# Please eliminate spawn kIlling in faction space

**URL:** <https://forums.eveonline.com/t/please-eliminate-spawn-killing-in-faction-space/65401>\
**Category:** Player Features & Ideas\
**Created:** [March 23, 2018, 5:33am UTC](https://forums.eveonline.com/t/please-eliminate-spawn-killing-in-faction-space/65401 "2018-03-23T05:33:17Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![Jade\_Mitch](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jade_mitch/32/62332_2.png) [@Jade\_Mitch](https://forums.eveonline.com/u/Jade_Mitch)\
**Post date:** [April 1, 2018, 6:50pm UTC](https://forums.eveonline.com/t/please-eliminate-spawn-killing-in-faction-space/65401/21 "2018-04-01T18:50:39Z")

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> [@Scipio\_Artelius](#):
>
> > [@Jade\_Mitch](#):
> >
> > wtf - unsub
> 
> Hope you find another game that suits you instead.
> 
> EVE isn’t for everyone, and no loss is worth getting upset over. So good luck finding something else that you enjoy.

I never said I don’t enjoy playing Eve. If that were the case, I would even bother with the forums.

I remember just a few years ago, high sec was sprawling with ships. Lot’s of players were flying all over the place. Now every system accept Jita looks deserted. Did they all simply advance into null sec or did they unsub? Idk but I believe high sec will repopulate with some simple changes, and this is one of them.

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**Author:** ![Krysenth](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/krysenth/32/58194_2.png) [@Krysenth](https://forums.eveonline.com/u/Krysenth)\
**Post date:** [April 1, 2018, 6:55pm UTC](https://forums.eveonline.com/t/please-eliminate-spawn-killing-in-faction-space/65401/22 "2018-04-01T18:55:58Z")

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You made the conscious decision to use a near-max cargo space iteron to carry, if evepraisal is being accurate, stuff that would have fit into a t1 FRIGATE with a single cargo expander. In fact, I’m pretty sure a full cargo expanded Magnate can hold nearly 2k m3.

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<div class="post-metadata">

**Author:** ![Jade\_Mitch](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jade_mitch/32/62332_2.png) [@Jade\_Mitch](https://forums.eveonline.com/u/Jade_Mitch)\
**Post date:** [April 1, 2018, 6:57pm UTC](https://forums.eveonline.com/t/please-eliminate-spawn-killing-in-faction-space/65401/23 "2018-04-01T18:57:38Z")

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> [@Krysenth](#):
>
> You made the conscious decision to use a near-max cargo space iteron to carry, if evepraisal is being accurate, stuff that would have fit into a t1 FRIGATE with a single cargo expander. In fact, I’m pretty sure a full cargo expanded Magnate can hold nearly 2k m3.

I’m not upset about losing the ship and the cargo, I’m upset that I lost 400 million in collateral and had no way to avoid it.

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<div class="post-metadata">

**Author:** ![Scipio\_Artelius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scipio_artelius/32/408264_2.png) [@Scipio\_Artelius](https://forums.eveonline.com/u/Scipio_Artelius)\
**Post date:** [April 1, 2018, 6:58pm UTC](https://forums.eveonline.com/t/please-eliminate-spawn-killing-in-faction-space/65401/24 "2018-04-01T18:58:28Z")

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> [@Jade\_Mitch](#):
>
> I never said I don’t enjoy playing Eve

That’s ok, I didn’t write that either.

You might enjoy it, but that doesn’t mean it suits you.

You screwed up and instead of accepting responsibility for your mistake, you’re here whinging for the game to be massively changed, to make it easier for you.

That’s not what EVE is about, so whether you enjoy it or not, wtf - unubbing, the loss and being here whining are good signs that the game isn’t suited to you.

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<div class="post-metadata">

**Author:** ![Jade\_Mitch](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jade_mitch/32/62332_2.png) [@Jade\_Mitch](https://forums.eveonline.com/u/Jade_Mitch)\
**Post date:** [April 1, 2018, 7:09pm UTC](https://forums.eveonline.com/t/please-eliminate-spawn-killing-in-faction-space/65401/25 "2018-04-01T19:09:24Z")

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> [@Scipio\_Artelius](#):
>
> You might enjoy it, but that doesn’t mean it suits you.

You might not like my suggestion, but that doesn’t mean I’m wrong.

> [@Scipio\_Artelius](#):
>
> You screwed up and instead of accepting responsibility for your mistake, you’re here whinging for the game to be massively changed, to make it easier for you.

Let’s suppose the traffic lights in your home town were changed to always be green. Some people would prefer that because it means they would never have to stop. However, if somebody crashes into your car, are you going accept responsibility that you screwed up, because you didn’t checking websites for traffic reports etc, or are you going to ‘whine’ at your law makers and demand that they make the traffic lights work properly?

> [@Scipio\_Artelius](#):
>
> That’s not what EVE is about, so whether you enjoy it or not, wtf - unubbing, the loss and being here whining are good signs that the game isn’t suited to you.

I’m here whining for the same reason you’re here trolling- that’s exactly what Eve is about!

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**Author:** ![Noragen\_Neirfallas](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/noragen_neirfallas/32/375148_2.png) [@Noragen\_Neirfallas](https://forums.eveonline.com/u/Noragen_Neirfallas)\
**Post date:** [April 1, 2018, 7:16pm UTC](https://forums.eveonline.com/t/please-eliminate-spawn-killing-in-faction-space/65401/26 "2018-04-01T19:16:59Z")

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I don’t like your suggestion. I hate gate camps too. You are still wrong. But I have a solution the guy who killed you could sell you a licence for only 10mil isk

In all seriousness you need to show why your idea is good. So far it’s screaming less player interaction

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<div class="post-metadata">

**Author:** ![Scipio\_Artelius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scipio_artelius/32/408264_2.png) [@Scipio\_Artelius](https://forums.eveonline.com/u/Scipio_Artelius)\
**Post date:** [April 1, 2018, 7:19pm UTC](https://forums.eveonline.com/t/please-eliminate-spawn-killing-in-faction-space/65401/27 "2018-04-01T19:19:49Z")

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> [@Jade\_Mitch](#):
>
> You might not like my suggestion, but that doesn’t mean I’m wrong.

No one is wrong on an opinion. You are perfectly entitled to it.

It’s still suggestive though that the game in its current form doesn’t suit you.

> [@Jade\_Mitch](#):
>
> Let’s suppose the traffic lights in your home town were changed to always be green. Some people would prefer that because it means they would never have to stop. However, if somebody crashes into your car, are you going to blame yourself for going that way, perhaps not checking websites for traffic reports etc, or do you ‘whine’ at your law makers and demand that they make the traffic lights work properly.

I don’t whine about anything in a video game.

It’s not real life, there are no consequences of anything that happens. It’s just entertainment.

The context of those two things is very different.

So sure, in a real life situation, if laws put people at such risk, I’d be asking for change, while also maximising the hell out of my own approach to staying safe (which you didn’t do).

I wouldn’t be waiting for something to happen to then cry about it.

> [@Jade\_Mitch](#):
>
> I’m here whining for the same reason you’re here trolling- that’s exactly what Eve is about!

I’m not trolling. If you can’t handle people having a different view to you and resort to calling them trolls, then that’s just another sign that the game isn’t for you.

So good luck finding something that does suit you, because there is no way CCP will ever make this change, and thankfully, because the game doesn’t need to be made ever easier, so the scarebears can feel safe.

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<div class="post-metadata">

**Author:** ![Jade\_Mitch](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jade_mitch/32/62332_2.png) [@Jade\_Mitch](https://forums.eveonline.com/u/Jade_Mitch)\
**Post date:** [April 1, 2018, 7:21pm UTC](https://forums.eveonline.com/t/please-eliminate-spawn-killing-in-faction-space/65401/28 "2018-04-01T19:21:48Z")

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> [@Noragen\_Neirfallas](#):
>
> I don’t like your suggestion. I hate gate camps too. You are still wrong.

That makes no sense.

> [@Noragen\_Neirfallas](#):
>
> But I have a solution the guy who killed you could sell you a licence for only 10mil isk

I see, so you aren’t actually trying to make sense.

> [@Noragen\_Neirfallas](#):
>
> In all seriousness you need to show why your idea is good. So far it’s screaming less player interaction

It’s a simple idea. How about you explain why it’s a bad.

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<div class="post-metadata">

**Author:** ![Jade\_Mitch](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jade_mitch/32/62332_2.png) [@Jade\_Mitch](https://forums.eveonline.com/u/Jade_Mitch)\
**Post date:** [April 1, 2018, 7:43pm UTC](https://forums.eveonline.com/t/please-eliminate-spawn-killing-in-faction-space/65401/29 "2018-04-01T19:43:22Z")

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> [@Scipio\_Artelius](#):
>
> > [@Jade\_Mitch](#):
> >
> > You might not like my suggestion, but that doesn’t mean I’m wrong.
> 
> No one is wrong on an opinion. You are perfectly entitled to it.

Especially when it’s a matter of fact.

> [@Scipio\_Artelius](#):
>
> It’s still suggestive though that the game in its current form doesn’t suit you.

It suggests that I’m a moral person for caring about fairness, and that those who disagree with me are schmucks.

> [@Scipio\_Artelius](#):
>
> I don’t whine about anything in a video game.

Then you don’t care.

> [@Scipio\_Artelius](#):
>
> It’s not real life, there are no consequences of anything that happens. It’s just entertainment.

That doesn’t mean anything goes. Even in games, the rules have to be fair or people won’t bother playing.

> [@Scipio\_Artelius](#):
>
> So sure, in a real life situation, if laws put people at such risk, I’d be asking for change, while also maximising the hell out of my own approach to staying safe (which you didn’t do).

And despite your best efforts, you still get hit. Who’s fault is that?

> [@Scipio\_Artelius](#):
>
> I wouldn’t be waiting for something to happen to then cry about it.

Nobody does. That’s why they’re called ‘accidents’. In any case, I don’t trust people who don’t cry because it means they don’t care.

> [@Scipio\_Artelius](#):
>
> I’m not trolling. If you can’t handle people having a different view to you and resort to calling them trolls, then that’s just another sign that the game isn’t for you.

Likewise, if you can’t handle a simple suggestion and resort to calling me a whiner and suggest that I quit playing, then perhaps that’s a sign that you not only don’t care about Eve but are actively trying to destroy it.

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<div class="post-metadata">

**Author:** ![Scipio\_Artelius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scipio_artelius/32/408264_2.png) [@Scipio\_Artelius](https://forums.eveonline.com/u/Scipio_Artelius)\
**Post date:** [April 1, 2018, 8:08pm UTC](https://forums.eveonline.com/t/please-eliminate-spawn-killing-in-faction-space/65401/30 "2018-04-01T20:08:19Z")

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> [@Jade\_Mitch](#):
>
> Especially when it’s a matter of fact.

It isn’t.

> [@Jade\_Mitch](#):
>
> It suggests that I’m a moral person for caring about fairness, and that those who disagree with me are schmucks.

What? GTFO.

You are a video game player, sitting in the comfort of your home or wherever, in front of a computer, using up your downtime for entertainment (which is totally fine).

You aren’t some moral crusader of fairness. That’s especially true since you weren’t here with this suggestion before your loss. You are just crying now, because you’ve suffered a perceived loss.

> [@Jade\_Mitch](#):
>
> That doesn’t mean anything goes. Even in games, the rules have to be fair or people won’t bother playing.

Of course not. We are all bound by the EULA and the rules of the game. But you are here whining that the rules should be changed to better suit you.

Nothing moral about it. Just self-entitled whining.

> [@Jade\_Mitch](#):
>
> And despite your best efforts, you still get hit. Who’s fault is that?

In this case, it doesn’t actually happen, since your analogy was complete fantasy. So taking it as complete fantasy, who cares. It isn’t real.

H

> [@Jade\_Mitch](#):
>
> I don’t trust people who don’t cry because it means they don’t care.

What? That’s an idiotic judgement. People who don’t cry often are just out taking care of things. They aren’t whinging and whining, they are just quietly doing.

> [@Jade\_Mitch](#):
>
> Likewise, if you can’t handle a simple suggestion and resort to calling me a whiner and suggest that I quit playing

I haven’t suggested you quit playing. You cried that you were unsubbing.

Play all you like, but EVE just isn’t suited to you. There is nothing wrong with that. It’s not for everyone.

I can handle suggestions just fine. Differences are great and the game is all the better for the diversity in the community. Suggestions, well thought through, that make logical improvements, based on factual evidence, are all good.

Whines after a loss…not so much.

That’s all this thread is, a whine about your loss, because you can’t accept responsibility for the way you screwed up. It was totally preventable and that it occurred is on you 100%. Your at fault for that loss.

Having done everything wrong and suffering the consequence of your own poor choices, instead of looking to learn and improve your gameplay, you are here whining for the game to be made easier so you can continue to be ignorant and lazy.

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**Author:** ![MinerArt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/minerart/32/33728_2.png) [@MinerArt](https://forums.eveonline.com/u/MinerArt)\
**Post date:** [April 1, 2018, 8:59pm UTC](https://forums.eveonline.com/t/please-eliminate-spawn-killing-in-faction-space/65401/31 "2018-04-01T20:59:42Z")

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> [@Jade\_Mitch](#):
>
> I’m here whining for the same reason you’re here trolling- that’s exactly what Eve is about!

You’re in the wrong forum for wining and trolling.

Now for starters this thread isn’t really placing a suggestion in the game. Unfortunately the killboard told me everything.

Here’s a list of things you could have done to your iteron 5 to make it survive.

[https://o.smium.org/search?q=Iteron+Mark+V+tank](https://o.smium.org/search?q=Iteron+Mark+V+tank)

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<div class="post-metadata">

**Author:** ![Salt\_Foambreaker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salt_foambreaker/32/280119_2.png) [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Post date:** [April 1, 2018, 11:39pm UTC](https://forums.eveonline.com/t/please-eliminate-spawn-killing-in-faction-space/65401/32 "2018-04-01T23:39:03Z")

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> [@Scipio\_Artelius](#):
>
> -1 the game doesn’t need to pander to carebears in capital ships.

-1 what he said…

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<div class="post-metadata">

**Author:** ![Daichi\_Yamato](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daichi_yamato/32/252995_2.png) [@Daichi\_Yamato](https://forums.eveonline.com/u/Daichi_Yamato)\
**Post date:** [April 2, 2018, 12:41am UTC](https://forums.eveonline.com/t/please-eliminate-spawn-killing-in-faction-space/65401/33 "2018-04-02T00:41:46Z")

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You are losing lots because you aren’t playing smart. Play differently, learn the ways of getting through camps. You’ll be fine if you did a little reading.

It’s good game design when smart play succeeds where dumb play loses.

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<div class="post-metadata">

**Author:** ![Noragen\_Neirfallas](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/noragen_neirfallas/32/375148_2.png) [@Noragen\_Neirfallas](https://forums.eveonline.com/u/Noragen_Neirfallas)\
**Post date:** [April 2, 2018, 2:07am UTC](https://forums.eveonline.com/t/please-eliminate-spawn-killing-in-faction-space/65401/34 "2018-04-02T02:07:50Z")

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Ok I’ll try to dumb it down for you

I don’t like your suggestion  
I(Noragen Neirfallas) don’t like(not fond of, dislike, you know what don’t like is pretty dumbed down…) your(Jade\_Mitch) suggestion(I’m already bored this shit was pretty simple I don’t like gate camps but that doesn’t mean I think they should be removed)

Your idea is terrible because it reduces instances of player interaction. Show how it would benefit the game.

PS your death had nothing to do with a bubble

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<div class="post-metadata">

**Author:** ![Krysenth](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/krysenth/32/58194_2.png) [@Krysenth](https://forums.eveonline.com/u/Krysenth)\
**Post date:** [April 2, 2018, 3:57am UTC](https://forums.eveonline.com/t/please-eliminate-spawn-killing-in-faction-space/65401/35 "2018-04-02T03:57:12Z")

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> [@Jade\_Mitch](#):
>
> had no way to avoid it.

You did. You failed to take every measure, or even alternatives, and you paid for it. Hell, fitting the lows with istab II mods instead of cargo ■■■■, and you can get an align time under 6 seconds while _still_ being able to get 10k m3 of space. And that’s an iteronV. The nereus? You can get an almost 4 second align time and still be able to fit ~3k m3. And I only have gallente indy ONE. People with V trained? They can use DSTs and BRs.

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<div class="post-metadata">

**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [April 2, 2018, 12:40pm UTC](https://forums.eveonline.com/t/please-eliminate-spawn-killing-in-faction-space/65401/36 "2018-04-02T12:40:26Z")

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> [@Jade\_Mitch](#):
>
> Yes, it’s fun but, ambushing ships where they spawn is really unfair.

> [@Jade\_Mitch](#):
>
> really unfair.

> [@Jade\_Mitch](#):
>
> unfair.

Go away.

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<div class="post-metadata">

**Author:** ![Jade\_Mitch](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jade_mitch/32/62332_2.png) [@Jade\_Mitch](https://forums.eveonline.com/u/Jade_Mitch)\
**Post date:** [April 2, 2018, 2:18pm UTC](https://forums.eveonline.com/t/please-eliminate-spawn-killing-in-faction-space/65401/37 "2018-04-02T14:18:57Z")

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> [@Krysenth](#):
>
> You failed to take every measure, or even alternatives, and you paid for it. Hell, fitting the lows with istab II mods instead of cargo ■■■■, and you can get an align time under 6 seconds while _still_ being able to get 10k m3 of space. And that’s an iteronV. The nereus? You can get an almost 4 second align time and still be able to fit ~3k m3. And I only have gallente indy ONE. People with V trained? They can use DSTs and BRs.

1. The pirates create courier contracts as bait. They target you specifically so there’s no intel; nothing in the star map or on websites to warn you that there’s an ambush waiting for you.
2. They have spotters on all the gates that see you coming from any direction.
3. They don’t need to warp scram your industrial ship, just bumping it will prevent you from warping until they bring in a sacrificial ship to attack you.
4. No arrangement of mods will give your industrial ship any chance to survive. You’ll just delay the inevitable and lose more.

Now then, would you be so kind as to explain in detail how I might counter this sort of ambush?

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<div class="post-metadata">

**Author:** ![Daichi\_Yamato](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/daichi_yamato/32/252995_2.png) [@Daichi\_Yamato](https://forums.eveonline.com/u/Daichi_Yamato)\
**Post date:** [April 2, 2018, 5:36pm UTC](https://forums.eveonline.com/t/please-eliminate-spawn-killing-in-faction-space/65401/38 "2018-04-02T17:36:10Z")

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> [@Jade\_Mitch](#):
>
> They target you specifically

They target inexperienced/dumb people. Especially ones with more money than sense.

> [@Jade\_Mitch](#):
>
> They have spotters on all the gates that see you coming from any direction

No one can monitor every gate in the game 24/7. Get creative.

> [@Jade\_Mitch](#):
>
> They don’t need to warp scram your industrial ship, just bumping it will prevent you from warping until they bring in a sacrificial ship to attack you

There are ways to beat this.

> [@Jade\_Mitch](#):
>
> No arrangement of mods will give your industrial ship any chance to survive. You’ll just delay the inevitable and lose more.

There is. Hundreds of us do it.

> [@Jade\_Mitch](#):
>
> Now then, would you be so kind as to explain in detail how I might counter this sort of ambush?

Which one? You’ve died in so many ways.  
There are already suggestions in this thread. But you’d rather cry foul than listen.

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<div class="post-metadata">

**Author:** ![MinerArt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/minerart/32/33728_2.png) [@MinerArt](https://forums.eveonline.com/u/MinerArt)\
**Post date:** [April 2, 2018, 7:31pm UTC](https://forums.eveonline.com/t/please-eliminate-spawn-killing-in-faction-space/65401/39 "2018-04-02T19:31:30Z")

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> [@Jade\_Mitch](#):
>
> The pirates create courier contracts as bait. They target you specifically so there’s no intel; nothing in the star map or on websites to warn you that there’s an ambush waiting for you.

Look at the route. If it takes you into Low/Null security status space it’s viewable.

> [@Jade\_Mitch](#):
>
> They have spotters on all the gates that see you coming from any direction.

Using a Viator you can cloak to avoid this.

> [@Jade\_Mitch](#):
>
> They don’t need to warp scram your industrial ship, just bumping it will prevent you from warping until they bring in a sacrificial ship to attack you.

Change direction and warp to another point like a planet first. Whatever is easiest.

> [@Jade\_Mitch](#):
>
> No arrangement of mods will give your industrial ship any chance to survive. You’ll just delay the inevitable and lose more.

Prop mods such as an afterburner or micro warp drive can get you into warp faster than they can bump.

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<div class="post-metadata">

**Author:** ![Scipio\_Artelius](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/scipio_artelius/32/408264_2.png) [@Scipio\_Artelius](https://forums.eveonline.com/u/Scipio_Artelius)\
**Post date:** [April 2, 2018, 10:01pm UTC](https://forums.eveonline.com/t/please-eliminate-spawn-killing-in-faction-space/65401/40 "2018-04-02T22:01:42Z")

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> [@Jade\_Mitch](#):
>
> Now then, would you be so kind as to explain in detail how I might counter this sort of ambush?

There are several things:

**1. Use the smallest cargo hold that will take the package:**

This is a good general rule. Never over expand the cargo.

The total volume of that plastic wrap in your last kill was 2611.44 m^3. An unfit Nereus has a larger cargo than that. This fit, which can be flown by a Gallente alpha, aligns in 3.38 sec with good skills (not all alphas might have, so see suggestion 4 below) and more than enough cargo:

 ![image](https://global.discourse-cdn.com/eveonline/original/3X/2/b/2b9b89ee12a067039503cbdc6387cd316d42e6e5.png)

I’m not even saying that’s a good fit. It’s just quite easy to get the align time down to a point, where a bump ship will have difficulty getting an initial bump on you, and even then, the align time is low, so you have a good chance of escaping from bumping, even if you get suicide pointed and have to attempt to warp a second time. Bumping is a great tactic against capital size ships, but becomes progressively less useful the smaller the target ship is.

Your expanded Iteron V has an 11 second align time. That was never necessary

**2. Gather intel before you even depart**

You died in Uedama in that Iteron, one of the most notorious gank systems in the game.

Before you depart, you should quickly check:

1. dotlan if you don’t know the route, to get the route from its route planner ([Route Planner - DOTLAN :: EveMaps](http://evemaps.dotlan.net/route))
2. Any system that is 0.7 or less sec status, check on zkillboard ([https://zkillboard.com/](https://zkillboard.com/))
3. Check eve gatecamp ([EVE - Check before you jump!](http://eve-gatecheck.space/eve/)) also linked above
4. Also check dotlan’s most violet systems stats for the last 3 hours ([Recent Statistics - DOTLAN :: EveMaps](http://evemaps.dotlan.net/stats))

Those 4 things alone will give you a good heads up, even before you undock, whether you might be heading towards trouble.

Ideally, combine all of that into a single capabilty that allows you to easily check ganking activity (here is my webapp, that looks at Freighter level losses):

 ![haulsafe](https://global.discourse-cdn.com/eveonline/original/3X/7/6/76b9b8f468a5826405c113af8e09ba7e9769f2d5.jpg)

This one allows me to check any route, see potential suicide point ships in addition to any freighter size loss, and to set my in game standings towards characters before I even undock (eg. so my scout and webber can spot threats easily from local chat).

That provides convenience (because I haul a lot), but everything can be done quickly and manually, just from dotlan, zkillboard and gatecheck.

**3. Have a scout or webber to assist (alt, or other player if alpha)**

If you still want to undock after seeing trouble ahead, then either scout ahead +1-2 systems as you move, and definitely try to have a webbing alt if your align time is anything over 10 seconds.

Just doing that:

1. fit cargo size appropriately
2. minimise align time
3. gather intel
4. scout and web

Will save you nearly 100% of the time.

However, in the case where you can’t/don’t want to do that, then:

**4. MWB/Cloak trick is your friend**

Align, MWD, cloak…wait out the MWD cycle, delcoak and warp.

You can instawarp as soon as you uncloak and be safely in warp off the gate, without much chance of ever being stopped (it’s possible, but if you are good, very tough).

You do those things (even just MWD/Cloak trick) and you’ll rarely if ever get caught.

Flying Freighters and Jump Freighters every day in highsec, my alt has never lost a ship to a gank and never come close to being bumped, even with Machs waiting on gate.

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