# Please take a look at Abyssal PVP

**URL:** <https://forums.eveonline.com/t/please-take-a-look-at-abyssal-pvp/166028>\
**Category:** Player Features & Ideas\
**Created:** [June 10, 2019, 3:59pm UTC](https://forums.eveonline.com/t/please-take-a-look-at-abyssal-pvp/166028 "2019-06-10T15:59:14Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![Dragos\_Highwind](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dragos_highwind/32/170517_2.png) [@Dragos\_Highwind](https://forums.eveonline.com/u/Dragos_Highwind)\
**Post date:** [July 1, 2019, 6:10pm UTC](https://forums.eveonline.com/t/please-take-a-look-at-abyssal-pvp/166028/21 "2019-07-01T18:10:57Z")

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Ran some sites on Sunday morning (USTZ) and was rather surprised to see not a single PvP gate. I don’t enter then if I do see them of course, but was rather surprised to not see a single one.

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**Author:** ![Ololosha\_Jouhinen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ololosha_jouhinen/32/472282_2.png) [@Ololosha\_Jouhinen](https://forums.eveonline.com/u/Ololosha_Jouhinen)\
**Post date:** [July 2, 2019, 8:45pm UTC](https://forums.eveonline.com/t/please-take-a-look-at-abyssal-pvp/166028/22 "2019-07-02T20:45:15Z")

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I think this kind of content will die soon, the developers just don’t care about it. They are so afraid that some money will go to cheap Caracal, that in the end this money goes to even more players who could have been killed by another player, but he didn’t open the gate. They didn’t even try to make more players use this kind of content, they just took it and closed it for most users. This is very sad.

P.S. By the way, I didn’t even see a single response from a CCP in topics like this.

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**Author:** ![Ololosha\_Jouhinen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ololosha_jouhinen/32/472282_2.png) [@Ololosha\_Jouhinen](https://forums.eveonline.com/u/Ololosha_Jouhinen)\
**Post date:** [July 21, 2019, 8:11pm UTC](https://forums.eveonline.com/t/please-take-a-look-at-abyssal-pvp/166028/23 "2019-07-21T20:11:48Z")

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Proving conduits so close to die =) Arena appears less than two hours after DT. CCP fix it.

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**Author:** ![Gustav\_Mannfred](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gustav_mannfred/32/392828_2.png) [@Gustav\_Mannfred](https://forums.eveonline.com/u/Gustav_Mannfred)\
**Post date:** [July 21, 2019, 8:26pm UTC](https://forums.eveonline.com/t/please-take-a-look-at-abyssal-pvp/166028/24 "2019-07-21T20:26:11Z")

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yeah noticed the same. Today I had 4 empty arenas and one gila that took wrong gate within 1 1/2 hours lol

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**Author:** ![Ololosha\_Jouhinen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ololosha_jouhinen/32/472282_2.png) [@Ololosha\_Jouhinen](https://forums.eveonline.com/u/Ololosha_Jouhinen)\
**Post date:** [July 21, 2019, 8:58pm UTC](https://forums.eveonline.com/t/please-take-a-look-at-abyssal-pvp/166028/25 "2019-07-21T20:58:44Z")

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I made a post on reddit, maybe even there the developers will pay attention, since there is not any reaction on the official forum.

> **[r/Eve - Abyssal PVP after a couple of hours after the DT](https://www.reddit.com/r/Eve/comments/cg3hyu/abyssal_pvp_after_a_couple_of_hours_after_the_dt/)**
>
> 0 votes and 4 comments so far on Reddit

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**Author:** ![Salt\_Foambreaker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salt_foambreaker/32/280119_2.png) [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Post date:** [July 21, 2019, 10:45pm UTC](https://forums.eveonline.com/t/please-take-a-look-at-abyssal-pvp/166028/26 "2019-07-21T22:45:01Z")

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No one is responding because no one cares. Abyssal PvP is a joke, and people have already had a belly full since they nerfed ECM.

Balancing 1v1 PvP in an MMO is a fools errand.

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**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [July 21, 2019, 11:38pm UTC](https://forums.eveonline.com/t/please-take-a-look-at-abyssal-pvp/166028/27 "2019-07-21T23:38:36Z")

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simply always giving combat timers even if they were 15-60s based on class of sight rather than full suspect timers would be a good step

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**Author:** ![Gustav\_Mannfred](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gustav_mannfred/32/392828_2.png) [@Gustav\_Mannfred](https://forums.eveonline.com/u/Gustav_Mannfred)\
**Post date:** [July 22, 2019, 12:54pm UTC](https://forums.eveonline.com/t/please-take-a-look-at-abyssal-pvp/166028/28 "2019-07-22T12:54:59Z")

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check zkill on abyssal pvp from january, you will notice that it used to be much more active then

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**Author:** ![Salt\_Foambreaker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salt_foambreaker/32/280119_2.png) [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Post date:** [July 22, 2019, 4:47pm UTC](https://forums.eveonline.com/t/please-take-a-look-at-abyssal-pvp/166028/29 "2019-07-22T16:47:30Z")

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That’s because it was new. Everyone tried it out.

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**Author:** ![Dragos\_Highwind](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dragos_highwind/32/170517_2.png) [@Dragos\_Highwind](https://forums.eveonline.com/u/Dragos_Highwind)\
**Post date:** [July 22, 2019, 7:16pm UTC](https://forums.eveonline.com/t/please-take-a-look-at-abyssal-pvp/166028/30 "2019-07-22T19:16:28Z")

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- Make Abyss PvP it’s own filament with no loot cache
- Once you enter it takes you to an arena based on your ship class
- It can support 3 man teams
- The timer in the filament doesn’t start till another team/player enters and you are free to exit until they do

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**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [July 23, 2019, 4:25am UTC](https://forums.eveonline.com/t/please-take-a-look-at-abyssal-pvp/166028/31 "2019-07-23T04:25:27Z")

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Make it all pvp, no more instance wow B.S. cut that crap.

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**Author:** ![Nevyn\_Auscent](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nevyn_auscent/32/255124_2.png) [@Nevyn\_Auscent](https://forums.eveonline.com/u/Nevyn_Auscent)\
**Post date:** [July 23, 2019, 4:29am UTC](https://forums.eveonline.com/t/please-take-a-look-at-abyssal-pvp/166028/32 "2019-07-23T04:29:50Z")

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Sure Sounds great letting everyone run it with battleships in pairs or more… Won’t trivialize the content with perfect fleet comps.

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**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [July 23, 2019, 12:06pm UTC](https://forums.eveonline.com/t/please-take-a-look-at-abyssal-pvp/166028/33 "2019-07-23T12:06:52Z")

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yeah that would be a problem if the content wasn’t already optimized to triviality. know what would mix it up? if at any point your run with those battle ship pairs could be interrupted.

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**Author:** ![Salt\_Foambreaker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salt_foambreaker/32/280119_2.png) [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Post date:** [July 24, 2019, 2:53am UTC](https://forums.eveonline.com/t/please-take-a-look-at-abyssal-pvp/166028/34 "2019-07-24T02:53:29Z")

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> [@Dragos\_Highwind](#):
>
> - Once you enter it takes you to an arena based on your ship class
> - It can support 3 man teams

And all 3 would be the same because everyone would of course fly the biggest and best ship.

No one would run 2 battlecruisers and a logi cruiser…

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<div class="post-metadata">

**Author:** ![Salt\_Foambreaker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salt_foambreaker/32/280119_2.png) [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Post date:** [July 24, 2019, 2:55am UTC](https://forums.eveonline.com/t/please-take-a-look-at-abyssal-pvp/166028/35 "2019-07-24T02:55:20Z")

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> [@Lugh\_Crow-Slave](#):
>
> know what would mix it up?

Removal of Asset Safety?

Imagine a structure explodes and 1000s of crates of loot are blasted out into space. The ensuing carnage would be legendary! ☠

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<div class="post-metadata">

**Author:** ![Lugh\_Crow-Slave](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/lugh_crow-slave/32/441552_2.png) [@Lugh\_Crow-Slave](https://forums.eveonline.com/u/Lugh_Crow-Slave)\
**Post date:** [July 24, 2019, 3:00am UTC](https://forums.eveonline.com/t/please-take-a-look-at-abyssal-pvp/166028/36 "2019-07-24T03:00:22Z")

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I was one that was against it being added in the first place. You’re preaching to the converted

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**Author:** ![Nevyn\_Auscent](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nevyn_auscent/32/255124_2.png) [@Nevyn\_Auscent](https://forums.eveonline.com/u/Nevyn_Auscent)\
**Post date:** [July 24, 2019, 7:01am UTC](https://forums.eveonline.com/t/please-take-a-look-at-abyssal-pvp/166028/37 "2019-07-24T07:01:02Z")

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For a month till goons have burnt the rest of null to the ground.  
Then it would be super boring and EVE would die.

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**Author:** ![Gustav\_Mannfred](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gustav_mannfred/32/392828_2.png) [@Gustav\_Mannfred](https://forums.eveonline.com/u/Gustav_Mannfred)\
**Post date:** [July 25, 2019, 6:25am UTC](https://forums.eveonline.com/t/please-take-a-look-at-abyssal-pvp/166028/38 "2019-07-25T06:25:15Z")

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posted it in the known issues thread, we might get answers from CCP there

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**Author:** ![Ololosha\_Jouhinen](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ololosha_jouhinen/32/472282_2.png) [@Ololosha\_Jouhinen](https://forums.eveonline.com/u/Ololosha_Jouhinen)\
**Post date:** [July 26, 2019, 7:31pm UTC](https://forums.eveonline.com/t/please-take-a-look-at-abyssal-pvp/166028/39 "2019-07-26T19:31:47Z")

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I hope we will get a solution to this problem, besides the answers =)

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**Author:** ![Gustav\_Mannfred](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gustav_mannfred/32/392828_2.png) [@Gustav\_Mannfred](https://forums.eveonline.com/u/Gustav_Mannfred)\
**Post date:** [July 27, 2019, 8:12pm UTC](https://forums.eveonline.com/t/please-take-a-look-at-abyssal-pvp/166028/40 "2019-07-27T20:12:27Z")

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today, on a SATURDAY only 1 Gila got destroyed by another Gila…

@CCP_Falcon or @CCP_Rise if you made gate spawn permanently, more pewpew would happen in the arena.  
What also got mentioned on reddit is that with the current mechanics, it ends up that ppl that just do pve get a proving gate while those doing tier 3 for pvp get no gate, or worse, no gate when someone else waits in the arena.

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