# QoL feature proposal: Hotkey for locking mutiple ratts at once

**URL:** <https://forums.eveonline.com/t/qol-feature-proposal-hotkey-for-locking-mutiple-ratts-at-once/459035>\
**Category:** Player Features & Ideas\
**Created:** [August 19, 2024, 9:31am UTC](https://forums.eveonline.com/t/qol-feature-proposal-hotkey-for-locking-mutiple-ratts-at-once/459035 "2024-08-19T09:31:04Z")\
**Posts on this page:** 20\
**Page:** 4

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**Author:** ![Akkar\_Kardashev](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/akkar_kardashev/32/514189_2.png) [@Akkar\_Kardashev](https://forums.eveonline.com/u/Akkar_Kardashev)\
**Post date:** [August 21, 2024, 3:58pm UTC](https://forums.eveonline.com/t/qol-feature-proposal-hotkey-for-locking-mutiple-ratts-at-once/459035/62 "2024-08-21T15:58:57Z")

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“hotkey for locking targets”

Suggests it’s just going to lock as many targets as it can, presumably in order of distance.

Correct?

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**Author:** ![Xer\_Jin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xer_jin/32/431495_2.png) [@Xer\_Jin](https://forums.eveonline.com/u/Xer_Jin)\
**Post date:** [August 21, 2024, 4:03pm UTC](https://forums.eveonline.com/t/qol-feature-proposal-hotkey-for-locking-mutiple-ratts-at-once/459035/63 "2024-08-21T16:03:07Z")

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> [@Akkar\_Kardashev](#):
>
> Suggests it’s just going to lock as many targets as it can, presumably in order of distance.

please read my previous post.

> [@QoL feature proposal: Hotkey for locking mutiple ratts at once](https://forums.eveonline.com/t/qol-feature-proposal-hotkey-for-locking-mutiple-ratts-at-once/459035/45):
>
> exactly there is no reason to not have a “target all hostiles” button that can automatically lock up targets that are closest to our ships, would be nice to have the ability to set how many it locks up so say i just want to lock the five closest targets, and have a few locks available, and unlock all button would be nice and maybe a window where we can configure it to lock only wrecks or just pve targets or just drones some more options and controls for locking would be cool because these are t…

programable hot keys for locking types of targets and some configurability

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**Author:** ![stefnia\_Freir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/stefnia_freir/32/390048_2.png) [@stefnia\_Freir](https://forums.eveonline.com/u/stefnia_Freir)\
**Post date:** [August 21, 2024, 4:41pm UTC](https://forums.eveonline.com/t/qol-feature-proposal-hotkey-for-locking-mutiple-ratts-at-once/459035/64 "2024-08-21T16:41:11Z")

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> [@Sasha\_Nemtsov](#):
>
> but in order to maximise their income while minimising their interaction with the game

That is wrong.  
The goal is to maximimize the income with a BOUNDED amount of interaction.

Minimizing the interaction required to do something is called design.

That goal of maximizing income is exactly the same as other minmaxer - it’s a goal like another in a sandbox.  
There are bots that are made for direct profit, but also other that are not, like gate bots, scanner bots.

So minimizing interaction is not a bot-specific concern, nor is maximizing income.

> [@Xer\_Jin](#):
>
> try running one and see how fast your ip is perma banned, i predict less than 24hrs.

Nope. They can take years to ban one. And bots use dynamic IPs so there is no point banning an IP.

> [@Xer\_Jin](#):
>
> programable hot keys for locking types of targets and some configurability

Then instead “try to lock everything in main overview”. It’s important since it allows to select what is lockable or not. Could also be used for secondary overview (another key). Or bind the overview to the key, like we have for brackets.

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**Author:** ![Koikarmin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/koikarmin/32/430486_2.png) [@Koikarmin](https://forums.eveonline.com/u/Koikarmin)\
**Post date:** [August 21, 2024, 7:13pm UTC](https://forums.eveonline.com/t/qol-feature-proposal-hotkey-for-locking-mutiple-ratts-at-once/459035/65 "2024-08-21T19:13:07Z")

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Auto targeting system module. click it once and it targets all targets

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**Author:** ![stefnia\_Freir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/stefnia_freir/32/390048_2.png) [@stefnia\_Freir](https://forums.eveonline.com/u/stefnia_Freir)\
**Post date:** [August 21, 2024, 8:16pm UTC](https://forums.eveonline.com/t/qol-feature-proposal-hotkey-for-locking-mutiple-ratts-at-once/459035/66 "2024-08-21T20:16:34Z")

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no. It only targets close rats, also starts to target on each cycle end.

On the fit I have one, it’s always passive. The active effect is worthless.

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**Author:** ![Xer\_Jin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xer_jin/32/431495_2.png) [@Xer\_Jin](https://forums.eveonline.com/u/Xer_Jin)\
**Post date:** [August 21, 2024, 8:16pm UTC](https://forums.eveonline.com/t/qol-feature-proposal-hotkey-for-locking-mutiple-ratts-at-once/459035/67 "2024-08-21T20:16:52Z")

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yeah but it doesn’t work with wrecks, and only with hostiles.

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**Author:** ![Salartarium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salartarium/32/468818_2.png) [@Salartarium](https://forums.eveonline.com/u/Salartarium)\
**Post date:** [August 23, 2024, 1:48am UTC](https://forums.eveonline.com/t/qol-feature-proposal-hotkey-for-locking-mutiple-ratts-at-once/459035/68 "2024-08-23T01:48:24Z")

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> [@Aiko\_Danuja](#):
>
> What about a hotkey to complete multiple missions at once?

Still wouldn’t be as valuable as some of the secret slash commands I have

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**Author:** ![0ptimus\_Swine](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/0ptimus_swine/32/385816_2.png) [@0ptimus\_Swine](https://forums.eveonline.com/u/0ptimus_Swine)\
**Post date:** [August 23, 2024, 11:18pm UTC](https://forums.eveonline.com/t/qol-feature-proposal-hotkey-for-locking-mutiple-ratts-at-once/459035/69 "2024-08-23T23:18:57Z")

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The way to go is most definitely an auto-targeter. Especially if you’re dropping them fast, it saves a whole lot of faff.

 ![auto tengu.PNG](https://global.discourse-cdn.com/eveonline/original/4X/3/b/0/3b003f977921343939df6c1b9e38801e5f7e1afa.jpeg)

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**Author:** ![stefnia\_Freir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/stefnia_freir/32/390048_2.png) [@stefnia\_Freir](https://forums.eveonline.com/u/stefnia_Freir)\
**Post date:** [August 24, 2024, 9:40am UTC](https://forums.eveonline.com/t/qol-feature-proposal-hotkey-for-locking-mutiple-ratts-at-once/459035/70 "2024-08-24T09:40:14Z")

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no, it’s not effective. You are faster ctr clicking each target.

> [@stefnia\_Freir](#):
>
> no. It only targets close rats, also starts to target on each cycle end.
> 
> On the fit I have one, it’s always passive. The active effect is worthless.

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**Author:** ![Xer\_Jin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xer_jin/32/431495_2.png) [@Xer\_Jin](https://forums.eveonline.com/u/Xer_Jin)\
**Post date:** [August 25, 2024, 12:14pm UTC](https://forums.eveonline.com/t/qol-feature-proposal-hotkey-for-locking-mutiple-ratts-at-once/459035/71 "2024-08-25T12:14:19Z")

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auto targetter isn’t very good and only locks rats that are closest to you, I want configurable hot keys for locking different types of targets.

> [@Xer\_Jin](#):
>
> what would be ideal is set hot keys for locking up certain types of targets like press “X” and lock on max amount of wrecks that are closest, or press “X” to lock 5 closet ships over 50 km, press “X” to lock all drones under 10 km. give us the ability to get really specific with some filters and options.

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**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [August 25, 2024, 1:05pm UTC](https://forums.eveonline.com/t/qol-feature-proposal-hotkey-for-locking-mutiple-ratts-at-once/459035/72 "2024-08-25T13:05:11Z")

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Hot key would still have to be as slow as taegeting each one individually. Not all at once.

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**Author:** ![Xer\_Jin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/xer_jin/32/431495_2.png) [@Xer\_Jin](https://forums.eveonline.com/u/Xer_Jin)\
**Post date:** [August 25, 2024, 2:08pm UTC](https://forums.eveonline.com/t/qol-feature-proposal-hotkey-for-locking-mutiple-ratts-at-once/459035/74 "2024-08-25T14:08:43Z")

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why? auto lock back and the auto targeted lock targets all at once, I’m not suggesting that the key also magically reduce lock time, also the click+drag lock locks up all targets at once, the whole issue with the click+drag lock is that after you kill the first wave it also will lock up wrecks and also will lock any LCO in the drag box, id like to use the Click+drag lock to only target certain types of targets with some sort of filter, i could remove everything from “brackets in space” and just leave wrecks or npc entities but the brackets in space is useless and i can only see one type of object brackets in space which could be deadly if you miss something coming on grid.

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**Author:** ![Sasha\_Nemtsov](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sasha_nemtsov/32/393707_2.png) [@Sasha\_Nemtsov](https://forums.eveonline.com/u/Sasha_Nemtsov)\
**Post date:** [August 25, 2024, 3:09pm UTC](https://forums.eveonline.com/t/qol-feature-proposal-hotkey-for-locking-mutiple-ratts-at-once/459035/79 "2024-08-25T15:09:53Z")

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Some folks identify so closely with their ideas that wholly justified negative comments about them can hit like a five-ton truck. It’s perceived as a personal attack.

Many of what I call the ‘pet projects’ submitted to this sub-forum are poorly thought-through and sometimes not presented very well. This can usually be amended by the poster, but if you point it out, you trigger the defensive response.

I find it useful to use my brain when forming and fool-proofing new ideas; I don’t usually find a role for emotion when doing so.

We’re all different, of course. But if someone presents an idea which isn’t quite water-tight, they had better be prepared to defend it when submitting it here.

Not every negative comment is (or is intended to be) a personal attack. It’s a good idea to take a step back; ask whether The Game _needs_ a ‘Hotkey for locking multiple ratts (sic) at once’, or whether, in fact, it’s just an idle day-dream.

Note: This is not intended as a personal attack.

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**Author:** ![Sasha\_Nemtsov](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sasha_nemtsov/32/393707_2.png) [@Sasha\_Nemtsov](https://forums.eveonline.com/u/Sasha_Nemtsov)\
**Post date:** [August 25, 2024, 4:06pm UTC](https://forums.eveonline.com/t/qol-feature-proposal-hotkey-for-locking-mutiple-ratts-at-once/459035/82 "2024-08-25T16:06:35Z")

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> [@stefnia\_Freir](#):
>
> asking if the game _needs_ something is already fallacious, as for people making that proposal, such a need is what drives their post.

I suppose I should be more specific. Thus -

‘Need’ as a personal (and emotional) requisite (i.e. ‘I really need a hug’).  
Or ‘Need’ as an operational quality (i.e. ‘This engine needs more oil’).

The poster is welcome to state that he/she _feels_ a need for a Hotkey, because it would make his/her life more convenient.

The poster is unlikely to be successful in arguing that the _game_ needs such an addition.

It seems to be a personal request couched in terms usually reserved for the objective view. Perhaps the OP simply decided not to be objective about it.

Dunno.

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**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [August 25, 2024, 6:21pm UTC](https://forums.eveonline.com/t/qol-feature-proposal-hotkey-for-locking-mutiple-ratts-at-once/459035/87 "2024-08-25T18:21:39Z")

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Not a wise choice overall because you will want to target certain rats if you are missioning, and if this just chooses at random 7 rats that are close, its not gonna target the ones that i need, or may target the ones that spawn more…

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**Author:** ![stefnia\_Freir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/stefnia_freir/32/390048_2.png) [@stefnia\_Freir](https://forums.eveonline.com/u/stefnia_Freir)\
**Post date:** [August 25, 2024, 6:27pm UTC](https://forums.eveonline.com/t/qol-feature-proposal-hotkey-for-locking-mutiple-ratts-at-once/459035/88 "2024-08-25T18:27:08Z")

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It will target the biggest rats in targeting range, like it does when you ctrl click or ctr box. Because bigger rats = targeted faster.  
So if you can target 10 rats, and there are 11 BS and 20 drones, then pressing the hotkey will start to target all the 31, your lock will success on 10BS (and one will fail), and then the server will tell you “you can’t target more than 10”.  
Just like when you ctr click, except it won’t target the wrecks in the middle (or your drones if they are here).

That’s why there was also a request to be able to select, to which I proposed to use filters like we use in overview.  
This _could_ eg allow you to target only drones & frigates with a key , or target every thing with another.

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**Author:** ![Geo\_Eclipse\_Oksaras](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/geo_eclipse_oksaras/32/500781_2.png) [@Geo\_Eclipse\_Oksaras](https://forums.eveonline.com/u/Geo_Eclipse_Oksaras)\
**Post date:** [August 25, 2024, 6:38pm UTC](https://forums.eveonline.com/t/qol-feature-proposal-hotkey-for-locking-mutiple-ratts-at-once/459035/89 "2024-08-25T18:38:48Z")

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so multiple hot keys then?

if i’m running a mission and there’s a BS that spawns more ships, or bunch of ratty lil frigates that are scrambling or damping, i wanna target them first not the BS’s

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**Author:** ![stefnia\_Freir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/stefnia_freir/32/390048_2.png) [@stefnia\_Freir](https://forums.eveonline.com/u/stefnia_Freir)\
**Post date:** [August 25, 2024, 6:42pm UTC](https://forums.eveonline.com/t/qol-feature-proposal-hotkey-for-locking-mutiple-ratts-at-once/459035/90 "2024-08-25T18:42:23Z")

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Nobody talks about removing ctr click.  
It’s an addition, not a replacement.

Multiple hot keys was an additional later request, not in the OP.

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**Author:** ![Sasha\_Nemtsov](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/sasha_nemtsov/32/393707_2.png) [@Sasha\_Nemtsov](https://forums.eveonline.com/u/Sasha_Nemtsov)\
**Post date:** [August 25, 2024, 6:47pm UTC](https://forums.eveonline.com/t/qol-feature-proposal-hotkey-for-locking-mutiple-ratts-at-once/459035/91 "2024-08-25T18:47:57Z")

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> [@Geo\_Eclipse\_Oksaras](#):
>
> bunch of ratty lil frigates that are scrambling or damping, i wanna target them first not the BS’s

I agree with this. Certainly in some L4 missions, my Battleship/Marauder will want to get all tackle etc., ships off the grid as early as possible, likewise those dampening cruisers which pop up from time to time. CTRL-Click is fine for this; no need for a Hotkey.

There may be some situations in which a properly defined Hotkey assignment could be popular with some missioners/ratters, but I’m fine at the moment with what we have.

There’s another case where it might be useful. Ganking. If, when landing at the gank site, all my gankers could lock the Procurer with just one keystroke, well, that could help? It’s a fiddly business these days.

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**Author:** ![stefnia\_Freir](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/stefnia_freir/32/390048_2.png) [@stefnia\_Freir](https://forums.eveonline.com/u/stefnia_Freir)\
**Post date:** [August 25, 2024, 6:50pm UTC](https://forums.eveonline.com/t/qol-feature-proposal-hotkey-for-locking-mutiple-ratts-at-once/459035/92 "2024-08-25T18:50:00Z")

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> [@Sasha\_Nemtsov](#):
>
> all my gankers could lock the Procurer with just one keystroke

That’s input broadcasting and it’s forbidden.

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