# One Way to Balance High-Security Space 🗡

**URL:** <https://forums.eveonline.com/t/one-way-to-balance-high-security-space/377999>\
**Category:** General Discussion\
**Created:** [September 24, 2022, 4:27pm UTC](https://forums.eveonline.com/t/one-way-to-balance-high-security-space/377999 "2022-09-24T16:27:22Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![Litsea\_Reticulata](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/litsea_reticulata/32/328016_2.png) [@Litsea\_Reticulata](https://forums.eveonline.com/u/Litsea_Reticulata)\
**Post date:** [September 25, 2022, 12:08am UTC](https://forums.eveonline.com/t/one-way-to-balance-high-security-space/377999/21 "2022-09-25T00:08:49Z")

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> [@Codename\_Razorback](#):
>
> We all know that Kill Rights and War Declarations against -10’s are useless.

Its the total lack of meaningful consequences. The timers for crime and punishment need to be longer, hours, not minutes. Removing security tokens to restore security status would make its loss have relevance. The career criminals like Aaaaaargh would be forced to fly a pod in high security space on their way out to low/null on a regular basis to get security status back, the perfect location for proactive anti-gank operators to make that task as difficult and inconvenient as possible.

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**Author:** ![Max\_Deveron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/max_deveron/32/245870_2.png) [@Max\_Deveron](https://forums.eveonline.com/u/Max_Deveron)\
**Post date:** [September 25, 2022, 12:12am UTC](https://forums.eveonline.com/t/one-way-to-balance-high-security-space/377999/22 "2022-09-25T00:12:24Z")

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Do you even know the reason security tags were introduced? and the statement -10 will set you free also exists.

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**Author:** ![Kezrai\_Charzai](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kezrai_charzai/32/394578_2.png) [@Kezrai\_Charzai](https://forums.eveonline.com/u/Kezrai_Charzai)\
**Post date:** [September 25, 2022, 12:25am UTC](https://forums.eveonline.com/t/one-way-to-balance-high-security-space/377999/23 "2022-09-25T00:25:15Z")

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> [@QuakeGod](#):
>
> Any form of player bounty system or NPC bounty system will be abused, no matter what you come up with…

Nah. That’s kind of like saying “Resource wars can never work because it didn’t work before”.

Just because CCP boned it up before doesn’t make it impossible.

It’s not even necessary to come up with 100% perfect “can’t be exploited” mechanisms. EVE is already full of them. All that’s needed is to come up with systems that generate more good content than bad and aren’t amazingly broken.

ISK faucets, bounty farming, Pochven farms, ganking… all exploitable, and all these have been pointed at as “what’s wrong with EVE”. But games can tolerate a ton of that stuff. The _real_ thing that’s killing EVE is simply the fact that the game’s been running with pretty much the exact same set of boring, repetitive grinds for over a decade now.

It’s time to shake things up a little.

But in a good way. Like, not the CCP way.

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**Author:** ![Scipio\_Artelius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scipio_artelius/32/408264_2.png) [@Scipio\_Artelius](https://forums.eveonline.com/u/Scipio_Artelius)\
**Post date:** [September 25, 2022, 12:30am UTC](https://forums.eveonline.com/t/one-way-to-balance-high-security-space/377999/24 "2022-09-25T00:30:40Z")

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Ultimately, you can never balance stupid or lazy.

So no matter what changes are implemented to “balance highsec”, the whines will continue because there will always be someone who does something more stupid or more lazily than the game expects. Conversely, there will always be someone smarter and more creative than the devs account for.

Let the weak be eaten.

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**Author:** ![Altara\_Zemara](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/altara_zemara/32/390110_2.png) [@Altara\_Zemara](https://forums.eveonline.com/u/Altara_Zemara)\
**Post date:** [September 25, 2022, 12:47am UTC](https://forums.eveonline.com/t/one-way-to-balance-high-security-space/377999/25 "2022-09-25T00:47:22Z")

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> [@QuakeGod](#):
>
> There is no countering a gank. If a group warps in on a barge with 20+ Catalysts, there’s nothing you can do to stop it, short of patrolling every single belt in every high sec system with 30+ ships of your own 24/7…

Well, in the first place it would be a bit remiss not to notice the player count in Local suddenly go up by 20. A big clue !

Equally, any serious miner would be in a corp that provided intel. They’d know gankers were coming from half a dozen systems away.

But…people are lazy and just ignore these things.

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [September 25, 2022, 12:49am UTC](https://forums.eveonline.com/t/one-way-to-balance-high-security-space/377999/26 "2022-09-25T00:49:58Z")

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That would require you to be at the keyboard and not alt-tabbed out watching Netflix…

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**Author:** ![Altara\_Zemara](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/altara_zemara/32/390110_2.png) [@Altara\_Zemara](https://forums.eveonline.com/u/Altara_Zemara)\
**Post date:** [September 25, 2022, 12:55am UTC](https://forums.eveonline.com/t/one-way-to-balance-high-security-space/377999/27 "2022-09-25T00:55:38Z")

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Well, yes…I mean the gank I did yesterday the Retriever just sat there. It wasn’t even in the process of aligning. Didn’t even notice the scout right next to it. When I mine I have the Overview set to my escape station and the cursor hovering over the warp icon…and would click on it instantly if any gankers showed up. Plus I always make sure that I’m as far from entry gates as possible, which gives more time.

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**Author:** ![Melicien\_Tetro](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/melicien_tetro/32/460693_2.png) [@Melicien\_Tetro](https://forums.eveonline.com/u/Melicien_Tetro)\
**Post date:** [September 25, 2022, 12:56am UTC](https://forums.eveonline.com/t/one-way-to-balance-high-security-space/377999/28 "2022-09-25T00:56:52Z")

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Hot take:safety green for hi sec.

The other most hardcore full loot pvp mmo out there, Albion Online, has blue zones you can’t attack other players in without a duel invite. In those areas, you can’t even die/get looted period. Flagging for pvp, the equivalent of setting your safety red, has a zone wide indicator and has a long ass cast time. Eve could probably take it down one notch and still be the most brutal mmo live.

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**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [September 25, 2022, 1:00am UTC](https://forums.eveonline.com/t/one-way-to-balance-high-security-space/377999/29 "2022-09-25T01:00:34Z")

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> [@Melicien\_Tetro](#):
>
> In those areas, you can’t even die/get looted period.

How much money/loot/progress can you get in those areas?

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**Author:** ![Arya\_Yeshe](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arya_yeshe/32/397211_2.png) [@Arya\_Yeshe](https://forums.eveonline.com/u/Arya_Yeshe)\
**Post date:** [September 25, 2022, 1:01am UTC](https://forums.eveonline.com/t/one-way-to-balance-high-security-space/377999/30 "2022-09-25T01:01:56Z")

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> [@Codename\_Razorback](#):
>
> We all know that Kill Rights and War Declarations against -10’s are useless.

 ![2022-09-24 21_54_30-EVE - Arya Yeshe](https://global.discourse-cdn.com/eveonline/original/4X/5/b/2/5b2951422eaab5f475d4adec87f4edc093bd1a41.png)

Idk man, you seem to enjoy those things and even farm them.

 ![2022-09-24 21_53_31-EVE - Arya Yeshe](https://global.discourse-cdn.com/eveonline/original/4X/b/9/8/b9809eef4426c631a04751a3e64eeed3e4c77376.png)

Apparently the NPCs are kinda running the kill rights since it’s them who do all the damage.

So if the -10 people had bounties on them, just add one smartbomb to a catalyst and bomb everybody and farm the ISK.

Also no reasonable person would be chasing catalysts that are about to die anyway if the pilots are -10 or they die to faction police or CONCORD… that would be like chasing a soap bubble.

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [September 25, 2022, 1:05am UTC](https://forums.eveonline.com/t/one-way-to-balance-high-security-space/377999/31 "2022-09-25T01:05:14Z")

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I’m all for new players having a few systems where they can’t be ganked or attacked. Those systems should also have absolutely no resources or ways to make or export ISK.

If EVE had “safe spaces”, every Alpha and their dog would use it to farm infinite resources and ISK in perfect safety…

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**Author:** ![Arya\_Yeshe](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arya_yeshe/32/397211_2.png) [@Arya\_Yeshe](https://forums.eveonline.com/u/Arya_Yeshe)\
**Post date:** [September 25, 2022, 1:08am UTC](https://forums.eveonline.com/t/one-way-to-balance-high-security-space/377999/32 "2022-09-25T01:08:07Z")

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@Melicien_Tetro I just reinstalled Ultima Online!  
I used to run patrols at night to kill all afk miners in Ultima and make more weapons to kill them.

@Destiny_Corrupted look at this, the Ultima Online Ouland rules:

 ![2022-09-24 22_06_12-UO Outlands Shard Rules](https://global.discourse-cdn.com/eveonline/original/4X/3/f/5/3f57148e84d0bcbf1e779db9e2b36eababae5721.png)

It’s player killing time!

edit: yes, my post is completely about the topic because this is about how the community and the developers see how the gameplay should offered to the community

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**Author:** ![Melicien\_Tetro](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/melicien_tetro/32/460693_2.png) [@Melicien\_Tetro](https://forums.eveonline.com/u/Melicien_Tetro)\
**Post date:** [September 25, 2022, 1:16am UTC](https://forums.eveonline.com/t/one-way-to-balance-high-security-space/377999/33 "2022-09-25T01:16:22Z")

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You learn the fundamentals and there’s some essential low tier crafting that ends up being valuable. You can easily get enough money and experience to go into the higher risk zones, which people do pretty quickly.

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**Author:** ![tutucox\_Khamsi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tutucox_khamsi/32/430743_2.png) [@tutucox\_Khamsi](https://forums.eveonline.com/u/tutucox_Khamsi)\
**Post date:** [September 25, 2022, 1:18am UTC](https://forums.eveonline.com/t/one-way-to-balance-high-security-space/377999/34 "2022-09-25T01:18:34Z")

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in a perfect world were the system works and no one abuse it  
you can give them 10x the cost of the ship in bounties and they still will not fight

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**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [September 25, 2022, 1:19am UTC](https://forums.eveonline.com/t/one-way-to-balance-high-security-space/377999/35 "2022-09-25T01:19:51Z")

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And does high-sec, where you can run level 4 missions, launch into tier 6 abyssals, do fleet incursions, transport vast amounts of goods and resources for market trading, and engage in many other activities that can make you nine figures per hour, sound like a place where you “learn the fundamentals” and perform “low tier crafting”?

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**Author:** ![QuakeGod](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/quakegod/32/480339_2.png) [@QuakeGod](https://forums.eveonline.com/u/QuakeGod)\
**Post date:** [September 25, 2022, 1:23am UTC](https://forums.eveonline.com/t/one-way-to-balance-high-security-space/377999/36 "2022-09-25T01:23:22Z")

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This. If high sec in EVE was declared a “safe space”, 90% of the player base would never leave it…

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<div class="post-metadata">

**Author:** ![Melicien\_Tetro](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/melicien_tetro/32/460693_2.png) [@Melicien\_Tetro](https://forums.eveonline.com/u/Melicien_Tetro)\
**Post date:** [September 25, 2022, 1:41am UTC](https://forums.eveonline.com/t/one-way-to-balance-high-security-space/377999/37 "2022-09-25T01:41:26Z")

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Honestly? Yes. It’s really only the surface of the gameplay.

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<div class="post-metadata">

**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [September 25, 2022, 1:50am UTC](https://forums.eveonline.com/t/one-way-to-balance-high-security-space/377999/38 "2022-09-25T01:50:36Z")

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Okay, thanks for clearing that up for us.

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**Author:** ![Vokan\_Narkar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/vokan_narkar/32/326293_2.png) [@Vokan\_Narkar](https://forums.eveonline.com/u/Vokan_Narkar)\
**Post date:** [September 25, 2022, 2:28am UTC](https://forums.eveonline.com/t/one-way-to-balance-high-security-space/377999/39 "2022-09-25T02:28:32Z")

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I already suggested similiar idea with almost 0 possibility of abuse: [Hopefully a fresh idea to make player bounties viable again](https://forums.eveonline.com/t/hopefully-a-fresh-idea-to-make-player-bounties-viable-again/375786/)

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<div class="post-metadata">

**Author:** ![Scipio\_Artelius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scipio_artelius/32/408264_2.png) [@Scipio\_Artelius](https://forums.eveonline.com/u/Scipio_Artelius)\
**Post date:** [September 25, 2022, 2:40am UTC](https://forums.eveonline.com/t/one-way-to-balance-high-security-space/377999/40 "2022-09-25T02:40:06Z")

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> [@Melicien\_Tetro](#):
>
> Hot take:safety green for hi sec.

If someone wants an area where they can undock and look at their blingy ship in space instead of in station, wants to shoot off some fireworks, wants to chat socially in chat channels or third-party platforms, wants to update their regional market orders, or just wants to listen to EVE in the background while doing other things, etc., then I’m all for it.

As soon as they want to do something productive that can earn them ISK/modules/ore/LP though, then they need to be in the sandbox proper, competing on a level playing field with others doing the same thing.

So as long as there are absolutely no rewards to be earned in space for their complete safety while undocked, it’s a good suggestion.

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