# Question about the accuracy of the following statements

**URL:** <https://forums.eveonline.com/t/question-about-the-accuracy-of-the-following-statements/19415>\
**Category:** General Discussion\
**Created:** [August 24, 2017, 12:50pm UTC](https://forums.eveonline.com/t/question-about-the-accuracy-of-the-following-statements/19415 "2017-08-24T12:50:31Z")\
**Posts on this page:** 1\
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**Author:** ![yellow\_parasol](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/yellow_parasol/32/10455_2.png) [@yellow\_parasol](https://forums.eveonline.com/u/yellow_parasol)\
**Post date:** [August 24, 2017, 12:50pm UTC](https://forums.eveonline.com/t/question-about-the-accuracy-of-the-following-statements/19415/1 "2017-08-24T12:50:31Z")

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The more CCP attracts the masses, the more whining, demanding and complaining about things we’ll see on the forums.

We’ll get more and more people not happy with the game’s fundamentals and CCP will give in. What we see now is just the beginning and it will dwarf the threads of the past by a wide margin.

The more the playerbase shifts towards consumers, the more content CCP has to provide, because the creators leave. The more CCP creates content, the more people will demand. the more rewards they give for logging in, the more rewards people will demand. the more people who are being attracted, while not being interested in logging in without bait, the more this game turns into a zombie.

Is this accurate? History proves it to be accurate, but i want to know some smart thoughts.

Thanks.

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