# Please fix toolbar on left side of screen

**URL:** <https://forums.eveonline.com/t/please-fix-toolbar-on-left-side-of-screen/152200>\
**Category:** General Discussion\
**Created:** [April 11, 2019, 11:28pm UTC](https://forums.eveonline.com/t/please-fix-toolbar-on-left-side-of-screen/152200 "2019-04-11T23:28:38Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![Literal\_God](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/literal_god/32/131245_2.png) [@Literal\_God](https://forums.eveonline.com/u/Literal_God)\
**Post date:** [April 13, 2019, 11:01am UTC](https://forums.eveonline.com/t/please-fix-toolbar-on-left-side-of-screen/152200/25 "2019-04-13T11:01:18Z")

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> [@The\_Charon](#):
>
> > [@Nicolai\_Serkanner](#):
> >
> > > [@The\_Charon](#):
> > >
> > > to be clear, this is about making it easier for new players to come into the game, not about how well veteran players can customize an empty toolbar.
> > 
> > Drag and drop or right mouse click! How ■■■■■■■ difficult can it be. What else did you expect as tools to adjust a ■■■■■■■ toolbar? It is a ■■■■■■■ toolbar, dumbass; adjustable like every other ■■■■■■■ toolbar.
> 
> Someone needs nap time.  
> I am in rookie chat all the time. I help rookies learn where things are and how to perform in almost any avenue of gameplay in eve. It becomes difficult to explain the entire ui to a new player when nearly everything is hidden behind 3-4 clicks of the mouse.  
> The wallet isnt even on the default ui anymore. The majority of the difficulty for newer players to get into eve is learning the UI. I do not believe the old toolbar had too many options.  
> For the examples of the fleet and corp buttons, my example would be the plethora of corp invites that hit new players. We can’t really talk too much about corps in rookie chat because then it appears we’re recruiting. So they need to be able to see how to do even basic research of corps, and it was handy when that function was 1 click away.
> 
> As for the guy with the attitude, i’m sorry to have to inform you, but you’re the exact toxic reason a lot of players leave eve, besides the ui learning curve. I don’t know if you need a hug, or a spanking, or a timeout, but you look like a jerk right now.  
> I hope you’re just having a bad day, because i’d hate to see how ■■■■ your life is if you have this kind of attitude towards everything in life.

You can safely put him on ignore and be confident that nothing of value will have been lost.

The pruned neocom is a pointless change (much like the map and agent finder) that no-one asked for. It would be better to revert it.

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**Author:** ![Kezrai\_Charzai](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/kezrai_charzai/32/394578_2.png) [@Kezrai\_Charzai](https://forums.eveonline.com/u/Kezrai_Charzai)\
**Post date:** [April 13, 2019, 11:24am UTC](https://forums.eveonline.com/t/please-fix-toolbar-on-left-side-of-screen/152200/26 "2019-04-13T11:24:47Z")

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The primary focus in the OP was on the effect of the reduced menu on new players. Given feedback he receives while helping in the Rookie Help chat.

However, I personally found it a bit annoying, when creating a new pilot to try out the current trimmed-down NPE (it sucks, btw), that I had to pop open 6 different menus and drag various icons into place on the menu bar just to get back to what I normally use.

I support the idea of some trimming - new players probably don’t need Factories, Ship tree, other clutter on the bar that they won’t use any time soon - but the current version is a bit too minimalist for newbies and vets alike.

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**Author:** ![Nicolai\_Serkanner](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nicolai_serkanner/32/358049_2.png) [@Nicolai\_Serkanner](https://forums.eveonline.com/u/Nicolai_Serkanner)\
**Post date:** [April 13, 2019, 11:37am UTC](https://forums.eveonline.com/t/please-fix-toolbar-on-left-side-of-screen/152200/27 "2019-04-13T11:37:06Z")

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> [@Victor\_Alexander](#):
>
> And you’re defending CCP in their choice to do that?

Yes, I do. How difficult is it to drag drop or RMC and create a fully customized taskbar?

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**Author:** ![Victor\_Alexander](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/victor_alexander/32/125854_2.png) [@Victor\_Alexander](https://forums.eveonline.com/u/Victor_Alexander)\
**Post date:** [April 13, 2019, 12:44pm UTC](https://forums.eveonline.com/t/please-fix-toolbar-on-left-side-of-screen/152200/28 "2019-04-13T12:44:43Z")

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For a new player who also has an agency window filling 80% of the screen (who the fck thought THAT was a good idea I’ll never know) it’s not handy.

Besides, why remove basic functions to then force new players to add them again? It makes no sense. Sure, removing SOME of them is fine but removing wallet for instance is dumb as fck.

In fact the whole NPE is still a terrible failure, they keep working on it and every time they do something thing it’s either just as ■■■■ or actually worse. I’d REALLY like to know if this was shown to the CSM and if so, how they reacted to it.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [April 13, 2019, 12:59pm UTC](https://forums.eveonline.com/t/please-fix-toolbar-on-left-side-of-screen/152200/29 "2019-04-13T12:59:59Z")

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Yes I think it’s a good choice by CCP to put only the bare basics on the toolbar.

Why overwhelm newbies with useless extra buttons? If they want to access something that is not available on the toolbar yet, it’s all neatly sorted in categories in the drop down menu and there they can drag and drop any extra tools they might want to use to their toolbar to costimise it.

EVE throws a lot of information at new players. I completely understand the choice to hide some of the the lower priority buttons.

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**Author:** ![Victor\_Alexander](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/victor_alexander/32/125854_2.png) [@Victor\_Alexander](https://forums.eveonline.com/u/Victor_Alexander)\
**Post date:** [April 13, 2019, 1:02pm UTC](https://forums.eveonline.com/t/please-fix-toolbar-on-left-side-of-screen/152200/30 "2019-04-13T13:02:23Z")

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Wallet, yeah that’s really useless  
Industry, they’ll need that in the career tutorials, 30 mins in to the game.  
Ship tree, we REALLY don’t want newbies to ogle the cool ships they might train for and get them interested in the game

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [April 13, 2019, 1:06pm UTC](https://forums.eveonline.com/t/please-fix-toolbar-on-left-side-of-screen/152200/31 "2019-04-13T13:06:00Z")

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> [@Victor\_Alexander](#):
>
> Wallet, yeah that’s really useless  
> Industry, they’ll need that in the career tutorials  
> Ship tree, we REALLY don’t want newbies to ogle the cool ships they might train for and get them interested in the game

Ship tree, while useful for the knowledge of new players, is not necessary for gameplay.  
Wallet, while fun to look at, does not have any function I ever use.  
Industry, while necessary for players into industry, is completely useless for anyone else.

Let’s play a game: pick 6 buttons _you_ would put on the side bar. Buttons you cannot live without.

For me it would be:

- Inventory
- Market
- Ship fitting
- Map
- Fleet
- Chat

It’s similar to the list CCP used. I understand that for the newbies they removed fleet and added Agency, Assets and the Help button. Agency is meant to be the introduction for new players, Assets is very useful for navigation and understanding where you bought and left stuff as a newbie, and no game hides away the Help button.

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**Author:** ![Victor\_Alexander](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/victor_alexander/32/125854_2.png) [@Victor\_Alexander](https://forums.eveonline.com/u/Victor_Alexander)\
**Post date:** [April 13, 2019, 1:08pm UTC](https://forums.eveonline.com/t/please-fix-toolbar-on-left-side-of-screen/152200/32 "2019-04-13T13:08:42Z")

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why 6, what kind of arbitrary nonsense is that.

No newbie ever said “holy ■■■■ that quickbar is full of nonsense, lets remove half of it for no reason so that the quickbar is nice and empty”.

What they DO say is “why the hell is that agency window so fricking massive” and “why is the tutorial so boring”.

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<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [April 13, 2019, 1:09pm UTC](https://forums.eveonline.com/t/please-fix-toolbar-on-left-side-of-screen/152200/33 "2019-04-13T13:09:56Z")

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> [@Victor\_Alexander](#):
>
> why 6, what kind of arbitrary nonsense is that.
> 
> No newbie ever said “holy ■■■■ that quickbar is full of nonsense, lets remove half of it for no reason so that the quickbar is nice and empty”.
> 
> What they DO say is “why the hell is that agency window so fricking massive” and “why is the tutorial so boring”.

Just picking an arbitrary threshold there, to let you think about prioritization. As you can see, CCP used 8. The idea is not to put all 30 (or whatever number) buttons on the screen, but only the ones with highest priority.

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**Author:** ![Victor\_Alexander](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/victor_alexander/32/125854_2.png) [@Victor\_Alexander](https://forums.eveonline.com/u/Victor_Alexander)\
**Post date:** [April 13, 2019, 1:12pm UTC](https://forums.eveonline.com/t/please-fix-toolbar-on-left-side-of-screen/152200/34 "2019-04-13T13:12:56Z")

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no you just used used it to try and come over all sensible. Fact is the neocom is there, whether it has buttons on it or not. You don’t GAIN ANYTHING by removing half the buttons from it.

Removing some of them I can understand because it’s not really going to be used by new players, like fleet. But removing the wallet and the others I listed is useless, you gain nothing other than some OCD DEV going “it’s not empty RAAAAAAAGE”.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [April 13, 2019, 1:14pm UTC](https://forums.eveonline.com/t/please-fix-toolbar-on-left-side-of-screen/152200/35 "2019-04-13T13:14:20Z")

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You gain a lot by removing half the buttons.

Does your desktop look like this perhaps?

 ![image](https://global.discourse-cdn.com/eveonline/original/3X/d/d/ddc0b5f4c2a87076fceca444c0ab5c2ab3f4dc12.jpeg)

It’s not like the other buttons are hidden. They are available in the drop down menu.

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<div class="post-metadata">

**Author:** ![Victor\_Alexander](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/victor_alexander/32/125854_2.png) [@Victor\_Alexander](https://forums.eveonline.com/u/Victor_Alexander)\
**Post date:** [April 13, 2019, 1:15pm UTC](https://forums.eveonline.com/t/please-fix-toolbar-on-left-side-of-screen/152200/36 "2019-04-13T13:15:08Z")

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removing icons there frees up space, removing icons from the neocom frees up nothing, as it’s still used… by the empty neocom.

That’s not even REMOTELY the same and the fact that you think it is means you’re pretty much clueless.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [April 13, 2019, 1:17pm UTC](https://forums.eveonline.com/t/please-fix-toolbar-on-left-side-of-screen/152200/37 "2019-04-13T13:17:22Z")

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> [@Victor\_Alexander](#):
>
> removing icons there frees up space, removing icons from the neocom frees up nothing, as it’s still used… by the empty neocom.

Removing icons on the desktop does not free up space, the space is still used by the empty desktop. It’s not like there is a hole in your screen when the icon disappears.

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<div class="post-metadata">

**Author:** ![Victor\_Alexander](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/victor_alexander/32/125854_2.png) [@Victor\_Alexander](https://forums.eveonline.com/u/Victor_Alexander)\
**Post date:** [April 13, 2019, 1:19pm UTC](https://forums.eveonline.com/t/please-fix-toolbar-on-left-side-of-screen/152200/38 "2019-04-13T13:19:04Z")

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it’s your workspace, quite the difference. But hey, you’re clueless so what do you know.

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<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [April 13, 2019, 1:22pm UTC](https://forums.eveonline.com/t/please-fix-toolbar-on-left-side-of-screen/152200/39 "2019-04-13T13:22:29Z")

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> [@Victor\_Alexander](#):
>
> it’s your workspace, quite the difference. But hey, you’re clueless so what do you know.

I think that between us, I’m the one who has a clue why CCP removed half the buttons.

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<div class="post-metadata">

**Author:** ![Victor\_Alexander](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/victor_alexander/32/125854_2.png) [@Victor\_Alexander](https://forums.eveonline.com/u/Victor_Alexander)\
**Post date:** [April 13, 2019, 1:25pm UTC](https://forums.eveonline.com/t/please-fix-toolbar-on-left-side-of-screen/152200/40 "2019-04-13T13:25:13Z")

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So you’re saying CCP makes well thought out and well tested design choices.

You’re disqualified.

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<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [April 13, 2019, 1:27pm UTC](https://forums.eveonline.com/t/please-fix-toolbar-on-left-side-of-screen/152200/41 "2019-04-13T13:27:41Z")

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I’m only saying they do _think_ about it. Didn’t say anything about how well they think about it, or whether they test it.

But in this case, I agree with their choice.

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<div class="post-metadata">

**Author:** ![Literal\_God](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/literal_god/32/131245_2.png) [@Literal\_God](https://forums.eveonline.com/u/Literal_God)\
**Post date:** [April 13, 2019, 2:15pm UTC](https://forums.eveonline.com/t/please-fix-toolbar-on-left-side-of-screen/152200/42 "2019-04-13T14:15:03Z")

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> [@Gerard\_Amatin](#):
>
> Why overwhelm newbies with useless extra buttons?

In all the years I’ve played EVE, I’ve never heard or seen anyone say that they found the number of icons in the toolbar overwhelming. I’ve never seen a thread on any EVE-related social media asking for the number of icons in the toolbor to be reduced. Just like I never saw anyone saying “You know what, I’d really like to see the Agent Finder become less useful than it currently is”. Sometimes CCP just does random stuff like this when there was absolutely no need or reason to.

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<div class="post-metadata">

**Author:** ![Charley\_Varrick](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/charley_varrick/32/134094_2.png) [@Charley\_Varrick](https://forums.eveonline.com/u/Charley_Varrick)\
**Post date:** [April 13, 2019, 2:19pm UTC](https://forums.eveonline.com/t/please-fix-toolbar-on-left-side-of-screen/152200/43 "2019-04-13T14:19:44Z")

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Lets all kiss the rear end of the elite PvPers by making EvE even harder and more confusing for new players. 🙄 Seriously though… why are you elites even in this thread? I’m sure there is a ganking thread somewhere that needs your attention.

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**Author:** ![Sepheir\_Sepheron](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sepheir_sepheron/32/279597_2.png) [@Sepheir\_Sepheron](https://forums.eveonline.com/u/Sepheir_Sepheron)\
**Post date:** [April 13, 2019, 2:28pm UTC](https://forums.eveonline.com/t/please-fix-toolbar-on-left-side-of-screen/152200/44 "2019-04-13T14:28:11Z")

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This forum will argue about the stupidest s\*\*\*.  
The fact that the wallet is missing is enough evidence that they goofed. Should be done at that instead of all this back and forth.

Never heard of an mmo where you have to go through two drop down menus to check how much money you have. Most of them have money readily visible in tiny print at the bottom of the screen somewhere.

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