# \[October\] Titan tweaks

**URL:** <https://forums.eveonline.com/t/october-titan-tweaks/109374>\
**Category:** Upcoming Features & Changes\
**Created:** [September 26, 2018, 10:41am UTC](https://forums.eveonline.com/t/october-titan-tweaks/109374 "2018-09-26T10:41:11Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![Keno\_Skir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/keno_skir/32/460582_2.png) [@Keno\_Skir](https://forums.eveonline.com/u/Keno_Skir)\
**Post date:** [September 26, 2018, 11:35am UTC](https://forums.eveonline.com/t/october-titan-tweaks/109374/22 "2018-09-26T11:35:02Z")

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> [@Lord\_Kaho](#):
>
> die’ing titan

Dying

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**Author:** ![Lord\_Kaho](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lord_kaho/32/460342_2.png) [@Lord\_Kaho](https://forums.eveonline.com/u/Lord_Kaho)\
**Post date:** [September 26, 2018, 11:36am UTC](https://forums.eveonline.com/t/october-titan-tweaks/109374/23 "2018-09-26T11:36:24Z")

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done 😛

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**Author:** ![ROFLMFAO\_XD](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/roflmfao_xd/32/98822_2.png) [@ROFLMFAO\_XD](https://forums.eveonline.com/u/ROFLMFAO_XD)\
**Post date:** [September 26, 2018, 11:37am UTC](https://forums.eveonline.com/t/october-titan-tweaks/109374/24 "2018-09-26T11:37:16Z")

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Imperium pets talking about no balls, give me a break dude.

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**Author:** ![Brisc\_Rubal](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brisc_rubal/32/374307_2.png) [@Brisc\_Rubal](https://forums.eveonline.com/u/Brisc_Rubal)\
**Post date:** [September 26, 2018, 11:38am UTC](https://forums.eveonline.com/t/october-titan-tweaks/109374/25 "2018-09-26T11:38:20Z")

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These are good changes that reflect issues we saw during the UALX and the two X47 fights…

Still hoping for more balance changes in the future to make Titans a little less tanky.

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**Author:** ![Tuzy](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tuzy/32/11822_2.png) [@Tuzy](https://forums.eveonline.com/u/Tuzy)\
**Post date:** [September 26, 2018, 11:38am UTC](https://forums.eveonline.com/t/october-titan-tweaks/109374/26 "2018-09-26T11:38:45Z")

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Wow. You guys are actually fixing the things the players want fixed. Good work.

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**Author:** ![Doctor\_Awox](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/doctor_awox/32/97859_2.png) [@Doctor\_Awox](https://forums.eveonline.com/u/Doctor_Awox)\
**Post date:** [September 26, 2018, 11:51am UTC](https://forums.eveonline.com/t/october-titan-tweaks/109374/27 "2018-09-26T11:51:52Z")

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> [@Brisc\_Rubal](#):
>
> Still hoping for more balance changes in the future to make Titans a little less tanky.

You mean, making faxes less effective.

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**Author:** ![BlazingBunny](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/blazingbunny/32/507549_2.png) [@BlazingBunny](https://forums.eveonline.com/u/BlazingBunny)\
**Post date:** [September 26, 2018, 11:52am UTC](https://forums.eveonline.com/t/october-titan-tweaks/109374/28 "2018-09-26T11:52:06Z")

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I don’t think its an issues of Titans being too tanky. Maybe a targeted DD buff would help but I think titan ehp is okay where it’s at

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**Author:** ![Kendarr](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kendarr/32/331343_2.png) [@Kendarr](https://forums.eveonline.com/u/Kendarr)\
**Post date:** [September 26, 2018, 11:53am UTC](https://forums.eveonline.com/t/october-titan-tweaks/109374/29 "2018-09-26T11:53:37Z")

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why do you think titan ehp is good where it is at?

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**Author:** ![Kendarr](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kendarr/32/331343_2.png) [@Kendarr](https://forums.eveonline.com/u/Kendarr)\
**Post date:** [September 26, 2018, 11:54am UTC](https://forums.eveonline.com/t/october-titan-tweaks/109374/30 "2018-09-26T11:54:30Z")

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you trigger me dude calling init a pet.

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**Author:** ![Jolteon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jolteon/32/98825_2.png) [@Jolteon](https://forums.eveonline.com/u/Jolteon)\
**Post date:** [September 26, 2018, 11:55am UTC](https://forums.eveonline.com/t/october-titan-tweaks/109374/31 "2018-09-26T11:55:29Z")

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Just add Polarized effect to DD, at least then these titan fights will have a lot more losses when they smash into each other.

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**Author:** ![Brisc\_Rubal](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brisc_rubal/32/374307_2.png) [@Brisc\_Rubal](https://forums.eveonline.com/u/Brisc_Rubal)\
**Post date:** [September 26, 2018, 11:59am UTC](https://forums.eveonline.com/t/october-titan-tweaks/109374/32 "2018-09-26T11:59:52Z")

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> [@Doctor\_Awox](#):
>
> You mean, making faxes less effective

That too.

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**Author:** ![Drigo\_Segvian](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/drigo_segvian/32/325541_2.png) [@Drigo\_Segvian](https://forums.eveonline.com/u/Drigo_Segvian)\
**Post date:** [September 26, 2018, 12:03pm UTC](https://forums.eveonline.com/t/october-titan-tweaks/109374/33 "2018-09-26T12:03:19Z")

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Great change. Nice work CCP!

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**Author:** ![elitatwo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/elitatwo/32/373473_2.png) [@elitatwo](https://forums.eveonline.com/u/elitatwo)\
**Post date:** [September 26, 2018, 12:12pm UTC](https://forums.eveonline.com/t/october-titan-tweaks/109374/34 "2018-09-26T12:12:16Z")

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So do we get the titan skills to level 5 and the rapid ancillary doomsday firing skill too?

I will yolo all titans I get for that.

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**Author:** ![Roe\_Eisentrigger](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/roe_eisentrigger/32/395315_2.png) [@Roe\_Eisentrigger](https://forums.eveonline.com/u/Roe_Eisentrigger)\
**Post date:** [September 26, 2018, 12:16pm UTC](https://forums.eveonline.com/t/october-titan-tweaks/109374/35 "2018-09-26T12:16:17Z")

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I like these changes CCP. Makes sense. Lets take small steps, before we take big steps. Regarding the doomsday, yes, I like that too.

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**Author:** ![Mafone](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mafone/32/76652_2.png) [@Mafone](https://forums.eveonline.com/u/Mafone)\
**Post date:** [September 26, 2018, 12:21pm UTC](https://forums.eveonline.com/t/october-titan-tweaks/109374/36 "2018-09-26T12:21:00Z")

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Looks like fair and thought out change to me, I assume the 5min timer will run in real time as the present 1min one does when there is tidi?  
Thanks CCp

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**Author:** ![Rivr\_Luzade](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/rivr_luzade/32/311061_2.png) [@Rivr\_Luzade](https://forums.eveonline.com/u/Rivr_Luzade)\
**Post date:** [September 26, 2018, 12:26pm UTC](https://forums.eveonline.com/t/october-titan-tweaks/109374/37 "2018-09-26T12:26:22Z")

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Interesting approach.

> [@CCP\_Fozzie](#):
>
> Extension of tether prevention after titans fire their doomsdays

Doesn’t that just delay the effects a few minutes into the future? Shouldn’t you fix the tether code and improve its performance. Judging by this mitigation approach, tethering itself is the issue for a lot of server performance and that’s where you should put some programming and investigation effort.

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**Author:** ![Samara\_Mikakka](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/samara_mikakka/32/460952_2.png) [@Samara\_Mikakka](https://forums.eveonline.com/u/Samara_Mikakka)\
**Post date:** [September 26, 2018, 12:34pm UTC](https://forums.eveonline.com/t/october-titan-tweaks/109374/38 "2018-09-26T12:34:55Z")

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NOT  
ENOUGH.

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<div class="post-metadata">

**Author:** ![CCP\_Fozzie](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ccp_fozzie/32/476703_2.png) [@CCP\_Fozzie](https://forums.eveonline.com/u/CCP_Fozzie)\
**Post date:** [September 26, 2018, 12:35pm UTC](https://forums.eveonline.com/t/october-titan-tweaks/109374/39 "2018-09-26T12:35:02Z")

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> [@Rivr\_Luzade](#):
>
> Interesting approach.
> 
> ![](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ccp_fozzie/40/11801_1.png) CCP\_Fozzie:
> 
> > Extension of tether prevention after titans fire their doomsdays
> 
> Doesn’t that just delay the effects a few minutes into the future? Shouldn’t you fix the tether code and improve its performance. Judging by this mitigation approach, tethering itself is the issue for a lot of server performance and that’s where you should put some programming and investigation effort.

Hi Rivr. Sorry for the confusion, I should have been clearer that only the first change (to titan death AoE) is being made for performance reasons. The change blocking tethering for 5 minutes after a doomsday is being made purely for balance reasons (to increase the enforced risk to a titan pilot using their doomsday).  
Dealing damage to ships has a much larger server performance impact than tethering does.

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<div class="post-metadata">

**Author:** ![Odessima](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/odessima/32/494464_2.png) [@Odessima](https://forums.eveonline.com/u/Odessima)\
**Post date:** [September 26, 2018, 12:38pm UTC](https://forums.eveonline.com/t/october-titan-tweaks/109374/40 "2018-09-26T12:38:13Z")

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The problem isn’t with Titans and Supers being too tanky, the problem is that they were designed to be a skill intensive train, expensive to build and rare. Now pretty much every man and his dog can own one if your pockets are deep enough, and when a char can be skilled to fly one from inception in approximately 45 days with skill injection, definitely broken

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**Author:** ![Pandoralica](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/pandoralica/32/374133_2.png) [@Pandoralica](https://forums.eveonline.com/u/Pandoralica)\
**Post date:** [September 26, 2018, 12:43pm UTC](https://forums.eveonline.com/t/october-titan-tweaks/109374/41 "2018-09-26T12:43:38Z")

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Highsec mission runner talking about breaks, gimme 2schnitzel and a pils pls.

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