# Quantum Cores - Updates begin 8 September

**URL:** <https://forums.eveonline.com/t/quantum-cores-updates-begin-8-september/264126>\
**Category:** Dev Blogs\
**Tags:** feedback, official, devblog\
**Created:** [September 1, 2020, 3:55pm UTC](https://forums.eveonline.com/t/quantum-cores-updates-begin-8-september/264126 "2020-09-01T15:55:53Z")\
**Posts on this page:** 1\
**Showing post:** 1007

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**Author:** ![Jayce\_Fitzpatrick](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/jayce_fitzpatrick/32/383289_2.png) [@Jayce\_Fitzpatrick](https://forums.eveonline.com/u/Jayce_Fitzpatrick)\
**Post date:** [September 2, 2020, 7:50pm UTC](https://forums.eveonline.com/t/quantum-cores-updates-begin-8-september/264126/1007 "2020-09-02T19:50:29Z")

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I’ll just repost an [old post](https://forums.eveonline.com/t/forsaken-fortress-coming-26-may/235219/919) I’ve already done on the issue. Citadels were meant for group play from its inception and never something spammable or expendable. CCP just ■■■■■■ up the feature and players got used to the idea of citadels basically being a big mobile depot.

_So amusing these “disgusted” comments throughout this thread._

_Citadels where flawed to begin with. A portion of the playerbase have told CCP from the start that citadels were too easily spammed and there were no incentives for contesting. However, CCP have coddled the playerbase into thinking that every carebear around need their own personal citadel for whatever reason._

_They were never meant as expendable structures to be thrown around in space. They were meant to be conflict drivers. Beacons for cooperation and competition._

> **Encourage interaction between groups of players:** Partly covered before, we want our new system to greatly favor player interactions via cooperative or competitive gameplay. This not only means structures should matter to be considered primary targets, but also promote public participation if needed.

> **[Back Into the Structure | EVE Online](https://www.eveonline.com/news/view/back-into-the-structure)**
>
> Greetings, dear space friends extraordinaire, my name is CCP Ytterbium and I’m here to talk about our future plan for structures in EVE Online on behalf of team Game of Drones. We have been collectively working on this particular feature prototype...

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