# Noctis Balance Pass

**URL:** <https://forums.eveonline.com/t/noctis-balance-pass/475966>\
**Category:** Player Features & Ideas\
**Created:** [February 4, 2025, 3:07pm UTC](https://forums.eveonline.com/t/noctis-balance-pass/475966 "2025-02-04T15:07:06Z")\
**Posts on this page:** 20\
**Page:** 3

<div class="post-metadata">

**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [February 21, 2025, 10:21pm UTC](https://forums.eveonline.com/t/noctis-balance-pass/475966/41 "2025-02-21T22:21:39Z")

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> [@Arthur\_Aihaken](#):
>
> against either buffing the Noctis

Because it does not need any buffs. It already is _very good_.

> [@Arthur\_Aihaken](#):
>
> upgraded T2 version

I am for a T2 version that can do the same things as the Noctis but can warped cloaky, so it can be used in WH space more far away on the chain or in Low/0.0 a few jumps out of the mission agent without being instakilled on any gate.

> [@Arthur\_Aihaken](#):
>
> any kind of QoL improvement for single players.

I am for QoL improvements that aren’t plain “give me more ISK, make my ship _better_”. Basically all your suggestions in the last months (at least those I am aware of) followed the same idea:  
“Make xyz just _better_. More Damage, more Tank, more Slots, more Cargo, more Abilities, More More More!”  
You want to make them better just for the sake of being better. Even ships that are alread _incredibly good_ - Like the Noctis or the Orca. But they don’t need buffs, they _are_ very good already. Simply wanting “more” isn’t a good reason to buff them.

> [@Arthur\_Aihaken](#):
>
> Drones are automation… auto targeting missiles are automation… MTUs are automation… multiboxing is automation. Automation already exists, so adapt or suffer.

Thb many of those systems have huge drawbacks. You can’t overheat drones, they have lower DPS than other weapon systems if you are realistic and deduct their travel time. They can be destroyed if the user doesn’t take care. Auto Targeting Missiles have only niche uses and cannot even remotely compete in the bigger picture against other missiles. An MTU is incredibly slow compared to a Noctis and they only tractor in wrecks and don’t loot or salvage them. (Automated) Multiboxing aka mass-botting is a bannable offense, so not really an argument. That CCP doesn’t really seem to fight them successfully is not an argument for bringing even MORE automation to the game.

Do your things manually or don’t do them. If you don’t actually like many parts of the game because they are too boring, too inconvenient, too stressful - then DON’T DO THEM. But don’t devalue the job for those who actually _like_ looting and salvaging and are pretty skilled (and fast) with it. Because automating these things will simply _destroy_ the prices for them.

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<div class="post-metadata">

**Author:** ![Max\_Deveron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/max_deveron/32/245870_2.png) [@Max\_Deveron](https://forums.eveonline.com/u/Max_Deveron)\
**Post date:** [February 21, 2025, 11:38pm UTC](https://forums.eveonline.com/t/noctis-balance-pass/475966/42 "2025-02-21T23:38:30Z")

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uhm then use an orca…to run, complete, and salvage/loot the site in 1 go

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<div class="post-metadata">

**Author:** ![0ptimus\_Swine](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/0ptimus_swine/32/385816_2.png) [@0ptimus\_Swine](https://forums.eveonline.com/u/0ptimus_Swine)\
**Post date:** [February 22, 2025, 3:44am UTC](https://forums.eveonline.com/t/noctis-balance-pass/475966/43 "2025-02-22T03:44:48Z")

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Just imagine if you had to use a destroyer to salvage your missions.

The noctis is WAY better than you are aware.

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<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [February 22, 2025, 8:47pm UTC](https://forums.eveonline.com/t/noctis-balance-pass/475966/44 "2025-02-22T20:47:26Z")

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Better - sure. Just not great. It **could** be great… A T2 variant with the suggestions I offered **would** be great.

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<div class="post-metadata">

**Author:** ![Aloy\_Jumpila](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aloy_jumpila/32/502999_2.png) [@Aloy\_Jumpila](https://forums.eveonline.com/u/Aloy_Jumpila)\
**Post date:** [February 26, 2025, 3:12am UTC](https://forums.eveonline.com/t/noctis-balance-pass/475966/45 "2025-02-26T03:12:50Z")

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This whole thing kinda reminds me of something I posted earlier. Salvage redone in general, Link below. I do think more ships and I though of a few to add on to even my post.

> [@Salvage Upgrades/Changes](https://forums.eveonline.com/t/salvage-upgrades-changes/468824):
>
> I personally love Salvaging/Scanning and by definition in game they run under similar paths. So why not make them reflect as such? Wrecks: Change Wreck Times to 3 hours decay, 2 hour auto Abandon. Scan Sites: Change what Wormholes are flagged as, it is a pain that you scan 15 sites and 14 are wormholes. Rogue Salvage Sites (Cosmic Signature → Drone Beacon → Site Type) A Beacon that Rogue Drone use to mark wreck sites for later use or their salvage yards. These sites are just drone clean u…

Battleship Size  
A ship designed to support massive salvage operations and for the nomad salvage fleets. The biggest benefit is it has a fleet hangar so for the nomads you can fly this with your ships to go place to place. Also can act as a Repair Platform to support the operations. Has no Hard points so only defense it has is Drones.

-The Orca of Salvaging  
-Fleet Hangar Bay + Ship Maintenance Bay  
-High Natural EHP (Like the Orca)

-8 High  
-5 Medium  
-4 Low

Trait:  
Ore Hauler Bonus (Per Level):  
5% bonus to Ship Cargo  
20% bonus to Remote Armor/Shield Booster Repairer (100% Max)  
60% Remote Armor Repairer/Shield Booster Optical Range and Fall off (300% Max)  
10% Bonus to armor Plate (50% Max)  
10% Bonus to Drone HP and Damage (50% Max)

Role Bonus:  
50% Salvage drone Range increase  
200% Salvage Range Increase  
250% Tractor Beam Range Increase  
100% Bonus to Tractor Beam Velocity  
90% Reduction to Effective Distance traveled for jump fatigue  
-Can fit 3 Command Burst Module  
50% bonus to Command Burst Area of Effect Range\*

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<div class="post-metadata">

**Author:** ![Max\_Deveron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/max_deveron/32/245870_2.png) [@Max\_Deveron](https://forums.eveonline.com/u/Max_Deveron)\
**Post date:** [February 26, 2025, 7:02am UTC](https://forums.eveonline.com/t/noctis-balance-pass/475966/46 "2025-02-26T07:02:13Z")

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yeah…just get an orca

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<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [February 26, 2025, 7:04am UTC](https://forums.eveonline.com/t/noctis-balance-pass/475966/47 "2025-02-26T07:04:21Z")

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The only times I see single grids with amounts of wrecks big enough to warrant something bigger than a Noctis is after a null sec fleet battle.

The last thing to bring to such a site would be an Orca-sized target. Not only is it too slow to arrive before everyone else looted the field clean, it’s also going to get killed by anyone still lingering on the battlefield.

In any other scenario I cannot think why something bigger and slower than the Noctis would be a preferable option, the Noctis itself already is often too big, slow and expensive for many grids with wrecks.

What use-case is that ship meant for, exactly?

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<div class="post-metadata">

**Author:** ![Spacetramp\_Drago](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/spacetramp_drago/32/480922_2.png) [@Spacetramp\_Drago](https://forums.eveonline.com/u/Spacetramp_Drago)\
**Post date:** [February 26, 2025, 11:18am UTC](https://forums.eveonline.com/t/noctis-balance-pass/475966/48 "2025-02-26T11:18:13Z")

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Have a look at your slot layout again 😉

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<div class="post-metadata">

**Author:** ![Spacetramp\_Drago](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/spacetramp_drago/32/480922_2.png) [@Spacetramp\_Drago](https://forums.eveonline.com/u/Spacetramp_Drago)\
**Post date:** [February 26, 2025, 11:19am UTC](https://forums.eveonline.com/t/noctis-balance-pass/475966/49 "2025-02-26T11:19:54Z")

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I’d like to complete salvaging before it disappears lol.

Using an Orca would be a cruel punishment.

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<div class="post-metadata">

**Author:** ![Max\_Deveron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/max_deveron/32/245870_2.png) [@Max\_Deveron](https://forums.eveonline.com/u/Max_Deveron)\
**Post date:** [February 26, 2025, 12:43pm UTC](https://forums.eveonline.com/t/noctis-balance-pass/475966/50 "2025-02-26T12:43:44Z")

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what do you mean?

an orca can  
have up to 1250 dps  
456 to 501 k ehp  
be capo stable with local rep  
have a drone rng of 84km minimum  
have a combo of 2 salvg and 2 tractors  
have an mtu  
have an mdu

all in 1 fitting

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<div class="post-metadata">

**Author:** ![Spacetramp\_Drago](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/spacetramp_drago/32/480922_2.png) [@Spacetramp\_Drago](https://forums.eveonline.com/u/Spacetramp_Drago)\
**Post date:** [February 26, 2025, 1:45pm UTC](https://forums.eveonline.com/t/noctis-balance-pass/475966/51 "2025-02-26T13:45:37Z")

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And it moves like an arthritic slug when you need to get closer.

Meanwhile at least my Noctis has 650 speed and can fit 5 tractors and 3 salvagers.

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<div class="post-metadata">

**Author:** ![ISD\_Drew](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/isd_drew/32/395254_2.png) [@ISD\_Drew](https://forums.eveonline.com/u/ISD_Drew)\
**Post date:** [February 26, 2025, 4:24pm UTC](https://forums.eveonline.com/t/noctis-balance-pass/475966/56 "2025-02-26T16:24:30Z")

</div>

Removed several posts:

> [@Welcome to Player Features & Ideas](https://forums.eveonline.com/t/welcome-to-player-features-ideas/365838/1):
>
> This forum category has a few additional rules on top of the regular forum rules. Please read and follow them when you take part in discussion here.
> 
> - This is a breeding ground for ideas. If someone has an idea, listen to it. If you don’t like it, think about why.
> - Constructive feedback is good.
> - Posting “That’s an awful idea,” is not constructive.

### **1.**  **Specifically restricted conduct.**

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<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [February 26, 2025, 7:59pm UTC](https://forums.eveonline.com/t/noctis-balance-pass/475966/58 "2025-02-26T19:59:59Z")

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A battleship-class salvager would work, too. So barring a balance pass to ensure it’s not too op - I think it could work. It doesn’t even necessarily need to outclass the Noctis. It could just have more of an offensive/defensive capability (along with more storage space).

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<div class="post-metadata">

**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [February 26, 2025, 9:58pm UTC](https://forums.eveonline.com/t/noctis-balance-pass/475966/59 "2025-02-26T21:58:21Z")

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> [@Arthur\_Aihaken](#):
>
> It could just have more of an offensive/defensive capability

Havent we had this topic already in like 4 other threads?

So, now you have a “Battleship Salvager” with 150.000ehp and 400dps. And a Sabre warps in and throws a bubble. Instead of a Noctis now your “Battleship Salvager” - which probably does cost 5x as much - is trapped. Oh no, you have an MJD. Unfortunately the Sabre has a Scrambler and shuts it down. Your MJD now is on delay. You try to “fight” the Sabre, but well, it’s brick tanked, has a destroyer-signature and begins to burn away, trowing a second bubble just in case. On Dscan you have already 3 Vedmaks, 5 Navy Brutix and 3 Absolutions.

What good is all your “offensive and defensive” stuff? Because exactly _that_ are the Scenario where a Noctis would die. If it gets caught by a fast tackler. And your Battleship Salvager would just be tackled _much easier_.

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<div class="post-metadata">

**Author:** ![Aloy\_Jumpila](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aloy_jumpila/32/502999_2.png) [@Aloy\_Jumpila](https://forums.eveonline.com/u/Aloy_Jumpila)\
**Post date:** [February 27, 2025, 1:20am UTC](https://forums.eveonline.com/t/noctis-balance-pass/475966/60 "2025-02-27T01:20:26Z")

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> [@Gerard\_Amatin](#):
>
> The only times I see single grids with amounts of wrecks big enough to warrant something bigger than a Noctis is after a null sec fleet battle.
> 
> The last thing to bring to such a site would be an Orca-sized target. Not only is it too slow to arrive before everyone else looted the field clean, it’s also going to get killed by anyone still lingering on the battlefield.
> 
> In any other scenario I cannot think why something bigger and slower than the Noctis would be a preferable option, the Noctis itself already is often too big, slow and expensive for many grids with wrecks.
> 
> What use-case is that ship meant for, exactly?

I am no master at balancing ships. I was thinking of the concept it is a fleet support similar to the SoE but no guns. So it can repair but also Salvage and support. Possibly someone can bring it in during a Mission to salvage the wrecks and still help but its more for alot of cargo and faster cleaning of sites. I wanted something that could clean an area and the whole post in general, also my original post talks about adding new scanning sites so maybe useable with that.

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<div class="post-metadata">

**Author:** ![Aloy\_Jumpila](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aloy_jumpila/32/502999_2.png) [@Aloy\_Jumpila](https://forums.eveonline.com/u/Aloy_Jumpila)\
**Post date:** [February 27, 2025, 1:21am UTC](https://forums.eveonline.com/t/noctis-balance-pass/475966/61 "2025-02-27T01:21:03Z")

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> [@Spacetramp\_Drago](#):
>
> Have a look at your slot layout again 😉

AH ops! LOL Thanks..

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<div class="post-metadata">

**Author:** ![Aloy\_Jumpila](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/aloy_jumpila/32/502999_2.png) [@Aloy\_Jumpila](https://forums.eveonline.com/u/Aloy_Jumpila)\
**Post date:** [February 27, 2025, 1:31am UTC](https://forums.eveonline.com/t/noctis-balance-pass/475966/62 "2025-02-27T01:31:17Z")

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I mean… could build it like the Orca… 1250 DPS 456-501k ehp. Just swap all the mining bonus to salvage bonus.

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<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [March 5, 2025, 6:54pm UTC](https://forums.eveonline.com/t/noctis-balance-pass/475966/63 "2025-03-05T18:54:56Z")

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I still don’t see why someone would want a bigger slower salvaging ship than the Noctis.

No PvE ratting site has enough salvage to warrant such an expensive ship and no PvP battlefield is safe enough for such a ship to be used.

Here’s the kind of salvaging ship I like using:

 ![image](https://global.discourse-cdn.com/eveonline/original/4X/b/9/3/b932f60d98e215a437372f5500075705be319033.jpeg)

In inventory about 15 minutes of salvage [after a battle yesterday](https://br.evetools.org/related/30003963/202503042100) where I and two others in destroyers were cleaning the remaining wrecks after the main fleet already looted everything of value.

I had a Noctis closer to this field than the Imicus, but the region was still hot and hostiles were still in system, so I instead traveled back in something small, cheap and agile: an Imicus.

If there’s any salvage update I want it’s to have a specialized ship that suits this kind of salvaging: fast, affordable and agile.

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<div class="post-metadata">

**Author:** ![Arthur\_Aihaken](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arthur_aihaken/32/504104_2.png) [@Arthur\_Aihaken](https://forums.eveonline.com/u/Arthur_Aihaken)\
**Post date:** [March 6, 2025, 8:18am UTC](https://forums.eveonline.com/t/noctis-balance-pass/475966/64 "2025-03-06T08:18:10Z")

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> [@Gerard\_Amatin](#):
>
> If there’s any salvage update I want it’s to have a specialized ship that suits this kind of salvaging: fast, affordable and agile.

We still need a better salvaging/looting platform.

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<div class="post-metadata">

**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [March 6, 2025, 8:59am UTC](https://forums.eveonline.com/t/noctis-balance-pass/475966/65 "2025-03-06T08:59:23Z")

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Still haven’t explained why. And who ‘we’ is.

I can understand @Gerard_Amatin to want a specialized ‘small’ platform, something like a destroyer size noctis, faster, more agile, obviously less potent. maybe even covert for hostile environments.

But a ‘larger’ one? Absolutely unnessessary, there is no usecase in the game, the noctis can do all there is perfectly already.

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