# Rats shouldn’t aggress friendly players

**URL:** <https://forums.eveonline.com/t/rats-shouldn-t-aggress-friendly-players/407311>\
**Category:** Assembly Hall\
**Created:** [May 27, 2023, 1:06pm UTC](https://forums.eveonline.com/t/rats-shouldn-t-aggress-friendly-players/407311 "2023-05-27T13:06:44Z")\
**Posts on this page:** 9\
**Page:** 2

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**Author:** ![Tipa\_Riot](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/tipa_riot/32/443513_2.png) [@Tipa\_Riot](https://forums.eveonline.com/u/Tipa_Riot)\
**Post date:** [June 1, 2023, 3:57pm UTC](https://forums.eveonline.com/t/rats-shouldn-t-aggress-friendly-players/407311/21 "2023-06-01T15:57:05Z")

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While it makes no sense, if it was just not the case, people could exploit it by repping/assisting their cheap ratting ship with impunity. Rats’ code would need to be changed in order to prioritize players doing friendly actions to the aggressors. Pretty sure this would be too complicated for the devs or engine …

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**Author:** ![Brisc\_Rubal](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/brisc_rubal/32/374307_2.png) [@Brisc\_Rubal](https://forums.eveonline.com/u/Brisc_Rubal)\
**Post date:** [June 1, 2023, 4:17pm UTC](https://forums.eveonline.com/t/rats-shouldn-t-aggress-friendly-players/407311/22 "2023-06-01T16:17:11Z")

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> [@Tipa\_Riot](#):
>
> While it makes no sense, if it was just not the case, people could exploit it by repping/assisting their cheap ratting ship with impunity.

Don’t they do that already?

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**Author:** ![Syeed\_Ameer\_Ali](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syeed_ameer_ali/32/411549_2.png) [@Syeed\_Ameer\_Ali](https://forums.eveonline.com/u/Syeed_Ameer_Ali)\
**Post date:** [June 1, 2023, 4:41pm UTC](https://forums.eveonline.com/t/rats-shouldn-t-aggress-friendly-players/407311/23 "2023-06-01T16:41:41Z")

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> [@Buggs\_LeRoach](#):
>
> ps. you can check your standings to npc in the char. sheet . if you’re negative to them , you’re not their friend . come back when you’re + …

I’ll have you know, sir, that I have zero standings towards rogue drones. I have never fired a shot in anger at an NPC unless it was warp disrupting me.

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**Author:** ![Io\_Koval](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/io_koval/32/282426_2.png) [@Io\_Koval](https://forums.eveonline.com/u/Io_Koval)\
**Post date:** [June 1, 2023, 9:45pm UTC](https://forums.eveonline.com/t/rats-shouldn-t-aggress-friendly-players/407311/24 "2023-06-01T21:45:39Z")

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> [@Buggs\_LeRoach](#):
>
> > [@Io\_Koval](#):
> >
> > > [@Buggs\_LeRoach](#):
> > >
> > > ps. you can check your standings to npc in the char. sheet . if you’re negative to them , you’re not their friend . come back when you’re + …
> > 
> > This is 100% incorrect and literally why people are discussing changing the behavior.
> 
> not sure how it’s incorrect .

Did you not bother to read the thread?

> [@Syeed\_Ameer\_Ali](#):
>
> the sentient NPC factions do it too. If I was in, say, Guristas space, they would have the exact same behaviors.

> [@Uriel\_the\_Flame](#):
>
> maybe the rats should consider standings towards them

> [@Io\_Koval](#):
>
> > [@Uriel\_the\_Flame](#):
> >
> > rats should consider standings towards them
> 
> This has been asked for since forever by people who have good standings with the pirate factions of Eve. By roleplayers, people interested in intuitive game mechanics, on balance arguments, as rewards for being friendly to pirate factions, and so on.

They. Don’t. Care. About. Standings.

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**Author:** ![Wadiest\_Yong](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/wadiest_yong/32/426921_2.png) [@Wadiest\_Yong](https://forums.eveonline.com/u/Wadiest_Yong)\
**Post date:** [June 2, 2023, 6:15am UTC](https://forums.eveonline.com/t/rats-shouldn-t-aggress-friendly-players/407311/25 "2023-06-02T06:15:14Z")

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Quite a few casualties in the old emerging conduits, when some undesirable entered to steal kills or loot or just be under foot. Especially when you mjd’d to a well positioned bm. Good times !

I love it when the npc’s third party. I encourage them to do that more often.

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**Author:** ![Posh\_Wynoa\_Spice](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/posh_wynoa_spice/32/455534_2.png) [@Posh\_Wynoa\_Spice](https://forums.eveonline.com/u/Posh_Wynoa_Spice)\
**Post date:** [June 2, 2023, 7:05pm UTC](https://forums.eveonline.com/t/rats-shouldn-t-aggress-friendly-players/407311/26 "2023-06-02T19:05:56Z")

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> [@Io\_Koval](#):
>
> They. Don’t. Care. About. Standings.

but they do have the ability to ship scan your ship as you land, without targeting you, and decide that the ship with a scram and a web is more of a “threat” than the thing attacking them.

This AI behavior needs to get changed a bit to focus more on the things shooting at them, and this goes for nullsec rats as well as the “better AI” rats like WH sleepers.

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**Author:** ![Syzygium](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/syzygium/32/510263_2.png) [@Syzygium](https://forums.eveonline.com/u/Syzygium)\
**Post date:** [June 3, 2023, 11:06pm UTC](https://forums.eveonline.com/t/rats-shouldn-t-aggress-friendly-players/407311/27 "2023-06-03T23:06:40Z")

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I wish NPCs would just warp out when they take hull damage. They should know by now that ratters usually don’t have a point. 🙂

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**Author:** ![Posh\_Wynoa\_Spice](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/posh_wynoa_spice/32/455534_2.png) [@Posh\_Wynoa\_Spice](https://forums.eveonline.com/u/Posh_Wynoa_Spice)\
**Post date:** [June 4, 2023, 12:36am UTC](https://forums.eveonline.com/t/rats-shouldn-t-aggress-friendly-players/407311/28 "2023-06-04T00:36:36Z")

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That was added to lowsec/nullsec belt rats. It is buggy as hell, but it sort of works.

does nothing for anoms, but it is a step in the right direction, for the most part.

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [September 2, 2023, 12:36am UTC](https://forums.eveonline.com/t/rats-shouldn-t-aggress-friendly-players/407311/29 "2023-09-02T00:36:56Z")

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