# Re: CSM Notes. Easy Character Creation Pre-Randomization Quality improvement

**URL:** <https://forums.eveonline.com/t/re-csm-notes-easy-character-creation-pre-randomization-quality-improvement/192971>\
**Category:** Player Features & Ideas\
**Created:** [September 29, 2019, 9:28am UTC](https://forums.eveonline.com/t/re-csm-notes-easy-character-creation-pre-randomization-quality-improvement/192971 "2019-09-29T09:28:11Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Solecist\_Project](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solecist_project/32/479741_2.png) [@Solecist\_Project](https://forums.eveonline.com/u/Solecist_Project)\
**Post date:** [September 29, 2019, 9:28am UTC](https://forums.eveonline.com/t/re-csm-notes-easy-character-creation-pre-randomization-quality-improvement/192971/1 "2019-09-29T09:28:11Z")

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![image](https://global.discourse-cdn.com/eveonline/original/3X/e/c/ec2a25fb1c173bd06eab80a2f9333e591d0ffc04.png)

1. Run an in-lore beauty contest for each race.
2. Let the players decide the best looking characters.
3. Make sure [Large Collidable Object](https://imageserver.eveonline.com/Character/91072482_512.jpg) isn’t one of them.
4. Use the data for these faces as the base of your randomization.

Great results _guaranteed!_

For consideration:

1. [Understand how the attractiveness of averages works, on a rudimentary level.](https://www.google.at/search?client=opera&hs=4eY&ei=iniQXb_dBOiSmwWA36agCQ&q=averaged+faces+are+more+attractive&oq=averaged+faces+are+more+attractive&gs_l=psy-ab.3..0i22i30l2.770.2875..4294...1.3..0.625.3630.0j4j3j3j0j2......0....1..gws-wiz.......0i71.AIpLMYk046c&ved=0ahUKEwi_yqOa2_XkAhVoyaYKHYCvCZQQ4dUDCAo&uact=5)
2. “Average faces are attracting, very attractive faces are not average.” Figure out how to put that into your randomization.
3. Pick the best ones for future NPC characters.

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**Author:** ![Solecist\_Project](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solecist_project/32/479741_2.png) [@Solecist\_Project](https://forums.eveonline.com/u/Solecist_Project)\
**Post date:** [October 3, 2019, 10:55am UTC](https://forums.eveonline.com/t/re-csm-notes-easy-character-creation-pre-randomization-quality-improvement/192971/2 "2019-10-03T10:55:09Z")

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This thread recommends an idea that boosts quality …  
… based both on math and science …  
… so I’m just going to give this a bump.

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**Author:** ![Salt\_Foambreaker](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/salt_foambreaker/32/280119_2.png) [@Salt\_Foambreaker](https://forums.eveonline.com/u/Salt_Foambreaker)\
**Post date:** [October 3, 2019, 3:35pm UTC](https://forums.eveonline.com/t/re-csm-notes-easy-character-creation-pre-randomization-quality-improvement/192971/3 "2019-10-03T15:35:55Z")

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> [@Solecist\_Project](#):
>
> Make sure [Large Collidable Object](https://imageserver.eveonline.com/Character/91072482_512.jpg) isn’t one of them.

I don’t recall seeing them in years, since the whole WiS blowup.

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**Author:** ![Solecist\_Project](https://sea1.discourse-cdn.com/eveonline/user_avatar/forums.eveonline.com/solecist_project/32/479741_2.png) [@Solecist\_Project](https://forums.eveonline.com/u/Solecist_Project)\
**Post date:** [October 3, 2019, 5:02pm UTC](https://forums.eveonline.com/t/re-csm-notes-easy-character-creation-pre-randomization-quality-improvement/192971/4 "2019-10-03T17:02:51Z")

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Yeah.  
Sadpanda. ☹

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**Author:** ![system](https://global.discourse-cdn.com/eveonline/original/3X/4/1/41ec4921cbaca7a6f9ea556e7cc20018461eae5e.png) [@system](https://forums.eveonline.com/u/system)\
**Post date:** [January 1, 2020, 5:02pm UTC](https://forums.eveonline.com/t/re-csm-notes-easy-character-creation-pre-randomization-quality-improvement/192971/5 "2020-01-01T17:02:51Z")

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