# Quantum cores make stations unaffordable for Joe/anne Sixpack, average EVE player

**URL:** <https://forums.eveonline.com/t/quantum-cores-make-stations-unaffordable-for-joe-anne-sixpack-average-eve-player/304628>\
**Category:** General Discussion\
**Created:** [April 8, 2021, 5:22am UTC](https://forums.eveonline.com/t/quantum-cores-make-stations-unaffordable-for-joe-anne-sixpack-average-eve-player/304628 "2021-04-08T05:22:24Z")\
**Posts on this page:** 20\
**Page:** 12

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [April 9, 2021, 5:00pm UTC](https://forums.eveonline.com/t/quantum-cores-make-stations-unaffordable-for-joe-anne-sixpack-average-eve-player/304628/223 "2021-04-09T17:00:17Z")

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> [@Gerard\_Amatin](#):
>
> No more abandoned structures littering space and no more spammed structures ‘because planting them is easier than getting rid of them’.

Since you are going with pedantry : you are wrong. Now there are abandoned structure, before there was none.

I don’t know what “littering” means in that case, except a circular argument : they were bad because they were littering, they are littering because they are bad.

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [April 9, 2021, 5:01pm UTC](https://forums.eveonline.com/t/quantum-cores-make-stations-unaffordable-for-joe-anne-sixpack-average-eve-player/304628/224 "2021-04-09T17:01:35Z")

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> [@Anderson\_Geten](#):
>
> Since you are going with pedantry : you are wrong. Now there are abandoned structure, before there was none.

…

I was talking about abandoned structures in the general sense ‘abandoned’, not the new ‘abandoned’ state that the ‘abandoned’ stations were given. Does that make sense?

Before those stations were given the label ‘abandoned’, they were just as abandoned as after that update.

And they were littering space, because people left those stations behind and nobody looked after them and nobody wanted to waste time taking those stations down. That’s what the abandoned citadels update solved: it created an incentive to remove space trash for loot.

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**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [April 9, 2021, 5:02pm UTC](https://forums.eveonline.com/t/quantum-cores-make-stations-unaffordable-for-joe-anne-sixpack-average-eve-player/304628/225 "2021-04-09T17:02:05Z")

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> [@Gerard\_Amatin](#):
>
> Before those stations were given the label ‘abandoned’, they were just as abandoned as after that update.

Source ?

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<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [April 9, 2021, 5:04pm UTC](https://forums.eveonline.com/t/quantum-cores-make-stations-unaffordable-for-joe-anne-sixpack-average-eve-player/304628/226 "2021-04-09T17:04:03Z")

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> [@Anderson\_Geten](#):
>
> Source ?

What?

Nobody fueled those citadels, so they were abandoned by their owners who either left EVE, were on a vacation or didn’t care. I’d call that ‘abandoned’, even if the game didn’t give that label before the update.

And then came the update that accurately labeled those abandoned citadels as literally ‘abandoned’.

As you wanted a source:

> **[Dictionary.com | Meanings & Definitions of English Words](https://www.dictionary.com/browse/abandoned)**
>
> The world's leading online dictionary: English definitions, synonyms, word origins, example sentences, word games, and more. A trusted authority for 25+ years!

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**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [April 9, 2021, 5:05pm UTC](https://forums.eveonline.com/t/quantum-cores-make-stations-unaffordable-for-joe-anne-sixpack-average-eve-player/304628/227 "2021-04-09T17:05:22Z")

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Maybe you dont see any.

I will repeat and simplify a lot for you. I remove structure, you have no structure to bash. You have structure, but to bash structure you would have to destroy your own, what you do then? Obviously you will have to resort to some lucrative PvE untill completely bored.

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<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [April 9, 2021, 5:05pm UTC](https://forums.eveonline.com/t/quantum-cores-make-stations-unaffordable-for-joe-anne-sixpack-average-eve-player/304628/228 "2021-04-09T17:05:44Z")

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> [@Gerard\_Amatin](#):
>
> Nobody fueled those citadels, so they were abandoned by their owners who either left EVE, were on a vacation or didn’t care. I’d call that ‘abandoned’, even if the game didn’t give that label before the update.

And your source is ?

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [April 9, 2021, 5:06pm UTC](https://forums.eveonline.com/t/quantum-cores-make-stations-unaffordable-for-joe-anne-sixpack-average-eve-player/304628/229 "2021-04-09T17:06:01Z")

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> [@Nana\_Skalski](#):
>
> I will repeat and simplify a lot for you. I remove structure, you have no structure to bash. You have structure, but to bash structure you would have to destroy your own, what you do then? Obviously you will have to resort to some lucrative PvE untill completely bored.

If there are no enemy structures to bash, I can do any of the other activities in EVE until there is an enemy structure to bash.

I don’t see the issue?

I don’t go killing my fleet members when there are no enemy ships to shoot either, right?

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**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [April 9, 2021, 5:06pm UTC](https://forums.eveonline.com/t/quantum-cores-make-stations-unaffordable-for-joe-anne-sixpack-average-eve-player/304628/230 "2021-04-09T17:06:50Z")

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> [@Anderson\_Geten](#):
>
> And your source is ?

Source of what?

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<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [April 9, 2021, 5:07pm UTC](https://forums.eveonline.com/t/quantum-cores-make-stations-unaffordable-for-joe-anne-sixpack-average-eve-player/304628/231 "2021-04-09T17:07:23Z")

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> [@Gerard\_Amatin](#):
>
> Source of what?

of

> [@Gerard\_Amatin](#):
>
> Nobody fueled those citadels

that you used for

> [@Gerard\_Amatin](#):
>
> Before those stations were given the label ‘abandoned’, they were just as abandoned as after that update.

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<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [April 9, 2021, 5:08pm UTC](https://forums.eveonline.com/t/quantum-cores-make-stations-unaffordable-for-joe-anne-sixpack-average-eve-player/304628/232 "2021-04-09T17:08:31Z")

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I don’t understand what you mean.

But it’s getting confusing to have two discussions of both the quantum cores and abandoned citadels in this thread, let’s go back to the topic of quantum cores?

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<div class="post-metadata">

**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [April 9, 2021, 5:08pm UTC](https://forums.eveonline.com/t/quantum-cores-make-stations-unaffordable-for-joe-anne-sixpack-average-eve-player/304628/233 "2021-04-09T17:08:42Z")

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> [@Gerard\_Amatin](#):
>
> I can do any of the other activities in EVE until there is an enemy structure to bash.

There will be no enemy structure to bash.  
Well, maybe there will be, if your corp starts killing allies.

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<div class="post-metadata">

**Author:** ![Anderson\_Geten](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/anderson_geten/32/390041_2.png) [@Anderson\_Geten](https://forums.eveonline.com/u/Anderson_Geten)\
**Post date:** [April 9, 2021, 5:08pm UTC](https://forums.eveonline.com/t/quantum-cores-make-stations-unaffordable-for-joe-anne-sixpack-average-eve-player/304628/234 "2021-04-09T17:08:52Z")

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> [@Gerard\_Amatin](#):
>
> I don’t understand what you mean.

You claim that all structures that became abandoned were not fueled before.

What is your source for that affirmation ?

I know for sure that this is wrong.

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<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [April 9, 2021, 5:09pm UTC](https://forums.eveonline.com/t/quantum-cores-make-stations-unaffordable-for-joe-anne-sixpack-average-eve-player/304628/235 "2021-04-09T17:09:09Z")

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> [@Nana\_Skalski](#):
>
> There will be no enemy structure to bash.  
> Maybe if your corp starts killing allies.

Do you start shooting friendly ships when there are no enemy ships to shoot?

I don’t.

And I wouldn’t do it either for citadels.

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<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [April 9, 2021, 5:09pm UTC](https://forums.eveonline.com/t/quantum-cores-make-stations-unaffordable-for-joe-anne-sixpack-average-eve-player/304628/236 "2021-04-09T17:09:42Z")

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> [@Anderson\_Geten](#):
>
> You claim that all structures that became abandoned were not fueled before.

Citadels can only become abandoned if they weren’t fueled for a week, right?

Source:

> **[Forsaken Fortress – Coming 26 May | EVE Online](https://www.eveonline.com/news/view/forsaken-fortress-coming-26-may)**
>
> A new update for structure mechanics.

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<div class="post-metadata">

**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [April 9, 2021, 5:11pm UTC](https://forums.eveonline.com/t/quantum-cores-make-stations-unaffordable-for-joe-anne-sixpack-average-eve-player/304628/237 "2021-04-09T17:11:13Z")

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> [@Gerard\_Amatin](#):
>
> And I wouldn’t do it either for citadels.

One day you have allies, another you have enemies. What if allies will start shooting your structure to kill boredom? I think They will be glad the core was inside.

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<div class="post-metadata">

**Author:** ![Gerard\_Amatin](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/gerard_amatin/32/481361_2.png) [@Gerard\_Amatin](https://forums.eveonline.com/u/Gerard_Amatin)\
**Post date:** [April 9, 2021, 5:11pm UTC](https://forums.eveonline.com/t/quantum-cores-make-stations-unaffordable-for-joe-anne-sixpack-average-eve-player/304628/238 "2021-04-09T17:11:50Z")

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> [@Nana\_Skalski](#):
>
> One day you have allies, another you have enemies. What if allies will start shooting your structure to kill boredom? I think They will be glad the core was inside.

They wouldn’t be allies then anymore.

Anyway, what’s your point?

What if allies start killing your ship to kill boredom, they would be glad that there are modules inside too, right? It _just makes no sense._

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<div class="post-metadata">

**Author:** ![JuuR\_Zibaoo](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/juur_zibaoo/32/375053_2.png) [@JuuR\_Zibaoo](https://forums.eveonline.com/u/JuuR_Zibaoo)\
**Post date:** [April 9, 2021, 5:13pm UTC](https://forums.eveonline.com/t/quantum-cores-make-stations-unaffordable-for-joe-anne-sixpack-average-eve-player/304628/239 "2021-04-09T17:13:29Z")

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> [@Rekindle](#):
>
> Fake news. Lots of players had poses. Upwells came, lots of players had them too.

yea but a pos was something total different from a citadel  
whatever … its to much …

JuuR

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<div class="post-metadata">

**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [April 9, 2021, 5:14pm UTC](https://forums.eveonline.com/t/quantum-cores-make-stations-unaffordable-for-joe-anne-sixpack-average-eve-player/304628/240 "2021-04-09T17:14:54Z")

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> [@Gerard\_Amatin](#):
>
> Anyway, what’s your point?

You didnt see any yet?

Whatever you do now, the game will be more boring, more blue donuts, more allies, more stagnation. Everything points towards it, wars will be over and players will completely die of boredom.

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**Author:** ![Destiny\_Corrupted](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/destiny_corrupted/32/411527_2.png) [@Destiny\_Corrupted](https://forums.eveonline.com/u/Destiny_Corrupted)\
**Post date:** [April 9, 2021, 5:16pm UTC](https://forums.eveonline.com/t/quantum-cores-make-stations-unaffordable-for-joe-anne-sixpack-average-eve-player/304628/241 "2021-04-09T17:16:41Z")

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None of this matters.

CCP added cores because everything in the game that is destroyed drops about 50% of its contents, except citadels, due to asset safety, which is _required_ in order to make citadels _remotely_ attractive and workable, since no one would use these stations/store anything meaningful inside if they could be destroyed. Or at the very least, no one would use _public_ citadels in that capacity, with them being used in the same manner that PoSes were used in earlier times, but that’s not what CCP envisioned for citadels.

There was absolutely no reason, aside from making a point of some sort, to shoot citadels before cores, because all you got in return was some fuel and ammo, which likely wouldn’t even cover the war fee.

Imagine that shooting a ship takes a sunk cost, requires multiple appointments for a group of players over the course of a week, and then whatever loot was inside the ship is teleported to the original owner’s hangar. Would that be a good system for PvP in EVE? Well, that’s how pre-core citadels were like.

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<div class="post-metadata">

**Author:** ![Nana\_Skalski](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/nana_skalski/32/489985_2.png) [@Nana\_Skalski](https://forums.eveonline.com/u/Nana_Skalski)\
**Post date:** [April 9, 2021, 5:32pm UTC](https://forums.eveonline.com/t/quantum-cores-make-stations-unaffordable-for-joe-anne-sixpack-average-eve-player/304628/242 "2021-04-09T17:32:21Z")

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> [@Destiny\_Corrupted](#):
>
> There was absolutely no reason, aside from making a point of some sort, to shoot citadels before cores, because all you got in return was some fuel and ammo, which likely wouldn’t even cover the war fee.

If there was no reason, there is no citadel now that could be shot. That dont even remotely look as improvement.

What changed for worse, you will get really boring one “right” corp citadel everywhere. And a lot of bored people who were made IMPOTENT.

Cores were a bad idea.

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