# POCO blocking with gantries

**URL:** <https://forums.eveonline.com/t/poco-blocking-with-gantries/329769>\
**Category:** Assembly Hall\
**Created:** [September 26, 2021, 4:59am UTC](https://forums.eveonline.com/t/poco-blocking-with-gantries/329769 "2021-09-26T04:59:19Z")\
**Posts on this page:** 9\
**Page:** 4

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**Author:** ![CowRocket\_Void](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/cowrocket_void/32/189525_2.png) [@CowRocket\_Void](https://forums.eveonline.com/u/CowRocket_Void)\
**Post date:** [October 5, 2021, 6:29pm UTC](https://forums.eveonline.com/t/poco-blocking-with-gantries/329769/61 "2021-10-05T18:29:06Z")

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> [@Scipio\_Artelius](#):
>
> You want them all Interbus owned again, or just everyone restricted to using the launch pad and collecting from space (though that makes delivery to planets difficult)?

Slightly off topic tbh, but make planets minable like moons, with structures. Planet ore, refined into p0, manufactured into p2-3-4. As for HS, have NPC structures frac the planets at random intervals.

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**Author:** ![Snowflake\_Tem](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/snowflake_tem/32/432971_2.png) [@Snowflake\_Tem](https://forums.eveonline.com/u/Snowflake_Tem)\
**Post date:** [October 6, 2021, 9:32am UTC](https://forums.eveonline.com/t/poco-blocking-with-gantries/329769/62 "2021-10-06T09:32:03Z")

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Pretty sure you’d have to fight the Federation to get that one though.

Gantry Gangsters have a battle on their hands, They seem to be lobbying for universal alteration when the solution lays in a plethora of allies.  
They need to turn on the charm either way.

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**Author:** ![Jenny\_Hong](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jenny_hong/32/411360_2.png) [@Jenny\_Hong](https://forums.eveonline.com/u/Jenny_Hong)\
**Post date:** [October 8, 2021, 11:16pm UTC](https://forums.eveonline.com/t/poco-blocking-with-gantries/329769/63 "2021-10-08T23:16:45Z")

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[https://wiki.eveuniversity.org/Planetary\_Industry](https://wiki.eveuniversity.org/Planetary_Industry)

SMH

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**Author:** ![Austar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/austar/32/396078_2.png) [@Austar](https://forums.eveonline.com/u/Austar)\
**Post date:** [October 11, 2021, 11:53am UTC](https://forums.eveonline.com/t/poco-blocking-with-gantries/329769/64 "2021-10-11T11:53:18Z")

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@Brisc_Rubal any news on this from CCP as yet chap?

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**Author:** ![Brisc\_Rubal](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brisc_rubal/32/374307_2.png) [@Brisc\_Rubal](https://forums.eveonline.com/u/Brisc_Rubal)\
**Post date:** [October 11, 2021, 2:07pm UTC](https://forums.eveonline.com/t/poco-blocking-with-gantries/329769/65 "2021-10-11T14:07:14Z")

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Not yet.

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**Author:** ![Marf\_James](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/marf_james/32/397905_2.png) [@Marf\_James](https://forums.eveonline.com/u/Marf_James)\
**Post date:** [March 8, 2022, 11:26am UTC](https://forums.eveonline.com/t/poco-blocking-with-gantries/329769/67 "2022-03-08T11:26:17Z")

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So, it would seem this subject has been fixed now with the latest patch. There is now a way forward to clean these up.

[https://www.eveonline.com/news/view/patch-notes-version-20-03#Gantries](https://www.eveonline.com/news/view/patch-notes-version-20-03#Gantries)

> **Custom Office Gantries**
> 
> There has been several quality-of-life updates made to the deployment and conflict surrounding Player Owned Customs Offices (POCOs).
> 
> - The Customs Office Gantry is now globally visible when deployed in the solar system and can be directly warped to.
> - Deploying a customs office gantry now uses the standardized range check when checking its distance is close to the planet. Previously you could deploy gantries at a very large distance to a planet, now the radius has been reduced and the deployment range around the planet is now tighter.
> - 🏴 Aggression against a customs office gantry in High-Security is now a Suspect act, rather than Criminal.
> - The maximum shield hitpoints of customs office gantries have been reduced to from 10,000,000 to 500,000
> - The onlining and unanchoring delays for customs office gantries have both been increased to 15 minutes

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**Author:** ![Brisc\_Rubal](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brisc_rubal/32/374307_2.png) [@Brisc\_Rubal](https://forums.eveonline.com/u/Brisc_Rubal)\
**Post date:** [March 8, 2022, 12:49pm UTC](https://forums.eveonline.com/t/poco-blocking-with-gantries/329769/68 "2022-03-08T12:49:25Z")

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Only took eight months.

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**Author:** ![Austar](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/austar/32/396078_2.png) [@Austar](https://forums.eveonline.com/u/Austar)\
**Post date:** [March 22, 2022, 11:05am UTC](https://forums.eveonline.com/t/poco-blocking-with-gantries/329769/69 "2022-03-22T11:05:11Z")

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Better than nothing!

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [June 20, 2022, 11:05am UTC](https://forums.eveonline.com/t/poco-blocking-with-gantries/329769/70 "2022-06-20T11:05:14Z")

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