# \[Pochven\] Clarity on change to Observatory Flashpoints made in 20.11

**URL:** <https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020>\
**Category:** Announcements\
**Created:** [December 13, 2022, 5:40pm UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020 "2022-12-13T17:40:23Z")\
**Posts on this page:** 20\
**Page:** 11

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**Author:** ![Xeux](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xeux/32/428022_2.png) [@Xeux](https://forums.eveonline.com/u/Xeux)\
**Post date:** [December 15, 2022, 2:32am UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/213 "2022-12-15T02:32:55Z")

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There are some really strong entitlement posts here. 10/10.

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**Author:** ![Roime](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/roime/32/391509_2.png) [@Roime](https://forums.eveonline.com/u/Roime)\
**Post date:** [December 15, 2022, 9:05am UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/214 "2022-12-15T09:05:01Z")

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I got to enjoy a few fleets of marauder medium gang PVP, it was super fun while it lasted. RIP fun I guess. 90 minutes is a significant part of a normal EVE game session, spending it sitting waiting for stuff to happen is just a hard no-go.

Instead of removing the reason for that PVP, you could have:

- nerfed the site payout / make the sites actually hard enough to warrant the payout, the incoming dps is laughable as the rats spend more time warping pointlessly around than trying to kill you
- increase the time spent inside the site (force a room clear for objective to spawn)
- turn on drone aggro in the sites (why is it even off?)
- add two more acceleration gates leading into the site

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**Author:** ![Pin\_Yatolila](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/pin_yatolila/32/346791_2.png) [@Pin\_Yatolila](https://forums.eveonline.com/u/Pin_Yatolila)\
**Post date:** [December 15, 2022, 1:35pm UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/215 "2022-12-15T13:35:38Z")

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This patch was not designed by someone who has actually run sites in pochven. If you were worried about the economy, rather tone down the payouts a bit - even a 50% cut would still likely attract players. Most of the action comes from having to travel through a tube from site to site - that’s what makes it interesting for pvp. Putting in a 90 minute wait where everyone docks up in a station just makes it boring and stupid, for ambushers as well as runners.

Edit: cut the payouts, and make travel more dangerous. Less stations. More scram rats on gates. That’s how you plug the leak and keep the players happy.

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**Author:** ![Astelon\_Bheskagor](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/astelon_bheskagor/32/360222_2.png) [@Astelon\_Bheskagor](https://forums.eveonline.com/u/Astelon_Bheskagor)\
**Post date:** [December 15, 2022, 2:35pm UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/216 "2022-12-15T14:35:33Z")

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The butthurt is strong in you , cry a bit more now ! I like it when you do that .

> [@01111000](#):
>
> You have ZERO idea what the hell you are talking about.

> [@01111000](#):
>
> I don’t even spend much time in Pochven

So you confirm it yourself , that you’re talking out of your wahzoo .

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**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [December 15, 2022, 7:27pm UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/217 "2022-12-15T19:27:35Z")

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Well, the feedback in this topic does clearly point out other ways to fix the issue with these sites than adding a discouraging artificial waiting-timer. From making them harder, to reducing their payout to change the way how the engagements work in there. Maybe there is hope that CCP actually listens to this constructive player input. Because if protecting the economy is really their goal, alternative ways that do not hurt PvP would be a lot better than the current solution.

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**Author:** ![Ariel\_Kryten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ariel_kryten/32/345184_2.png) [@Ariel\_Kryten](https://forums.eveonline.com/u/Ariel_Kryten)\
**Post date:** [December 15, 2022, 8:55pm UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/218 "2022-12-15T20:55:47Z")

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> [@Gadget\_Helmsdottir](#):
>
> SOOOO many First and haven’t-posted-in-forever postings in this thread.

That’s how you know that CCP really hit them in the ISK-printer…

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**Author:** ![Ariel\_Kryten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ariel_kryten/32/345184_2.png) [@Ariel\_Kryten](https://forums.eveonline.com/u/Ariel_Kryten)\
**Post date:** [December 15, 2022, 8:57pm UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/219 "2022-12-15T20:57:31Z")

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If Ishtars and drone boats are the problem, then don’t allow them to enter Pochven. Simple…

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**Author:** ![Mithrawndo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mithrawndo/32/274845_2.png) [@Mithrawndo](https://forums.eveonline.com/u/Mithrawndo)\
**Post date:** [December 16, 2022, 1:00am UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/220 "2022-12-16T01:00:15Z")

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Pochven zKillboard numbers (Active PvP (last 7 days)):

**December 13, 2022, @ 2050 Eve time**  
Characters 2,081  
Corporations 566  
Alliances 142  
Ships 376  
Systems 27  
Total Kills 3,331

**December 16, 2022, @ 0052 Eve time**  
Characters 1,856  
Corporations 515  
Alliances 135  
Ships 376  
Systems 27  
Total Kills 2,795

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**Author:** ![Ariel\_Kryten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ariel_kryten/32/345184_2.png) [@Ariel\_Kryten](https://forums.eveonline.com/u/Ariel_Kryten)\
**Post date:** [December 16, 2022, 1:11am UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/221 "2022-12-16T01:11:44Z")

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So roughly a 16% drop in activity…

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**Author:** ![Mithrawndo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mithrawndo/32/274845_2.png) [@Mithrawndo](https://forums.eveonline.com/u/Mithrawndo)\
**Post date:** [December 16, 2022, 1:12am UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/222 "2022-12-16T01:12:31Z")

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It is still pulling pre-nerf data. Will have better results when it is pulling 7 days of post-patch data.

3331 kills for 7 days = 475 kills a day

My guess is that after 7 days, kills will be down 50% or more, around 1500 mark.  
In terms of destroyed isk, instead of having a 1.7 trillion isk destroyed month, probably 1.2 trillion for the month, and 900 billion for January if nothing is changed.

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**Author:** ![Uriel\_the\_Flame](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/uriel_the_flame/32/490165_2.png) [@Uriel\_the\_Flame](https://forums.eveonline.com/u/Uriel_the_Flame)\
**Post date:** [December 16, 2022, 9:32am UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/224 "2022-12-16T09:32:28Z")

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Lmao I guess someone got scared by the clown so flagged your post. 🤭 😂

🤡 🤡 🤡

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**Author:** ![ResonanceOfWar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/resonanceofwar/32/408654_2.png) [@ResonanceOfWar](https://forums.eveonline.com/u/ResonanceOfWar)\
**Post date:** [December 16, 2022, 12:09pm UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/225 "2022-12-16T12:09:28Z")

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> [@Allophyl](#):
>
> No, because 15 people aren’t going to sit around for 90 minutes waiting for the next site to spawn.

> [@CCP\_Swift](#):
>
> Since last year, these sites would respawn instantly upon completion such that there would always be 3 Observatory Flashpoint in Pochven

So each site takes 90 minutes to spawn but there is no reason why you finish one site and 2 others are still open you just move to one of the other 2 sites and go pvp there once you finish all 3 sites the first one has respawned already.

The change only makes it impossible for 3 ally groups to all go run different sites now everyone has to chase the same sites at the same time so bigger fights than before. There might be maybe 5min down time max imo.

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**Author:** ![Xeux](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xeux/32/428022_2.png) [@Xeux](https://forums.eveonline.com/u/Xeux)\
**Post date:** [December 16, 2022, 3:06pm UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/226 "2022-12-16T15:06:21Z")

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This is a thread for long-winded earnest hand-wringing and walls of text focused on how a ninety minute PvE cooldown period will destroy Pochven. Anything else will get flagged as off topic.

So, I will try staying on topic.

I hate Pochven. I hate the entire concept of needing to grind PvE standings before you can participate fully in what ought to be a PvP area. If Pochven dies because the residents can no longer be ultra-uber-wealthy, I will celebrate.

Oh, and I also hate filaments.

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**Author:** ![Drake\_Iddon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/drake_iddon/32/412757_2.png) [@Drake\_Iddon](https://forums.eveonline.com/u/Drake_Iddon)\
**Post date:** [December 16, 2022, 4:17pm UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/227 "2022-12-16T16:17:18Z")

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> [@Xeux](#):
>
> I hate the entire concept of needing to grind PvE standings before you can participate fully in what ought to be a PvP area

you don’t need to grind any standings for pochven mate unless you wanted to mine in the home systems

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**Author:** ![ResonanceOfWar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/resonanceofwar/32/408654_2.png) [@ResonanceOfWar](https://forums.eveonline.com/u/ResonanceOfWar)\
**Post date:** [December 16, 2022, 5:38pm UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/228 "2022-12-16T17:38:20Z")

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> [@Xeux](#):
>
> I hate Pochven. I hate the entire concept of needing to grind PvE standings before you can participate fully in what ought to be a PvP area.

This was changed awhile ago already, after spending a week grinding to 5.5 😕

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**Author:** ![HackDread](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/hackdread/32/346933_2.png) [@HackDread](https://forums.eveonline.com/u/HackDread)\
**Post date:** [December 16, 2022, 9:53pm UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/229 "2022-12-16T21:53:59Z")

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I noticed that something has also changed with the advent of the Accelerator flashpoint. Does anyone know something?

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**Author:** ![Mithrawndo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/mithrawndo/32/274845_2.png) [@Mithrawndo](https://forums.eveonline.com/u/Mithrawndo)\
**Post date:** [December 17, 2022, 3:08am UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/230 "2022-12-17T03:08:29Z")

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Pochven zKillboard numbers (Active PvP (last 7 days)):

**December 13, 2022, @ 2050 Eve time**  
Characters 2,081  
Corporations 566  
Alliances 142  
Ships 376  
Systems 27  
Total Kills 3,331

**December 16, 2022, @ 0052 Eve time**  
Characters 1,856  
Corporations 515  
Alliances 135  
Ships 376  
Systems 27  
Total Kills 2,795

moving into the weekend

**Dec 17, 2022, @0307 Eve time**  
Characters 1,609  
Corporations 469  
Alliances 125  
Ships 357  
Systems 27  
Total Kills 2,356

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**Author:** ![Magztar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/magztar/32/322639_2.png) [@Magztar](https://forums.eveonline.com/u/Magztar)\
**Post date:** [December 17, 2022, 6:21pm UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/231 "2022-12-17T18:21:36Z")

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There were a lot of options to make the Pochven even more interesting, but you chose to just kill it. A very stupid idea, instead of making the passage of the Observatory more difficult or introducing restrictions on ships.

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**Author:** ![Vales\_Svarog](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/vales_svarog/32/347047_2.png) [@Vales\_Svarog](https://forums.eveonline.com/u/Vales_Svarog)\
**Post date:** [December 17, 2022, 9:44pm UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/232 "2022-12-17T21:44:48Z")

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I find this nerf a bit over the top!

Comparing to the rest of EVE - I haven’t found a place that has enabled me to have fun like Pochven did!

It was a place that allowed me to fly Marauders without fear of losing them, a place that gave me untold amount of Blu Gu.

In all my time in EVE, I have never felt like I was playing the game like I did when I was in Pochven.

Don’t nerf Pochven!!

**BUFF EVE!!!**

The economy in EVE is absolute abysmal - I got bored of running sites for a bit and tried doing some missions etc (the absolute standard this game offers) - the isk I made was pathetic - might have to have a dip into wormholes now…

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**Author:** ![Boom\_ChoKoLaKa](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/boom_chokolaka/32/332397_2.png) [@Boom\_ChoKoLaKa](https://forums.eveonline.com/u/Boom_ChoKoLaKa)\
**Post date:** [December 17, 2022, 10:04pm UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/233 "2022-12-17T22:04:55Z")

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Developers do not care about the opinion of the players. They even in this topic can not write anything. They just don’t care.

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