# Please re-introduce the ability to punch through the last half of structure. It was fun!7

**URL:** <https://forums.eveonline.com/t/please-re-introduce-the-ability-to-punch-through-the-last-half-of-structure-it-was-fun-7/76640>\
**Category:** Player Features & Ideas\
**Created:** [May 16, 2018, 12:33pm UTC](https://forums.eveonline.com/t/please-re-introduce-the-ability-to-punch-through-the-last-half-of-structure-it-was-fun-7/76640 "2018-05-16T12:33:10Z")\
**Posts on this page:** 10\
**Page:** 4

<div class="post-metadata">

**Author:** ![Amarisen\_Gream](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/amarisen_gream/32/296747_2.png) [@Amarisen\_Gream](https://forums.eveonline.com/u/Amarisen_Gream)\
**Post date:** [May 20, 2018, 1:39am UTC](https://forums.eveonline.com/t/please-re-introduce-the-ability-to-punch-through-the-last-half-of-structure-it-was-fun-7/76640/63 "2018-05-20T01:39:26Z")

</div>

Sorry. I meant to reply to the guy complaining about lag and how adding cool effects to weapons would add to lag in fleet fights.

---

<div class="post-metadata">

**Author:** ![MinerArt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/minerart/32/33728_2.png) [@MinerArt](https://forums.eveonline.com/u/MinerArt)\
**Post date:** [May 20, 2018, 1:46am UTC](https://forums.eveonline.com/t/please-re-introduce-the-ability-to-punch-through-the-last-half-of-structure-it-was-fun-7/76640/64 "2018-05-20T01:46:03Z")

</div>

> [@Amarisen\_Gream](#):
>
> adding cool effects to weapons

“Cool effects” is an artist level thing which can be disabled or limited. Fireworks for example can have their “cool effect” disabled. Turret fire and projectiles can be disabled from being displayed also. Anything that increases damage is not a “cool effect” but a “game mechanic” instead. And there isn’t a reason to do so.

---

<div class="post-metadata">

**Author:** ![Amarisen\_Gream](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/amarisen_gream/32/296747_2.png) [@Amarisen\_Gream](https://forums.eveonline.com/u/Amarisen_Gream)\
**Post date:** [May 20, 2018, 3:43am UTC](https://forums.eveonline.com/t/please-re-introduce-the-ability-to-punch-through-the-last-half-of-structure-it-was-fun-7/76640/65 "2018-05-20T03:43:21Z")

</div>

Now you are just splitting hairs. 😬

---

<div class="post-metadata">

**Author:** ![Dracvlad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dracvlad/32/444126_2.png) [@Dracvlad](https://forums.eveonline.com/u/Dracvlad)\
**Post date:** [May 20, 2018, 8:23am UTC](https://forums.eveonline.com/t/please-re-introduce-the-ability-to-punch-through-the-last-half-of-structure-it-was-fun-7/76640/66 "2018-05-20T08:23:55Z")

</div>

> [@Maria\_Dragoon](#):
>
> Only thing I could find that is any where close to your claims is this. [[AEGIS] Missile Hitpoints - Player Features and Ideas Discussion - EVE Online Forums](https://forums-archive.eveonline.com/topic/430967/) and that doesn’t even do what you claim, it buffs the hp and gives them a damage resist bonus based on their damage type. Stop speaking out of your ass and link me some proof.

Loser, go and test it, bet you are too lazy. 😛

Just to make sure you don’t make an error in interpretation it is using smart bombs to reduce the DPS. Run along and prove me wrong?

PS Any trying to be smart reply by Mr Computer information systems specialist will not be seen by me for well over a week as I am now on my way to the airport for one of my three holidays this year, and I will be enjoying the sea, the sand, and the sun, as well as eating and drinking too well to look at anything stupid like this. Have fun…

---

<div class="post-metadata">

**Author:** ![Agondray](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/agondray/32/414989_2.png) [@Agondray](https://forums.eveonline.com/u/Agondray)\
**Post date:** [May 20, 2018, 8:30am UTC](https://forums.eveonline.com/t/please-re-introduce-the-ability-to-punch-through-the-last-half-of-structure-it-was-fun-7/76640/67 "2018-05-20T08:30:17Z")

</div>

that little bit of hull you talk about having left and not blowing up is relevant to your skills, someone like me with max skills can keep a ship together at lower hull, ive still have it happening on lower skilled alts.

---

<div class="post-metadata">

**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [May 20, 2018, 9:03pm UTC](https://forums.eveonline.com/t/please-re-introduce-the-ability-to-punch-through-the-last-half-of-structure-it-was-fun-7/76640/68 "2018-05-20T21:03:26Z")

</div>

Enjoy, take care and stay off the goddamn internet! 😄

---

<div class="post-metadata">

**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [May 20, 2018, 9:10pm UTC](https://forums.eveonline.com/t/please-re-introduce-the-ability-to-punch-through-the-last-half-of-structure-it-was-fun-7/76640/69 "2018-05-20T21:10:52Z")

</div>

Wow, that’s horrible for performance.

@Whitehound

Every time even the smallest thing gets changed, whole doctrinespotentially change with it. I can not be expected to know the significance of the change, but the god damn rough math I can come up with says it is irrelevant, because it is simply too rare to matter on such a scale.

As the only ones who can figure this out properly are CCP, there is no point continuing that route.

---

<div class="post-metadata">

**Author:** ![Whitehound](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/whitehound/32/59604_2.png) [@Whitehound](https://forums.eveonline.com/u/Whitehound)\
**Post date:** [May 20, 2018, 9:39pm UTC](https://forums.eveonline.com/t/please-re-introduce-the-ability-to-punch-through-the-last-half-of-structure-it-was-fun-7/76640/70 "2018-05-20T21:39:06Z")

</div>

> [@Solstice\_Projekt](#):
>
> As the only ones who can figure this out properly are CCP, there is no point continuing that route.

Hence I said to let CCP worry about it. 😁

---

<div class="post-metadata">

**Author:** ![Solstice\_Projekt](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solstice_projekt/32/503293_2.png) [@Solstice\_Projekt](https://forums.eveonline.com/u/Solstice_Projekt)\
**Post date:** [May 20, 2018, 10:30pm UTC](https://forums.eveonline.com/t/please-re-introduce-the-ability-to-punch-through-the-last-half-of-structure-it-was-fun-7/76640/71 "2018-05-20T22:30:07Z")

</div>

Indeed. 😊

---

<div class="post-metadata">

**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [August 18, 2018, 10:30pm UTC](https://forums.eveonline.com/t/please-re-introduce-the-ability-to-punch-through-the-last-half-of-structure-it-was-fun-7/76640/72 "2018-08-18T22:30:07Z")

</div>

This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.

[Previous page](https://forums.eveonline.com/t/please-re-introduce-the-ability-to-punch-through-the-last-half-of-structure-it-was-fun-7/76640.md?page=3)
