# \[Pochven\] Clarity on change to Observatory Flashpoints made in 20.11

**URL:** <https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020>\
**Category:** Announcements\
**Created:** [December 13, 2022, 5:40pm UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020 "2022-12-13T17:40:23Z")\
**Posts on this page:** 12\
**Page:** 18

<div class="post-metadata">

**Author:** ![Xeux](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xeux/32/428022_2.png) [@Xeux](https://forums.eveonline.com/u/Xeux)\
**Post date:** [April 18, 2023, 5:27pm UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/356 "2023-04-18T17:27:09Z")

</div>

> [@Tipa\_Riot](#):
>
> null cry babies

They are called the CSM.

---

<div class="post-metadata">

**Author:** ![Ashterothi](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ashterothi/32/459299_2.png) [@Ashterothi](https://forums.eveonline.com/u/Ashterothi)\
**Post date:** [April 18, 2023, 9:55pm UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/357 "2023-04-18T21:55:25Z")

</div>

Honest question: what about Ishtar bot fleets makes Pochven hostile to small/middle scale fleets? How does the availability of this activity suppress other activities within Pochven?

---

<div class="post-metadata">

**Author:** ![Melicien\_Tetro](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/melicien_tetro/32/460693_2.png) [@Melicien\_Tetro](https://forums.eveonline.com/u/Melicien_Tetro)\
**Post date:** [April 18, 2023, 10:39pm UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/358 "2023-04-18T22:39:46Z")

</div>

_ **Toll the Great Bell Once!** _

_ **Pull the Lever forward to engage the** _

_ **Piston and Pumping…** _

_ **Toll the Great Bell Twice!** _

_ **With push of Button fire the Engine** _

_ **And spark Turbine into life…** _

_ **Toll the Great Bell Thrice!** _

_ **Sing Praise to the** _

_ **God of All Machines** _

---

<div class="post-metadata">

**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [April 20, 2023, 12:03am UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/359 "2023-04-20T00:03:45Z")

</div>

Wait, they increased the timer to 90 minutes (and later, what? 30?) because the money made with these Flashpoints was just so immensive that they saw a problem big enough to adress it with a “fix”. Now they reduce the timer back to 0? Did they lower the rewards in there? Or what makes them think the exact same problem they tried to adress in their first change will not appear very quickly again? What do I miss? Do I misunderstand the patch notes?

---

<div class="post-metadata">

**Author:** ![Arakkis\_Melanogaster](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/arakkis_melanogaster/32/378473_2.png) [@Arakkis\_Melanogaster](https://forums.eveonline.com/u/Arakkis_Melanogaster)\
**Post date:** [April 21, 2023, 1:19pm UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/360 "2023-04-21T13:19:51Z")

</div>

It isn’t often I get to say this, but thank you to the dev team for actively monitoring the consequences of a mechanics change, listening to player feedback, and iterating a fix to some of the best content in the game imo. Pochven is a unique thunderdome experience that gives me and all of my accounts a reason to stay subbed.

---

<div class="post-metadata">

**Author:** ![Drake\_Iddon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/drake_iddon/32/412757_2.png) [@Drake\_Iddon](https://forums.eveonline.com/u/Drake_Iddon)\
**Post date:** [April 21, 2023, 3:40pm UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/361 "2023-04-21T15:40:15Z")

</div>

> [@Syzygium](#):
>
> Do I misunderstand the patch notes?

The original 90 min timer change was not specifically to reduce the income from the sites, it was adding a timer that was supposed to be in there from day 1 which just happened to never work

The 35 min timer change was a middle ground walk back after pochven dropped off a cliff in activity and 90%+ of the income was then concentrated to 1% of pilots in pochven, this had the opposite (and predicted) effect of still not increasing activity in pochven because the timers were still controllable and just allowed the group that still ran them get even more money

The timer as a concept was flawed due to how easy it was to control and how unreasonably long it would take for people to gain intel on spawn windows, timer was removed, activity flooded back in

---

<div class="post-metadata">

**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [April 21, 2023, 5:07pm UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/362 "2023-04-21T17:07:06Z")

</div>

Ah, okay. On first glance it looked like they took all the shitstorm for nothing, so I thought I had overlooked some design changes of the sites or rewards.

---

<div class="post-metadata">

**Author:** ![Drake\_Iddon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/drake_iddon/32/412757_2.png) [@Drake\_Iddon](https://forums.eveonline.com/u/Drake_Iddon)\
**Post date:** [April 21, 2023, 5:41pm UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/363 "2023-04-21T17:41:21Z")

</div>

Also i guess it’s time to update the activity tracker (as always, kills and value destroyed per day, ignoring NPC only kills)

 ![image](https://global.discourse-cdn.com/eveonline/original/4X/c/8/0/c80023c820b0ca54be3fe765427deb879aa88f5f.png)

obviously not nearly enough data for post patch yet outside of the obvious predictable spike on day 1 and 2

if you want to know why two data points leave the grid; thats the nalvula hull timer (and clean up on day 2) which were so comically large that i had to cut them out, see below for the auto scaled version where you cant see ANYTHING ELSE

 ![image](https://global.discourse-cdn.com/eveonline/original/4X/8/0/c/80c8e79bb57cb12a9dc2e9313b8aa76661a60155.png)

---

<div class="post-metadata">

**Author:** ![Dyver\_Phycad](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dyver_phycad/32/358575_2.png) [@Dyver\_Phycad](https://forums.eveonline.com/u/Dyver_Phycad)\
**Post date:** [April 21, 2023, 8:12pm UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/364 "2023-04-21T20:12:21Z")

</div>

Instead of having a timer to make the OFP spawn, residents of POoochven should have to engage in other activities like mining, exploration or clearing of other sites/complexes/signatures in the region to spawn this highly rewarding complex. That way, people would have to fly around constantly, smaller gangs within larger groups could contribute and you would not only focus all attention on one tiny, completely unbalanced and unbalancable thing. Lots more interaction and sabotage potential would be created this way, too.

---

<div class="post-metadata">

**Author:** ![Drake\_Iddon](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/drake_iddon/32/412757_2.png) [@Drake\_Iddon](https://forums.eveonline.com/u/Drake_Iddon)\
**Post date:** [April 21, 2023, 11:57pm UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/365 "2023-04-21T23:57:32Z")

</div>

agreed, pochven having a single central pillar for content is not healthy

but what was less healthy is having no pillar at all, now that activity will return to poch work can start on detaching obs as the sole content provider

---

<div class="post-metadata">

**Author:** ![Dark\_Lord\_Trump](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/dark_lord_trump/32/411482_2.png) [@Dark\_Lord\_Trump](https://forums.eveonline.com/u/Dark_Lord_Trump)\
**Post date:** [April 23, 2023, 1:26am UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/366 "2023-04-23T01:26:05Z")

</div>

I love that idea. I dislike the large and long PvE fleet part, but smaller objectives sound good to me. I’m salivating at the idea of alliances having an actual reason to run mining ops in Poch as well.

---

<div class="post-metadata">

**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [July 22, 2023, 1:26am UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/367 "2023-07-22T01:26:21Z")

</div>

This topic was automatically closed 90 days after the last reply. New replies are no longer allowed.

[Previous page](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020.md?page=17)
