# \[Pochven\] Clarity on change to Observatory Flashpoints made in 20.11

**URL:** <https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020>\
**Category:** Announcements\
**Created:** [December 13, 2022, 5:40pm UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020 "2022-12-13T17:40:23Z")\
**Posts on this page:** 1\
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**Author:** ![CCP\_Swift](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/ccp_swift/32/381987_2.png) [@CCP\_Swift](https://forums.eveonline.com/u/CCP_Swift)\
**Post date:** [December 13, 2022, 5:40pm UTC](https://forums.eveonline.com/t/pochven-clarity-on-change-to-observatory-flashpoints-made-in-20-11/388020/1 "2022-12-13T17:40:23Z")

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Hello everyone,

In today’s patch we made an update to the respawn timers on some Invasion sites, and we wanted to add more clarity to that.

> [@](#):
>
> Updated erroneous respawn timers on a number of Invasion sites which caused them to respawn much earlier than intended.

This primarily affects the Observatory Flashpoint anomalies in Pochven. These sites are both highly profitable and very hotly contested, leading to a vibrant ecosystem in the region. Since last year, these sites would respawn instantly upon completion such that there would always be 3 Observatory Flashpoint in Pochven, and to encourage growth of this new region remained with the then cooldown effectively being zero.

While we are satisfied with the destruction and engagement that these sites bring, we’re mindful of their impact on New Eden’s economy. During our initial designs, these sites were meant to have more of a throttle in order to prevent a heavy impact on the economy, which is what was fixed today as being a defect and listed under the Defect fixes in the patch notes.

As of todays patch, the respawn timer for the Observatory Flashpoints have been increased from 0 to 90 minutes. We will continue to monitor the Pochven ecosystem and iterate as necessary.

Fly safe!

**Addendum** : Per feedback from player suggestions, as of January 26th, the respawn timer has been reduced from 90 minutes to 35. See: [https://www.eveonline.com/news/view/patch-notes-version-21-01#2023-02-02.1](https://www.eveonline.com/news/view/patch-notes-version-21-01#2023-02-02.1)

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