# Planetary Interactions - bottom of planet gives weird angles (camera tilt)

**URL:** <https://forums.eveonline.com/t/planetary-interactions-bottom-of-planet-gives-weird-angles-camera-tilt/424822>\
**Category:** Player Features & Ideas\
**Created:** [October 23, 2023, 9:52am UTC](https://forums.eveonline.com/t/planetary-interactions-bottom-of-planet-gives-weird-angles-camera-tilt/424822 "2023-10-23T09:52:32Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![ZombieFX](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/zombiefx/32/378632_2.png) [@ZombieFX](https://forums.eveonline.com/u/ZombieFX)\
**Post date:** [October 23, 2023, 9:52am UTC](https://forums.eveonline.com/t/planetary-interactions-bottom-of-planet-gives-weird-angles-camera-tilt/424822/1 "2023-10-23T09:52:32Z")

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o/

Trying some basic PI i noticed that **the camera angle isn’t fixed to the planet center** but somewhere else. If you go to the poles the camera looks “under or over” the planet and THIS happens:

 ![image](https://global.discourse-cdn.com/eveonline/original/4X/6/d/8/6d80e12e8de6c7cbe5e42d742e673b61752675b7.jpeg)  
You can see how weirdly the buildings point away once you zoom in a bit.  
I find it rather annoying that you get a neat ‘top-down’ view around the planet’s equator but tilted angles everywhere else - and since resources are spread randomly you don’t have much of a choice…

I think during PI the camera HAS to be top-down focused like in any RTS or God-sim.  
I want to set up a neat stack and not have visuals ‘slip away from me’.

… and this isn’t even the worst outcome. **Try placing the center at the poles!**  
Your camera will be blocked and spin wildly if you try to rotate the planet further.

How is that still in the game like that?!

I think its fair to say this counts as a glitch.  
This isn’t ‘working as intended’. _(google earth certainly doesn’t do that)_

@CCP, please fix.

fs

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**Author:** ![Io\_Koval](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/io_koval/32/282426_2.png) [@Io\_Koval](https://forums.eveonline.com/u/Io_Koval)\
**Post date:** [October 23, 2023, 10:32am UTC](https://forums.eveonline.com/t/planetary-interactions-bottom-of-planet-gives-weird-angles-camera-tilt/424822/2 "2023-10-23T10:32:41Z")

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> [@ZombieFX](#):
>
> How is that still in the game like that?!

The camera probably uses polar coordinates instead of quaternions. It would be easier to code that way.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [January 21, 2024, 10:33am UTC](https://forums.eveonline.com/t/planetary-interactions-bottom-of-planet-gives-weird-angles-camera-tilt/424822/3 "2024-01-21T10:33:23Z")

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