razor8lade)\
**Post date:** [November 18, 2025, 11:50am UTC](https://forums.eveonline.com/t/niarja-referendum/500791/183 "2025-11-18T11:50:32Z")

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Some kind of assault damage control for miners might mix things up.

See incoming gankers?

Make self invulnerable until they leave or something with a miners emergency damage control that costs some kind of expensive fuel. Or a jump engine that’ll jump you to the nearest station…

This is an obvious evolution, I do not support MINERS or the removal of niarja.

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**Author:** ![Uriel\_the\_Flame](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/uriel_the_flame/32/490165_2.png) [@Uriel\_the\_Flame](https://forums.eveonline.com/u/Uriel_the_Flame)\
**Post date:** [November 18, 2025, 12:00pm UTC](https://forums.eveonline.com/t/niarja-referendum/500791/184 "2025-11-18T12:00:43Z")

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> [@Razor8lade](#):
>
> expensive fuel

Make it cost the ore they mine, that’s the very thing they can’t live without. 🤔

 ![image](https://global.discourse-cdn.com/eveonline/original/4X/1/d/7/1d75f163ac2d2804a83e9762658a7d60a4861531.jpeg)

 ![acgqu4](https://global.discourse-cdn.com/eveonline/original/4X/c/0/f/c0fb7be25317134662233a580c68d89cd7aedb70.jpeg)

:ccpguard:

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<div class="post-metadata">

**Author:** ![Glenduil](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/glenduil/32/501812_2.png) [@Glenduil](https://forums.eveonline.com/u/Glenduil)\
**Post date:** [November 18, 2025, 12:37pm UTC](https://forums.eveonline.com/t/niarja-referendum/500791/185 "2025-11-18T12:37:10Z")

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> [@Antihrist\_Pripravnik](#):
>
> Again. Alpha. Damage. Before the shot is taken, you can’t attack or apply ewar. After the shot is taken, it’s already too late.
> 
> The only true reason why you are against Assault Damage Controls is because it would make ganking slightly more difficult than shooting fish in a barrel.

Alpha clones cannot Gank. Ganking happens in High Sec and Alpha clones cannot set safety to red.

If it’s Low Sec, it’s called gate camping. Just call in a Titan.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [November 18, 2025, 12:56pm UTC](https://forums.eveonline.com/t/niarja-referendum/500791/186 "2025-11-18T12:56:47Z")

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> [@Antihrist\_Pripravnik](#):
>
> Again. Alpha. Damage. Before the shot is taken, you can’t attack or apply ewar. After the shot is taken, it’s already too late.

We are still talking about freighters right?

Not about untanked T1 haulers which get one-shot by the alpha strike of an artillery Tornado?

Freighters which get killed by Taloses or Catalysts and the likes?

They do _not_ die to alpha strikes. It is high sustained damage per second from overheated blasters that kills those freighters.

> [@Glenduil](#):
>
> Alpha clones cannot Gank. Ganking happens in High Sec and Alpha clones cannot set safety to red.

He’s talking about alpha damage, not about the damage from alpha capsuleers.

Alpha damage is the damage a single shot deals. Combine alpha damage with rate of fire and you get a ship’s damage per second.

Certain ships like Artillery Tornados specialize in destroying targets in a single hit. They have a very low rate of fire, but deal a lot (10k) of damage per hit, so if you forgot to equip shield extenders your ship could be a wreck before you realized you are under attack.

Most ganker ships however use high dps to maximize the damage dealt in the time it takes for CONCORD to arrive. Alpha damage of for example Catalyst or Talos blasters is low and irrelevant, it’s their high dps that counts.

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**Author:** ![Namdor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/namdor/32/396179_2.png) [@Namdor](https://forums.eveonline.com/u/Namdor)\
**Post date:** [November 18, 2025, 1:07pm UTC](https://forums.eveonline.com/t/niarja-referendum/500791/187 "2025-11-18T13:07:26Z")

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> [@Glenduil](#):
>
> I don’t like jump freighters because they’re 9 billion ISK. That’s a hefty price tag for a freighter. That’s more than a lot of capital ships.
> 
> Sure it can jump, but so can the BLOPS. It’s worth 1B ISK. Has no cargo space, but it has really big guns. There’s no need for the JFs to cost as much as they do.

At their current price tag, JFs are one of the most abundantly “worth it” investments in the game. If they seem overpriced to you, it’s because you don’t really have a use for one yet.

> [@Antihrist\_Pripravnik](#):
>
> There isn’t a single module or a single button that one side can activate or press to try to change the course of the battle.

There isn’t supposed to be. You’re supposed to use your brain to avoid getting yourself into that situation in the first place.

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<div class="post-metadata">

**Author:** ![Glenduil](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/glenduil/32/501812_2.png) [@Glenduil](https://forums.eveonline.com/u/Glenduil)\
**Post date:** [November 18, 2025, 1:09pm UTC](https://forums.eveonline.com/t/niarja-referendum/500791/188 "2025-11-18T13:09:21Z")

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Ah thank you

So it’s the same mindset as the railgun Marauders. One hit kills.

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**Author:** ![Saul\_Teeh](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/saul_teeh/32/476319_2.png) [@Saul\_Teeh](https://forums.eveonline.com/u/Saul_Teeh)\
**Post date:** [November 18, 2025, 8:01pm UTC](https://forums.eveonline.com/t/niarja-referendum/500791/189 "2025-11-18T20:01:29Z")

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> [@Antihrist\_Pripravnik](#):
>
> By the way, before you assume anything about me and my play style, I live in Stain. My alliance controls Ahbazon and I have many other ways to move wherever I want. I’m just able to see the issues with highsec islands from a game development and game health perspective.

Your alliance does not control Ahbazon, unless you’re looking to start a diplomatic incident…

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<div class="post-metadata">

**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [November 18, 2025, 8:09pm UTC](https://forums.eveonline.com/t/niarja-referendum/500791/190 "2025-11-18T20:09:58Z")

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You are not getting tired repeating that myth, do you? 🤣

Against a service provider who would _want_ to enforce any policy, no amount of “anonymeous emails”, “VPNs” or “VMs” would work. All that stuff can be detected and connected to a degree that only a handful people which wouldn’t matter in the bigger picture would be able and willing to burden that kind of effort to still work around that.

The issue here is, that CCP simply doesn’t _want_ to enforce such policies, they don’t care if people are avoiding consequences or not. They don’t seem to believe that ganking is a problem worth paying much attention to.

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<div class="post-metadata">

**Author:** ![Saul\_Teeh](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/saul_teeh/32/476319_2.png) [@Saul\_Teeh](https://forums.eveonline.com/u/Saul_Teeh)\
**Post date:** [November 18, 2025, 8:25pm UTC](https://forums.eveonline.com/t/niarja-referendum/500791/192 "2025-11-18T20:25:54Z")

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There is a big difference between “people don’t kill my freighters in Ahbazon” and “we control Ahbazon”.

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<div class="post-metadata">

**Author:** ![Rexxar\_Santaro](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rexxar_santaro/32/420075_2.png) [@Rexxar\_Santaro](https://forums.eveonline.com/u/Rexxar_Santaro)\
**Post date:** [November 19, 2025, 9:48am UTC](https://forums.eveonline.com/t/niarja-referendum/500791/194 "2025-11-19T09:48:27Z")

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The farthest are trade hubs from each other the more valuable and important they are.

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<div class="post-metadata">

**Author:** ![Antihrist\_Pripravnik](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/antihrist_pripravnik/32/502236_2.png) [@Antihrist\_Pripravnik](https://forums.eveonline.com/u/Antihrist_Pripravnik)\
**Post date:** [November 19, 2025, 11:16am UTC](https://forums.eveonline.com/t/niarja-referendum/500791/195 "2025-11-19T11:16:36Z")

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Yes. That’s why we had Jita and Amarr so close to each other. See how important is Amarr now.

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<div class="post-metadata">

**Author:** ![Synthetic\_Infomorph](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/synthetic_infomorph/32/489149_2.png) [@Synthetic\_Infomorph](https://forums.eveonline.com/u/Synthetic_Infomorph)\
**Post date:** [November 19, 2025, 11:25am UTC](https://forums.eveonline.com/t/niarja-referendum/500791/196 "2025-11-19T11:25:53Z")

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Precisely, it’s now sitting around 60k, rather than around 45k like before the Trig liberation of Niarja.

[![](https://global.discourse-cdn.com/eveonline/original/4X/b/d/e/bde0797052d31e11a8c0923ba19bbc667b70aed2.png) ](https://global.discourse-cdn.com/eveonline/original/4X/b/d/e/bde0797052d31e11a8c0923ba19bbc667b70aed2.png)

Compare it to the other trade hubs. Amarr has gained importance, while the others have remained static.

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<div class="post-metadata">

**Author:** ![Antihrist\_Pripravnik](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/antihrist_pripravnik/32/502236_2.png) [@Antihrist\_Pripravnik](https://forums.eveonline.com/u/Antihrist_Pripravnik)\
**Post date:** [November 19, 2025, 11:39am UTC](https://forums.eveonline.com/t/niarja-referendum/500791/197 "2025-11-19T11:39:11Z")

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Oh. And that’s why I couldn’t find ships or fits that I needed in Amarr. In fact, I couldn’t even find components to build them.

Trade volume is just one dimension.

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<div class="post-metadata">

**Author:** ![Synthetic\_Infomorph](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/synthetic_infomorph/32/489149_2.png) [@Synthetic\_Infomorph](https://forums.eveonline.com/u/Synthetic_Infomorph)\
**Post date:** [November 19, 2025, 11:50am UTC](https://forums.eveonline.com/t/niarja-referendum/500791/198 "2025-11-19T11:50:07Z")

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There were plenty of things you couldn’t find in Amarr before either, you just had Jita close enough to not notice when you had to travel there. If you did find something missing in Amarr, you now have an excellent opportunity to haul a bunch of that thing there and really gouge the locals.

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<div class="post-metadata">

**Author:** ![Antihrist\_Pripravnik](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/antihrist_pripravnik/32/502236_2.png) [@Antihrist\_Pripravnik](https://forums.eveonline.com/u/Antihrist_Pripravnik)\
**Post date:** [November 19, 2025, 12:09pm UTC](https://forums.eveonline.com/t/niarja-referendum/500791/199 "2025-11-19T12:09:07Z")

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> [@Synthetic\_Infomorph](#):
>
> If you did find something missing in Amarr, you now have an excellent opportunity to haul a bunch of that thing there and really gouge the locals.

Tried that with a lot of items. No one buys them, even at extremely low markup because the Amarr market was bad for so long, people just gave up on even looking at the market for many items. I ended up with trading faction ammo in bulk. At least that is going OK.

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<div class="post-metadata">

**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [November 19, 2025, 1:53pm UTC](https://forums.eveonline.com/t/niarja-referendum/500791/200 "2025-11-19T13:53:33Z")

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Patience is the key. Yes, stuff sells slower in Amarr, but you often have the higher margin. I sell most stuff made in our wormhole (from PI over compressed ores, reaction mats or produced goods) in Amarr and while it sometimes needs a week or two to sell, I definitely get more money from it than selling it in Jita.

What CCP should do to strengthen other hubs is implementing a dynamic tax system that scales sales tax and broker fees by trade volume and offering tax-discounts at smaller market hubs. Basically like it is often done in the real world to attract business.

That rewards everyone for supplying lower-volume hubs or stations or even trading between those hubs. While it would not _break Jita_, it would lead to a better distribution than 67.8% Jita, 7.07% Amarr, 2.51% Dodixie, 1.57% Hek and 1.09% Rens…

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<div class="post-metadata">

**Author:** ![Adada\_Tuesday](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/adada_tuesday/32/478186_2.png) [@Adada\_Tuesday](https://forums.eveonline.com/u/Adada_Tuesday)\
**Post date:** [November 19, 2025, 2:01pm UTC](https://forums.eveonline.com/t/niarja-referendum/500791/201 "2025-11-19T14:01:21Z")

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Yes, if trade volume were evenly split among 4–5 hubs—say Jita, Amarr, Hek, and Dodixie each at 20%—the game would be much better. /s

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<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [November 19, 2025, 2:06pm UTC](https://forums.eveonline.com/t/niarja-referendum/500791/202 "2025-11-19T14:06:01Z")

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Why the sarcasm?

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<div class="post-metadata">

**Author:** ![Adada\_Tuesday](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/adada_tuesday/32/478186_2.png) [@Adada\_Tuesday](https://forums.eveonline.com/u/Adada_Tuesday)\
**Post date:** [November 19, 2025, 2:06pm UTC](https://forums.eveonline.com/t/niarja-referendum/500791/203 "2025-11-19T14:06:06Z")

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Players chose Jita as main hub. If you try to undo that by raising taxes you are not going to impress a lot of people.

However, if you change the broker fee so it only gets charged if your order filled you will impress a lot of people. Easy.

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<div class="post-metadata">

**Author:** ![Adada\_Tuesday](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/adada_tuesday/32/478186_2.png) [@Adada\_Tuesday](https://forums.eveonline.com/u/Adada_Tuesday)\
**Post date:** [November 19, 2025, 2:16pm UTC](https://forums.eveonline.com/t/niarja-referendum/500791/204 "2025-11-19T14:16:27Z")

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When listing orders is free, suppliers are far more likely to stock multiple stations, even non-hub ones.

Note there is a difference between listing an order and having (any of) it execute.

Example: At the moment listing a battleship on the market browser costs about 2M ISK. If it doesent sell you don’t get a refund. Most people don’t seem to understand this is turning most markets into ghost towns hehe.

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