# Oh my god Cruisers suck at hitting anything, its like Frigates are the only ship that actually work

**URL:** <https://forums.eveonline.com/t/oh-my-god-cruisers-suck-at-hitting-anything-its-like-frigates-are-the-only-ship-that-actually-work/516832>\
**Category:** General Discussion\
**Created:** [August 21, 2026, 12:59pm UTC](https://forums.eveonline.com/t/oh-my-god-cruisers-suck-at-hitting-anything-its-like-frigates-are-the-only-ship-that-actually-work/516832 "2026-08-21T12:59:58Z")\
**Posts on this page:** 20\
**Page:** 1

<div class="post-metadata">

**Author:** ![varrra](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/varrra/32/504015_2.png) [@varrra](https://forums.eveonline.com/u/varrra)\
**Post date:** [August 21, 2026, 12:59pm UTC](https://forums.eveonline.com/t/oh-my-god-cruisers-suck-at-hitting-anything-its-like-frigates-are-the-only-ship-that-actually-work/516832/1 "2026-08-21T12:59:58Z")

</div>

Title.

Tried running a Refuge combat anomaly in high sec using a Cruiser.

Could not hit anything.

Like oh my god, its like the game punishes you for trying out bigger and better ships.

And thats only Cruiser.

Imagine how bad Battleships and Marauders have it.

Unable to hit a single thing.  
Absolute scam.

Frigates are the only option. everything else sucks.

Destroyers are fragile and die  
And Cruisers and above can not hit a single thing.

Only Frigates can do something in this game. Everything else either dies (Destroyer) or can not hit a single thing (Cruiser and above)

---

<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [August 21, 2026, 1:03pm UTC](https://forums.eveonline.com/t/oh-my-god-cruisers-suck-at-hitting-anything-its-like-frigates-are-the-only-ship-that-actually-work/516832/2 "2026-08-21T13:03:48Z")

</div>

Good that you found out what works well for you!

Just don’t complain when your frigate doesn’t have enough dps or tank to deal with enemies, because that’s often what those bigger ships do better.

---

<div class="post-metadata">

**Author:** ![Namdor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/namdor/32/396179_2.png) [@Namdor](https://forums.eveonline.com/u/Namdor)\
**Post date:** [August 21, 2026, 1:07pm UTC](https://forums.eveonline.com/t/oh-my-god-cruisers-suck-at-hitting-anything-its-like-frigates-are-the-only-ship-that-actually-work/516832/3 "2026-08-21T13:07:07Z")

</div>

Going to paraphrase the brilliant NotABigJerk and say that this is clearly someone with a fetish for being yelled at and I’m not going to participate in such perversion.

---

<div class="post-metadata">

**Author:** ![Tharshe\_Bloes](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tharshe_bloes/32/491277_2.png) [@Tharshe\_Bloes](https://forums.eveonline.com/u/Tharshe_Bloes)\
**Post date:** [August 21, 2026, 1:10pm UTC](https://forums.eveonline.com/t/oh-my-god-cruisers-suck-at-hitting-anything-its-like-frigates-are-the-only-ship-that-actually-work/516832/4 "2026-08-21T13:10:33Z")

</div>

Maybe the problem isn’t the cruiser… it’s understanding turret mechanics.

I have an Omen, a Coercer and an Oracle, and I can hit targets just fine. Bigger ships absolutely can hit frigates and other small targets. You just have to manage your range, tracking and transversal properly.

Are you sure you’re staying within your guns’ optimal and falloff ranges? Falloff isn’t a hard “can’t hit” boundary, but once you’re well into it your hit chance drops dramatically. And if you’re trying to hit fast-moving frigates while they’re orbiting close to you, that’s a tracking problem, not a cruiser problem.

Turrets in EVE aren’t simply “bigger ship = bigger gun = automatically hits everything.” You have to fly the ship and manage range/transversal.

Frigates aren’t the only viable ships. If you’re unable to hit anything in a cruiser, I’d be looking at the fit and how you’re engaging the targets before blaming the entire game.

---

<div class="post-metadata">

**Author:** ![Lydra\_Victor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lydra_victor/32/515931_2.png) [@Lydra\_Victor](https://forums.eveonline.com/u/Lydra_Victor)\
**Post date:** [August 21, 2026, 1:10pm UTC](https://forums.eveonline.com/t/oh-my-god-cruisers-suck-at-hitting-anything-its-like-frigates-are-the-only-ship-that-actually-work/516832/5 "2026-08-21T13:10:42Z")

</div>

> [@varrra](#):
>
> Frigates

Destroyers are the most destructive Frigates in New Eden. 😏

---

<div class="post-metadata">

**Author:** ![Anna\_Dyneaux](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anna_dyneaux/32/510758_2.png) [@Anna\_Dyneaux](https://forums.eveonline.com/u/Anna_Dyneaux)\
**Post date:** [August 21, 2026, 1:18pm UTC](https://forums.eveonline.com/t/oh-my-god-cruisers-suck-at-hitting-anything-its-like-frigates-are-the-only-ship-that-actually-work/516832/6 "2026-08-21T13:18:33Z")

</div>

I mean, I’m pretty sure the Nergal can do most PvE EVE has to offer. Not even remotely fast, but it’ll get the job done eventually. I did most of the Syndication epic arc in one back when it was first added, and it genuinely wasn’t as bad as it sounds.

---

<div class="post-metadata">

**Author:** ![Christine\_Creed](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/christine_creed/32/510186_2.png) [@Christine\_Creed](https://forums.eveonline.com/u/Christine_Creed)\
**Post date:** [August 21, 2026, 1:38pm UTC](https://forums.eveonline.com/t/oh-my-god-cruisers-suck-at-hitting-anything-its-like-frigates-are-the-only-ship-that-actually-work/516832/7 "2026-08-21T13:38:35Z")

</div>

> [@varrra](#):
>
> the game punishes you for trying out bigger and better ships

When you dont train them properly, that tends to happen.

Are you the same person that complained about not making enough isk to replace ships you were losing in L2 missions? If you are, then you already know what you need to do.

Unless youre just a glutton for severe punishment or youre challenging yourself for a laugh, then please by all means…keep trying. Your path makes no sense to me, but everybody has their playstyle i guess.

---

<div class="post-metadata">

**Author:** ![kage1982](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kage1982/32/496925_2.png) [@kage1982](https://forums.eveonline.com/u/kage1982)\
**Post date:** [August 21, 2026, 2:17pm UTC](https://forums.eveonline.com/t/oh-my-god-cruisers-suck-at-hitting-anything-its-like-frigates-are-the-only-ship-that-actually-work/516832/8 "2026-08-21T14:17:58Z")

</div>

Take some time to read how the turret mechanics work, this will help.

Sometimes a ships own speed works against it , if you are flying too fast your turrets will find it hard to track.

If you still struggle consider switching to missiles for a short while .

---

<div class="post-metadata">

**Author:** ![Gloria\_Exercitus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gloria_exercitus/32/509735_2.png) [@Gloria\_Exercitus](https://forums.eveonline.com/u/Gloria_Exercitus)\
**Post date:** [August 21, 2026, 2:58pm UTC](https://forums.eveonline.com/t/oh-my-god-cruisers-suck-at-hitting-anything-its-like-frigates-are-the-only-ship-that-actually-work/516832/9 "2026-08-21T14:58:59Z")

</div>

> [@varrra](#):
>
> Destroyers are fragile and die  
> And Cruisers and above can not hit a single thing.

1. Skill up Signature Analysis

2. Use implants such as Signature Analysis SA-703

3. Skill up Motion Prediction, Rapid Firing, Sharpshooter, and Trajectory Analysis ( Gunnery Menu )

4. Fit your cruiser with Sensor Boosters and Scan Resolution Script.

Cruisers are my favourite ships. Try out a Navy Augoror fitted with Heavy Pulse Lasers…

[Augoror Navy Issue, G\* Augoror V9]  
1600mm Steel Plates II  
Damage Control II  
Heat Sink II  
Heat Sink II  
Heat Sink II  
Shadow Serpentis Kinetic Energized Membrane  
Shadow Serpentis Explosive Energized Membrane

Stasis Webifier I  
Medium F-RX Compact Capacitor Booster  
50MN Quad LiF Restrained Microwarpdrive

Heavy Pulse Laser II  
Heavy Pulse Laser II  
Heavy Pulse Laser II  
Small Energy Neutralizer II  
Small Energy Neutralizer II

Medium Thermal Armor Reinforcer I  
Medium Targeting System Subcontroller II  
Medium Targeting System Subcontroller II

Warrior II x3

Standard M x3  
Multifrequency M x3  
Conflagration M x7  
Scorch M x3  
Nanite Repair Paste x50  
Navy Cap Booster 800 x19

Or, my favourite cruiser…the Exequror Navy Issue…you can get well over 1000DPS out of this. It has good scan resolution so should lock up ships quickly.

[Exequror Navy Issue, _G_ ENI V4b]  
Damage Control II  
Magnetic Field Stabilizer II  
Magnetic Field Stabilizer II  
Magnetic Field Stabilizer II  
1600mm Rolled Tungsten Compact Plates  
Multispectrum Energized Membrane II

Warp Scrambler II  
Stasis Webifier II  
Sensor Booster II  
50MN Cold-Gas Enduring Microwarpdrive

Heavy Neutron Blaster II  
Heavy Neutron Blaster II  
Small Energy Neutralizer II  
Heavy Neutron Blaster II  
Heavy Neutron Blaster II

Medium Explosive Armor Reinforcer I  
Medium Trimark Armor Pump I  
Medium Targeting System Subcontroller II

Hobgoblin II x5

Null M x2996  
Void M x3000  
Caldari Navy Antimatter Charge M x1000  
Nanite Repair Paste x100  
Scan Resolution Script x1

---

<div class="post-metadata">

**Author:** ![Gloria\_Exercitus](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gloria_exercitus/32/509735_2.png) [@Gloria\_Exercitus](https://forums.eveonline.com/u/Gloria_Exercitus)\
**Post date:** [August 21, 2026, 3:14pm UTC](https://forums.eveonline.com/t/oh-my-god-cruisers-suck-at-hitting-anything-its-like-frigates-are-the-only-ship-that-actually-work/516832/10 "2026-08-21T15:14:46Z")

</div>

> [@varrra](#):
>
> Imagine how bad Battleships and Marauders have it.

I’ve done most PvE combat sites in a humble Gnosis. 250mm railgun with Spike or Antimatter…you can shoot the enemies before they even come near you. And both Hobgoblins and Hammerhead in case they do ( you can have 5 of each ).

---

<div class="post-metadata">

**Author:** ![Hatch\_Nasty](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/hatch_nasty/32/512820_2.png) [@Hatch\_Nasty](https://forums.eveonline.com/u/Hatch_Nasty)\
**Post date:** [August 21, 2026, 3:40pm UTC](https://forums.eveonline.com/t/oh-my-god-cruisers-suck-at-hitting-anything-its-like-frigates-are-the-only-ship-that-actually-work/516832/11 "2026-08-21T15:40:27Z")

</div>

Obvious troll is obvious. Maybe you guys should just stop engaging?

---

<div class="post-metadata">

**Author:** ![Power\_Armor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/power_armor/32/413178_2.png) [@Power\_Armor](https://forums.eveonline.com/u/Power_Armor)\
**Post date:** [August 21, 2026, 3:42pm UTC](https://forums.eveonline.com/t/oh-my-god-cruisers-suck-at-hitting-anything-its-like-frigates-are-the-only-ship-that-actually-work/516832/12 "2026-08-21T15:42:05Z")

</div>

> [@Hatch\_Nasty](#):
>
> Obvious troll is obvious.

Not sure if really a troll…has a sound of incompetence to it…and iirc there already was a similar thread showing a clear deficit in skilling and mechanics understanding…

---

<div class="post-metadata">

**Author:** ![Hatch\_Nasty](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/hatch_nasty/32/512820_2.png) [@Hatch\_Nasty](https://forums.eveonline.com/u/Hatch_Nasty)\
**Post date:** [August 21, 2026, 3:49pm UTC](https://forums.eveonline.com/t/oh-my-god-cruisers-suck-at-hitting-anything-its-like-frigates-are-the-only-ship-that-actually-work/516832/13 "2026-08-21T15:49:33Z")

</div>

I’m not going to take the time to go through their entire post history, but off the cuff it seems every time I see a post by this OP, it’s a whinefest about how the game sucks or how (in their ill-informed opinion) it should be changed/fixed. So either they’re a troll looking for forum engagement, or they’re a noob who can’t take the time to read UniWiki for answers before coming to the forums to vent their frustrations.

Either way, I can’t be bothered.

---

<div class="post-metadata">

**Author:** ![varrra](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/varrra/32/504015_2.png) [@varrra](https://forums.eveonline.com/u/varrra)\
**Post date:** [August 21, 2026, 3:50pm UTC](https://forums.eveonline.com/t/oh-my-god-cruisers-suck-at-hitting-anything-its-like-frigates-are-the-only-ship-that-actually-work/516832/14 "2026-08-21T15:50:05Z")

</div>

Guess i just have to wait a few years for a game just like Eve Online to come out that is better in areas that Eve Online is bad at on purpose

---

<div class="post-metadata">

**Author:** ![varrra](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/varrra/32/504015_2.png) [@varrra](https://forums.eveonline.com/u/varrra)\
**Post date:** [August 21, 2026, 3:54pm UTC](https://forums.eveonline.com/t/oh-my-god-cruisers-suck-at-hitting-anything-its-like-frigates-are-the-only-ship-that-actually-work/516832/15 "2026-08-21T15:54:47Z")

</div>

Its called giving feedback on the game. Most games do this to learn what to improve about their game so its more fun and enjoyable, and so the developers get more players and more money.

---

<div class="post-metadata">

**Author:** ![Power\_Armor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/power_armor/32/413178_2.png) [@Power\_Armor](https://forums.eveonline.com/u/Power_Armor)\
**Post date:** [August 21, 2026, 4:00pm UTC](https://forums.eveonline.com/t/oh-my-god-cruisers-suck-at-hitting-anything-its-like-frigates-are-the-only-ship-that-actually-work/516832/16 "2026-08-21T16:00:05Z")

</div>

> [@varrra](#):
>
> Its called giving feedback on the game. Most games do this to learn what to improve about their game so its more fun and enjoyable, and so the developers get more players and more money.

And i think we just told you that you need to improve the skilling of your character, the fitting of your ship, the implant set of your clone and your understanding of game mechanics.

Your feedback would apply to about every game there is in this world. If you don’t want to learn the games specifics, then most likely you will not be successful in playing it.

---

<div class="post-metadata">

**Author:** ![Hatch\_Nasty](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/hatch_nasty/32/512820_2.png) [@Hatch\_Nasty](https://forums.eveonline.com/u/Hatch_Nasty)\
**Post date:** [August 21, 2026, 4:00pm UTC](https://forums.eveonline.com/t/oh-my-god-cruisers-suck-at-hitting-anything-its-like-frigates-are-the-only-ship-that-actually-work/516832/17 "2026-08-21T16:00:24Z")

</div>

It’s called making a poor impression, which in this game will get you ignored, alienated, or hunted to oblivion. Try more learning and listening before you charge in with your “feedback.”

/ignore list in 3… 2…

---

<div class="post-metadata">

**Author:** ![varrra](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/varrra/32/504015_2.png) [@varrra](https://forums.eveonline.com/u/varrra)\
**Post date:** [August 21, 2026, 4:17pm UTC](https://forums.eveonline.com/t/oh-my-god-cruisers-suck-at-hitting-anything-its-like-frigates-are-the-only-ship-that-actually-work/516832/18 "2026-08-21T16:17:08Z")

</div>

also doesnt help that, bigger ships are slower, and stuff like ded combat site escalations and looting npc wrecks requires moving around from wreck to wreck and from gate to gate, which isnt really fun when your in a cruiser that doesnt go that fast, compared to a frigate with a afterburner.

mobile tractor units solve half that problem.

---

<div class="post-metadata">

**Author:** ![Christine\_Creed](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/christine_creed/32/510186_2.png) [@Christine\_Creed](https://forums.eveonline.com/u/Christine_Creed)\
**Post date:** [August 21, 2026, 4:29pm UTC](https://forums.eveonline.com/t/oh-my-god-cruisers-suck-at-hitting-anything-its-like-frigates-are-the-only-ship-that-actually-work/516832/19 "2026-08-21T16:29:38Z")

</div>

> [@varrra](#):
>
> Guess i just have to wait a few years for a game just like Eve Online to come out

Youll be waiting a long time. There wont be another game like eve online.

---

<div class="post-metadata">

**Author:** ![Drosera\_Binata](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/drosera_binata/32/514743_2.png) [@Drosera\_Binata](https://forums.eveonline.com/u/Drosera_Binata)\
**Post date:** [August 21, 2026, 4:36pm UTC](https://forums.eveonline.com/t/oh-my-god-cruisers-suck-at-hitting-anything-its-like-frigates-are-the-only-ship-that-actually-work/516832/20 "2026-08-21T16:36:47Z")

</div>

try to attack from at least 20km away, it helps compensate for tracking

[Next page](https://forums.eveonline.com/t/oh-my-god-cruisers-suck-at-hitting-anything-its-like-frigates-are-the-only-ship-that-actually-work/516832.md?page=2)
